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How To Write Good Programs
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Book Synopsis How to Write Good Programs by : Perdita Stevens
Download or read book How to Write Good Programs written by Perdita Stevens and published by Cambridge University Press. This book was released on 2020-07-23 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning to program isn't just learning the details of a programming language: to become a good programmer you have to become expert at debugging, testing, writing clear code and generally unsticking yourself when you get stuck, while to do well in a programming course you have to learn to score highly in coursework and exams. Featuring tips, stories and explanations of key terms, this book teaches these skills explicitly. Examples in Python, Java and Haskell are included, helping you to gain transferable programming skills whichever language you are learning. Intended for students in Higher or Further Education studying early programming courses, it will help you succeed in, and get the most out of, your course, and support you in developing the software engineering habits that lead to good programs.
Book Synopsis Writing Efficient Programs by : Jon Louis Bentley
Download or read book Writing Efficient Programs written by Jon Louis Bentley and published by Prentice Hall. This book was released on 1982 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Classic on practical methods of optimizing programs: This book gives practical advice on improving the efficiency (optimizing) programs and the limits there of. While showing how to trade off speed for space or vice-versa, the author points out the limits that can be expected to gain. His list of techniques is a collection of practical approaches rather than theoretical possibilities. At 158 pages (not counting index) this book is eminently readable, accessable and useful. Clearly written and well organized this is a book to keep on your shelf for when a program needs improving. It is also a book to read before a program as a reminder not to make things complicated with optimization that aren't needed.
Book Synopsis The Secret Life of Programs by : Jonathan E. Steinhart
Download or read book The Secret Life of Programs written by Jonathan E. Steinhart and published by No Starch Press. This book was released on 2019-08-06 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: A primer on the underlying technologies that allow computer programs to work. Covers topics like computer hardware, combinatorial logic, sequential logic, computer architecture, computer anatomy, and Input/Output. Many coders are unfamiliar with the underlying technologies that make their programs run. But why should you care when your code appears to work? Because you want it to run well and not be riddled with hard-to-find bugs. You don't want to be in the news because your code had a security problem. Lots of technical detail is available online but it's not organized or collected into a convenient place. In The Secret Life of Programs, veteran engineer Jonathan E. Steinhart explores--in depth--the foundational concepts that underlie the machine. Subjects like computer hardware, how software behaves on hardware, as well as how people have solved problems using technology over time. You'll learn: How the real world is converted into a form that computers understand, like bits, logic, numbers, text, and colors The fundamental building blocks that make up a computer including logic gates, adders, decoders, registers, and memory Why designing programs to match computer hardware, especially memory, improves performance How programs are converted into machine language that computers understand How software building blocks are combined to create programs like web browsers Clever tricks for making programs more efficient, like loop invariance, strength reduction, and recursive subdivision The fundamentals of computer security and machine intelligence Project design, documentation, scheduling, portability, maintenance, and other practical programming realities. Learn what really happens when your code runs on the machine and you'll learn to craft better, more efficient code.
Book Synopsis How to Design Programs, second edition by : Matthias Felleisen
Download or read book How to Design Programs, second edition written by Matthias Felleisen and published by MIT Press. This book was released on 2018-05-25 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.
Book Synopsis User Interface Design for Programmers by : Avram Joel Spolsky
Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Download or read book Learn to Program written by Chris Pine and published by Pragmatic Bookshelf. This book was released on 2021-06-17 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.
Book Synopsis Crafting Interpreters by : Robert Nystrom
Download or read book Crafting Interpreters written by Robert Nystrom and published by Genever Benning. This book was released on 2021-07-27 with total page 1021 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.
Book Synopsis Exercises for Programmers by : Brian P. Hogan
Download or read book Exercises for Programmers written by Brian P. Hogan and published by Pragmatic Bookshelf. This book was released on 2015-09-04 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.
Book Synopsis The Art of Writing Efficient Programs by : Fedor G. Pikus
Download or read book The Art of Writing Efficient Programs written by Fedor G. Pikus and published by Packt Publishing Ltd. This book was released on 2021-10-22 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: Become a better programmer with performance improvement techniques such as concurrency, lock-free programming, atomic operations, parallelism, and memory management Key Features Learn proven techniques from a heavyweight and recognized expert in C++ and high-performance computing Understand the limitations of modern CPUs and their performance impact Find out how you can avoid writing inefficient code and get the best optimizations from the compiler Learn the tradeoffs and costs of writing high-performance programs Book DescriptionThe great free lunch of "performance taking care of itself" is over. Until recently, programs got faster by themselves as CPUs were upgraded, but that doesn't happen anymore. The clock frequency of new processors has almost peaked, and while new architectures provide small improvements to existing programs, this only helps slightly. To write efficient software, you now have to know how to program by making good use of the available computing resources, and this book will teach you how to do that. The Art of Efficient Programming covers all the major aspects of writing efficient programs, such as using CPU resources and memory efficiently, avoiding unnecessary computations, measuring performance, and how to put concurrency and multithreading to good use. You'll also learn about compiler optimizations and how to use the programming language (C++) more efficiently. Finally, you'll understand how design decisions impact performance. By the end of this book, you'll not only have enough knowledge of processors and compilers to write efficient programs, but you'll also be able to understand which techniques to use and what to measure while improving performance. At its core, this book is about learning how to learn.What you will learn Discover how to use the hardware computing resources in your programs effectively Understand the relationship between memory order and memory barriers Familiarize yourself with the performance implications of different data structures and organizations Assess the performance impact of concurrent memory accessed and how to minimize it Discover when to use and when not to use lock-free programming techniques Explore different ways to improve the effectiveness of compiler optimizations Design APIs for concurrent data structures and high-performance data structures to avoid inefficiencies Who this book is for This book is for experienced developers and programmers who work on performance-critical projects and want to learn new techniques to improve the performance of their code. Programmers in algorithmic trading, gaming, bioinformatics, computational genomics, or computational fluid dynamics communities will get the most out of the examples in this book, but the techniques are fairly universal. Although this book uses the C++ language, the concepts demonstrated in the book can be easily transferred or applied to other compiled languages such as C, Java, Rust, Go, and more.
