Programming Graphical User Interfaces in R

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Author :
Publisher : CRC Press
ISBN 13 : 1315360519
Total Pages : 481 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Programming Graphical User Interfaces in R by : Michael Lawrence

Download or read book Programming Graphical User Interfaces in R written by Michael Lawrence and published by CRC Press. This book was released on 2018-12-14 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Graphical User Interfaces with R introduces each of the major R packages for GUI programming: RGtk2, qtbase, Tcl/Tk, and gWidgets. With examples woven through the text as well as stand-alone demonstrations of simple yet reasonably complete applications, the book features topics especially relevant to statisticians who aim to provide a practical interface to functionality implemented in R. The book offers: A how-to guide for developing GUIs within R The fundamentals for users with limited knowledge of programming within R and other languages GUI design for specific functions or as learning tools The accompanying package, ProgGUIinR, includes the complete code for all examples as well as functions for browsing the examples from the respective chapters. Accessible to seasoned, novice, and occasional R users, this book shows that for many purposes, adding a graphical interface to one’s work is not terribly sophisticated or time consuming.

Create Graphical User Interfaces with Python

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Author :
Publisher :
ISBN 13 : 9781912047918
Total Pages : 156 pages
Book Rating : 4.0/5 (479 download)

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Book Synopsis Create Graphical User Interfaces with Python by : Laura Sach

Download or read book Create Graphical User Interfaces with Python written by Laura Sach and published by . This book was released on 2020-10-26 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Essential Guide to User Interface Design

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470146222
Total Pages : 888 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis The Essential Guide to User Interface Design by : Wilbert O. Galitz

Download or read book The Essential Guide to User Interface Design written by Wilbert O. Galitz and published by John Wiley & Sons. This book was released on 2007-04-10 with total page 888 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to create an effective design methodology, design and organize screens and Web pages that encourage efficient comprehension and execution, and create screen icons and graphics that make displays easier and more comfortable to use.

User Interface Design for Programmers

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Author :
Publisher : Apress
ISBN 13 : 1430208570
Total Pages : 152 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis User Interface Design for Programmers by : Avram Joel Spolsky

Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Graphic User Interface Programming with C

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Author :
Publisher : Wordware
ISBN 13 : 9781556221880
Total Pages : 356 pages
Book Rating : 4.2/5 (218 download)

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Book Synopsis Graphic User Interface Programming with C by : Robert F. Ladymon

Download or read book Graphic User Interface Programming with C written by Robert F. Ladymon and published by Wordware. This book was released on 1992 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is designed to teach programmers how to implement applications using a menu driven user interface design. Step-by-step instructions guide programmers through the creation of a graphical user interface for a mail list program. This book is a must for anyone interested in creating graphical user interfaces for their C programs.

Introduction to Graphical User Interfaces with Java Swing

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Author :
Publisher : Addison Wesley Longman
ISBN 13 : 9780321220707
Total Pages : 0 pages
Book Rating : 4.2/5 (27 download)

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Book Synopsis Introduction to Graphical User Interfaces with Java Swing by : Paul Fischer

Download or read book Introduction to Graphical User Interfaces with Java Swing written by Paul Fischer and published by Addison Wesley Longman. This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing Graphical User Interfaces (GUIs) is a key component in developing attractive, user friendly software. This book is an introduction to programming GUIs using the Java Swing library for students who have a basic/introductory knowledge of programming in Java. Swing is gaining in popularity and is becoming the main Java library for programming GUIs. The author takes a step-by-step approach, introducing the basics of Swing to begin with and introducing increasingly more complex concepts as the reader¿s knowledge develops. The book will show the reader how to: design an interactive GUI; display graphics and text in GUIs; use the mouse to interact with the program; download and display a web page in a GUI.

R in a Nutshell

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 144931208X
Total Pages : 723 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis R in a Nutshell by : Joseph Adler

Download or read book R in a Nutshell written by Joseph Adler and published by "O'Reilly Media, Inc.". This book was released on 2012-10-09 with total page 723 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a guide to the R computer language, covering such topics as the user interface, packages, syntax, objects, functions, object-oriented programming, data sets, lattice graphics, regression models, and bioconductor.

