Perception and Machine Intelligence

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Publisher : Springer
ISBN 13 : 3642273874
Total Pages : 394 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Perception and Machine Intelligence by : Malay K. Kundu

Download or read book Perception and Machine Intelligence written by Malay K. Kundu and published by Springer. This book was released on 2012-01-12 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the First Indo-Japanese conference on Perception and Machine Intelligence, PerMIn 2012, held in Kolkata, India, in January 2012. The 41 papers, presented together with 1 keynote paper and 3 plenary papers, were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections named perception; human-computer interaction; e-nose and e-tongue; machine intelligence and application; image and video processing; and speech and signal processing.

Human-computer Interaction and Virtual Environments

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Publisher :
ISBN 13 :
Total Pages : 320 pages
Book Rating : 4.:/5 (317 download)

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Book Synopsis Human-computer Interaction and Virtual Environments by :

Download or read book Human-computer Interaction and Virtual Environments written by and published by . This book was released on 1995 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Frontiers of Human-Centered Computing, Online Communities and Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 9781852332389
Total Pages : 514 pages
Book Rating : 4.3/5 (323 download)

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Book Synopsis Frontiers of Human-Centered Computing, Online Communities and Virtual Environments by : Rae Earnshaw

Download or read book Frontiers of Human-Centered Computing, Online Communities and Virtual Environments written by Rae Earnshaw and published by Springer Science & Business Media. This book was released on 2001-02-26 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the results of a joint National Science Foundation and European Commission Workshop which was set up to identify the future key strategic research directions in the areas of human-centred interaction, online communities and virtual environments.

Frontiers of Human-Centered Computing, Online Communities and Virtual Environments

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Publisher : Springer Science & Business Media
ISBN 13 : 1447102592
Total Pages : 482 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Frontiers of Human-Centered Computing, Online Communities and Virtual Environments by : Rae Earnshaw

Download or read book Frontiers of Human-Centered Computing, Online Communities and Virtual Environments written by Rae Earnshaw and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rae Earnshawand John A. Vince --_. . _----- 1 Introduction The USPresident's Information Technology Advisory Committee (PITAC)recently advised the US Senate of the strategic importance of investing in IT for the 21st century, particularlyin the areas of software,human-computer interaction, scalable information infrastructure, high-end computing and socioeconomic issues [1]. Research frontiers ofhuman-computer interaction include the desire that interac tion be more centered around human needs and capabilities, and that the human environment be considered in virtual environments and in other contextual infor mation-processing activities. The overall goal is to make users more effective in their information or communication tasks by reducing learning times, speeding performance, lowering error rates, facilitating retention and increasing subjective satisfaction. Improved designs can dramatically increase effectiveness for users, who range from novices to experts and who have diverse cultures with varying educational backgrounds. Their lives could be made more satisfying, their work safer, their learning easier and their health better.

Human-Computer Interaction. Interaction Design and Usability

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Publisher : Springer
ISBN 13 : 3540731059
Total Pages : 1243 pages
Book Rating : 4.5/5 (47 download)

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Book Synopsis Human-Computer Interaction. Interaction Design and Usability by : Julie A. Jacko

Download or read book Human-Computer Interaction. Interaction Design and Usability written by Julie A. Jacko and published by Springer. This book was released on 2007-08-28 with total page 1243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the first of a four-volume set that constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, held in Beijing, China, jointly with eight other thematically similar conferences. It covers interaction design: theoretical issues, methods, techniques and practice; usability and evaluation methods and tools; understanding users and contexts of use; and models and patterns in HCI.

Human-Computer Interaction

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Publisher : CRC Press
ISBN 13 : 0805849319
Total Pages : 1473 pages
Book Rating : 4.8/5 (58 download)

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Book Synopsis Human-Computer Interaction by : Julie Jacko

Download or read book Human-Computer Interaction written by Julie Jacko and published by CRC Press. This book was released on 2003-09-01 with total page 1473 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the second volume in the HCI International Conference Proceedings 2003. See following arrangement for details.

Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments

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Publisher : Springer
ISBN 13 : 3319920529
Total Pages : 606 pages
Book Rating : 4.3/5 (199 download)

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Book Synopsis Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments by : Margherita Antona

Download or read book Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments written by Margherita Antona and published by Springer. This book was released on 2018-07-09 with total page 606 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 10907 and 10908 constitutes the refereed proceedings of the 12th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2018, held as part of HCI International 2018 in Las Vegas, NV, USA, in July 2018.The total of 1170 papers and 195 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4373 submissions. The 48 papers presented in this volume were organized in topical sections named: virtual and augmented reality for universal access; intelligent assistive environments; and access to the web, social media, education, culture and social innovation.

