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Tog On Software Design
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Book Synopsis Tog on Software Design by : Bruce Tognazzini
Download or read book Tog on Software Design written by Bruce Tognazzini and published by Addison-Wesley Professional. This book was released on 1996 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you need a break from all the code - intensive, heavily technical books you usually pour over? Interface visionary Bruce & "Tog & " Tognazziniwill refocus your sights on the horizon with an eye - opening view of how the computer and communication industries together are poised to transform our home, education, and work lives. This readable book offers revealing, provocative, and sometimes controversial insights on a broad sampling of technology topics from quality management to the meaning of standards. Taken together, these insights furnish a forward - looking blueprint for successful software development for the future.
Book Synopsis Tog on Interface by : Bruce Tognazzini
Download or read book Tog on Interface written by Bruce Tognazzini and published by Addison-Wesley Professional. This book was released on 1992 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explores the central issues of user interface design, including the problems presented by multimedia applications. It is a unique treasury of ideas and opinions from one of the key thinkers in the industry. It will be required and fascinating reading for all those concerned with the relationship between computers and people.
Book Synopsis User Interface Design for Programmers by : Avram Joel Spolsky
Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Book Synopsis Developer to Designer by : Mike Gunderloy
Download or read book Developer to Designer written by Mike Gunderloy and published by John Wiley & Sons. This book was released on 2006-07-14 with total page 367 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a fantasy world, you design and build the core of your application, the parts that do all the heavy lifting. And the graphical user interface? Well, that's the domain of the hot-shot sitting one cube over, who went to school to learn how to give users sensible and effective control over the functionality you construct. In the real world, there is no hot-shot sitting one cube over, and you have to build the GUI yourself. Developer to Designer: GUI Design for the Busy Developer is a unique resource designed to help you and other experienced developers build GUIs for your programs that are simple to learn, easy to use, and painless to maintain, even though you're not user interface experts. Inside, the focus is on the essentials of Windows and web GUI design: simple ideas that require modest programming effort but provide enormous payoffs in terms of user success and satisfaction. You'll learn all about: Arranging text and controls in a sensible order Understanding and making the most of the behavior of windows Improving the effectiveness of dialog boxes Using advanced controls such as TreeViews, ListViews, and tabs Designing menus and toolbars Providing users with sensible customization options Understanding how the rules change when designing for the Web Handling page layout and navigation on the Web Anticipating changes in the next version of Windows Throughout, author Mike Gunderloy is doggedly realistic. Like in his previous book, Coder to Developer: Tools and Strategies for Delivering Your Software, Mike describes how things actually work and prescribes ways for you to achieve meaningful results without staging a revolution. This is hard-won, practical knowledge from a veteran developer whose advice, examples, and overall vision will change the way you think and work.
Book Synopsis The Humane Interface by : Jef Raskin
Download or read book The Humane Interface written by Jef Raskin and published by Addison-Wesley Professional. This book was released on 2000 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognetics and the locus of attention - Meanings, modes, monotony, and myths - Quantification - Unification - Navigation and other aspects of humane interfaces - Interface issues outside the user interface.
Download or read book Evil by Design written by Chris Nodder and published by John Wiley & Sons. This book was released on 2013-06-05 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we’re susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work. Organized by the seven deadly sins, it includes: Pride — use social proof to position your product in line with your visitors’ values Sloth — build a path of least resistance that leads users where you want them to go Gluttony — escalate customers’ commitment and use loss aversion to keep them there Anger — understand the power of metaphysical arguments and anonymity Envy — create a culture of status around your product and feed aspirational desires Lust — turn desire into commitment by using emotion to defeat rational behavior Greed — keep customers engaged by reinforcing the behaviors you desire Now you too can leverage human fallibility to create powerful persuasive interfaces that people will love to use — but will you use your new knowledge for good or evil? Learn more on the companion website, evilbydesign.info.
