Dungeon Hacks

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Author :
Publisher : CRC Press
ISBN 13 : 1000425703
Total Pages : 178 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Dungeon Hacks by : David L. Craddock

Download or read book Dungeon Hacks written by David L. Craddock and published by CRC Press. This book was released on 2021-08-11 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games introduces you to the visionaries behind some of the most popular roguelikes of all time and shows how their creations paved the way for the blockbuster videogames of today—and beyond.

Dungeon Hacks

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Author :
Publisher : CRC Press
ISBN 13 : 1000425673
Total Pages : 172 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Dungeon Hacks by : David L. Craddock

Download or read book Dungeon Hacks written by David L. Craddock and published by CRC Press. This book was released on 2021-08-11 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games introduces you to the visionaries behind some of the most popular roguelikes of all time and shows how their creations paved the way for the blockbuster videogames of today—and beyond.

Dungeon Hacks

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Publisher :
ISBN 13 : 9780692501863
Total Pages : 238 pages
Book Rating : 4.5/5 (18 download)

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Book Synopsis Dungeon Hacks by : David Craddock

Download or read book Dungeon Hacks written by David Craddock and published by . This book was released on 2015-08-05 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks introduces you to the visionaries behind some of the most popular roguelikes of all time, and shows how their creations paved the way for the blockbuster video games of today-and beyond.

One-Week Dungeons

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Publisher : CRC Press
ISBN 13 : 100042717X
Total Pages : 130 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis One-Week Dungeons by : David L. Craddock

Download or read book One-Week Dungeons written by David L. Craddock and published by CRC Press. This book was released on 2022-02-18 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: "An entertaining, race-against-time narrative." —Kobo review "A fast-paced look into seven-day roguelikes, something so niche most people wouldn't have heard about, but the book is well written and shows how important it is to get your thoughts down so you can sort out your ideas." —Goodreads review Eleven game designers. Eight grand ideas. Seven days to will them into reality. Every year, programmers around the world compete in the 7-day roguelike challenge, or 7DRL, a weeklong game jam where participants endeavor to design and program a roguelike role-playing game. Their obstacles: day jobs, family responsibilities, sleep deprivation, and visionary concepts too big for 168 hours to contain. Told over a series of daily journal logs, One-Week Dungeons: Diaries of a Seven-Day Roguelike Challenge chronicles the journeys of eleven 7DRL participants as they race to build their dream games before the clock expires. David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series and Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

Dungeon Hacks: Expanded Edition

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Author :
Publisher : Independently Published
ISBN 13 : 9781092112826
Total Pages : 634 pages
Book Rating : 4.1/5 (128 download)

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Book Synopsis Dungeon Hacks: Expanded Edition by : David L. Craddock

Download or read book Dungeon Hacks: Expanded Edition written by David L. Craddock and published by Independently Published. This book was released on 2019-03-30 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys.Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics.Despite their visual simplicity, roguelike games captivate thousands of players around the world. Revised and updated, Dungeon Hacks: Expanded Edition collects the original 2015 book, plus more interviews and stories about developers and games inspired by formative roguelike RPGs.Expanded Edition Includes: -New Introduction-3 Additional Books: One-Week Dungeons: Diary of a Seven-Day Roguelike Challenge, Anything But Sports: The Making of FTL: Faster Than Light (with bonus content), and Red to Black: The Making of Rogue Legacy-Transcript from the author's panel with Rogue co-creators Michael Toy, Glenn Wichman, and Ken Arnold at the 2016 Roguelike Celebration Conference-Photos, Interviews, Behind-the-Scenes Info, and More

They Create Worlds

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Publisher : CRC Press
ISBN 13 : 042975261X
Total Pages : 575 pages
Book Rating : 4.4/5 (297 download)

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Book Synopsis They Create Worlds by : Alexander Smith

