Gaming Culture(s) in India

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000082261
Total Pages : 189 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Gaming Culture(s) in India by : Aditya Deshbandhu

Download or read book Gaming Culture(s) in India written by Aditya Deshbandhu and published by Taylor & Francis. This book was released on 2020-05-13 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume critically analyzes the multiple lives of the "gamer" in India. It explores the "everyday" of the gaming life from the player’s perspective, not just to understand how the games are consumed but also to analyze how the gamer influences the products’ many (virtual) lives. Using an intensive ethnographic approach and in-depth interviews, this volume situates the practice of gaming under a broader umbrella of digital leisure activities and foregrounds the proliferation of gaming as a new media form and cultural artifact; critically questions the term gamer and the many debates surrounding the gamer tag to expand on how the gaming identity is constructed and expressed; details participants’ gaming habits, practices and contexts from a cultural perspective and analyzes the participants’ responses to emerging industry trends, reflections on playing practices and their relationships to friends, communities and networks in gaming spaces; and examines the offline and online spaces of gaming as sites of contestation between developers of games and the players. A holistic study covering one of the largest video game bases in the world, this volume will be of great interest to scholars and researchers of cultural studies, media and communication studies and science and technology studies, as well as be of great appeal to the general reader.

Videogames in the Indian Subcontinent

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Author :
Publisher :
ISBN 13 : 9789354355240
Total Pages : 0 pages
Book Rating : 4.3/5 (552 download)

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Book Synopsis Videogames in the Indian Subcontinent by :

Download or read book Videogames in the Indian Subcontinent written by and published by . This book was released on 2022 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Literary Cultures and Digital Humanities in India

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Author :
Publisher : Taylor & Francis
ISBN 13 : 100081470X
Total Pages : 396 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis Literary Cultures and Digital Humanities in India by : Nishat Zaidi

Download or read book Literary Cultures and Digital Humanities in India written by Nishat Zaidi and published by Taylor & Francis. This book was released on 2022-12-29 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the use of digital humanities (DH) to understand, interpret, and annotate the poetics of Indian literary and cultural texts, which circulate in digital forms — in manuscripts — and as oral or musical performance. Drawing on the linguistic, cultural, historical, social, and geographic diversity of Indian texts and contexts, it foregrounds the use of digital technologies — including minimal computing, novel digital humanities research and teaching methodologies, critical archive generation and maintenance — for explicating poetics of Indian literatures and generating scholarly digital resources which will facilitate comparative readings. With contributions from DH scholars and practitioners from across India, the United States, the United Kingdom, and more, this book will be a key intervention for scholars and researchers of literature and literary theory, DH, media studies, and South Asian Studies.

Gaming Cultures and Place in Asia-Pacific

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Author :
Publisher : Routledge
ISBN 13 : 1135843171
Total Pages : 314 pages
Book Rating : 4.1/5 (358 download)

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Book Synopsis Gaming Cultures and Place in Asia-Pacific by : Larissa Hjorth

Download or read book Gaming Cultures and Place in Asia-Pacific written by Larissa Hjorth and published by Routledge. This book was released on 2009-06-24 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection explores the politics of game play and its cultural context by focusing on the Asia-Pacific region. Drawing from micro ethnographic studies to macro political economy analysis of techno-nationalisms and transcultural flows of cultural capital, it provides an interdisciplinary model for thinking through the politics of gaming.

Video Games and the Global South

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Author :
Publisher : Lulu.com
ISBN 13 : 0359641393
Total Pages : 302 pages
Book Rating : 4.3/5 (596 download)

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Book Synopsis Video Games and the Global South by : Phillip Penix-Tadsen

Download or read book Video Games and the Global South written by Phillip Penix-Tadsen and published by Lulu.com. This book was released on 2019-05-17 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video Games and the Global South redefines games and game culture from south to north, analyzing the cultural impact of video games, the growth of game development and the vitality of game cultures across Africa, the Middle East, Central and South America, the Indian subcontinent, Oceania and Asia.

