Gurps Rogues

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556348181
Total Pages : 156 pages
Book Rating : 4.3/5 (481 download)

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Book Synopsis Gurps Rogues by : Lynette Cowper

Download or read book Gurps Rogues written by Lynette Cowper and published by Steve Jackson Games. This book was released on 2017-06-22 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: It Takes a Thief . . . When brute force won't get the job done, you need someone with . . . skills. A specialist. Preferably someone who doesn't let a lot of nagging concerns about law or morality get in the way. Whether you're looking for just the right character to round out an adventuring party, or a dangerous NPC to challenge your players, GURPS Rogues has what you need - 29 different templates, letting you quickly create the scoundrel that's right for the job. Templates include . . . Thieves who are only in it for the money, such as the armed robber, cat burglar, pirate, pickpocket, housebreaker, and forger. Rogues who have other goals than mere material gain, like the spy, hacker, evil mastermind, mad scientist, and saboteur. Charmers who work more with people's minds than with lockpicks and prybars . . . the con man, bard, fixer, gambler, prostitute, and street doctor. Mysterious figures who work on the shadowy edges of society -- the tracker, poacher, assassin, master thief, smuggler, mobster, and black marketeer. Each template comes with four complete characters, drawn from a wide range of settings. All told, you get 116 ready-to-use sample characters, as well as historical background and information on the technology and tactics that shaped their professions. This version of GURPS Rogues also comes bundled with the 24-page GURPS Update, providing information on how to upgrade these GURPS Third Edition templates and characters to Fourth Edition!

Gurps Wizards

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556342707
Total Pages : 128 pages
Book Rating : 4.3/5 (427 download)

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Book Synopsis Gurps Wizards by : Sean Punch

Download or read book Gurps Wizards written by Sean Punch and published by Steve Jackson Games. This book was released on 1998-04 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- 28 different templates for quick creation of wizard characters. -- Cover by award-winning fantasy artist Rowena! GURPS Wizards is the complete guide to magical character design. It has essays on 28 wizard archetypes, accompanied by templates that let you quickly design complete and efficient characters.

Gurps New Sun

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Publisher : Steve Jackson Games
ISBN 13 : 9781556344169
Total Pages : 128 pages
Book Rating : 4.3/5 (441 download)

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Book Synopsis Gurps New Sun by : Gene Seabolt

Download or read book Gurps New Sun written by Gene Seabolt and published by Steve Jackson Games. This book was released on 1999-12-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- Gene Wolfe's science fiction is acclaimed for literary excellence. -- Cover by award-winning science fiction and fantasy artist Don Maitz. -- Includes maps and a comprehensive glossary of the "New Sun" background...a valuable resource for any Wolfe fan, gamer or not!

How to Be a Gurps GM

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556348082
Total Pages : 76 pages
Book Rating : 4.3/5 (48 download)

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Book Synopsis How to Be a Gurps GM by : Warren "Mook" Wilson

Download or read book How to Be a Gurps GM written by Warren "Mook" Wilson and published by Steve Jackson Games. This book was released on 2017-07-24 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

Gurps Warriors

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556348198
Total Pages : 156 pages
Book Rating : 4.3/5 (481 download)

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Book Synopsis Gurps Warriors by : John Goff

Download or read book Gurps Warriors written by John Goff and published by Steve Jackson Games. This book was released on 2017-06-22 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: Strong of Arm and Steely of Eye They lead the way and take the lumps. When it all falls apart, they cover the retreat. Some live for a cause; some die for it. They are warriors. The warrior is the backbone of every adventure group. GURPS Warriors gives you 29 fighter templates, letting you quickly create the warrior that's right for you. No two need be the same. Templates include . . . Soldiers from all time periods -- past, present, and future -- such as the aviator, cavalryman, commando, heavy foot soldier, marine, and rifleman. Warriors from the pages of history and literature, including the barbarian, berserker, gunslinger, holy warrior, martial artist, and swordsman. Specialists like the archer, engineer, guard, guerrilla, sharpshooter, and scout. High-tech fighters like the artillerist, aviator, mecha pilot, and naval crewman. Each template comes with four complete characters, drawn from a wide range of settings. All told, you get 116 ready-to-use sample characters, as well as historical background and information on the technology and tactics that shaped their professions. This version of GURPS Warriors also comes bundled with the 24-page GURPS Update, providing information on how to upgrade these GURPS Third Edition templates and characters to Fourth Edition!

