How To Earn Money As An Independent Video Game Developer, The Advantages And Disadvantages Of Becoming An Indie Video Game Developer, And How To Generate Extreme Wealth Online On Social Media Platforms By Creating Lucrative Income Generating Assets

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Publisher :
ISBN 13 :
Total Pages : 96 pages
Book Rating : 4.6/5 (113 download)

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Book Synopsis How To Earn Money As An Independent Video Game Developer, The Advantages And Disadvantages Of Becoming An Indie Video Game Developer, And How To Generate Extreme Wealth Online On Social Media Platforms By Creating Lucrative Income Generating Assets by : Dr Harrison Sachs

Download or read book How To Earn Money As An Independent Video Game Developer, The Advantages And Disadvantages Of Becoming An Indie Video Game Developer, And How To Generate Extreme Wealth Online On Social Media Platforms By Creating Lucrative Income Generating Assets written by Dr Harrison Sachs and published by . This book was released on 2020-02-08 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essay sheds light on how to earn money as an independent video game developer and also elucidates the advantages and disadvantages of becoming an indie video game developer. Moreover, how to generate extreme wealth online on social media platforms by creating lucrative income generating assets is delineated and the best income generating assets to create for generating extreme wealth are identified in this essay. Furthermore, how to become a profoundly successful influencer online on social media platforms in the digital era is meticulously expounded upon and the ample benefits of becoming a successful influencer online and attaining extreme fame leverage are revealed in this essay. Additionally, how to earn substantial money online so that you can afford to start an indie video game development studio explicated in this essay. While earning money as an independent video game developer may seem to be an arduous, daunting undertaking, it is more viable than ever before in the digital era. This is because, in the digital era, global digital distribution has become ubiquitous and these platforms are always rendered accessible due to the prevalence of smart phones and the internet. Independent video game developer can distribute their video games to multiple global digital distribution platforms and leverage enticing pay-per-click marketing campaigns to draw forth video game sales in which they will receive payments from royalties or a revenue split on video game sales. In order to further boost video games sales, independent video game developer can procure product placements from renowned influencers on social media platform that their target market follows. Platforms that video game developers can connect with influencers on to buy product placements from encompass Instagram, Famebit, and Grapevine. Additionally, independent video game developer with infinitesimal marketing budgets can even giveaway review copies of their games for the prospect of having illustrious influencers and popular content creator review their games for free in order to help their games organically build traction. While earning royalties as an independent video game developer from video game sales may seem to require a marketing budget, it does not have to if your video game has merit and is able to organically build significant traction on social media platforms due to being highly addictive and recommend worthy. The overarching goal of the independent video game developers should not only entail creating a compelling game, but should also involve them doing everything in their purview to organically cultivate massive followings on social media platforms and encourage others to share their promotional video content so that they can more efficaciously stimulate video sales without inordinately exhausting their marketing budget. Independent video game developers can utilize program languages, such as JavaScript, HTML5, CSS3, C++, or SQL, in order to produce video games. Once the independent video game developer has created a video game either for PC or mobile devices, he can subsequently find global digital distribution platforms of his choice to publish his video games onto. The video games created by the independent video game developer should be compelling, addictive, share worthy, easily playable, and novel in order to stand out from the over one million other existing video games. The captivating gameplay experience should be indelible and the video game can even have an in-game store in order to allow the Independent video game developer to draw forth additional sales revenue from selling virtual in-game products, such as cosmetic items and unlockable items. As an Independent video game developer eager to earn money, there are a myriad of global digital distribution platforms to choose from to publish your video games onto. For instance, independent video game developers have the option to enroll in the Steamworks Distribution program.

