Gurps Illuminati

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Publisher : Steve Jackson Games Incorporated
ISBN 13 : 9781556348617
Total Pages : 132 pages
Book Rating : 4.3/5 (486 download)

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Book Synopsis Gurps Illuminati by : Nigel D. Findley

Download or read book Gurps Illuminati written by Nigel D. Findley and published by Steve Jackson Games Incorporated. This book was released on 2018-11-20 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Secret Masters have denied all knowledge of the various conspiracy theories put forth in GURPS Illuminati. "To begin with, we don't even exist," said a spokesman. "The Illuminati are a myth." He went on to deny specifically that: Everything you read in the tabloids is true! Aliens regularly visit Earth, and are in contact with high government officials. The Men in Black are everywhere, and will snatch you from your home if you ask too many questions or just see something you shouldn't see. Orbital Mind Control satellites cruise the skies, influencing international politics and deciding the fates of billions. The Gnomes of Zurich control the world's monetary supply, and manipulate it to fit their own sinister plans. The world is such a complex web of secrets, mysteries and conspiracies that nobody really knows what is happening. But everyone in power lies . . . all the time. The only real way to protect yourself is to join the conspiracy. But even then, you'll never know who is pulling your strings. Everything you know is a lie. Everything you suspect is true. The world is a very strange place. Hail Eris! All Hail Discordia! The publishers of GURPS Illuminati, Steve Jackson Games, admitted that it was a work of fiction, but added, "It's all true anyway! Just look at the book. It's closer than you think."

Gurps Illuminati University

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Author :
Publisher : Steve Jackson Games Incorporated
ISBN 13 : 9781556348624
Total Pages : 132 pages
Book Rating : 4.3/5 (486 download)

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Book Synopsis Gurps Illuminati University by : Walter Milliken

Download or read book Gurps Illuminati University written by Walter Milliken and published by Steve Jackson Games Incorporated. This book was released on 2018-11-21 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Admit it. College would have been more fun if you were allowed to blow up the instructors. And you really would have liked to major in Military Biology, Anti-Social Sciences, Double-Entendre Bookkeeping, or Computer Wizardry. Too bad you didn't know about IOU. Illuminati University is THE best place to learn Things Man Was Not Meant To Know. With departments like Weird and Unusual Science and Engineering, Inapplicable Mathematics, Misanthropology, and Zen Surrealism . . . not to mention extracurricular activities like Democrats for Cthulhu, Moopsball, and food fights that set off nuclear alerts . . . this is college as it should have been. And gadgets? Everything from the Crockpot of the Gods to the Enigmatic Alien Device Button-Pushing Table. Illustrated by the one and only (two and only?) Phil and Kaja Foglio, this book supports three different campaign styles . . . Silly, Weird, and Darkly Illuminated. GURPS IOU takes you from creating a character to enrolling in classes, to study, finals, and the occasional academic blood feud, all the way to graduation. If you survive.

Gurps Cabal

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Publisher : Steve Jackson Games
ISBN 13 : 9781556344299
Total Pages : 0 pages
Book Rating : 4.3/5 (442 download)

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Book Synopsis Gurps Cabal by : EDS Staff

Download or read book Gurps Cabal written by EDS Staff and published by Steve Jackson Games. This book was released on 2001-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

GURPS Time Travel

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Publisher : Steve Jackson Games
ISBN 13 : 9781556341151
Total Pages : 0 pages
Book Rating : 4.3/5 (411 download)

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Book Synopsis GURPS Time Travel by : Steve Jackson

Download or read book GURPS Time Travel written by Steve Jackson and published by Steve Jackson Games. This book was released on 1991-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- By GURPS system designer Steve Jackson, and World Fantasy Award winner John M. Ford. -- Winner of the Origins Award for Best Roleplaying Supplement.