Gurps Supporting Cast

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556342677
Total Pages : pages
Book Rating : 4.3/5 (426 download)

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Book Synopsis Gurps Supporting Cast by : Nigel D. Findley

Download or read book Gurps Supporting Cast written by Nigel D. Findley and published by Steve Jackson Games. This book was released on 1993-01-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Gurps Infinite Worlds

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556348136
Total Pages : 244 pages
Book Rating : 4.3/5 (481 download)

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Book Synopsis Gurps Infinite Worlds by : Kenneth Hite

Download or read book Gurps Infinite Worlds written by Kenneth Hite and published by Steve Jackson Games. This book was released on 2017-02-16 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and it wants to rule them all. The Infinity Patrol must deal with their ruthless rivals, as well as with world-jumping criminals, and with the possibility that the secret of dimension travel might escape to some of the really nasty alternate worlds like Reich-5. Welcome to the core setting of GURPS Fourth Edition! Every other GURPS setting is on one of the Infinite Worlds timelines . . . whether they know it or not! GMs can use this to create a whole meta-campaign, or just as an excuse to move characters between worlds when the plot requires it. Compiled by Kenneth Hite, the master of alternate histories, GURPS Infinite Worlds combines and updates material from GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths 2 into one volume, and gives dozens of new worlds to explore as well! This is the complete genre book on both alternative-world gaming and time travel. It offers detailed advice on the unique challenges of running this type of campaign, and on designing and playing characters who regularly cross between settings. It also provides a wide variety of suitable threats and hazards - from evil cross-time Nazis and cosmic conspiracies to "ordinary" monsters and disasters. And it gives guidelines for building alternate worlds from the perspectives of the setting, the story, and the rules. Whether you're playing accidental travelers or the hardened troops of the Infinity Patrol, this book is your gateway to adventure. Infinite adventure.

Gurps Banestorm

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556348259
Total Pages : 244 pages
Book Rating : 4.3/5 (482 download)

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Book Synopsis Gurps Banestorm by : Phil Masters

Download or read book Gurps Banestorm written by Phil Masters and published by Steve Jackson Games. This book was released on 2018-02-05 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm! Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. Now humans struggle with dwarves, elves, and each other. The Crusades aren't ancient history here - they're current events! Characters can journey from the windswept plains of the Nomad Lands - where fierce Nordic warriors seek a valiant death to earn a seat in Valhalla - to Megalos, the ancient empire where magic and political intrigue go hand in hand. Or trek south to the Muslim lands of al-Wazif and al-Haz to explore the forbidden city of Geb'al-Din. This book updates the original Yrth of GURPS Third Edition Fantasy and Fantasy Adventures. It provides GMs with a complete world background - history, religion, culture, politics, races, and a detailed map - everything needed to start a GURPS campaign. Phil Masters (Discworld and Hellboy RPGs) and Jonathan Woodward (Hellboy and GURPS Ogre) have added new peoples, places, and plots, as well as lots more on magic and mysticism, all of which conforms to GURPS Fantasy and GURPS Magic. So prepare to make your own mark on Yrth. Plunder elven ruins while evading the desert natives. Play a peasant-born hero . . . an orcish pirate . . . a Muslim double agent commanded to infiltrate the Hospitallers. Yrth awaits the legend of you!

Gurps Voodoo

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556348334
Total Pages : 132 pages
Book Rating : 4.3/5 (483 download)

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Book Synopsis Gurps Voodoo by : C. J. Carella

Download or read book Gurps Voodoo written by C. J. Carella and published by Steve Jackson Games. This book was released on 2018-04-26 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: GURPS Voodoo: The Shadow War takes the myths of the mystical religions known as Voudoun and Santeria and gives them a twist, placing the believers and practitioners of Voodoo in the middle of a cosmic struggle. Voodoo priests and the shamans of many ancients cultures have unique views in how they can shape the world; this supplement includes a magic system to replicate those beliefs. The Shadow War is a conflict fought on many fronts. Voodoo Initiates contend with the Lodges, which consist of European magicians who have kept their occult power hidden and consider themselves the secret masters of the Western world. Beneath that struggle, some Initiates have begun to realize, lies a battle between Humankind and beings that have no use for power or wealth - only destruction. Unlike many "dark" RPGs, Voodoo is not about enduring horror, but fighting it. Human Spirit Warriors, monstrous In-Betweener renegades, and even ghosts can join forces and stop the manipulators and deceivers. The world of the Shadow War needs heroes, however frail or flawed they may be. Your characters may just be those heroes.