How To Quickly Develop A Video Game Even If You Do Not Know How To Code, How To Monetize A Video Game, How To Sell A Video Game, The Effective Marketing Strategies For Selling A Video Game, And How To Generate Extreme Wealth On Social Media Platforms

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Publisher :
ISBN 13 :
Total Pages : 90 pages
Book Rating : 4.4/5 (555 download)

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Book Synopsis How To Quickly Develop A Video Game Even If You Do Not Know How To Code, How To Monetize A Video Game, How To Sell A Video Game, The Effective Marketing Strategies For Selling A Video Game, And How To Generate Extreme Wealth On Social Media Platforms by : Dr Harrison Sachs

Download or read book How To Quickly Develop A Video Game Even If You Do Not Know How To Code, How To Monetize A Video Game, How To Sell A Video Game, The Effective Marketing Strategies For Selling A Video Game, And How To Generate Extreme Wealth On Social Media Platforms written by Dr Harrison Sachs and published by . This book was released on 2021-08-13 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essay sheds light on how to how to quickly develop a video game even if you do not know how to code, demystifies how to monetize a video game, explicates how to sell a video game, and reveals the effective marketing strategies for selling a video game. Furthermore, how to generate extreme wealth online on social media platforms by profusely producing ample lucrative income generating assets is elucidated in this essay. Additionally, the utmost best income generating assets to create for generating extreme wealth online in the digital era are identified, how to become a highly successful influencer online on social media platforms is elucidated, and the plethora of assorted benefits of becoming a successful influencer online are revealed in this essay. Moreover, how to attain extreme fame leverage is demystified and how to earn substantial money online so that you afford to eminently enrich every aspect of your life is meticulously expounded upon in this essay. Unbeknownst to most people, you do not need to be a highly knowledgeable, highly competent, highly adept video game developer to be able to quickly develop video games. It is possible to be able to expeditiously develop video game even if you do not know how to code. Entrepreneurs who lack coding skills are not limited to hiring video game developers from freelance platforms, such as Upwork and Fiverr, to develop video games for them for the prospect of selling them in the pending future. In order to quickly develop a video game, you do not necessarily even need to know how to write codes in programming languages, such as "C#, C++, Java, Javascript, HTML 5, SQL, Python, and UnrealScript". Learning how to write code in a programming language can be highly time consuming. Unfortunately, it can take years to studiously learn how to competently write code, especially if you make an earnest attempt to learn how to competently write code in multiple intricate programming language. There are a copious amount of no code video game development platforms that allows individuals to expeditiously develop video games without needing to write a single line of code to do so. Some of the no code video game development platforms encompass "GameMaker Studio, GameSalad, RPG Maker, Adventure Game Studio, and Unity,". The usage of a no code video game development platform can allow individuals to expeditiously develop video games that provide a robust gameplay experience. While the video game customization options offered by the no code video game development platform may not be as extensive as the limitless customization options offered by code-centric video game engine they still allow individual to develop quality video games. While the features, interface, monetization options, and customization options can vastly vary from no code video game development platform to no code video game development platform they still nonetheless allow you to create quality video games that you can release for sale. If you do not know how to programming languages to develop video game in a code-centric video game engine then you can resort to utilizing a no code video game development platform to be able to expeditiously produce a quality video game that can ultimately allow you to actualize your ambitious grandiose vision for a video game into fruition. Ideally, you should strive to develop a quality video game that is compatible with both Windows devices and macOS devices so that it can appeal to a broader target market. Once you have developed a video game from having leveraged a no code video game development platform to do so, such as GameMaker Studio, to be able to quickly develop your video game then you can subsequently release your video game for sale on video game digital distribution platforms, such as the Steam and Playism. You should aim to release your video game onto as many video game digital distribution platforms as possible so that you can maximum your reach to your target market.

