Posthuman Gaming

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000963071
Total Pages : 243 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis Posthuman Gaming by : Poppy Wilde

Download or read book Posthuman Gaming written by Poppy Wilde and published by Taylor & Francis. This book was released on 2023-09-21 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities explores the relationship between avatar and gamer in the massively multiplayer online roleplaying game World of Warcraft, to examine notions of entangled subjectivity, affects and embodiments – what it means and how it feels to be posthuman. With a focus on posthuman subjectivity, Wilde considers how we can begin to articulate ourselves when the boundary between self and other is unclear. Drawing on fieldnotes of her own gameplay experiences, the author analyses how subjectivity is formed in ways that defy a single individual notion of "self", and explores how different practices, feelings, and societal understandings can disrupt strict binaries and emphasise our posthumanism. She interrogates if one can speak of an "I" in the face of posthuman multiplicity, before exploring different analytical themes, beginning with how acting theories might be posthumanised and articulate the relationship between avatar and gamer. She then defines posthuman empathy and explains how this is experienced in gaming, before addressing the need to account for boredom, the complexity of nostalgia, and ways death and loss are experienced through gaming. This volume will appeal to a broad audience and is particularly relevant to scholars and students of cultural studies, media studies, humanities, and game studies. Chapters 2 and 7 of this book are freely available as a downloadable Open Access PDF at http://www.taylorfrancis.com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license.

Apex Legends: Pathfinder's Quest (Lore Book)

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Author :
Publisher : Dark Horse Comics
ISBN 13 : 1506719902
Total Pages : 212 pages
Book Rating : 4.5/5 (67 download)

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Book Synopsis Apex Legends: Pathfinder's Quest (Lore Book) by : Respawn Entertainment

Download or read book Apex Legends: Pathfinder's Quest (Lore Book) written by Respawn Entertainment and published by Dark Horse Comics. This book was released on 2021-02-02 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the world of the hit game through the eyes of the lovable robot, Pathfinder, as he chronicles his journey throughout the various environs of the Outlands to interview his fellow Legends -- all in the hope of finally locating his mysterious creator. The rich history of Apex Legends is explained by the characters that helped to shape it, as are their unique bonds of competition and camaraderie.

The Gamer's Brain

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Author :
Publisher : CRC Press
ISBN 13 : 1351650769
Total Pages : 383 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis The Gamer's Brain by : Celia Hodent

Download or read book The Gamer's Brain written by Celia Hodent and published by CRC Press. This book was released on 2017-08-10 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that they are delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent. In a nutshell, UX is about understanding the gamer’s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. Key Features Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: "neuromyths", perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good "engage-ability" (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. Offers unique insights from a UX expert and PhD in psychology who has been working in the entertainment industry for over 10 years. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today.

The Satanic

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Author :
Publisher : Lucifer Diamon White
ISBN 13 :
Total Pages : 79 pages
Book Rating : 4./5 ( download)

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Book Synopsis The Satanic by : Lucifer Diamon White

Download or read book The Satanic written by Lucifer Diamon White and published by Lucifer Diamon White. This book was released on 2024-10-03 with total page 79 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a book about alternative philosophy and beliefs. It covers both common and uncommon topics. It's about life and making life better. It is about a better world. It is a look into a different world that could be. It teaches things that you may never have learned elsewhere. This is a new and uncommon look into Satanic thought.

SuperBetter

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Author :
Publisher : Penguin
ISBN 13 : 0698185501
Total Pages : 274 pages
Book Rating : 4.6/5 (981 download)

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Book Synopsis SuperBetter by : Jane McGonigal

Download or read book SuperBetter written by Jane McGonigal and published by Penguin. This book was released on 2015-09-15 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier. But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals. Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build: • Your ability to control your attention, and therefore your thoughts and feelings • Your power to turn anyone into a potential ally, and to strengthen your existing relationships • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job. As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.

This Gaming Life

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Author :
Publisher : University of Michigan Press
ISBN 13 : 0472116355
Total Pages : 225 pages
Book Rating : 4.4/5 (721 download)

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Book Synopsis This Gaming Life by : Jim Rossignol

