HTML5 Canvas Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849691371
Total Pages : 595 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis HTML5 Canvas Cookbook by : Eric Rowell

Download or read book HTML5 Canvas Cookbook written by Eric Rowell and published by Packt Publishing Ltd. This book was released on 2011-11-25 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation The HTML5 canvas is revolutionizing graphics and visualizations on the Web. Powered by JavaScript, the HTML5 Canvas API enables web developers to create visualizations and animations right in the browser without Flash. Although the HTML5 Canvas is quickly becoming the standard for online graphics and interactivity, many developers fail to exercise all of the features that this powerful technology has to offer.The HTML5 Canvas Cookbook begins by covering the basics of the HTML5 Canvas API and then progresses by providing advanced techniques for handling features not directly supported by the API such as animation and canvas interactivity. It winds up by providing detailed templates for a few of the most common HTML5 canvas applicationsdata visualization, game development, and 3D modeling. It will acquaint you with interesting topics such as fractals, animation, physics, color models, and matrix mathematics.By the end of this book, you will have a solid understanding of the HTML5 Canvas API and a toolbox of techniques for creating any type of HTML5 Canvas application, limited only by the extent of your imagination.

HTML5 Canvas

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449335888
Total Pages : 750 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis HTML5 Canvas by : Steve Fulton

Download or read book HTML5 Canvas written by Steve Fulton and published by "O'Reilly Media, Inc.". This book was released on 2013-04-11 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications

HTML5 Canvas

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144939390X
Total Pages : 650 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis HTML5 Canvas by : Steve Fulton

Download or read book HTML5 Canvas written by Steve Fulton and published by "O'Reilly Media, Inc.". This book was released on 2011-05-03 with total page 650 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is revolutionizing the way Web applications are developed, and this practical, hands-on book puts developers right in the middle of the action. The book also includes tips for Flash developers on how to transfer their skills to HTML5 programming.

Core HTML5 Canvas

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Author :
Publisher : Pearson Education
ISBN 13 : 0132761661
Total Pages : 752 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Core HTML5 Canvas by : David Geary

Download or read book Core HTML5 Canvas written by David Geary and published by Pearson Education. This book was released on 2012-05-14 with total page 752 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.

HTML5 Cookbook

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449322069
Total Pages : 284 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis HTML5 Cookbook by : Christopher Schmitt

Download or read book HTML5 Cookbook written by Christopher Schmitt and published by "O'Reilly Media, Inc.". This book was released on 2011-11-07 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: With scores of practical recipes you can use in your projects right away, this cookbook helps you gain hands-on experience with HTML5’s versatile collection of elements. You get clear solutions for handling issues with everything from markup semantics, web forms, and audio and video elements to related technologies such as geolocation and rich JavaScript APIs. Each informative recipe includes sample code and a detailed discussion on why and how the solution works. Perfect for intermediate to advanced web and mobile web developers, this handy book lets you choose the HTML5 features that work for you—and helps you experiment with the rest. Test browsers for HTML5 support, and use techniques for applying unsupported features Discover how HTML5 makes web form implementation much simpler Overcome challenges for implementing native audio and video elements Learn techniques for using HTML5 with ARIA accessibility guidelines Explore examples that cover using geolocation data in your applications Draw images, use transparencies, add gradients and patterns, and more with Canvas Bring HTML5 features to life with a variety of advanced JavaScript APIs

Foundation HTML5 Canvas

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Author :
Publisher : Apress
ISBN 13 : 1430232927
Total Pages : 313 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation HTML5 Canvas by : Rob Hawkes