Virtual Reality

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Publisher : Independently Published
ISBN 13 : 9781076340450
Total Pages : 76 pages
Book Rating : 4.3/5 (44 download)

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Book Synopsis Virtual Reality by : Ajit Singh

Download or read book Virtual Reality written by Ajit Singh and published by Independently Published. This book was released on 2019-06-26 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will introduce the history and development of human-computer interaction and Virtual Reality / Augmented Reality /Mixed Reality. I try to analyze three most representive technologies; ● Oculus Rift● Google Glass ● HoloLens. Based on these, i will discuss the advantages and disadvantages of those technologies. This book discusses how VR, AR and MR work, and provides reasoning why virtual reality and augmented reality will be the next stage of human-computer interaction and how much possibility there is that VR, AR and MR technologies will be the next stage of HCI.The book contains the following topics: ● 1 introduces the background of the book.● 2 describes the development of Human-Computer Interaction.● 3 introduces Virtual Reality and analyses some of the VR technologies, like Oculus Rift.● 4 introduces Augmented Reality and analyses Google Glass and HoloLens.● 5 is the Mixed Reality ● 6 Implementation Augmented Reality In Learning● 7 DIY Creating Augmented Reality With D'FUSION

Interacting with Presence

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Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110409690
Total Pages : 196 pages
Book Rating : 4.1/5 (14 download)

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Book Synopsis Interacting with Presence by : Giuseppe Riva

Download or read book Interacting with Presence written by Giuseppe Riva and published by Walter de Gruyter GmbH & Co KG. This book was released on 2014-10-08 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: The experience of using and interacting with the newest Virtual Reality and computing technologies is profoundly affected by the extent to which we feel ourselves to be really ‘present’ in computer-generated and -mediated augmented worlds. This feeling of 'Presence’, of “being inside the mediated world”, is key to understanding developments in applications such as interactive entertainment, gaming, psychotherapy, education, scientific visualisation, sports training and rehabilitation, and many more. This edited volume, featuring contributions from internationally renowned scholars, provides a comprehensive introduction to and overview of the topic of mediated presence - or ‘tele-presence’ - and of the emerging field of presence research. It is intended for researchers and graduate students in human-computer interaction, cognitive science, psychology, cyberpsychology and computer science, as well as for experienced professionals from the ICT industry. The editors are all well-known professional researchers in the field: Professor Giuseppe Riva from the Catholic University of Milan, Italy; Professor John Waterworth from Umeå University, Sweden; Dianne Murray, an HCI Consultant and editor of the journal “Interacting with Computers”.

3D User Interfaces

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Publisher : Addison-Wesley
ISBN 13 : 013339056X
Total Pages : 867 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis 3D User Interfaces by : Doug Bowman

Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.

Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments

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Publisher : Springer
ISBN 13 : 3540731105
Total Pages : 1038 pages
Book Rating : 4.5/5 (47 download)

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Book Synopsis Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments by : Julie A. Jacko

Download or read book Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments written by Julie A. Jacko and published by Springer. This book was released on 2007-08-24 with total page 1038 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the third of a four-volume set that constitutes the refereed proceedings of the 12th International Conference on Human-Computer Interaction, HCII 2007, held in Beijing, China, in July 2007, jointly with eight other thematically similar conferences. It covers multimodality and conversational dialogue; adaptive, intelligent and emotional user interfaces; gesture and eye gaze recognition; and interactive TV and media.

New Trends in Interaction, Virtual Reality and Modeling

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Publisher : Springer Science & Business Media
ISBN 13 : 1447154452
Total Pages : 150 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis New Trends in Interaction, Virtual Reality and Modeling by : Victor M.R. Penichet

Download or read book New Trends in Interaction, Virtual Reality and Modeling written by Victor M.R. Penichet and published by Springer Science & Business Media. This book was released on 2013-10-10 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: The interaction between a user and a device forms the foundation of today’s application design. Covering the following topics: A suite of five structural principles helping designers to structure their mockups; An agile method for exploiting desktop eye tracker equipment in combination with mobile devices; An approach to explore large-scale collections based on classification systems; A framework based on the use of modeling and components composition techniques to simplify the development of organizational collaborative systems; A low-cost virtual reality system that provides highly satisfying virtual experiences; Popular hardware and software tools and technologies for developing augmented and virtual reality applications; An implementation to handle connectivity between virtual reality applications and SensAble® Technology Phantom Haptic Devices; The results of a research study implementing a teaching technological strategy to help Down syndrome children develop their reading skills; Platform independent models decreasing the level of cohesion between communication technologies and software for ubiquitous computing; A method for applying gamification as a tool to improve the participation and motivation of people in performing different tasks. New Trends in Interaction, Virtual Reality and Modeling collects the best research from Interacción 2012 and MexIHC 2012, and presents the state-of-the-art in human-computer interaction, user interfaces, user experience and virtual reality. Written by researchers from leading universities, research institutes and industry, this volume forms a valuable source of reference for researchers in HCI and VR.

Human-Computer Interaction

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Publisher : BoD – Books on Demand
ISBN 13 : 9533070226
Total Pages : 572 pages
Book Rating : 4.5/5 (33 download)

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Book Synopsis Human-Computer Interaction by : Inaki Maurtua

Download or read book Human-Computer Interaction written by Inaki Maurtua and published by BoD – Books on Demand. This book was released on 2009-12-01 with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book the reader will find a collection of 31 papers presenting different facets of Human Computer Interaction, the result of research projects and experiments as well as new approaches to design user interfaces. The book is organized according to the following main topics in a sequential order: new interaction paradigms, multimodality, usability studies on several interaction mechanisms, human factors, universal design and development methodologies and tools.