Download or read book This Gaming Life written by Jim Rossignol and published by University of Michigan Press. This book was released on 2008-05-29 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a video game. It was the best thing that ever happened to me.” So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online, and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job—as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol’s encounters in three cities: London, Seoul, and Reykjavik. From his days as a Quake genius in London’s increasingly corporate gaming culture; to Korea, where gaming is a high-stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the “serious” educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences. “We need more writers like Jim Rossignol, writers who are intimately familiar with gaming, conversant in the latest research surrounding games, and able to write cogently and interestingly about the experience of playing as well as the deeper significance of games.” —Chris Baker, Wired “This Gaming Life is a fascinating and eye-opening look into the real human impact of gaming culture. Traveling the globe and drawing anecdotes from many walks of life, Rossignol takes us beyond the media hype and into the lives of real people whose lives have been changed by gaming. The results may surprise you.” —Raph Koster, game designer and author of A Theory of Fun for Game Design “Is obsessive video gaming a character flaw? In This Gaming Life, Jim Rossignol answers with an emphatic ‘no,’ and offers a passionate and engaging defense of what is too often considered a ‘bad habit’ or ‘guilty pleasure.’” —Joshua Davis, author of The Underdog “This is a wonderfully literate look at gaming cultures, which you don't have to be a gamer to enjoy. The Korea section blew my mind.” —John Seabrook, New Yorker staff writer and author of Flash of Genius and Other True Stories of Invention digitalculturebooks is an imprint of the University of Michigan Press and the Scholarly Publishing Office of the University of Michigan Library dedicated to publishing innovative and accessible work exploring new media and their impact on society, culture, and scholarly communication. Visit the website at www.digitalculture.org.

Ready Player Two

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Author :
Publisher : Ballantine Books
ISBN 13 : 1524761338
Total Pages : 385 pages
Book Rating : 4.5/5 (247 download)

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Book Synopsis Ready Player Two by : Ernest Cline

Download or read book Ready Player Two written by Ernest Cline and published by Ballantine Books. This book was released on 2020-11-24 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 NEW YORK TIMES BESTSELLER • The thrilling sequel to the beloved worldwide bestseller Ready Player One, the near-future adventure that inspired the blockbuster Steven Spielberg film. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE WASHINGTON POST • “The game is on again. . . . A great mix of exciting fantasy and threatening fact.”—The Wall Street Journal AN UNEXPECTED QUEST. TWO WORLDS AT STAKE. ARE YOU READY? Days after winning OASIS founder James Halliday’s contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday’s vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous—and addictive—than even Wade dreamed possible. With it comes a new riddle, and a new quest—a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who’ll kill millions to get what he wants. Wade’s life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.

Carrion Comfort

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Author :
Publisher : St. Martin's Griffin
ISBN 13 : 1429986646
Total Pages : 802 pages
Book Rating : 4.4/5 (299 download)

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Book Synopsis Carrion Comfort by : Dan Simmons

Download or read book Carrion Comfort written by Dan Simmons and published by St. Martin's Griffin. This book was released on 2009-11-24 with total page 802 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embraced by giants such as Stephen King and Dean R. Koontz, Dan Simmons's Carrion Comfort was originally published by Warner Books in 1989, and remains a classic of dark fantasy and horror. "One of the three greatest horror novels of the 20th century. Simple as that." --Stephen King THE PAST... Caught behind the lines of Hitler's Final Solution, Saul Laski is one of the multitudes destined to die in the notorious Chelmno extermination camp. Until he rises to meet his fate and finds himself face to face with an evil far older, and far greater, than the Nazi's themselves... THE PRESENT... Compelled by the encounter to survive at all costs, so begins a journey that for Saul will span decades and cross continents, plunging into the darkest corners of 20th century history to reveal a secret society of beings who may often exist behind the world's most horrible and violent events. Killing from a distance, and by darkly manipulative proxy, they are people with the psychic ability to 'use' humans: read their minds, subjugate them to their wills, experience through their senses, feed off their emotions, force them to acts of unspeakable aggression. Each year, three of the most powerful of this hidden order meet to discuss their ongoing campaign of induced bloodshed and deliberate destruction. But this reunion, something will go terribly wrong. Saul's quest is about to reach its elusive object, drawing hunter and hunted alike into a struggle that will plumb the depths of mankind's attraction to violence, and determine the future of the world itself... "Epic in scale and scope but intimately disturbing, Carrion Comfort spans the ages to rewrite history and tug at the very fabric of reality. A nightmarish chronicle of predator and prey that will shatter your world view forever. A true classic." --Guillermo del Toro

Four Fish

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Author :
Publisher : Penguin
ISBN 13 : 1101442298
Total Pages : 304 pages
Book Rating : 4.1/5 (14 download)

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Book Synopsis Four Fish by : Paul Greenberg

Download or read book Four Fish written by Paul Greenberg and published by Penguin. This book was released on 2010-07-15 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: “A necessary book for anyone truly interested in what we take from the sea to eat, and how, and why.” —Sam Sifton, The New York Times Book Review Acclaimed author of American Catch and The Omega Princple and life-long fisherman, Paul Greenberg takes us on a journey, examining the four fish that dominate our menus: salmon, sea bass, cod, and tuna. Investigating the forces that get fish to our dinner tables, Greenberg reveals our damaged relationship with the ocean and its inhabitants. Just three decades ago, nearly everything we ate from the sea was wild. Today, rampant overfishing and an unprecedented biotech revolution have brought us to a point where wild and farmed fish occupy equal parts of a complex marketplace. Four Fish offers a way for us to move toward a future in which healthy and sustainable seafood is the rule rather than the exception.