Download or read book Foundation HTML5 Canvas written by Rob Hawkes and published by Apress. This book was released on 2011-09-20 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foundation HTML5 Canvas: For Games and Entertainment teaches you how to make exciting interactive games and applications using HTML5 canvas. Canvas lets you produce graphics, animations, and applications using the HTML5 and JavaScript web standards. It allows you to draw directly within the browser without the need for third-party plugins like Adobe Flash, and so canvas works perfectly across desktop and mobile devices, like the iPhone and Android. Foundation HTML5 Canvas begins by introducing you to HTML5 and the cool new features that it opens up for you. You are then offered a quick guide to JavaScript programming to get you up to speed. Next up you'll receive a thorough introduction to the canvas element, which teaches you how to draw objects within the browser with great ease. Once the basics are covered you’ll move on to the more advanced features of canvas, including image and video manipulation. You’ll also learn how to create realistic animations with the help of some basic physics. Foundation HTML5 Canvas then teaches you how to create two thrilling space-based games using all the skills you’ve learned so far. You'll find plenty of code examples and illustrations designed to help you understand even the most complex of topics. HTML5 is already here for you, and this book will provide you with all the information you need to enjoy the show. For more information, source code, and the latest blog posts from author Rob Hawkes, visit http://rawkes.com/foundationcanvas.

HTML5 Developer's Cookbook

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Author :
Publisher : Addison-Wesley
ISBN 13 : 0132697327
Total Pages : 717 pages
Book Rating : 4.1/5 (326 download)

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Book Synopsis HTML5 Developer's Cookbook by : Chuck Hudson

Download or read book HTML5 Developer's Cookbook written by Chuck Hudson and published by Addison-Wesley. This book was released on 2011-12-01 with total page 717 pages. Available in PDF, EPUB and Kindle. Book excerpt: 2012 Jolt Productivity Award winner! Using HTML5, web developers can create standards-based browser applications with extraordinary richness and power, incorporating everything from drag-and-drop to native audio and video–all without any third-party plug-ins. Simply put, every web developer needs to master HTML5–and the sooner you do so, the greater advantage you’ll have. HTML5 Developer’s Cookbook provides all the expert advice and proven code you need to start building production-quality HTML5 applications right now. Authors Chuck Hudson and Tom Leadbetter present tested, modular recipes at beginner, intermediate, and advanced levels. You’ll learn exactly how to deliver state-of-the-art user experiences by integrating HTML5’s new and enhanced elements with CSS3, multimedia, and JavaScript APIs. Reflecting current standards, this book prioritizes HTML5 features with substantial browser support and identifies the level of browser support for each feature discussed. Coverage includes Understanding and using HTML5’s new structural elements Using grouping, text-level, and redefined semantics Managing browser-handling in HTML5 Leveraging new CSS3 layout and style techniques Maximizing interactivity with HTML5 Web Forms Embedding audio and video with HTML5 Drawing with the canvas Controlling browser histories Integrating location awareness with the Geolocation API Implementing client side storage Working with local files Managing communication and threading Optimizing the HTML5 browser experience Integrating device data Turn to HTML5 Developer’s Cookbook for expert answers, real solutions, and the code required to implement them. It’s all you need to jumpstart any HTML5 project and create rich, high-value web applications your users will love.

JavaScript Cookbook

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449395929
Total Pages : 556 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis JavaScript Cookbook by : Shelley Powers

Download or read book JavaScript Cookbook written by Shelley Powers and published by "O'Reilly Media, Inc.". This book was released on 2010-07-07 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why reinvent the wheel every time you run into a problem with JavaScript? This cookbook is chock-full of code recipes that address common programming tasks, as well as techniques for building web apps that work in any browser. Just copy and paste the code samples into your project—you’ll get the job done faster and learn more about JavaScript in the process. You'll also learn how to take advantage of the latest features in ECMAScript 5 and HTML5, including the new cross-domain widget communication technique, HTML5's video and audio elements, and the drawing canvas. You'll find recipes for using these features with JavaScript to build high-quality application interfaces. Create interactive web and desktop applications Work with JavaScript objects, such as String, Array, Number, and Math Use JavaScript with Scalable Vector Graphics (SVG) and the canvas element Store data in various ways, from the simple to the complex Program the new HTML5 audio and video elements Implement concurrent programming with Web Workers Use and create jQuery plug-ins Use ARIA and JavaScript to create fully accessible rich internet applications

HTML5 Canvas For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 111841747X
Total Pages : 450 pages
Book Rating : 4.1/5 (184 download)

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Book Synopsis HTML5 Canvas For Dummies by : Don Cowan