The Phenomenon Of Virtual Economies In Video Games, The Profitability Of Selling Digital Items In Video Games, How To Earn Money From Selling In-Game Items In Virtual Economies In Video Games, And How To Generate Wealth Online On Social Media Platforms

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Publisher :
ISBN 13 :
Total Pages : 96 pages
Book Rating : 4.5/5 (142 download)

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Book Synopsis The Phenomenon Of Virtual Economies In Video Games, The Profitability Of Selling Digital Items In Video Games, How To Earn Money From Selling In-Game Items In Virtual Economies In Video Games, And How To Generate Wealth Online On Social Media Platforms by : Dr Harrison Sachs

Download or read book The Phenomenon Of Virtual Economies In Video Games, The Profitability Of Selling Digital Items In Video Games, How To Earn Money From Selling In-Game Items In Virtual Economies In Video Games, And How To Generate Wealth Online On Social Media Platforms written by Dr Harrison Sachs and published by . This book was released on 2021-06-03 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essay sheds light on the phenomenon of virtual economies in video games, demystifies the profitability of selling digital items in video games, and explicates how to earn money from selling in-game items in virtual economies in video games. Furthermore, how to generate extreme wealth online on social media platforms by profusely producing ample lucrative income generating assets is elucidated in this essay. Additionally, the utmost best income generating assets to create for generating extreme wealth online in the digital era are identified, how to become a highly successful influencer online on social media platforms is elucidated, and the plethora of assorted benefits of becoming a successful influencer online are revealed in this essay. Moreover, how to attain extreme fame leverage is demystified and how to earn substantial money online so that you afford to eminently enrich every aspect of your life is meticulously expounded upon in this essay. Unbeknownst to most people, virtual economies are ubiquitous and exist in a copious amount of disparate video games. In virtual economies, players are able to buy, sell, and trade in-game items with one another. Even though virtual economies primarily exist in massive multiplayer online role playing video games, they can exist in other types of video games which it render it permissible for players to be able to buy, sell, and trade items with one another, such as Team Fortress 2, DOTA 2, and Diablo III. The utmost largest virtual economies are found in massive multiplayer online role playing video games that have the largest player bases. The digital items sold in virtual economies in video games are so attractive to players that they are even willing to convert their real world fiat currencies into in-game virtual currencies by charging their credit cards or debit cards to be able to purchase in-game virtual currencies. Virtual economies are a phenomenon of the digital era and allow players to do far more than just sell items to one another, such as armor pieces, cosmetic items, crafting tools, housing items, pets, and weapons. Sometimes players can even sell virtual real estate proprieties to other players, such as in Entropia Universe or Second Life. Certain players are willing to pay hundred of thousands of dollars in real life fiat currencies just to to acquire virtual real estate proprieties inside the virtual world of a video game. The virtual economies in video games are sometimes even larger than certain real world economies. Owning virtual real estate properties in a virtual economy can be far more lucrative than even owning real estate properties in the real world, especially in contexts in which real estate upkeep costs are non-existent. "According to MindArk, the Swedish company behind the video game Entropia Universe, the virtual realm's economy has a GDP of $442.000,000 which is more than some small countries. The fixed exchange rate for Entropia has allowed gamers to view it as a potential area for investment. Neverdie originally paid $100,000 for the property that would become Club Neverdie, and he did so by mortgaging his real world home. Within a few years Neverdie had paid off that debt and was making enough from Entropia to live comfortably. Others have paid tens or hundreds of thousands for Entropia Universe property. With each sale seemingly exceeding the last in size and ambition. Neverdie made history by selling virtual property for a reported total of $635,000. Club Neverdie is a virtual asteroid in the online game Entropia. The Entropia Universe is rare among MMORPGs, because it has its own virtual economy that has a fixed exchange rate to the real world. When you make 100 PED as the Entropia currency is called you can trade it out for $10 at any time, and vice versa". Virtual real estate proprieties inside games can be accessed remotely from anywhere in the world and are more appealing to certain people than tangible real estate proprieties.