Download or read book They Create Worlds written by Alexander Smith and published by CRC Press. This book was released on 2019-11-19 with total page 575 pages. Available in PDF, EPUB and Kindle. Book excerpt: They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry. Beginning with the advent of computers in the mid-20th century, Alexander Smith’s text comprehensively highlights and examines individuals, companies, and market forces that have shaped the development of the video game industry around the world. Volume one, places an emphasis on the emerging ideas, concepts, and games developed from the commencement of the budding video game art form in the 1950s and 1960s through the first commercial activity in the 1970s and early 1980s. They Create Worlds aims to build a new foundation upon which future scholars and the video game industry itself can chart new paths. Key Features: The most in-depth examination of the video game industry ever written, They Create Worlds charts the technological breakthroughs, design decisions, and market forces in the United States, Europe, and East Asia that birthed a $100 billion industry. The books derive their information from rare primary sources such as little-studied trade publications, personal papers collections, and oral history interviews with designers and executives, many of whom have never told their stories before. Spread over three volumes, They Create Worlds focuses on the creative designers, shrewd marketers, and innovative companies that have shaped video games from their earliest days as a novelty attraction to their current status as the most important entertainment medium of the 21st Century. The books examine the formation of the video game industry in a clear narrative style that will make them useful as teaching aids in classes on the history of game design and economics, but they are not being written specifically as instructional books and can be enjoyed by anyone with a passion for video game history.

Developing Creative Content for Games

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Author :
Publisher : CRC Press
ISBN 13 : 1498777767
Total Pages : 472 pages
Book Rating : 4.4/5 (987 download)

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Book Synopsis Developing Creative Content for Games by : Greg Johnson

Download or read book Developing Creative Content for Games written by Greg Johnson and published by CRC Press. This book was released on 2019-02-15 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works.

Knoppix Hacks

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9780596007874
Total Pages : 340 pages
Book Rating : 4.0/5 (78 download)

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Book Synopsis Knoppix Hacks by : Kyle Rankin

Download or read book Knoppix Hacks written by Kyle Rankin and published by "O'Reilly Media, Inc.". This book was released on 2005 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: "100 industrial-strength tips & tools"--Cover.

Games That Sell!

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 155622950X
Total Pages : 327 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Games That Sell! by : Mark H. Walker

Download or read book Games That Sell! written by Mark H. Walker and published by Wordware Publishing, Inc.. This book was released on 2003 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book targets game developers, publishers, journalists, and any person who makes computer and video games their passion. The book analyses the best-selling games of 2001 by examining what made them commercial and critical successes. Computer game industry inside information, advice from well-known gaming sages, and interviews from notable developers provide tips on what makes games fun and great. Includes CD.

Stay Awhile and Listen: Book I

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Author :
Publisher : Digital Monument Press, LLC
ISBN 13 : 0988409909
Total Pages : 498 pages
Book Rating : 4.9/5 (884 download)

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Book Synopsis Stay Awhile and Listen: Book I by : David L. Craddock

Download or read book Stay Awhile and Listen: Book I written by David L. Craddock and published by Digital Monument Press, LLC. This book was released on 2013-10-31 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Game Dev Stories Volume 2

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Author :
Publisher : CRC Press
ISBN 13 : 1000433897
Total Pages : 194 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis Game Dev Stories Volume 2 by : David L. Craddock

Download or read book Game Dev Stories Volume 2 written by David L. Craddock and published by CRC Press. This book was released on 2021-09-09 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams. Author Bio David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of over a dozen nonfiction books about video game development and culture, including the bestselling Stay Awhile and Listen series, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room, and fiction for young adults, including The Dumpster Club and Heritage: Book One of the Gairden Chronicles. Find him online @davidlcraddock on Twitter.

Game Dev Stories

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Publisher : CRC Press
ISBN 13 : 1000520242
Total Pages : 388 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Game Dev Stories by : David L. Craddock

Download or read book Game Dev Stories written by David L. Craddock and published by CRC Press. This book was released on 2022-07-30 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams.