Video Games Around the World

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Author :
Publisher : MIT Press
ISBN 13 : 0262527162
Total Pages : 715 pages
Book Rating : 4.2/5 (625 download)

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Book Synopsis Video Games Around the World by : Mark J. P. Wolf

Download or read book Video Games Around the World written by Mark J. P. Wolf and published by MIT Press. This book was released on 2015-05-01 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland. Most of the essays are written by natives of the countries they discuss, many of them game designers and founders of game companies, offering distinctively firsthand perspectives. Some of these national histories appear for the first time in English, and some for the first time in any language. Readers will learn, for example, about the rapid growth of mobile games in Africa; how a meat-packing company held the rights to import the Atari VCS 2600 into Mexico; and how the Indonesian MMORPG Nusantara Online reflects that country's cultural history and folklore. Every country or region's unique conditions provide the context that shapes its national industry; for example, the long history of computer science in the United Kingdom and Scandinavia, the problems of piracy in China, the PC Bangs of South Korea, or the Dutch industry's emphasis on serious games. As these essays demonstrate, local innovation and diversification thrive alongside productions and corporations with global aspirations. Africa • Arab World • Argentina • Australia • Austria • Brazil • Canada • China • Colombia • Czech Republic • Finland • France • Germany • Hong Kong • Hungary • India • Indonesia • Iran • Ireland • Italy • Japan • Mexico • The Netherlands • New Zealand • Peru • Poland • Portugal • Russia • Scandinavia • Singapore • South Korea • Spain • Switzerland • Thailand • Turkey • United Kingdom • United States of America • Uruguay • Venezuela

The Culture of India

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Author :
Publisher : The Rosen Publishing Group, Inc
ISBN 13 : 1615301496
Total Pages : 346 pages
Book Rating : 4.6/5 (153 download)

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Book Synopsis The Culture of India by : Kathleen Kuiper Manager, Arts and Culture

Download or read book The Culture of India written by Kathleen Kuiper Manager, Arts and Culture and published by The Rosen Publishing Group, Inc. This book was released on 2010-08-15 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the culture of India, covering such topics as languages and writing systems, the caste-system, Hinduism, philosophy, music, the visual and performing arts, and architecture.

Methods for Studying Video Games and Religion

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Author :
Publisher : Routledge
ISBN 13 : 1315518325
Total Pages : 222 pages
Book Rating : 4.3/5 (155 download)

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Book Synopsis Methods for Studying Video Games and Religion by : Vít Šisler

Download or read book Methods for Studying Video Games and Religion written by Vít Šisler and published by Routledge. This book was released on 2017-11-28 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game studies has been an understudied area within the emerging field of digital media and religion. Video games can reflect, reject, or reconfigure traditionally held religious ideas and often serve as sources for the production of religious practices and ideas. This collection of essays presents a broad range of influential methodological approaches that illuminate how and why video games shape the construction of religious beliefs and practices, and also situates such research within the wider discourse on how digital media intersect with the religious worlds of the 21st century. Each chapter discusses a particular method and its theoretical background, summarizes existing research, and provides a practical case study that demonstrates how the method specifically contributes to the wider study of video games and religion. Featuring contributions from leading and emerging scholars of religion and digital gaming, this book will be an invaluable resource for scholars in the areas of digital culture, new media, religious studies, and game studies across a wide range of disciplines.

Video Games as Culture

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Author :
Publisher : Routledge
ISBN 13 : 1317223926
Total Pages : 194 pages
Book Rating : 4.3/5 (172 download)

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Book Synopsis Video Games as Culture by : Daniel Muriel

Download or read book Video Games as Culture written by Daniel Muriel and published by Routledge. This book was released on 2018-03-14 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are becoming culturally dominant. But what does their popularity say about our contemporary society? This book explores video game culture, but in doing so, utilizes video games as a lens through which to understand contemporary social life. Video games are becoming an increasingly central part of our cultural lives, impacting on various aspects of everyday life such as our consumption, communities, and identity formation. Drawing on new and original empirical data – including interviews with gamers, as well as key representatives from the video game industry, media, education, and cultural sector – Video Games as Culture not only considers contemporary video game culture, but also explores how video games provide important insights into the modern nature of digital and participatory culture, patterns of consumption and identity formation, late modernity, and contemporary political rationalities. This book will appeal to undergraduate and postgraduate students, as well as postdoctoral researchers, interested in fields such Video Games, Sociology, and Media and Cultural Studies. It will also be useful for those interested in the wider role of culture, technology, and consumption in the transformation of society, identities, and communities.

Archaeogaming

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Author :
Publisher : Berghahn Books
ISBN 13 : 1785338749
Total Pages : 236 pages
Book Rating : 4.7/5 (853 download)

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Book Synopsis Archaeogaming by : Andrew Reinhard

Download or read book Archaeogaming written by Andrew Reinhard and published by Berghahn Books. This book was released on 2018-06-18 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to "archaeogaming"; it describes the intersection of archaeology and video games and applies archaeological method and theory into understanding game-spaces as both site and artifact.