Game Programming Patterns

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Author :
Publisher : Genever Benning
ISBN 13 : 0990582914
Total Pages : 353 pages
Book Rating : 4.9/5 (95 download)

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Book Synopsis Game Programming Patterns by : Robert Nystrom

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

A Practical Guide to Indie Game Marketing

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Author :
Publisher : CRC Press
ISBN 13 : 1317625501
Total Pages : 143 pages
Book Rating : 4.3/5 (176 download)

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Book Synopsis A Practical Guide to Indie Game Marketing by : Joel Dreskin

Download or read book A Practical Guide to Indie Game Marketing written by Joel Dreskin and published by CRC Press. This book was released on 2015-12-22 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to market for your indie game, even with a small budget and limited resources. For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel Dreskin provides insight into practical, real-world experiences from marketing numerous successful games and also shares tips on mistakes to avoid. Presented in an easy to read format, A Practical Guide to Indie Game Marketing includes information on establishing an audience and increasing visibility so you can build successes with your studio and games. Through case studies, examples, guidelines and tips, you will learn best practices for developing plans for your game launches, PR, community engagement, channel promotions and more Sample timelines help you determine how long in advance of a launch to prepare your first public communications, when to announce your game, as well as recommended timing for releasing different game assets Book also includes marketing checklist 'cheat sheets', dos and don’ts and additional resources

CREATING INCOME THROUGH VIDEO GAME PLAY

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Author :
Publisher : GAVEA LAB
ISBN 13 :
Total Pages : 95 pages
Book Rating : 4./5 ( download)

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Book Synopsis CREATING INCOME THROUGH VIDEO GAME PLAY by : Marcel Souza

Download or read book CREATING INCOME THROUGH VIDEO GAME PLAY written by Marcel Souza and published by GAVEA LAB. This book was released on with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the door to financial success with "CREATING INCOME THROUGH VIDEO GAME PLAY" This extraordinary guide reveals the lucrative world of gaming and how you can turn your passion into a profitable venture. Imagine turning your gaming skills into a legitimate income source. This book is your ultimate roadmap to understanding the strategies and opportunities that await in the gaming industry. Inside these pages, you'll discover how to harness your gaming prowess to earn real money. From competitive eSports to streaming platforms, this guide will show you how to navigate the diverse avenues available for gamers to monetize their talents. Envision a future where you're not only having fun but also building your wealth through your favorite pastime. This book provides you with the insights and knowledge needed to strategically position yourself in the gaming world. Picture yourself as a successful gamer who not only dominates the virtual battlefield but also reaps the rewards in the form of actual income. This book equips you with the tools to understand the gaming landscape and make savvy decisions that can lead to financial gains. Whether you're a casual gamer or a dedicated enthusiast, "CREATING INCOME THROUGH VIDEO GAME PLAY" is your gateway to turning your passion into profit. Let this book be your guide as you embark on an exciting journey to earn money doing what you love most.

I Love Jesus, But I Want to Die

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Publisher : WaterBrook
ISBN 13 : 0593193539
Total Pages : 257 pages
Book Rating : 4.5/5 (931 download)

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Book Synopsis I Love Jesus, But I Want to Die by : Sarah J. Robinson

Download or read book I Love Jesus, But I Want to Die written by Sarah J. Robinson and published by WaterBrook. This book was released on 2021-05-11 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: A compassionate, shame-free guide for your darkest days “A one-of-a-kind book . . . to read for yourself or give to a struggling friend or loved one without the fear that depression and suicidal thoughts will be minimized, medicalized or over-spiritualized.”—Kay Warren, cofounder of Saddleback Church What happens when loving Jesus doesn’t cure you of depression, anxiety, or suicidal thoughts? You might be crushed by shame over your mental illness, only to be told by well-meaning Christians to “choose joy” and “pray more.” So you beg God to take away the pain, but nothing eases the ache inside. As darkness lingers and color drains from your world, you’re left wondering if God has abandoned you. You just want a way out. But there’s hope. In I Love Jesus, But I Want to Die, Sarah J. Robinson offers a healthy, practical, and shame-free guide for Christians struggling with mental illness. With unflinching honesty, Sarah shares her story of battling depression and fighting to stay alive despite toxic theology that made her afraid to seek help outside the church. Pairing her own story with scriptural insights, mental health research, and simple practices, Sarah helps you reconnect with the God who is present in our deepest anguish and discover that you are worth everything it takes to get better. Beautifully written and full of hard-won wisdom, I Love Jesus, But I Want to Die offers a path toward a rich, hope-filled life in Christ, even when healing doesn’t look like what you expect.