Download or read book HTML5 Canvas For Dummies written by Don Cowan and published by John Wiley & Sons. This book was released on 2012-12-05 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create eye-popping visuals on the fly with HTML5 Canvas Now part of the HTML5 standard tool, Canvas gives programmers the ability to add images, animation, and sound to mobile and regular websites on the fly, in JavaScript, without needing any third-party tool or player. This practical For Dummies book clearly shows you how to get the most out of Canvas. It presents information in a friendly, non-intimidating way and helps you get started with the Canvas tag, create 2D drawings and images, add video and audio, build a basic game framework, weave spellbinding animation, and more. If you want to learn how to use HTML5 Canvas, this easy-to-follow guide is just the ticket. Shows web programmers, developers, and designers at beginner and intermediate HTML5 and JavaScript levels how to use the powerful HTML5 Canvas tag Helps you design and add images, animation, sound, and more to mobile and regular websites, without using any third-party tools or players Covers 2D drawings, text, and bitmap images; video and audio; how to build a basic game framework on Canvas; adding animation; and more Includes a JavaScript crash course Get started using HTML5 Canvas right away with HTML5 Canvas For Dummies.

HTML5 Canvas Cookbook

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Author :
Publisher : Packt Publishing
ISBN 13 : 9781849691369
Total Pages : 0 pages
Book Rating : 4.6/5 (913 download)

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Book Synopsis HTML5 Canvas Cookbook by : Eric Rowell

Download or read book HTML5 Canvas Cookbook written by Eric Rowell and published by Packt Publishing. This book was released on 2011-11-25 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation The HTML5 canvas is revolutionizing graphics and visualizations on the Web. Powered by JavaScript, the HTML5 Canvas API enables web developers to create visualizations and animations right in the browser without Flash. Although the HTML5 Canvas is quickly becoming the standard for online graphics and interactivity, many developers fail to exercise all of the features that this powerful technology has to offer. The HTML5 Canvas Cookbook begins by covering the basics of the HTML5 Canvas API and then progresses by providing advanced techniques for handling features not directly supported by the API such as animation and canvas interactivity. It winds up by providing detailed templates for a few of the most common HTML5 canvas applicationsdata visualization, game development, and 3D modeling. It will acquaint you with interesting topics such as fractals, animation, physics, color models, and matrix mathematics. By the end of this book, you will have a solid understanding of the HTML5 Canvas API and a toolbox of techniques for creating any type of HTML5 Canvas application, limited only by the extent of your imagination.

The Web Game Developer's Cookbook

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Author :
Publisher : Addison-Wesley
ISBN 13 : 0133358674
Total Pages : 869 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis The Web Game Developer's Cookbook by : Evan Burchard

Download or read book The Web Game Developer's Cookbook written by Evan Burchard and published by Addison-Wesley. This book was released on 2013-03-23 with total page 869 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to start building great web games with HTML5 and JavaScript? Moving from Flash or other game platforms? Already building HTML5 games and want to get better and faster at it? This guide brings together everything you need: expert guidance, sample projects, and working code! Evan Burchard walks you step-by-step through quickly building 10 popular types of games. Each chapter implements a game within a well-understood genre; introduces a different free, open source, and easy-to-use HTML5 game engine; and is accompanied with full JavaScript source code listings. Each game recipe uses tested and well-proven patterns that address the development challenges unique to that genre, and shows how to use existing tools and engines to build complete substantial game projects in just hours. Need a quick JavaScript primer? Evan Burchard provides that, too! Coverage includes • Mastering an essential HTML5/JavaScript game development toolset: browser, text editor, terminal, JavaScript console, game engine, and more • Accelerating development with external libraries and proven patterns • Managing browser differences between IE, Firefox, and Chrome • Getting up to speed on web development with a QUIZ game built with JavaScript, HTML, CSS, and JQuery • Creating INTERACTIVE FICTION “gamebooks” that leverage new CSS3 features and impress.js • Building PARTY games around the lightweight atom.js engine • Developing PUZZLE games with the easel.js graphics rendering engine • Writing PLATFORMERS with melon.js and its integrated tilemap editor • Coding intense 2-player FIGHTING games for web browsers with game.js • Building a SPACE SHOOTER with the jQuery-based gameQuery game engine • Implementing pseudo-3D techniques like ray casting for an FPS (First Person Shooter) style game • Producing a 16 bit RPG (Role Playing Game) complete with interfaces for dialog, inventories, and turn-based battles with enchant.js • Building an isometric RTS (Real Time Strategy) game that incorporates server components along with node.js, socket.io, and crafty.js • Engaging players with content that encourages exploration Turn to The Web Game Developer’s Cookbook for proven, expert answers–and the code you need to implement them. It’s all you need to jumpstart any web game project!

