Game Hacking

Download Game Hacking PDF Online Free

Author :
Publisher : No Starch Press
ISBN 13 : 1593276699
Total Pages : 305 pages
Book Rating : 4.5/5 (932 download)

DOWNLOAD NOW!


Book Synopsis Game Hacking by : Nick Cano

Download or read book Game Hacking written by Nick Cano and published by No Starch Press. This book was released on 2016-07-01 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: –Scan and modify memory with Cheat Engine –Explore program structure and execution flow with OllyDbg –Log processes and pinpoint useful data files with Process Monitor –Manipulate control flow through NOPing, hooking, and more –Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: –Extrasensory perception hacks, such as wallhacks and heads-up displays –Responsive hacks, such as autohealers and combo bots –Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.

Gaming Hacks

Download Gaming Hacks PDF Online Free

Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9780596007140
Total Pages : 468 pages
Book Rating : 4.0/5 (71 download)

DOWNLOAD NOW!


Book Synopsis Gaming Hacks by : Simon Carless

Download or read book Gaming Hacks written by Simon Carless and published by "O'Reilly Media, Inc.". This book was released on 2004 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.

Game Console Hacking

Download Game Console Hacking PDF Online Free

Author :
Publisher : Elsevier
ISBN 13 : 9780080532318
Total Pages : 512 pages
Book Rating : 4.5/5 (323 download)

DOWNLOAD NOW!


Book Synopsis Game Console Hacking by : Joe Grand

Download or read book Game Console Hacking written by Joe Grand and published by Elsevier. This book was released on 2004-11-12 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles Written by some of the most knowledgeable and recognizable names in the hardware hacking community Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems

Hacked Into The Game

Download Hacked Into The Game PDF Online Free

Author :
Publisher : Brinestone Press
ISBN 13 :
Total Pages : 255 pages
Book Rating : 4./5 ( download)

DOWNLOAD NOW!


Book Synopsis Hacked Into The Game by : Saul Tanpepper

Download or read book Hacked Into The Game written by Saul Tanpepper and published by Brinestone Press. This book was released on 2023-11-03 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a live-action virtual reality arcade in the middle of a Long Island wasteland, six people are about to be thrown into the game of their lives. And a hundred thousand undead are waiting for their first meal in a decade. Self-taught master hacker Jessie Daniels has always marched to the beat of a different drummer. She's had to, being the daughter of the man who created the often vilified Reanimation technology. While the government has made the invention nearly indispensable to millions of living citizens, powerful ArcTech has turned it into a lucrative entertainment empire. Jessie secretly dreams of tearing it all down. And when one member of her small, close circle of friends jokingly proposes physically breaking onto the island, she might just get her chance. But while she and the others soon discover that breaking in is easy, getting back out is a whole different matter. In fact, it's a hell of a killer. Hounded by mysterious villains who won't hesitate to kill, the game quickly turns into a fight to survive, and death becomes just a different way of leveling up. No longer is the ultimate goal escaping with their skin intact. Not it's defeating them and finding the secret to a potential cure. And the one person who holds it may also know the truth behind her father's puzzling murder year's before. Is Jessie willing to sacrifice everything to learn it? *Series relaunch* In 2012, master storyteller Saul Tanpepper released the riveting post-apocalyptic survival saga, GAMELAND. This popular bestselling series has been newly rebranded as ZPOCALYPTO and re-released with significantly expanded and updated content and new covers. This character-driven survival thriller is perfect for fans of Mark Tufo, Shawn Chesser, Frank Horton, and Kyla Stone. What readers have said about Saul Tanpepper's GAMELAND: "I picked this book up and COULD NOT put it down, I was sucked in from page one and I wanted to know what was going to happen to lead up to how this book started." ★★★★★ "This book was absolutely captivating, I loved every second of it. I was so attached to the characters and really felt as if I knew them." ★★★★★ "I have never read a book about zombies before, and so I jumped into this one with only movie zombies in my mind. Let me tell you, my opinion about zombies is forever changed!" ★★★★★ "Just when I thought I had it all figured out it seems that I had nothing figured out. Block out some time for this as you will not want to put the book down until you finish it, then you will want to IMMEDIATELY buy the next book." ★★★★★ "I am not one to take the time to write a review but I have to now. These books are about the best I've read and I've probably read a hundred zombie/dystopian/apocalyptic books." ★★★★★ "Edge of the seat entertainment. Well written." ★★★★★ "This book is great for the zombie enthusiast, for horror fans, or for those who just want to try something different." ★★★★★ "Surprisingly enjoyable. This is definitely an author to check out and a series to get your hands on." ★★★★★ "Saul delivers, and in spades!" ★★★★★

Game Hacking

Download Game Hacking PDF Online Free

Author :
Publisher : No Starch Press
ISBN 13 : 1593277814
Total Pages : 304 pages
Book Rating : 4.5/5 (932 download)

DOWNLOAD NOW!