Book Synopsis A Philosophy of Software Design by : John K. Ousterhout
Download or read book A Philosophy of Software Design written by John K. Ousterhout and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply."--Amazon.
Author :Donald Ervin Knuth Publisher :Stanford Univ Center for the Study ISBN 13 :9780937073803 Total Pages :368 pages Book Rating :4.0/5 (738 download)
Book Synopsis Literate Programming by : Donald Ervin Knuth
Download or read book Literate Programming written by Donald Ervin Knuth and published by Stanford Univ Center for the Study. This book was released on 1992-01 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Literate programming is a programming methodology that combines a programming language with a documentation language, making programs more easily maintained than programs written only in a high-level language. A literate programmer is an essayist who writes programs for humans to understand. When programs are written in the recommended style they can be transformed into documents by a document compiler and into efficient code by an algebraic compiler. This anthology of essays includes Knuth's early papers on related topics such as structured programming as well as the Computer Journal article that launched literate programming. Many examples are given, including excerpts from the programs for TeX and METAFONT. The final essay is an example of CWEB, a system for literate programming in C and related languages. Index included.
Book Synopsis Managing Your Biological Data with Python by : Allegra Via
Download or read book Managing Your Biological Data with Python written by Allegra Via and published by CRC Press. This book was released on 2014-03-18 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take Control of Your Data and Use Python with ConfidenceRequiring no prior programming experience, Managing Your Biological Data with Python empowers biologists and other life scientists to work with biological data on their own using the Python language. The book teaches them not only how to program but also how to manage their data. It shows how
Book Synopsis Nature-Inspired Algorithms by : Krishn Kumar Mishra
Download or read book Nature-Inspired Algorithms written by Krishn Kumar Mishra and published by CRC Press. This book was released on 2022-10-17 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive reference text discusses nature inspired algorithms and their applications. It presents the methodology to write new algorithms with the help of MATLAB programs and instructions for better understanding of concepts. It covers well-known algorithms including evolutionary algorithms, genetic algorithm, particle Swarm optimization and differential evolution, and recent approached including gray wolf optimization. A separate chapter discusses test case generation using techniques such as particle swarm optimization, genetic algorithm, and differential evolution algorithm. The book- Discusses in detail various nature inspired algorithms and their applications Provides MATLAB programs for the corresponding algorithm Presents methodology to write new algorithms Examines well-known algorithms like the genetic algorithm, particle swarm optimization and differential evolution, and recent approaches like gray wolf optimization. Provides conceptual linking of algorithms with theoretical concepts The text will be useful for graduate students in the field of electrical engineering, electronics engineering, computer science and engineering. Discussing nature inspired algorithms and their applications in a single volume, this text will be useful as a reference text for graduate students in the field of electrical engineering, electronics engineering, computer science and engineering. It discusses important algorithms including deterministic algorithms, randomized algorithms, evolutionary algorithms, particle swarm optimization, big bang big crunch (BB-BC) algorithm, genetic algorithm and grey wolf optimization algorithm. "
Download or read book Code Craft written by Pete Goodliffe and published by No Starch Press. This book was released on 2007 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to writing computer code covers such topics as variable naming, presentation style, error handling, and security.
Book Synopsis GCSE Computer Studies for You by : Stephen Doyle
Download or read book GCSE Computer Studies for You written by Stephen Doyle and published by Nelson Thornes. This book was released on 1990 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition of a GCSE computer studies text includes chapters on personal computers and desktop publishing, spreadsheets and their applications, and detailed case studies illustrating how a computer system can revolutionize the working environment. The Data Protection Act is also included, together with project work, an extended section on coursework, advice on how to revise and hints on how to pass examinations. Key words are explained in the text in context and highlighted with bold type, and also explained in an extensive glossary.
Download or read book Python written by James R. Parker and published by Mercury Learning and Information. This book was released on 2016-11-14 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation – material is given to the student when it is needed. Many examples will be based on games, because Python has become the language of choice for basic game development. Designed as a Year One textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience. Features: * Introduces programming concepts that use Python 3 * Includes many examples based on video game development * 4-color throughout with game demos on the companion files
Book Synopsis Programming in Pascal by : Nell B. Dale
Download or read book Programming in Pascal written by Nell B. Dale and published by Jones & Bartlett Learning. This book was released on 1997 with total page 632 pages. Available in PDF, EPUB and Kindle. Book excerpt: CS1/CS101 Introduction to Programming with Pascal