How to Be a Gurps GM

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Publisher : Steve Jackson Games
ISBN 13 : 9781556348082
Total Pages : 76 pages
Book Rating : 4.3/5 (48 download)

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Book Synopsis How to Be a Gurps GM by : Warren "Mook" Wilson

Download or read book How to Be a Gurps GM written by Warren "Mook" Wilson and published by Steve Jackson Games. This book was released on 2017-07-24 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

Deluxe Illuminati

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Publisher :
ISBN 13 : 9781556343841
Total Pages : 0 pages
Book Rating : 4.3/5 (438 download)

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Book Synopsis Deluxe Illuminati by : Steve Jackson

Download or read book Deluxe Illuminati written by Steve Jackson and published by . This book was released on 1998-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Conspiracies and Conspiracy Theories in American History [2 volumes]

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 :
Total Pages : 668 pages
Book Rating : 4.2/5 (16 download)

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Book Synopsis Conspiracies and Conspiracy Theories in American History [2 volumes] by : Christopher R. Fee

Download or read book Conspiracies and Conspiracy Theories in American History [2 volumes] written by Christopher R. Fee and published by Bloomsbury Publishing USA. This book was released on 2019-05-24 with total page 668 pages. Available in PDF, EPUB and Kindle. Book excerpt: This up-to-date introduction to the complex world of conspiracies and conspiracy theories provides insight into why millions of people are so ready to believe the worst about our political, legal, religious, and financial institutions. Unsupported theories provide simple explanations for catastrophes that are otherwise difficult to understand, from the U.S. Civil War to the Stock Market Crash of 1929 to the terrorist attacks on the World Trade Center in New York. Ideas about shadowy networks that operate behind a cloak of secrecy, including real organizations like the CIA and the Mafia and imagined ones like the Illuminati, additionally provide a way for people to criticize prevailing political and economic arrangements, while for society's disadvantaged and forgotten groups, conspiracy theories make their suffering and alienation comprehensible and provide a focal point for their economic or political frustrations. These volumes detail the highly controversial and influential phenomena of conspiracies and conspiracy theories in American society. Through interpretive essays and factual accounts of various people, organizations, and ideas, the reader will gain a much greater appreciation for a set of beliefs about political scheming, covert intelligence gathering, and criminal rings that has held its grip on the minds of millions of American citizens and encouraged them to believe that the conspiracies may run deeper, and with a global reach.

Gurps Cyberpunk

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Publisher : Steve Jackson Games
ISBN 13 : 9781556341687
Total Pages : 128 pages
Book Rating : 4.3/5 (416 download)

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Book Synopsis Gurps Cyberpunk by : Loyd Blankenship

Download or read book Gurps Cyberpunk written by Loyd Blankenship and published by Steve Jackson Games. This book was released on 1990-11-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- The book that was confiscated by the Secret Service because they thought it contained hacking secrets! (It doesn't) -- Nominated for the Origins Award for Best Roleplaying Supplement.

Gurps Basic Set: Campaigns

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Author :
Publisher : GURPS: Generic Universal Role
ISBN 13 : 9781556347306
Total Pages : 0 pages
Book Rating : 4.3/5 (473 download)

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Book Synopsis Gurps Basic Set: Campaigns by : David L. Pulver

Download or read book Gurps Basic Set: Campaigns written by David L. Pulver and published by GURPS: Generic Universal Role. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine"--Cover

GURPS I. O. U.

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Publisher : Steve Jackson Games
ISBN 13 : 9781556342066
Total Pages : 0 pages
Book Rating : 4.3/5 (42 download)

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Book Synopsis GURPS I. O. U. by : Elizabeth McCoy

Download or read book GURPS I. O. U. written by Elizabeth McCoy and published by Steve Jackson Games. This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasirollespil.

Gurps New Sun

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Publisher : Steve Jackson Games
ISBN 13 : 9781556344169
Total Pages : 128 pages
Book Rating : 4.3/5 (441 download)

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Book Synopsis Gurps New Sun by : Gene Seabolt

Download or read book Gurps New Sun written by Gene Seabolt and published by Steve Jackson Games. This book was released on 1999-12-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- Gene Wolfe's science fiction is acclaimed for literary excellence. -- Cover by award-winning science fiction and fantasy artist Don Maitz. -- Includes maps and a comprehensive glossary of the "New Sun" background...a valuable resource for any Wolfe fan, gamer or not!