Book Synopsis Game Hacking by : Nick Cano

Download or read book Game Hacking written by Nick Cano and published by No Starch Press. This book was released on 2016-07-01 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: –Scan and modify memory with Cheat Engine –Explore program structure and execution flow with OllyDbg –Log processes and pinpoint useful data files with Process Monitor –Manipulate control flow through NOPing, hooking, and more –Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: –Extrasensory perception hacks, such as wallhacks and heads-up displays –Responsive hacks, such as autohealers and combo bots –Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.

Hacking Video Game Consoles

Download Hacking Video Game Consoles PDF Online Free

Author :
Publisher : Wiley
ISBN 13 : 9780764578069
Total Pages : 0 pages
Book Rating : 4.5/5 (78 download)

DOWNLOAD NOW!


Book Synopsis Hacking Video Game Consoles by : Benjamin Heckendorn

Download or read book Hacking Video Game Consoles written by Benjamin Heckendorn and published by Wiley. This book was released on 2005-02-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Space Invaders and Asteroids are back! Loved that Atari(r) when you were a kid? So did Ben Heckendorn - so much, in fact, that he successfully resurrected it as a slim, go-anywhere portable. When Playstation(r) and Nintendo(r) aficionados got jealous, he created miniaturized, fully functioning, battery-powered versions of those too. Now it's your turn. Every secret is here - complete instructions, materials lists, tool tips, even advice on finding parts. Just wait 'til they see this at the high school reunion. Ready? Let's get started Plans and instructions for building eight handheld, classic video games * Choosing a game system - Atari(r), Nintendo(r), Super Nintendo(r), or Playstation(r)1 * What you'll spend * Electronics and soldering 101 * Hacking portable TVs for their screens * Building the case - CNC or freehand? * Yank the cord, install the batteries

Hacking the Xbox

Download Hacking the Xbox PDF Online Free

Author :
Publisher : Penguin Random House LLC (No Starch)
ISBN 13 : 9781593270292
Total Pages : 292 pages
Book Rating : 4.2/5 (72 download)

DOWNLOAD NOW!


Book Synopsis Hacking the Xbox by : Andrew Huang

Download or read book Hacking the Xbox written by Andrew Huang and published by Penguin Random House LLC (No Starch). This book was released on 2003 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides step-by-step instructions on basic hacking techniques and reverse engineering skills along with information on Xbox security, hardware, and software.

Dungeon Hacks

Download Dungeon Hacks PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1000425673
Total Pages : 172 pages
Book Rating : 4.0/5 (4 download)

DOWNLOAD NOW!


Book Synopsis Dungeon Hacks by : David L. Craddock

Download or read book Dungeon Hacks written by David L. Craddock and published by CRC Press. This book was released on 2021-08-11 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games introduces you to the visionaries behind some of the most popular roguelikes of all time and shows how their creations paved the way for the blockbuster videogames of today—and beyond.

Hardware Hacking

Download Hardware Hacking PDF Online Free

Author :
Publisher : Elsevier
ISBN 13 : 9780080478258
Total Pages : 448 pages
Book Rating : 4.4/5 (782 download)

DOWNLOAD NOW!