Level Up!

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470970928
Total Pages : 515 pages
Book Rating : 4.4/5 (79 download)

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Book Synopsis Level Up! by : Scott Rogers

Download or read book Level Up! written by Scott Rogers and published by John Wiley & Sons. This book was released on 2010-09-29 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Pull

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Author :
Publisher : Penguin
ISBN 13 : 1101163038
Total Pages : 273 pages
Book Rating : 4.1/5 (11 download)

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Book Synopsis Pull by : David Siegel

Download or read book Pull written by David Siegel and published by Penguin. This book was released on 2009-12-31 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first clear guide to the Semantic Web and its upcoming impact on the business world Imagine that, in 1992, someone handed you a book about the future of something called the World Wide Web. This book claimed that through a piece of software called a "browser", which accesses "web sites", the world economy and our daily lives would change forever. Would you have believed even 10 percent of that book? Did you take advantage of the first Internet wave and get ahead of the curve? Pull is the blueprint to the next disruptive wave. Some call it Web 3.0; others call it the semantic web. It's a fundamental transition from pushing information to pulling, using a new way of thinking and collaborating online. Using the principles of this book, you will slash 5-20 percent off your bottom line, make your customers happier, accelerate your industry, and prepare your company for the twenty-first century. It isn't going to be easy, and you don't have any choice. By 2015, your company will be more agile and your processes more flexible than you ever thought possible. The semantic web leads to possibilities straight from science fiction, such as buildings that can order their own supplies, eliminating the IRS, and lawyers finally making sense. But it also leads to major changes in every field, from shipping and retail distribution to health care and financial reporting. Through clear examples, case studies, principles, and scenarios, business strategist David Siegel takes you on a tour of this new world. You'll learn: -Which industries are already ahead. -Which industries are already dead. -How to make the power shift from pushing to pulling information. -How software, hardware, media, and marketing will all change. -How to plan your own strategy for embracing the semantic web. We are at the beginning of a new technology curve that will affect all areas of business. Right now, you have a choice. You can decide to start preparing for the exciting opportunities that lay ahead or you can leave this book on the shelf and get left in the dust like last time.

Spawn: Shadows

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Author :
Publisher : Image Comics
ISBN 13 : 1534357335
Total Pages : 195 pages
Book Rating : 4.5/5 (343 download)

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Book Synopsis Spawn: Shadows by : Rory McConville

Download or read book Spawn: Shadows written by Rory McConville and published by Image Comics. This book was released on 2024-02-07 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ready for an adrenaline-fueled ride through the world of SPAWN! Omega Spawn’s lair is the site of an epic showdown, but when the Plague arrives, all bets are off. Meanwhile, Spawn and Medieval Spawn team up to escape the island, but trust is in short supply. And that’s just the beginning! Spawn’s Universe is more intense than ever with new shadow players and shocking revelations. Don’t miss a moment of the action! Collects SPAWN #316-323

The Spawn of Lilith

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Author :
Publisher : Titan Books (US, CA)
ISBN 13 : 1785652613
Total Pages : 323 pages
Book Rating : 4.7/5 (856 download)

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Book Synopsis The Spawn of Lilith by : Dana Fredsti

Download or read book The Spawn of Lilith written by Dana Fredsti and published by Titan Books (US, CA). This book was released on 2017-06-27 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: Working in Hollywood is a living Hell in this “fast, fun, and unrelenting” urban fantasy series about a stuntwoman who slays paranormal creatures (Seanan McGuire, author of the October Daye novels). Out of the spotlight, in the darker corners of the studio backlots, Hollywood hides a remarkable secret. Actor or actress, set designer, electrician, best boy, or grip—in la-la land, it pays not to be human. Vampires, succubae, trolls, elementals, goblins—studios hire anyone and anything that can take direction, be discreet, and not eat the extras. (The less you know about your agent, the better.) Though only human, stuntwoman and struggling actress Lee Striga is a member of the legendary Katz Stunt Crew. They’re the best in the biz, in part because they can fly, and boast superhuman strength. When Lee lands a job on the movie Pale Dreamer, however, not everyone is following the script. It’s up to her to figure out who—or what—is killing the cast and crew. Especially when Lee goes from stuntwoman to lead role...and the next target.