I Can Make Games

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Author :
Publisher : Maple Tree Press
ISBN 13 :
Total Pages : 40 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis I Can Make Games by :

Download or read book I Can Make Games written by and published by Maple Tree Press. This book was released on 1995 with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games to make from paper, cardboard, and glue with just a little help from an adult.

The Business of Indie Games

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Author :
Publisher : CRC Press
ISBN 13 : 1000583287
Total Pages : 287 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis The Business of Indie Games by : Alex Josef

Download or read book The Business of Indie Games written by Alex Josef and published by CRC Press. This book was released on 2022-05-03 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you’re making your first game or tenth, this book is a must read." – Paul Baldwin, Curve Digital "The video game industry is a tough business and anyone looking to succeed in indie development should give The Business of Indie Games a read." – Graham Smith, Co-Founder of DrinkBox Studios "This book is a fast track to success for anyone managing a game launch and looking to raise funding for their projects. It shares knowledge that you only learn after years of triumphs and failures within this industry." – Scott Drader, Co-Founder of Metalhead Software "There’s nothing like The Business of Indie Games taught in school. You learn how to make a game, but not how to conduct business, market, and launch a game. This book dives into topics that every indie developer should know." – Yukon Wainczak, Founder of Snoozy Kazoo "I’ve seen no better guide for understanding how the video game industry really works. An important read for anyone whose work touches games, including those of us looking to engage the community." – Carla Warner, Director of STREAM for No Kid Hungry The Business of Indie Games explores what many universities forget to cover: how to sell and market your own indie game to potential publishers and developers. While many classes help students on their way to designing and programming their own games, there are few classes that equip students with the skills to sell their own product. In essence, this means future indie game developers are not equipped to talk to investors, negotiate with publishers, and engage with major platforms like Steam and Nintendo. Authors Alex Josef, Alex Van Lepp, and Marshal D. Carper are looking to rectify this problem by helping indie game developers and companies level up their business acumen. With detailed chapters and sections that deal with different engines, negotiation tactics, and marketing, The Business of Indie Games is the perfect omnibus for up-and-coming indie game developers. The future of gaming curriculums is not just in teaching students how to create games but also in preparing them for the business of games.

The Antitrust Paradox

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Publisher :
ISBN 13 : 9781736089712
Total Pages : 536 pages
Book Rating : 4.0/5 (897 download)

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Book Synopsis The Antitrust Paradox by : Robert Bork

Download or read book The Antitrust Paradox written by Robert Bork and published by . This book was released on 2021-02-22 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most important book on antitrust ever written. It shows how antitrust suits adversely affect the consumer by encouraging a costly form of protection for inefficient and uncompetitive small businesses.

How To Generate Extreme Wealth On Social Media Platforms By Creating Income Generating Assets, The Best Income Generating Assets For Generating Extreme Wealth, And How To Become A Successful Influencer On Social Media Platforms

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Publisher :
ISBN 13 :
Total Pages : 78 pages
Book Rating : 4.6/5 (144 download)

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Book Synopsis How To Generate Extreme Wealth On Social Media Platforms By Creating Income Generating Assets, The Best Income Generating Assets For Generating Extreme Wealth, And How To Become A Successful Influencer On Social Media Platforms by : Dr Harrison Sachs