Book Synopsis Hardware Hacking by : Joe Grand

Download or read book Hardware Hacking written by Joe Grand and published by Elsevier. This book was released on 2004-01-29 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: "If I had this book 10 years ago, the FBI would never have found me!" -- Kevin Mitnick This book has something for everyone---from the beginner hobbyist with no electronics or coding experience to the self-proclaimed "gadget geek." Take an ordinary piece of equipment and turn it into a personal work of art. Build upon an existing idea to create something better. Have fun while voiding your warranty! Some of the hardware hacks in this book include: * Don't toss your iPod away when the battery dies! Don't pay Apple the $99 to replace it! Install a new iPod battery yourself without Apple's "help" * An Apple a day! Modify a standard Apple USB Mouse into a glowing UFO Mouse or build a FireWire terabyte hard drive and custom case * Have you played Atari today? Create an arcade-style Atari 5200 paddle controller for your favorite retro videogames or transform the Atari 2600 joystick into one that can be used by left-handed players * Modern game systems, too! Hack your PlayStation 2 to boot code from the memory card or modify your PlayStation 2 for homebrew game development * Videophiles unite! Design, build, and configure your own Windows- or Linux-based Home Theater PC * Ride the airwaves! Modify a wireless PCMCIA NIC to include an external antenna connector or load Linux onto your Access Point * Stick it to The Man! Remove the proprietary barcode encoding from your CueCat and turn it into a regular barcode reader * Hack your Palm! Upgrade the available RAM on your Palm m505 from 8MB to 16MB · Includes hacks of today's most popular gaming systems like Xbox and PS/2. · Teaches readers to unlock the full entertainment potential of their desktop PC. · Frees iMac owners to enhance the features they love and get rid of the ones they hate.

Exploiting Online Games

Download Exploiting Online Games PDF Online Free

Author :
Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 392 pages
Book Rating : 4.3/5 (91 download)

DOWNLOAD NOW!


Book Synopsis Exploiting Online Games by : Greg Hoglund

Download or read book Exploiting Online Games written by Greg Hoglund and published by Addison-Wesley Professional. This book was released on 2008 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Imagine trying to play defense in football without ever studying offense. You would not know when a run was coming, how to defend pass patterns, nor when to blitz. In computer systems, as in football, a defender must be able to think like an attacker. I say it in my class every semester, you don't want to be the last person to attack your own system--you should be the first. "The world is quickly going online. While I caution against online voting, it is clear that online gaming is taking the Internet by storm. In our new age where virtual items carry real dollar value, and fortunes are won and lost over items that do not really exist, the new threats to the intrepid gamer are all too real. To protect against these hazards, you must understand them, and this groundbreaking book is the only comprehensive source of information on how to exploit computer games. Every White Hat should read it. It's their only hope of staying only one step behind the bad guys." --Aviel D. Rubin, Ph.D. Professor, Computer Science Technical Director, Information Security Institute Johns Hopkins University "Everyone's talking about virtual worlds. But no one's talking about virtual-world security. Greg Hoglund and Gary McGraw are the perfect pair to show just how vulnerable these online games can be." --Cade Metz Senior Editor PC Magazine "If we're going to improve our security practices, frank discussions like the ones in this book are the only way forward. Or as the authors of this book might say, when you're facing off against Heinous Demons of Insecurity, you need experienced companions, not to mention a Vorpal Sword of Security Knowledge." --Edward W. Felten, Ph.D. Professor of Computer Science and Public Affairs Director, Center for Information Technology Policy Princeton University "Historically, games have been used by warfighters to develop new capabilities and to hone existing skills--especially in the Air Force. The authors turn this simple concept on itself, making games themselves the subject and target of the 'hacking game,'and along the way creating a masterly publication that is as meaningful to the gamer as it is to the serious security system professional. "Massively distributed systems will define the software field of play for at least the next quarter century. Understanding how they work is important, but understanding how they can be manipulated is essential for the security professional. This book provides the cornerstone for that knowledge." --Daniel McGarvey Chief, Information Protection Directorate United States Air Force "Like a lot of kids, Gary and I came to computing (and later to computer security) through games. At first, we were fascinated with playing games on our Apple ][s, but then became bored with the few games we could afford. We tried copying each other's games, but ran up against copy-protection schemes. So we set out to understand those schemes and how they could be defeated. Pretty quickly, we realized that it was a lot more fun to disassemble and work around the protections in a game than it was to play it. "With the thriving economies of today's online games, people not only have the classic hacker's motivation to understand and bypass the security of games, but also the criminal motivation of cold, hard cash. That's a combination that's hard to stop. The first step, taken by this book, is revealing the techniques that are being used today." --Greg Morrisett, Ph.D. Allen B. Cutting Professor of Computer Science School of Engineering and Applied Sciences Harvard University "If you're playing online games today and you don't understand security, you're at a real disadvantage. If you're designing the massive distributed systems of tomorrow and you don't learn from games, you're just plain sunk." --Brian Chess, Ph.D. Founder/Chief Scientist, Fortify Software Coauthor ofSecure Programming with Static Analysis "This book offers up a fascinating tour of the battle for software security on a whole new front: attacking an online game. Newcomers will find it incredibly eye opening and even veterans of the field will enjoy some of the same old programming mistakes given brilliant new light in a way that only massively-multiplayer-supermega-blow-em-up games can deliver. w00t!" --Pravir Chandra Principal Consultant, Cigital Coauthor ofNetwork Security with OpenSSL If you are a gamer, a game developer, a software security professional, or an interested bystander, this book exposes the inner workings of online-game security for all to see. From the authors of the best-selling Exploiting Software, Exploiting Online Gamestakes a frank look at controversial security issues surrounding MMORPGs, such as World of Warcraftand Second Life. This no-holds-barred book comes fully loaded with code examples, debuggers, bots, and hacks. This book covers Why online games are a harbinger of software security issues to come How millions of gamers have created billion-dollar virtual economies How game companies invade personal privacy Why some gamers cheat Techniques for breaking online game security How to build a bot to play a game for you Methods for total conversion and advanced mods Written by the world's foremost software security experts, this book takes a close look at security problems associated with advanced, massively distributed software. With hundreds of thousands of interacting users, today's online games are a bellwether of modern software. The kinds of attack and defense techniques described in Exploiting Online Gamesare tomorrow's security techniques on display today.