The Game Master's Book of Non-Player Characters

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Author :
Publisher : Media Lab Books
ISBN 13 : 9781948174800
Total Pages : 272 pages
Book Rating : 4.1/5 (748 download)

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Book Synopsis The Game Master's Book of Non-Player Characters by : Jeff Ashworth

Download or read book The Game Master's Book of Non-Player Characters written by Jeff Ashworth and published by Media Lab Books. This book was released on 2021-09-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

Gurps Magic

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556347337
Total Pages : 0 pages
Book Rating : 4.3/5 (473 download)

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Book Synopsis Gurps Magic by : Gurps

Download or read book Gurps Magic written by Gurps and published by Steve Jackson Games. This book was released on 2004-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.

Gurps Basic Set, Third Edition, Revised

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556348266
Total Pages : 276 pages
Book Rating : 4.3/5 (482 download)

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Book Synopsis Gurps Basic Set, Third Edition, Revised by : Steve Jackson

Download or read book Gurps Basic Set, Third Edition, Revised written by Steve Jackson and published by Steve Jackson Games. This book was released on 2018-03-19 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with the included quick-start rules, pre-designed characters, and an easy-to-play solo adventure. The Basic Set is designed to be "Game Master-friendly," with Table of Contents, Glossary, Appendix, and Index, as well as lots of examples.

Rolemaster Fantasy Role Playing

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Author :
Publisher : Iron Crown Enterprises
ISBN 13 : 9781558065505
Total Pages : 260 pages
Book Rating : 4.0/5 (655 download)

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Book Synopsis Rolemaster Fantasy Role Playing by : Coleman Charlton

Download or read book Rolemaster Fantasy Role Playing written by Coleman Charlton and published by Iron Crown Enterprises. This book was released on 1999-01-01 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: Being a Hero is tough. Especially if you're wasting your precious game time fighting silly rules instead of monsters. When it comes to designing characters, no system gives you more control over your character design than Rolemaster. Say goodbye to arbitrary limits and "you can't do that!", because with Rolemaster you can!

GURPS Lite

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Author :
Publisher :
ISBN 13 :
Total Pages : 34 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis GURPS Lite by : Sean Punch

Download or read book GURPS Lite written by Sean Punch and published by . This book was released on 2000 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt:

GURPS Old West

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556344398
Total Pages : 128 pages
Book Rating : 4.3/5 (443 download)

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Book Synopsis GURPS Old West by : Ann Dupuis

Download or read book GURPS Old West written by Ann Dupuis and published by Steve Jackson Games. This book was released on 2000-01-26 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Four Against Darkness

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Author :
Publisher : Createspace Independent Publishing Platform
ISBN 13 : 9781976371455
Total Pages : 90 pages
Book Rating : 4.3/5 (714 download)

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Book Synopsis Four Against Darkness by : Andrea Sfiligoi

Download or read book Four Against Darkness written by Andrea Sfiligoi and published by Createspace Independent Publishing Platform. This book was released on 2017-09-13 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: Four Against Darkness is a solitaire dungeon-delving game that may also be played cooperatively. No miniatures are needed. All you need is this book, a pencil, two dice, and grid paper. Choose four characters from a list of classic types (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and venture into dungeons created by dice rolls and your own choices. You will fight monsters, manage resources, grab treasure, dodge traps, find clues, and even accept quests from the monsters themselves. Your characters will level up, becoming more powerful with each game... IF THEY SURVIVE.

The Game Master's Book of Traps, Puzzles and Dungeons

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Author :
Publisher : Game Master Series
ISBN 13 : 1948174987
Total Pages : 0 pages
Book Rating : 4.9/5 (481 download)

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Book Synopsis The Game Master's Book of Traps, Puzzles and Dungeons by : Jeff Ashworth

Download or read book The Game Master's Book of Traps, Puzzles and Dungeons written by Jeff Ashworth and published by Game Master Series. This book was released on 2022-06-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: All the information Game Master's needs to create compelling dungeon crawls, deadly fortress traps and clever riddles or puzzles to activate players’ critical thinking skills alongside their critical rolls during tabletop RPG play.