Download or read book How To Generate Extreme Wealth On Social Media Platforms By Creating Income Generating Assets, The Best Income Generating Assets For Generating Extreme Wealth, And How To Become A Successful Influencer On Social Media Platforms written by Dr Harrison Sachs and published by . This book was released on 2020-02-16 with total page 78 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essay sheds light on how to generate extreme wealth on social media platforms by creating income generating assets and identifies the best income generating assets for generating extreme wealth. Moreover, how to become a successful influencer on social media platforms and the profound benefits of becoming an influencer and attaining extreme fame leverage are delineated in this essay. Furthermore how to earn substantial money online so that you can take control of your future and afford to become an influencer is expounded upon in this essay. While the challenge of generating extreme wealth on social media platforms by creating ample income generating assets may seem daunting and overwhelming, it is more viable than anytime in history, especially for the influencer who already has attained extreme fame leverage. With the digital distribution power of social media platforms, you have the capability to reach over 8 billion people and earn more revenue in a single day than the average person will earn drudging away by working multiple agonizing jobs throughout the entirety of their harrowing life. As an influencer, entrepreneur, and full time content creator, you can earn affiliate marketing revenue, subscription revenue, donations, advertisement revenue, royalties, sponsorship revenue, and sales revenue via online and do not have your earning potential capped by a measly hourly minimum wage that cannot even provide sustenance nor pay the bills. Those who able to successfully parlay their talents into generating extreme wealth also understand that the formula for generation wealth. Contrary to what you might expect, the formula for generating wealth is simple and can be utilized to predict the future profitability of a business. Succinctly stated, the formula for generating wealth entails the following: scalability + magnitude + marketing effectiveness = wealth. This formula can serve as an indicator to not only help predict the future profitability outlook of your business, but also its longevity. In other words, if a brand is egregiously lacking in one of these aforementioned facets, such as scalability, magnitude, or marketing effectiveness, its future will more than likely be precarious and fraught with calamitous issues, especially as competition in their niche market continue to be on the rise. Generating extreme wealth on social media platforms will require you to unremittingly strategically working seven days per week in order to build your brand's content reservoir. You will also have to profusely create unique, engrossing content that adds unprecedented value to your niche content genre if you want to have a modicum of chance to generate extreme wealth. Moreover, if you are a content creator, then you will also be afforded the opportunity to create video content and upload them onto video hosting platforms, such as YouTube or DailyMotion. Additionally, you can even broadcast your live video content via live stream platforms, such as Twitch and Smashcast.TV. Content creators and live streamers earn donations, advertisement revenue, subscription revenue, royalties, affiliate marketing revenue, and sponsorship revenue. Viewers donate to content creators via platforms such as, Patreon, Muxy, and Streamlabs, and also buy their branded merchandise via the content creator's online store, such as their Teespring Store. If you are a writer, you can publish your articles onto blogging platforms, such as Blogger or Medium. Moreover, if you are an author then you can publish your eBooks via Amazon Kindle Direct Publishing and can also publish your audio books onto Audible for the prospect of earning royalties from book sales. If you are a musician then you can publish your own songs to music streaming platforms, such as Spotify and Pandora, in order to reap royalty payments from your own songs being played on these music streaming services.

How To Earn Money Immediately In The Gig Economy Without Having A Traditional Job, The Fastest Way To Attain A Traditional Job Immediately, How To Render Your Resume Attractive To Employers, And How To Build A Lucrative Investment Portfolio Without Money

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Author :
Publisher :
ISBN 13 :
Total Pages : 112 pages
Book Rating : 4.7/5 (212 download)

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Book Synopsis How To Earn Money Immediately In The Gig Economy Without Having A Traditional Job, The Fastest Way To Attain A Traditional Job Immediately, How To Render Your Resume Attractive To Employers, And How To Build A Lucrative Investment Portfolio Without Money by : Dr Harrison Sachs