Gaming Culture(s) in India

Download Gaming Culture(s) in India PDF Online Free

Author :
Publisher : Taylor & Francis
ISBN 13 : 1000082261
Total Pages : 189 pages
Book Rating : 4.0/5 ( download)

DOWNLOAD NOW!


Book Synopsis Gaming Culture(s) in India by : Aditya Deshbandhu

Download or read book Gaming Culture(s) in India written by Aditya Deshbandhu and published by Taylor & Francis. This book was released on 2020-05-13 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume critically analyzes the multiple lives of the "gamer" in India. It explores the "everyday" of the gaming life from the player’s perspective, not just to understand how the games are consumed but also to analyze how the gamer influences the products’ many (virtual) lives. Using an intensive ethnographic approach and in-depth interviews, this volume situates the practice of gaming under a broader umbrella of digital leisure activities and foregrounds the proliferation of gaming as a new media form and cultural artifact; critically questions the term gamer and the many debates surrounding the gamer tag to expand on how the gaming identity is constructed and expressed; details participants’ gaming habits, practices and contexts from a cultural perspective and analyzes the participants’ responses to emerging industry trends, reflections on playing practices and their relationships to friends, communities and networks in gaming spaces; and examines the offline and online spaces of gaming as sites of contestation between developers of games and the players. A holistic study covering one of the largest video game bases in the world, this volume will be of great interest to scholars and researchers of cultural studies, media and communication studies and science and technology studies, as well as be of great appeal to the general reader.

Ghost in the Wires

Download Ghost in the Wires PDF Online Free

Author :
Publisher : Little, Brown
ISBN 13 : 0316134473
Total Pages : 432 pages
Book Rating : 4.3/5 (161 download)

DOWNLOAD NOW!


Book Synopsis Ghost in the Wires by : Kevin Mitnick

Download or read book Ghost in the Wires written by Kevin Mitnick and published by Little, Brown. This book was released on 2011-08-15 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this "intriguing, insightful and extremely educational" novel, the world's most famous hacker teaches you easy cloaking and counter-measures for citizens and consumers in the age of Big Brother and Big Data (Frank W. Abagnale). Kevin Mitnick was the most elusive computer break-in artist in history. He accessed computers and networks at the world's biggest companies -- and no matter how fast the authorities were, Mitnick was faster, sprinting through phone switches, computer systems, and cellular networks. As the FBI's net finally began to tighten, Mitnick went on the run, engaging in an increasingly sophisticated game of hide-and-seek that escalated through false identities, a host of cities, and plenty of close shaves, to an ultimate showdown with the Feds, who would stop at nothing to bring him down. Ghost in the Wires is a thrilling true story of intrigue, suspense, and unbelievable escapes -- and a portrait of a visionary who forced the authorities to rethink the way they pursued him, and forced companies to rethink the way they protect their most sensitive information. "Mitnick manages to make breaking computer code sound as action-packed as robbing a bank." -- NPR

Encyclopedia of Video Games [3 volumes]

Download Encyclopedia of Video Games [3 volumes] PDF Online Free

Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1440870209
Total Pages : 1365 pages
Book Rating : 4.4/5 (48 download)

DOWNLOAD NOW!