HCI Beyond the GUI

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Publisher : Elsevier
ISBN 13 : 0080558348
Total Pages : 481 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis HCI Beyond the GUI by : Philip Kortum

Download or read book HCI Beyond the GUI written by Philip Kortum and published by Elsevier. This book was released on 2008-06-13 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: As technology expands and evolves, one-dimensional, graphical user interface (GUI) design becomes increasingly limiting and simplistic. Designers must meet the challenge of developing new and creative interfaces that adapt to meet human needs and technological trends. HCI Beyond the GUI provides designers with this know how by exploring new ways to reach users that involve all of the human senses. Dr. Kortum gathers contributions from leading human factors designers to present a single reference for professionals, researchers, and students. - Explores the human factors involved in the design and implementation of the nontraditional interfaces, detailing design strategies, testing methodologies, and implementation techniques - Provides an invaluable resource for practitioners who design interfaces for children, gamers and users with accessibility needs - Offers extensive case studies, examples and design guidelines

Building Cross-Platform GUI Applications with Fyne

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1800566883
Total Pages : 318 pages
Book Rating : 4.8/5 (5 download)

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Book Synopsis Building Cross-Platform GUI Applications with Fyne by : Andrew Williams

Download or read book Building Cross-Platform GUI Applications with Fyne written by Andrew Williams and published by Packt Publishing Ltd. This book was released on 2021-01-25 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand how to use the Fyne toolkit to build exciting apps for a range of devices and deploy them effectively Key FeaturesLearn how to use standard widgets, dialogs, and layouts as well as how to build your ownUnderstand how to develop an app and package and distribute it to different operating systems and app storesExplore the design principles and vision of the Fyne toolkit and how that may align with your projectBook Description The history of graphical application development is long and complicated, with various development challenges that persist to this day. The mix of technologies involved and the need to use different programming languages led to a very steep learning curve for developers looking to build applications across multiple platforms. In Building Cross-Platform GUI Applications with Fyne, you'll understand how the Go language, when paired with a modern graphical toolkit such as Fyne, can overcome these issues and make application development much easier. To provide an easy-to-use framework for cross-platform app development, the Fyne project offers many graphical concepts and design principles that are outlined throughout this book. By working through five example projects, you'll learn how to build apps effectively, focusing on each of the main areas, including the canvas, layouts, file handling, widgets, data binding, and themes. The book will also show you how the completed applications can then be run on your desktop computer, laptop, and smartphone. After completing these projects, you will discover how to prepare applications for release and distribute them to platform marketplaces and app stores. By the end of this book, you'll be able to create cross-platform graphical applications with visually appealing user interfaces and concise code. What you will learnBecome well-versed with the history of GUI development and how Fyne and the Golang programming language make it easierExplore how the Fyne toolkit is architected and the various modules are providedDiscover how Fyne apps can be tested and constructed using best practicesConstruct five complete applications and deploy them to your devicesCustomize the design of your apps by extending widgets and themesUnderstand the separation and presentation of data and how to test and build applications that present dynamic dataWho this book is for This Fyne-Golang GUI book is for developers from any background who are looking to build cross-platform applications with a modern toolkit. It will also be useful for Go developers who are looking to explore graphical apps and GUI developers looking for a new toolkit for cross-platform development. Basic knowledge of Graphical User Interface (GUI) development is assumed (although a brief history is also included in the book). The book also features a short introduction to the Go language as a quick refresher.

Formal Description and Development of Graphical User Interfaces

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Author :
Publisher : Herbert Utz Verlag
ISBN 13 : 9783896751515
Total Pages : 182 pages
Book Rating : 4.7/5 (515 download)

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Book Synopsis Formal Description and Development of Graphical User Interfaces by : Weishi Zhang

Download or read book Formal Description and Development of Graphical User Interfaces written by Weishi Zhang and published by Herbert Utz Verlag. This book was released on 1996 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Tog on Software Design

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201489170
Total Pages : 436 pages
Book Rating : 4.4/5 (891 download)

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Book Synopsis Tog on Software Design by : Bruce Tognazzini

Download or read book Tog on Software Design written by Bruce Tognazzini and published by Addison-Wesley Professional. This book was released on 1996 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you need a break from all the code - intensive, heavily technical books you usually pour over? Interface visionary Bruce & "Tog & " Tognazziniwill refocus your sights on the horizon with an eye - opening view of how the computer and communication industries together are poised to transform our home, education, and work lives. This readable book offers revealing, provocative, and sometimes controversial insights on a broad sampling of technology topics from quality management to the meaning of standards. Taken together, these insights furnish a forward - looking blueprint for successful software development for the future.

Cloud Computing Systems and Applications in Healthcare

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Publisher : IGI Global
ISBN 13 : 1522510036
Total Pages : 303 pages
Book Rating : 4.5/5 (225 download)

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Book Synopsis Cloud Computing Systems and Applications in Healthcare by : Bhatt, Chintan M.

Download or read book Cloud Computing Systems and Applications in Healthcare written by Bhatt, Chintan M. and published by IGI Global. This book was released on 2016-08-30 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: The implementation of cloud technologies in healthcare is paving the way to more effective patient care and management for medical professionals around the world. As more facilities start to integrate cloud computing into their healthcare systems, it is imperative to examine the emergent trends and innovations in the field. Cloud Computing Systems and Applications in Healthcare features innovative research on the impact that cloud technology has on patient care, disease management, and the efficiency of various medical systems. Highlighting the challenges and difficulties in implementing cloud technology into the healthcare field, this publication is a critical reference source for academicians, technology designers, engineers, professionals, analysts, and graduate students.