Download or read book How To Earn Money Immediately In The Gig Economy Without Having A Traditional Job, The Fastest Way To Attain A Traditional Job Immediately, How To Render Your Resume Attractive To Employers, And How To Build A Lucrative Investment Portfolio Without Money written by Dr Harrison Sachs and published by . This book was released on 2021-03-13 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essay sheds light on how to earn money immediately in the gig economy without having a traditional job, demystifies the fastest way to attain a traditional job immediately, and explicates how to render your resume attractive to employers. Moreover, how to build a lucrative investment portfolio without having any money to invest is elucidated, how to build a lucrative investment portfolio that can never lose you money is delineated, and how to retire at a very young age without saving any money is expounded upon. Furthermore, how to generate extreme wealth online on social media platforms by profusely producing ample lucrative income generating assets is elucidated in this essay. Additionally, the utmost best income generating assets to create for generating extreme wealth online in the digital era are identified, how to become a highly successful influencer online on social media platforms is elucidated, and the plethora of assorted benefits of becoming a successful influencer online are revealed in this essay. Moreover, how to attain extreme fame leverage is demystified and how to earn substantial money online so that you afford to eminently enrich every aspect of your life is meticulously expounded upon in this essay. Albeit cumbersome, it is viably possible in the digital era to earn money immediately without having a traditional job. Earning money immediately can entail utilizing gig economy applications in order to find work in the gig economy without having to be interviewed to become an independent contractor in the gig economy. In stark contrast to a traditional job, gig economy workers typically do not need to be interviewed to become independent contractor in the gig economy which ultimately allows them to start working in the gig economy immediately, sometimes even as soon as the next day after they have signed up on a gig economy application to work as an independent contractor on behalf of a gig economy company that furnishes services to customers in the gig economy. Companies that operate in the gig economy and that leverage a workforce of independent contractors to provide services to their customers often have a very quick onboarding process which allows their new fleet of independent contractors to commence providing services to their target market very shortly after they sign up on their gig economy application to become an independent contractor who furnishes services to customers on behalf of the company. Earning money immediately in the gig economy without having a traditional job involves becoming an independent contractor on gig economy platforms that can provide fast payout options to gig economy workers for completing assignments. Not every gig economy platforms offers fast payout options even though a copious amount of them will often have shorter pay periods than traditional employers An exorbitant amount of traditional employers opt to pay their employees on a biweekly basis instead of on a weekly basis which renders it all the more difficult for employees to sustain themselves on a weekly basis. There a copious amount of the gig economy applications which you allow you to become an independent contractor and immediately find work. Someone for instance, who is interested in driving around passengers to their destinations can download riding sharing applications, such as the Lyft application, the Uber application, the Via application, or the Hitch application, and expeditiously become a driver in order to commence earning revenue as a driver in the gig economy. Alternatively, someone for instance, who is interested in delivering food orders to customers can download food delivery applications, such as the DoorDash application, the Grubhub application, the Uber Eats application, the Postmates application, or the Instacart application, and expeditiously become a food delivery in order to commence earning revenue as a food delivery driver in the gig economy.

Postmortems from Game Developer

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136064613
Total Pages : 354 pages
Book Rating : 4.1/5 (36 download)

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Book Synopsis Postmortems from Game Developer by : Austin Grossman

Download or read book Postmortems from Game Developer written by Austin Grossman and published by Taylor & Francis. This book was released on 2013-04-02 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques. Readers learn how superstars of the game industry like Peter Molyneux and Warren Spector have dealt with the development challenges such as managing complexity, software and game design issues, schedule challenges, and changing staff needs.

Reality Is Broken

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Author :
Publisher : Penguin
ISBN 13 : 1101475498
Total Pages : 334 pages
Book Rating : 4.1/5 (14 download)

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Book Synopsis Reality Is Broken by : Jane McGonigal

Download or read book Reality Is Broken written by Jane McGonigal and published by Penguin. This book was released on 2011-01-20 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: “McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.