Conspiracy Theories

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Publisher : U of Minnesota Press
ISBN 13 : 0816632421
Total Pages : 315 pages
Book Rating : 4.8/5 (166 download)

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Book Synopsis Conspiracy Theories by : Mark Fenster

Download or read book Conspiracy Theories written by Mark Fenster and published by U of Minnesota Press. This book was released on 1999 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: JFK, Karl Marx, the Pope, Aristotle Onassis, Queen Elizabeth II, Howard Hughes, Fox Mulder, Bill Clinton -- all have been linked to vastly complicated global (or even galactic) intrigues. In this enlightening tour of conspiracy theories, Mark Fenster guides readers through this shadowy world and analyzes its complex role in American culture and politics. Fenster argues that conspiracy theories are a form of popular political interpretation and contends that understanding how they circulate through mass culture helps us better understand our society as a whole. To that end, he discusses Richard Hofstadter's The Paranoid Style in American Politics, the militia movement, The X-Files, popular Christian apocalyptic thought, and such artifacts of suspicion as The Turner Diaries, the Illuminatus! trilogy, and the novels of Richard Condon. Fenster analyzes the "conspiracy community" of radio shows, magazine and book publishers, Internet resources, and role-playing games that promote these theories. In this world, the very denial of a conspiracy's existence becomes proof that it exists, and the truth is always "out there." He believes conspiracy theory has become a thrill for a bored subculture, one characterized by its members' reinterpretation of "accepted" history, their deep cynicism about contemporary politics, and their longing for a utopian future. Fenster's progressive critique of conspiracy theories both recognizes the secrecy and inequities of power in contemporary politics and economics and works toward effective political engagement. Probing conspiracy theory's tendencies toward scapegoating, racism, and fascism, as well as Hofstadter's centrist acceptance of a postwar American"consensus, " he advocates what conspiracy theory wants but cannot articulate: a more inclusive, engaging political culture.

Gurps Black Ops

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Publisher : Steve Jackson Games Incorporated
ISBN 13 : 9781556348426
Total Pages : 132 pages
Book Rating : 4.3/5 (484 download)

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Book Synopsis Gurps Black Ops by : Jeff Koke

Download or read book Gurps Black Ops written by Jeff Koke and published by Steve Jackson Games Incorporated. This book was released on 2018-08-30 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Greys. Vampires. Evil Psis. Better Bring a Spare Clip. Wrestle enraged gargoyles on rain-slick ledges high over dark city streets! Endure the rew psychic fury of the dreaded soul dog! Above all, watch out for the insidious Greys, as they kidnap human women and steer the destiny of entire nations! Our only defense against these terrifying foes is the Company, which takes conspiracy from theory to practice. As one of its best recruits, you'll endure five years at the hellish Academy, where only the best of the best graduate and failing grades become tombstone inscriptions. Upon becoming a black op, you'll possess attributes and deadly expertise to make mere normals tremble. You'll need them - because it's all true. Ancient alien visitors and recent arrivals, things slithering in sewers and alleys by night, dark plots by paranormal cabals to bend humanity to their will - all these dangers and more lurk in society's shadow. Odds are you'll die in style. Your job is to take as many of them with you as you can. Experience GURPS as never before in Black Ops, an adventure setting that takes cinematic roleplaying to the edge and over the top! GURPS Basic Set, Third Edition is required to use this supplement in a GURPS campaign. GURPS Ultra-Tech is recommended. The setting described here can be adapted for any game system.