Gaming Globally

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Author :
Publisher : Springer
ISBN 13 : 1137006331
Total Pages : 279 pages
Book Rating : 4.1/5 (37 download)

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Book Synopsis Gaming Globally by : N. Huntemann

Download or read book Gaming Globally written by N. Huntemann and published by Springer. This book was released on 2016-01-26 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.

History, Religion and Culture of India

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Author :
Publisher : Gyan Publishing House
ISBN 13 : 9788182050617
Total Pages : 248 pages
Book Rating : 4.0/5 (56 download)

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Book Synopsis History, Religion and Culture of India by : S. Gajrani

Download or read book History, Religion and Culture of India written by S. Gajrani and published by Gyan Publishing House. This book was released on 2004 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Courtly Culture and Political Life in Early Medieval India

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Author :
Publisher : Cambridge University Press
ISBN 13 : 9780521816274
Total Pages : 332 pages
Book Rating : 4.8/5 (162 download)

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Book Synopsis Courtly Culture and Political Life in Early Medieval India by : Daud Ali

Download or read book Courtly Culture and Political Life in Early Medieval India written by Daud Ali and published by Cambridge University Press. This book was released on 2004-06-24 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher Description

The Changes in the Material Culture of Two Indian Tribes Under the Influence of New Surroundings

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Author :
Publisher :
ISBN 13 :
Total Pages : 266 pages
Book Rating : 4.2/5 (931 download)

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Book Synopsis The Changes in the Material Culture of Two Indian Tribes Under the Influence of New Surroundings by : Erland Nordenskiöld

Download or read book The Changes in the Material Culture of Two Indian Tribes Under the Influence of New Surroundings written by Erland Nordenskiöld and published by . This book was released on 1920 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Player of Games

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Author :
Publisher : Orbit
ISBN 13 : 9780316095860
Total Pages : 416 pages
Book Rating : 4.0/5 (958 download)

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Book Synopsis The Player of Games by : Iain M. Banks

Download or read book The Player of Games written by Iain M. Banks and published by Orbit. This book was released on 2009-12-01 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death. Praise for Iain M. Banks: "Poetic, humorous, baffling, terrifying, sexy -- the books of Iain M. Banks are all these things and more" -- NME "An exquisitely riotous tour de force of the imagination which writes its own rules simply for the pleasure of breaking them." -- Time Out

India

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Author :
Publisher : Cavendish Square Publishing, LLC
ISBN 13 : 160870789X
Total Pages : 145 pages
Book Rating : 4.6/5 (87 download)

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Book Synopsis India by : Radhika Srinivasan

Download or read book India written by Radhika Srinivasan and published by Cavendish Square Publishing, LLC. This book was released on 2012-01-15 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides comprehensive information on the geography, history, wildlife, governmental structure, economy, cultural diversity, peoples, religion, and culture of India. All books of the critically-acclaimed Cultures of the World� series ensure an immersive experience by offering vibrant photographs with descriptive nonfiction narratives, and interactive activities such as creating an authentic traditional dish from an easy-to-follow recipe. Copious maps and detailed timelines present the past and present of the country, while exploration of the art and architecture help your readers to understand why diversity is the spice of Life.

Inhabiting Cyberspace in India

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Author :
Publisher : Springer Nature
ISBN 13 : 9811599343
Total Pages : 139 pages
Book Rating : 4.8/5 (115 download)

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Book Synopsis Inhabiting Cyberspace in India by : Simi Malhotra

Download or read book Inhabiting Cyberspace in India written by Simi Malhotra and published by Springer Nature. This book was released on 2021-02-06 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers a selection of essays on the multifaceted aspects of cyber culture in India, both online and offline. It presents an in-depth analysis of cyberspace and its components, while also exploring its lived reality. The respective contributions highlight theoretical perspectives that address questions of relationality regarding all aspects of cyber culture in India, from the physical to the virtual. Bearing in mind India’s vast cultural diversity, which is shaped by different levels of political, social, and economic development, the book offers nuanced studies that analyze the complexities of cyberspace and digital culture in India. The book appeals to all readers interested in technology, cultural studies, online communication networks, feminism, virtual diasporas, and sociology.