Book Synopsis Semantic Software Design by : Eben Hewitt
Download or read book Semantic Software Design written by Eben Hewitt and published by "O'Reilly Media, Inc.". This book was released on 2019-09-25 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this practical book, architects, CTOs, and CIOs will learn a set of patterns for the practice of architecture, including analysis, documentation, and communication. Author Eben Hewitt shows you how to create holistic and thoughtful technology plans, communicate them clearly, lead people toward the vision, and become a great architect or Chief Architect. This book covers each key aspect of architecture comprehensively, including how to incorporate business architecture, information architecture, data architecture, application (software) architecture together to have the best chance for the system’s success. Get a practical set of proven architecture practices focused on shipping great products using architecture Learn how architecture works effectively with development teams, management, and product management teams through the value chain Find updated special coverage on machine learning architecture Get usable templates to start incorporating into your teams immediately Incorporate business architecture, information architecture, data architecture, and application (software) architecture together
Download or read book Squeak written by Mark Guzdial and published by Pearson. This book was released on 2002 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: CD-ROM contains: Tutorials -- Demos -- Links to related Web pages -- Squeak version 2.9 virtual image.
Book Synopsis Hardware/Firmware Interface Design by : Gary Stringham
Download or read book Hardware/Firmware Interface Design written by Gary Stringham and published by Newnes. This book was released on 2009-10-31 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why care about hardware/firmware interaction? These interfaces are critical, a solid hardware design married with adaptive firmware can access all the capabilities of an application and overcome limitations caused by poor communication. For the first time, a book has come along that will help hardware engineers and firmware engineers work together to mitigate or eliminate problems that occur when hardware and firmware are not optimally compatible. Solving these issues will save time and money, getting products to market sooner to create more revenue. The principles and best practices presented in this book will prove to be a valuable resource for both hardware and firmware engineers. Topics include register layout, interrupts, timing and performance, aborts, and errors. Real world cases studies will help to solidify the principles and best practices with an aim towards cleaner designs, shorter schedules, and better implementation! Reduce product development delays with the best practices in this book Concepts apply to ASICs, ASSPs, SoCs, and FPGAs Real-world examples and case studies highlight the good and bad of design processes
Book Synopsis UI is Communication by : Everett N McKay
Download or read book UI is Communication written by Everett N McKay and published by Newnes. This book was released on 2013-05-24 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: User interface design is a challenging, multi-disciplinary activity that requires understanding a wide range of concepts and techniques that are often subjective and even conflicting. Imagine how much it would help if there were a single perspective that you could use to simplify these complex issues down to a small set of objective principles. In UI is Communication, Everett McKay explains how to design intuitive user interfaces by focusing on effective human communication. A user interface is ultimately a conversation between users and technology. Well-designed user interfaces use the language of UI to communicate to users efficiently and naturally. They also recognize that there is an emotional human being at the other end of the interaction, so good user interfaces strive to make an emotional connection. Applying what you learn from UI is Communication will remove much of the mystic, subjectiveness, and complexity from user interface design, and help you make better design decisions with confidence. It’s the perfect introduction to user interface design. Approachable, practical communication-based guide to interaction and visual design that you can immediately apply to projects to make solid design decisions quickly and confidently Includes design makeovers so you can see the concepts in practice with real examples Communication-based design process ties everything from interaction to visual design together
Book Synopsis Software Engineering by : Roger S. Pressman
Download or read book Software Engineering written by Roger S. Pressman and published by Palgrave Macmillan. This book was released on 2005 with total page 924 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than 20 years, this has been the best selling guide to software engineering for students and industry professionals alike. This edition has been completely updated and contains hundreds of new references to software tools.