Book Synopsis Encyclopedia of Video Games [3 volumes] by : Mark J. P. Wolf

Download or read book Encyclopedia of Video Games [3 volumes] written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2021-05-24 with total page 1365 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

Hacked

Download Hacked PDF Online Free

Author :
Publisher : Rowman & Littlefield Publishers
ISBN 13 : 9781442255210
Total Pages : 0 pages
Book Rating : 4.2/5 (552 download)

DOWNLOAD NOW!


Book Synopsis Hacked by : Charlie Mitchell

Download or read book Hacked written by Charlie Mitchell and published by Rowman & Littlefield Publishers. This book was released on 2016 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Resource added for the Network Specialist (IT) program 101502.

Human Hacking

Download Human Hacking PDF Online Free

Author :
Publisher : HarperCollins
ISBN 13 : 0063001799
Total Pages : 288 pages
Book Rating : 4.0/5 (63 download)

DOWNLOAD NOW!


Book Synopsis Human Hacking by : Christopher Hadnagy

Download or read book Human Hacking written by Christopher Hadnagy and published by HarperCollins. This book was released on 2021-01-05 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: A global security expert draws on psychological insights to help you master the art of social engineering—human hacking. Make friends, influence people, and leave them feeling better for having met you by being more empathetic, generous, and kind. Eroding social conventions, technology, and rapid economic change are making human beings more stressed and socially awkward and isolated than ever. We live in our own bubbles, reluctant to connect, and feeling increasingly powerless, insecure, and apprehensive when communicating with others. A pioneer in the field of social engineering and a master hacker, Christopher Hadnagy specializes in understanding how malicious attackers exploit principles of human communication to access information and resources through manipulation and deceit. Now, he shows you how to use social engineering as a force for good—to help you regain your confidence and control. Human Hacking provides tools that will help you establish rapport with strangers, use body language and verbal cues to your advantage, steer conversations and influence other’s decisions, and protect yourself from manipulators. Ultimately, you’ll become far more self-aware about how you’re presenting yourself—and able to use it to improve your life. Hadnagy includes lessons and interactive “missions”—exercises spread throughout the book to help you learn the skills, practice them, and master them. With Human Hacking, you’ll soon be winning friends, influencing people, and achieving your goals.

Game Console Hacking

Download Game Console Hacking PDF Online Free

Author :
Publisher : Syngress Media Incorporated
ISBN 13 : 9781931836319
Total Pages : 558 pages
Book Rating : 4.8/5 (363 download)

DOWNLOAD NOW!


Book Synopsis Game Console Hacking by : Joe Grand

Download or read book Game Console Hacking written by Joe Grand and published by Syngress Media Incorporated. This book was released on 2004 with total page 558 pages. Available in PDF, EPUB and Kindle. Book excerpt: Illustrates how to configure and modify the actual game console to make it perform above and beyond what the original designers intended.

Homebrew Game Development and The Extra Lives of Consoles

Download Homebrew Game Development and The Extra Lives of Consoles PDF Online Free

Author :
Publisher : White Owl
ISBN 13 : 1399072676
Total Pages : 170 pages
Book Rating : 4.3/5 (99 download)

DOWNLOAD NOW!


Book Synopsis Homebrew Game Development and The Extra Lives of Consoles by : Robin Wilde

Download or read book Homebrew Game Development and The Extra Lives of Consoles written by Robin Wilde and published by White Owl. This book was released on 2023-05-30 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: The games industry moves fast, with release schedules flying by in a blur and hardware constantly changing and updating. But outside the official world of licences and publishing deals, hundreds of games every year find a new home on consoles which have since been abandoned by their manufacturers. This is the hobbyist’s playground of homebrew gaming. The first book by freelance journalist and game developer Robin Wilde, Homebrew Game Development and The Extra Lives of Consoles is the first comprehensive history of the unlicensed and unofficial world of homebrew video games. It explores the methods, enthusiasm and motivations behind the developers who are defying technical limitations and turning nostalgia into brand new gaming experiences for retro consoles. Featuring exclusive interviews with developers behind homebrew hits and Kickstarter successes, as well as others working in the industry, the book dives into what makes the homebrew world tick, and explores some of the best, most innovative, and strangest titles gracing long-retired consoles. As well as providing unique insight into obscure titles, Homebrew Game Development and The Extra Lives of Consoles explores the ongoing developments in this cottage industry, which are opening it up to more and more aspiring developers. Homebrew is an exciting new frontier for game development, and this book opens the door both for readers who were already interested but didn’t know where to start, and gamers who never knew this world existed.