Guide to Minecraft Dungeons

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Author :
Publisher : Del Rey
ISBN 13 : 1984818724
Total Pages : 96 pages
Book Rating : 4.9/5 (848 download)

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Book Synopsis Guide to Minecraft Dungeons by : Mojang Ab

Download or read book Guide to Minecraft Dungeons written by Mojang Ab and published by Del Rey. This book was released on 2020-05-26 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: With insider info and tips from the experts at Mojang, this is the definitive guide to Minecraft Dungeons. It is a dark and dangerous time. Corrupted by the Orb of Dominance, the evil Arch-Illager has gathered a loyal following of Illagers. Together they have ravaged the land, enslaving the peaceful Villagers and forcing them to do their bidding. The Villagers are in desperate need of a hero, and you are their only hope. Within the pages of this valuable book, you will find strategies for fighting malicious mobs, observations about the perils of each dungeon and advice about how to get your hands on rare and powerful items. You will also learn how to work as part of a team to vanquish the Arch-Illager once and for all. The fate of us all lies in your hands, brave hero. The Arch-Illager’s reign of terror ends now.

The Far Edges of the Fourth Genre

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Publisher : MSU Press
ISBN 13 : 1628950234
Total Pages : 167 pages
Book Rating : 4.6/5 (289 download)

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Book Synopsis The Far Edges of the Fourth Genre by : Sean Prentiss

Download or read book The Far Edges of the Fourth Genre written by Sean Prentiss and published by MSU Press. This book was released on 2014-03-01 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: Though creative nonfiction has been around since Montaigne, St. Augustine, and Seneca, we’ve only just begun to ask how this genre works, why it functions the way it does, and where its borders reside. But for each question we ask, another five or ten questions roil to the surface. And each of these questions, it seems, requires a more convoluted series of answers. What’s more, the questions students of creative nonfiction are drawn to during class discussions, the ones they argue the longest and loudest, are the same ideas debated by their professors in the hallways and at the corner bar. In this collection, sixteen essential contemporary creative nonfiction writers reflect on whatever far, dark edge of the genre they find themselves most drawn to. The result is this fascinating anthology that wonders at the historical and contemporary borderlands between fiction and nonfiction; the illusion of time on the page; the mythology of memory; poetry, process, and the use of received forms; the impact of technology on our writerly lives; immersive research and the power of witness; a chronology and collage; and what we write and why we write. Contributors: Nancer Ballard, H. Lee Barnes, Kim Barnes, Mary Clearman Blew, Joy Castro, Robin Hemley, Judith Kitchen, Brenda Miller, Ander Monson, Dinty W. Moore, Sean Prentiss, Lia Purpura, Erik Reece, Jonathan Rovner, Bob Shacochis, and Joe Wilkins.

Gaming Hacks

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9780596007140
Total Pages : 468 pages
Book Rating : 4.0/5 (71 download)

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Book Synopsis Gaming Hacks by : Simon Carless

Download or read book Gaming Hacks written by Simon Carless and published by "O'Reilly Media, Inc.". This book was released on 2004 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.

Spelunky

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Publisher : Boss Fight Books
ISBN 13 : 1940535115
Total Pages : 224 pages
Book Rating : 4.9/5 (45 download)

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Book Synopsis Spelunky by : Derek Yu

Download or read book Spelunky written by Derek Yu and published by Boss Fight Books. This book was released on 2016-03-29 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: A game's creation as told by its creator, perhaps the best rpimer on game design.

Guide for Dungeon Fighter Online Game, Download, Gameplay, Android, Characters, Fighter, Hacks, Unofficial

Download Guide for Dungeon Fighter Online Game, Download, Gameplay, Android, Characters, Fighter, Hacks, Unofficial PDF Online Free

Author :
Publisher : Hiddenstuff Entertainment
ISBN 13 : 3986474900
Total Pages : 54 pages
Book Rating : 4.9/5 (864 download)

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Book Synopsis Guide for Dungeon Fighter Online Game, Download, Gameplay, Android, Characters, Fighter, Hacks, Unofficial by : Master Gamer

Download or read book Guide for Dungeon Fighter Online Game, Download, Gameplay, Android, Characters, Fighter, Hacks, Unofficial written by Master Gamer and published by Hiddenstuff Entertainment. This book was released on 2021-11-30 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will teach you:- Items that must be collected- Items that should be kept- Items that you should sale- Tips on how to save cube fragments- How to win quests- Importance of becoming a guild member- Things you should avoid to get a win win situation- How to improve your stats- And many other tips!