Virtual Reality and Virtual Environments in 10 Lectures

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Publisher : Springer Nature
ISBN 13 : 3031022548
Total Pages : 184 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Virtual Reality and Virtual Environments in 10 Lectures by : Stanislav Stanković

Download or read book Virtual Reality and Virtual Environments in 10 Lectures written by Stanislav Stanković and published by Springer Nature. This book was released on 2022-06-01 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is based on the material originally developed for the course on Virtual Reality, which the author was teaching at Tampere University of Technology, as well as course on Virtual Environments that the author had prepared for the University for Advancing Studies at Tempe, Arizona. This original purpose has influenced the structure of this book as well as the depth to which we explore the presented concepts. Therefore, our intention in this book is to give an introduction into the important issues regarding a series of related concepts of Virtual Reality, Augmented Reality, and Virtual Environments. We do not attempt to go into any of these issues in depth but rather outline general principles and discuss them in a sense broad enough to provide sufficient foundations for a further study. In other words, we aim to provide a set of keywords to the reader in order give him a good starting point from which he could go on and explore any of these issues in detail. Table of Contents: Preface / Acknowledgments / Lecture 1--Introduction / Lecture 2--History of VR and Current Applications / Lecture 3--Human Senses / Lecture 4--VR Systems / Lecture 5--User Experience, Human Computer Interaction and UI / Lecture 6--Input Devices and Tracking / Lecture 7--Displays / Lecture 8--Networked VR / Lecture 9--Augmented Reality / Lecture 10--VE and Video Games / Bibliography / Author's Biography / Index

Virtual and Mixed Reality - Systems and Applications

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Publisher : Springer
ISBN 13 : 364222024X
Total Pages : 436 pages
Book Rating : 4.6/5 (422 download)

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Book Synopsis Virtual and Mixed Reality - Systems and Applications by : Randall Shumaker

Download or read book Virtual and Mixed Reality - Systems and Applications written by Randall Shumaker and published by Springer. This book was released on 2011-06-27 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 6773-6774 constitutes the refereed proceedings of the International Conference on Virtual and Mixed Reality 2011, held as Part of HCI International 2011, in Orlando, FL, USA, in July 2011, jointly with 10 other conferences addressing the latest research and development efforts and highlighting the human aspects of design and use of computing systems. The 47 revised papers included in the first volume were carefully reviewed and selected from numerous submissions. The papers are organized in the following topical sections: VR in education, training and health; VR for culture and entertainment; virtual humans and avatars; developing virtual and mixed environments.

Skill Training in Multimodal Virtual Environments

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Publisher : CRC Press
ISBN 13 : 1439878994
Total Pages : 313 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Skill Training in Multimodal Virtual Environments by : Massîmo Bergamasco

Download or read book Skill Training in Multimodal Virtual Environments written by Massîmo Bergamasco and published by CRC Press. This book was released on 2012-08-24 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: The advent of augmented reality technologies used to assist human operators in complex manipulative operations-has brought an urgency to research into the modeling and training of human skills in Virtual Environments. However, modeling a specific act still represents a challenge in cognitive science. The same applies for the control of humanoid rob

Research Methods in Human-Computer Interaction

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Publisher : Morgan Kaufmann
ISBN 13 : 0128093439
Total Pages : 560 pages
Book Rating : 4.1/5 (28 download)

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Book Synopsis Research Methods in Human-Computer Interaction by : Jonathan Lazar

Download or read book Research Methods in Human-Computer Interaction written by Jonathan Lazar and published by Morgan Kaufmann. This book was released on 2017-04-28 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research Methods in Human-Computer Interaction is a comprehensive guide to performing research and is essential reading for both quantitative and qualitative methods. Since the first edition was published in 2009, the book has been adopted for use at leading universities around the world, including Harvard University, Carnegie-Mellon University, the University of Washington, the University of Toronto, HiOA (Norway), KTH (Sweden), Tel Aviv University (Israel), and many others. Chapters cover a broad range of topics relevant to the collection and analysis of HCI data, going beyond experimental design and surveys, to cover ethnography, diaries, physiological measurements, case studies, crowdsourcing, and other essential elements in the well-informed HCI researcher's toolkit. Continual technological evolution has led to an explosion of new techniques and a need for this updated 2nd edition, to reflect the most recent research in the field and newer trends in research methodology. This Research Methods in HCI revision contains updates throughout, including more detail on statistical tests, coding qualitative data, and data collection via mobile devices and sensors. Other new material covers performing research with children, older adults, and people with cognitive impairments. Comprehensive and updated guide to the latest research methodologies and approaches, and now available in EPUB3 format (choose any of the ePub or Mobi formats after purchase of the eBook). Expanded discussions of online datasets, crowdsourcing, statistical tests, coding qualitative data, laws and regulations relating to the use of human participants, and data collection via mobile devices and sensors New material on performing research with children, older adults, and people with cognitive impairments, two new case studies from Google and Yahoo!, and techniques for expanding the influence of your research to reach non-researcher audiences, including software developers and policymakers