Graphical User Interface

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Author :
Publisher :
ISBN 13 : 9788186830048
Total Pages : 354 pages
Book Rating : 4.8/5 (3 download)

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Book Synopsis Graphical User Interface by : S. Sharma

Download or read book Graphical User Interface written by S. Sharma and published by . This book was released on 2002-09-01 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Aim Of This Book Is To Provide An In Depth Insight Into The Various Aspects Of Graphical User Interface (Gui) Applications. The Book Has Been Divided Into Six Blocks With Twenty Two Units. The Various Gui Applications Are The Dominant Paradigm For Exchanging Information Between Computer And People Are Becoming Extremely Popular. The Book Gives A Clear And Broad Understanding Of Fundamental And Essential Concepts, Techniques Of Designing Gui System With Character Based User Interfaces.

Makers at School, Educational Robotics and Innovative Learning Environments

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Publisher : Springer Nature
ISBN 13 : 3030770400
Total Pages : 364 pages
Book Rating : 4.0/5 (37 download)

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Book Synopsis Makers at School, Educational Robotics and Innovative Learning Environments by : David Scaradozzi

Download or read book Makers at School, Educational Robotics and Innovative Learning Environments written by David Scaradozzi and published by Springer Nature. This book was released on 2021-12-10 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book contains observations, outlines, and analyses of educational robotics methodologies and activities, and developments in the field of educational robotics emerging from the findings presented at FabLearn Italy 2019, the international conference that brought together researchers, teachers, educators and practitioners to discuss the principles of Making and educational robotics in formal, non-formal and informal education. The editors’ analysis of these extended versions of papers presented at FabLearn Italy 2019 highlight the latest findings on learning models based on Making and educational robotics. The authors investigate how innovative educational tools and methodologies can support a novel, more effective and more inclusive learner-centered approach to education. The following key topics are the focus of discussion: Makerspaces and Fab Labs in schools, a maker approach to teaching and learning; laboratory teaching and the maker approach, models, methods and instruments; curricular and non-curricular robotics in formal, non-formal and informal education; social and assistive robotics in education; the effect of innovative spaces and learning environments on the innovation of teaching, good practices and pilot projects.

3D User Interfaces

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Publisher : Addison-Wesley
ISBN 13 : 013339056X
Total Pages : 867 pages
Book Rating : 4.1/5 (333 download)

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Book Synopsis 3D User Interfaces by : Doug Bowman

Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.

GUI Design for Android Apps

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Author :
Publisher : Apress
ISBN 13 : 1484203828
Total Pages : 147 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis GUI Design for Android Apps by : Ryan Cohen

Download or read book GUI Design for Android Apps written by Ryan Cohen and published by Apress. This book was released on 2014-08-28 with total page 147 pages. Available in PDF, EPUB and Kindle. Book excerpt: GUI Design for Android Apps is the perfect—and concise—introduction for mobile app developers and designers. Through easy-to-follow tutorials, code samples, and case studies, the book shows the must-know principles for user-interface design for Android apps running on the Intel platform, including smartphones, tablets and embedded devices. This book is jointly developed for individual learning by Intel Software College and China Shanghai JiaoTong University, and is excerpted from Android Application Development for the Intel® Platform.

The Best Interface Is No Interface

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Author :
Publisher : New Riders
ISBN 13 : 0133890422
Total Pages : 257 pages
Book Rating : 4.1/5 (338 download)

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Book Synopsis The Best Interface Is No Interface by : Golden Krishna

Download or read book The Best Interface Is No Interface written by Golden Krishna and published by New Riders. This book was released on 2015-01-31 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Our love affair with the digital interface is out of control. We’ve embraced it in the boardroom, the bedroom, and the bathroom. Screens have taken over our lives. Most people spend over eight hours a day staring at a screen, and some “technological innovators” are hoping to grab even more of your eyeball time. You have screens in your pocket, in your car, on your appliances, and maybe even on your face. Average smartphone users check their phones 150 times a day, responding to the addictive buzz of Facebook or emails or Twitter. Are you sick? There’s an app for that! Need to pray? There’s an app for that! Dead? Well, there’s an app for that, too! And most apps are intentionally addictive distractions that end up taking our attention away from things like family, friends, sleep, and oncoming traffic. There’s a better way. In this book, innovator Golden Krishna challenges our world of nagging, screen-based bondage, and shows how we can build a technologically advanced world without digital interfaces. In his insightful, raw, and often hilarious criticism, Golden reveals fascinating ways to think beyond screens using three principles that lead to more meaningful innovation. Whether you’re working in technology, or just wary of a gadget-filled future, you’ll be enlighted and entertained while discovering that the best interface is no interface.