Gurps Infinite Worlds

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Publisher : Steve Jackson Games
ISBN 13 : 9781556348136
Total Pages : 244 pages
Book Rating : 4.3/5 (481 download)

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Book Synopsis Gurps Infinite Worlds by : Kenneth Hite

Download or read book Gurps Infinite Worlds written by Kenneth Hite and published by Steve Jackson Games. This book was released on 2017-02-16 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and it wants to rule them all. The Infinity Patrol must deal with their ruthless rivals, as well as with world-jumping criminals, and with the possibility that the secret of dimension travel might escape to some of the really nasty alternate worlds like Reich-5. Welcome to the core setting of GURPS Fourth Edition! Every other GURPS setting is on one of the Infinite Worlds timelines . . . whether they know it or not! GMs can use this to create a whole meta-campaign, or just as an excuse to move characters between worlds when the plot requires it. Compiled by Kenneth Hite, the master of alternate histories, GURPS Infinite Worlds combines and updates material from GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths 2 into one volume, and gives dozens of new worlds to explore as well! This is the complete genre book on both alternative-world gaming and time travel. It offers detailed advice on the unique challenges of running this type of campaign, and on designing and playing characters who regularly cross between settings. It also provides a wide variety of suitable threats and hazards - from evil cross-time Nazis and cosmic conspiracies to "ordinary" monsters and disasters. And it gives guidelines for building alternate worlds from the perspectives of the setting, the story, and the rules. Whether you're playing accidental travelers or the hardened troops of the Infinity Patrol, this book is your gateway to adventure. Infinite adventure.

Gurps Basic Set, Third Edition, Revised

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Author :
Publisher : Steve Jackson Games
ISBN 13 : 9781556348266
Total Pages : 276 pages
Book Rating : 4.3/5 (482 download)

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Book Synopsis Gurps Basic Set, Third Edition, Revised by : Steve Jackson

Download or read book Gurps Basic Set, Third Edition, Revised written by Steve Jackson and published by Steve Jackson Games. This book was released on 2018-03-19 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with the included quick-start rules, pre-designed characters, and an easy-to-play solo adventure. The Basic Set is designed to be "Game Master-friendly," with Table of Contents, Glossary, Appendix, and Index, as well as lots of examples.

Gurps Voodoo

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Publisher : Steve Jackson Games
ISBN 13 : 9781556348334
Total Pages : 132 pages
Book Rating : 4.3/5 (483 download)

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Book Synopsis Gurps Voodoo by : C. J. Carella

Download or read book Gurps Voodoo written by C. J. Carella and published by Steve Jackson Games. This book was released on 2018-04-26 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: GURPS Voodoo: The Shadow War takes the myths of the mystical religions known as Voudoun and Santeria and gives them a twist, placing the believers and practitioners of Voodoo in the middle of a cosmic struggle. Voodoo priests and the shamans of many ancients cultures have unique views in how they can shape the world; this supplement includes a magic system to replicate those beliefs. The Shadow War is a conflict fought on many fronts. Voodoo Initiates contend with the Lodges, which consist of European magicians who have kept their occult power hidden and consider themselves the secret masters of the Western world. Beneath that struggle, some Initiates have begun to realize, lies a battle between Humankind and beings that have no use for power or wealth - only destruction. Unlike many "dark" RPGs, Voodoo is not about enduring horror, but fighting it. Human Spirit Warriors, monstrous In-Betweener renegades, and even ghosts can join forces and stop the manipulators and deceivers. The world of the Shadow War needs heroes, however frail or flawed they may be. Your characters may just be those heroes.

The Art of Movies

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Author :
Publisher : Nicolae Sfetcu
ISBN 13 :
Total Pages : 1030 pages
Book Rating : 4./5 ( download)

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Book Synopsis The Art of Movies by : Nicolae Sfetcu

Download or read book The Art of Movies written by Nicolae Sfetcu and published by Nicolae Sfetcu. This book was released on 2014-05-06 with total page 1030 pages. Available in PDF, EPUB and Kindle. Book excerpt: Movie is considered to be an important art form; films entertain, educate, enlighten and inspire audiences. Film is a term that encompasses motion pictures as individual projects, as well as — in metonymy — the field in general. The origin of the name comes from the fact that photographic film (also called filmstock) has historically been the primary medium for recording and displaying motion pictures. Many other terms exist — motion pictures (or just pictures or "picture"), the silver screen, photoplays, the cinema, picture shows, flicks — and commonly movies.