Fangirl

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Author :
Publisher : St. Martin's Griffin
ISBN 13 : 125003096X
Total Pages : 445 pages
Book Rating : 4.2/5 (5 download)

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Book Synopsis Fangirl by : Rainbow Rowell

Download or read book Fangirl written by Rainbow Rowell and published by St. Martin's Griffin. This book was released on 2013-09-10 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: #1 New York Times bestselling author! In Rainbow Rowell's Fangirl, Cath is a Simon Snow fan. Okay, the whole world is a Simon Snow fan, but for Cath, being a fan is her life-and she's really good at it. She and her twin sister, Wren, ensconced themselves in the Simon Snow series when they were just kids; it's what got them through their mother leaving. Reading. Rereading. Hanging out in Simon Snow forums, writing Simon Snow fan fiction, dressing up like the characters for every movie premiere. Cath's sister has mostly grown away from fandom, but Cath can't let go. She doesn't want to. Now that they're going to college, Wren has told Cath she doesn't want to be roommates. Cath is on her own, completely outside of her comfort zone. She's got a surly roommate with a charming, always-around boyfriend, a fiction-writing professor who thinks fan fiction is the end of the civilized world, a handsome classmate who only wants to talk about words . . . And she can't stop worrying about her dad, who's loving and fragile and has never really been alone. For Cath, the question is: Can she do this? Can she make it without Wren holding her hand? Is she ready to start living her own life? And does she even want to move on if it means leaving Simon Snow behind? A New York Times Book Review Notable Children's Book of 2013 A New York Times Best Seller!

My Work Is Not Yet Done

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Author :
Publisher : Random House
ISBN 13 : 075354718X
Total Pages : 192 pages
Book Rating : 4.7/5 (535 download)

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Book Synopsis My Work Is Not Yet Done by : Thomas Ligotti

Download or read book My Work Is Not Yet Done written by Thomas Ligotti and published by Random House. This book was released on 2011-05-31 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: When junior manager Frank Dominio is suddenly demoted and then sacked it seems there was more than a grain of truth to his persecution fantasies. But as he prepares to even the score with those responsible for his demise, he unwittingly finds an ally in a dark and malevolent force that grants him supernatural powers. Frank takes his revenge in the most ghastly ways imaginable - but there will be a terrible price to pay once his work is done. Destined to be a cult classic, this tale of corporate horror and demonic retribution will strike a chord with anyone who has ever been disgruntled at work.

Afropean

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Author :
Publisher : Penguin UK
ISBN 13 : 0141984732
Total Pages : 390 pages
Book Rating : 4.1/5 (419 download)

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Book Synopsis Afropean by : Johny Pitts

Download or read book Afropean written by Johny Pitts and published by Penguin UK. This book was released on 2019-06-06 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the Jhalak Prize 'A revelation' Owen Jones 'Afropean seizes the blur of contradictions that have obscured Europe's relationship with blackness and paints it into something new, confident and lyrical' Afua Hirsch A Guardian, New Statesman and BBC History Magazine Best Book of 2019 'Afropean. Here was a space where blackness was taking part in shaping European identity ... A continent of Algerian flea markets, Surinamese shamanism, German Reggae and Moorish castles. Yes, all this was part of Europe too ... With my brown skin and my British passport - still a ticket into mainland Europe at the time of writing - I set out in search of the Afropeans, on a cold October morning.' Afropean is an on-the-ground documentary of areas where Europeans of African descent are juggling their multiple allegiances and forging new identities. Here is an alternative map of the continent, taking the reader to places like Cova Da Moura, the Cape Verdean shantytown on the outskirts of Lisbon with its own underground economy, and Rinkeby, the area of Stockholm that is eighty per cent Muslim. Johny Pitts visits the former Patrice Lumumba University in Moscow, where West African students are still making the most of Cold War ties with the USSR, and Clichy Sous Bois in Paris, which gave birth to the 2005 riots, all the while presenting Afropeans as lead actors in their own story.

Attack of the Not-So-Virtual Monsters (Gamer Squad 1)

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Author :
Publisher : Union Square & Co.
ISBN 13 : 1454926163
Total Pages : 143 pages
Book Rating : 4.4/5 (549 download)

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Book Synopsis Attack of the Not-So-Virtual Monsters (Gamer Squad 1) by : Kim Harrington

Download or read book Attack of the Not-So-Virtual Monsters (Gamer Squad 1) written by Kim Harrington and published by Union Square & Co.. This book was released on 2017-08-01 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pokémon Go meets The Goonies in this exciting new adventure series! What happens when your cool virtual-reality game . . . becomes REAL? Monsters Unleashed—where you catch virtual-reality monsters on your cellphone—is one of the hottest mobile games around, and Bex and Charlie just can’t stop playing. They even check out an old map in Charlie’s grandfather’s attic in hopes of discovering some forgotten places in town where the rarest monsters might hide. But they find a strange machine up there too, and after Charlie switches it on, the WiFi goes down . . . and Bex’s entire catalog of monsters vanishes! And that’s not the worst of it: all the creatures she’s collected on her phone escape into the real world. Can the friends nab the beasts before they become monster lunch?