Book Synopsis Understanding Your Users by : Kathy Baxter
Download or read book Understanding Your Users written by Kathy Baxter and published by Elsevier. This book was released on 2005-01-19 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today many companies are employing a user-centered design (UCD) process, but for most companies, usability begins and ends with the usability test. Although usability testing is a critical part of an effective user-centered life cycle, it is only one component of the UCD process. This book is focused on the requirements gathering stage, which often receives less attention than usability testing, but is equally as important. Understanding user requirements is critical to the development of a successful product. Understanding Your Users is an easy to read, easy to implement, how-to guide on usability in the real world. It focuses on the "user requirements gathering" stage of product development and it provides a variety of techniques, many of which may be new to usability professionals. For each technique, readers will learn how to prepare for and conduct the activity, as well as analyze and present the data —all in a practical and hands-on way. In addition, each method presented provides different information about the user and their requirements (e.g., functional requirements, information architecture, task flows). The techniques can be used together to form a complete picture of the users’ requirements or they can be used separately to address specific product questions. These techniques have helped product teams understand the value of user requirements gathering by providing insight into how users work and what they need to be successful at their tasks. Case studies from industry-leading companies demonstrate each method in action. In addition, readers are provided with the foundation to conduct any usability activity (e.g., getting buy-in from management, legal and ethical considerations, setting up your facilities, recruiting, moderating activities) and to ensure the incorporation of the results into their products. ·Covers all of the significant requirements gathering methods in a readable, practical way ·Presents the foundation readers need to prepare for any requirements gathering activity and ensure that the results are incorporated into their products ·Includes invaluable worksheet and template appendices ·Includes a case study for each method from industry leaders ·Written by experienced authors who teach conference courses on this subject to usability professionals and new product designers alike
Book Synopsis Tutorial on Software Design Techniques by : Peter Freeman
Download or read book Tutorial on Software Design Techniques written by Peter Freeman and published by Institute of Electrical & Electronics Engineers(IEEE). This book was released on 1983 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction. Analysis techniques. Specification methods. External design. Architectural design techniques: process view. Architectural design techniques: data view. Detailed design techniques. Design validation. Software development methodologies. Bibliography. Author biographies.
Download or read book About Face written by Alan Cooper and published by John Wiley & Sons. This book was released on 2014-09-02 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect "design" as a critical ingredient of marketplace success. Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread. About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-date examples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.
Book Synopsis Pressure Vessel Design Manual by : Dennis R. Moss
Download or read book Pressure Vessel Design Manual written by Dennis R. Moss and published by Butterworth-Heinemann. This book was released on 2012-12-31 with total page 832 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pressure vessels are closed containers designed to hold gases or liquids at a pressure substantially different from the ambient pressure. They have a variety of applications in industry, including in oil refineries, nuclear reactors, vehicle airbrake reservoirs, and more. The pressure differential with such vessels is dangerous, and due to the risk of accident and fatality around their use, the design, manufacture, operation and inspection of pressure vessels is regulated by engineering authorities and guided by legal codes and standards. Pressure Vessel Design Manual is a solutions-focused guide to the many problems and technical challenges involved in the design of pressure vessels to match stringent standards and codes. It brings together otherwise scattered information and explanations into one easy-to-use resource to minimize research and take readers from problem to solution in the most direct manner possible. Covers almost all problems that a working pressure vessel designer can expect to face, with 50+ step-by-step design procedures including a wealth of equations, explanations and data Internationally recognized, widely referenced and trusted, with 20+ years of use in over 30 countries making it an accepted industry standard guide Now revised with up-to-date ASME, ASCE and API regulatory code information, and dual unit coverage for increased ease of international use
Book Synopsis Information Systems Development by : Olegas Vasilecas
Download or read book Information Systems Development written by Olegas Vasilecas and published by Springer Science & Business Media. This book was released on 2006-02-08 with total page 551 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is comprised of the proceedings of the 13th International Conference on Information Systems Development held August 26th-28th, 2004, at Vilnius Gediminas Technical University, Vilnius, Lithuania. The aim of this volume is to provide a forum for the research and practices addressing current issues associated with Information Systems Development (ISD). Every day, new technologies, applications, and methods raise the standards for the quality of systems expected by organizations as well as end users. All are becoming dependent on systems reliability, scalability, and performance. Thus, it is crucial to exchange ideas and experiences, and to stimulate exploration of new solutions. This proceedings provides a forum for both technical and organizational issues.
Book Synopsis Code Generation in Action by : Jack Herrington
Download or read book Code Generation in Action written by Jack Herrington and published by Manning Publications. This book was released on 2003 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering technique and implementation for building code for complex applications frameworks, this book demonstrates how to build high-quality output that is consistent and maintainable. Lessons on abstracting the design of the code so that multiple outputs can be created from a single abstract model of the application functionality are provided. Techniques that range from using simple code processors to handle common coding problems to creating more elaborate and complex generators that maintain entire application tiers are covered. Topics such as building database access, user interface, remote procedure, test cases, and business logic code are also addressed, as is code for other system functions. Although code generation is an engineering technique, it also has an impact on engineering teams and management, an aspect of code generation that is covered in depth in this resource.