Selenium Testing Tools Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849515751
Total Pages : 546 pages
Book Rating : 4.8/5 (495 download)

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Book Synopsis Selenium Testing Tools Cookbook by : Unmesh Gundecha

Download or read book Selenium Testing Tools Cookbook written by Unmesh Gundecha and published by Packt Publishing Ltd. This book was released on 2012-11-23 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a cookbook packed with code examples and step-by-step instructions to ease your learning curve. This book is intended for software quality assurance/testing professionals, software project managers, or software developers with prior experience in using Selenium and Java for testing web-based applications. This book also provides examples for C#, Python, and Ruby users.

HTML5 Multimedia Development Cookbook

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1849691053
Total Pages : 457 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis HTML5 Multimedia Development Cookbook by : Dale Cruse

Download or read book HTML5 Multimedia Development Cookbook written by Dale Cruse and published by Packt Publishing Ltd. This book was released on 2011-05-19 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recipes for practical, real-world HTML5 multimedia driven development.

HTML5: Up and Running

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9781449399665
Total Pages : 222 pages
Book Rating : 4.3/5 (996 download)

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Book Synopsis HTML5: Up and Running by : Mark Pilgrim

Download or read book HTML5: Up and Running written by Mark Pilgrim and published by "O'Reilly Media, Inc.". This book was released on 2010-08-06 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata

Html5 and Css3 Responsive Web Design Cookbook

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Author :
Publisher : CreateSpace
ISBN 13 : 9781512108507
Total Pages : 204 pages
Book Rating : 4.1/5 (85 download)

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Book Synopsis Html5 and Css3 Responsive Web Design Cookbook by : Benjamin Lagrone

Download or read book Html5 and Css3 Responsive Web Design Cookbook written by Benjamin Lagrone and published by CreateSpace. This book was released on 2015-05-09 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a Cookbook, we are targeting existing developers who need to pick and choose specific recipes in order to help their websites become accessible (and usable) regardless of screen size, device, or browser. HTML5 and CSS3 Responsive Web Design Cookbook, for all of today's wireless Internet devices, is for web developers seeking innovative techniques that deliver fast, intuitive interfacing for the latest mobile Internet devices

Introducing HTML5

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Author :
Publisher : Pearson Education
ISBN 13 : 0321717961
Total Pages : 452 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis Introducing HTML5 by : Bruce Lawson

Download or read book Introducing HTML5 written by Bruce Lawson and published by Pearson Education. This book was released on 2010-07-11 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join

Supercharged JavaScript Graphics

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449313078
Total Pages : 282 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Supercharged JavaScript Graphics by : Raffaele Cecco

Download or read book Supercharged JavaScript Graphics written by Raffaele Cecco and published by "O'Reilly Media, Inc.". This book was released on 2011-07-11 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: With HTML5 and improved web browser support, JavaScript has become the tool of choice for creating high-performance web graphics. This faced-paced book shows you how to use JavaScript, jQuery, DHTML, and HTML5's Canvas element to create rich web applications for computers and mobile devices. By following real-world examples, experienced web developers learn fun and useful approaches to arcade games, DHTML effects, business dashboards, and other applications. This book serves complex subjects in easily digestible pieces, and each topic acts as a foundation for the next. Tackle JavaScript optimization and understand how it impacts performance Create fast-moving graphics by combining old-school DHTML with jQuery Learn advanced UI techniques using the jQuery UI and Ext JS libraries Build games with collision detection, object handling, and JavaScript scrolling techniques Master HTML5 Canvas basics for drawings, fills, bitmaps, animation, and more Create applications for the small screen with jQuery Mobile and PhoneGap Use Google’s data visualization tools to create interactive dashboards