Wikinomics

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Author :
Publisher : Penguin
ISBN 13 : 1440639485
Total Pages : 376 pages
Book Rating : 4.4/5 (46 download)

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Book Synopsis Wikinomics by : Don Tapscott

Download or read book Wikinomics written by Don Tapscott and published by Penguin. This book was released on 2008-04-17 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: The acclaimed bestseller that's teaching the world about the power of mass collaboration. Translated into more than twenty languages and named one of the best business books of the year by reviewers around the world, Wikinomics has become essential reading for business people everywhere. It explains how mass collaboration is happening not just at Web sites like Wikipedia and YouTube, but at traditional companies that have embraced technology to breathe new life into their enterprises. This national bestseller reveals the nuances that drive wikinomics, and share fascinating stories of how masses of people (both paid and volunteer) are now creating TV news stories, sequencing the human gnome, remixing their favorite music, designing software, finding cures for diseases, editing school texts, inventing new cosmetics, and even building motorcycles.

Songwriting For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 047089041X
Total Pages : 360 pages
Book Rating : 4.4/5 (78 download)

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Book Synopsis Songwriting For Dummies by : Dave Austin

Download or read book Songwriting For Dummies written by Dave Austin and published by John Wiley & Sons. This book was released on 2010-07-08 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proven techniques for songwriting success This friendly, hands-on guide tackles the new face of the recording industry, guiding you through the shift from traditional sales to downloads and mobile music, as well as how you can harness social media networks to get your music "out there." You get basic songwriting concepts, insider tips and advice, and inspiration for writing — and selling — meaningful, timeless songs. Songwriting 101 — get a grip on everything you need to know to write a song, from learning to listen to your "inner voice" to creating a "mood" and everything in between Jaunt around the genres — discover the variety of musical genres and find your fit, whether it's rock, pop, R&B, gospel, country, or more Let the lyrics out — master the art of writing lyrics, from finding your own voice to penning the actual words to using hooks, verses, choruses, and bridges Make beautiful music — find your rhythm, make melodies, and use chords to put the finishing touches on your song Work the Web — harness online marketing and social networks like Facebook, Twitter, and others to get your music heard by a whole new audience Open the book and find: What you need to know before you write a single note Tips on finding inspiration Ways to use poetic devices in lyrics Computer and Web-based shortcuts and technologies to streamline songwriting A look at famous songwriting collaborators Writing for stage, screen, and television How to make a demo to get your song heard Advice on how to make money from your music Learn to: Develop your songwriting skills with tips and techniques from the pros Use social networking sites to get your music out to the public Break into the industry with helpful, how-to instructions

China's Influence and American Interests

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Author :
Publisher : Hoover Press
ISBN 13 : 0817922865
Total Pages : 223 pages
Book Rating : 4.8/5 (179 download)

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Book Synopsis China's Influence and American Interests by : Larry Diamond

Download or read book China's Influence and American Interests written by Larry Diamond and published by Hoover Press. This book was released on 2019-08-01 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: While Americans are generally aware of China's ambitions as a global economic and military superpower, few understand just how deeply and assertively that country has already sought to influence American society. As the authors of this volume write, it is time for a wake-up call. In documenting the extent of Beijing's expanding influence operations inside the United States, they aim to raise awareness of China's efforts to penetrate and sway a range of American institutions: state and local governments, academic institutions, think tanks, media, and businesses. And they highlight other aspects of the propagandistic “discourse war” waged by the Chinese government and Communist Party leaders that are less expected and more alarming, such as their view of Chinese Americans as members of a worldwide Chinese diaspora that owes undefined allegiance to the so-called Motherland.Featuring ideas and policy proposals from leading China specialists, China's Influence and American Interests argues that a successful future relationship requires a rebalancing toward greater transparency, reciprocity, and fairness. Throughout, the authors also strongly state the importance of avoiding casting aspersions on Chinese and on Chinese Americans, who constitute a vital portion of American society. But if the United States is to fare well in this increasingly adversarial relationship with China, Americans must have a far better sense of that country's ambitions and methods than they do now.