Gamemonster

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Author :
Publisher : Lulu.com
ISBN 13 : 0578057018
Total Pages : 112 pages
Book Rating : 4.5/5 (78 download)

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Book Synopsis Gamemonster by : David Marti

Download or read book Gamemonster written by David Marti and published by Lulu.com. This book was released on 2010-11 with total page 112 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameMonster is a mysterious new video game that people can't seem to stop playing. That's because anyone who plays eventually gets pulled in and becomes part of the game. When her sister and a friend become trapped inside, Penny must lead the gang on a daring rescue to free them and uncover GameMonster's dark secret. On the journey, Penny and the gang encounter wacky scientists, giant robots, a digital wizard, naughty programmers, pushy paper pushers, and a gargoyle hooked on chocolate.

Monster of the Week

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Author :
Publisher :
ISBN 13 : 9781613170922
Total Pages : pages
Book Rating : 4.1/5 (79 download)

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Book Synopsis Monster of the Week by :

Download or read book Monster of the Week written by and published by . This book was released on 2015-01-27 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Most people don't believe in monsters, but you know the truth. They're real, and it's your task to bring them down. This revised edition of Monster of the Week brings that adventure to life.Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer, travel the country to bring down unnatural creatures like the Winchester brothers of Supernatural, or head up the government investigation like Mulder and Scully.This book contains everything you need to tackle Bigfoot, collar a chupacabra, and drive away demons. In this revised edition, you'll find:

Game Invaders

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118347579
Total Pages : 261 pages
Book Rating : 4.1/5 (183 download)

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Book Synopsis Game Invaders by : Clive Fencott

Download or read book Game Invaders written by Clive Fencott and published by John Wiley & Sons. This book was released on 2012-05-18 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis—offering detailed guidance for how to conduct in-depth critiques of game content and gameplay. Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find: • Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design • Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling • Tasks and solutions for readers wishing to practice techniques introduced in the book • A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.

Dark Revelations - The Role Playing Game - Monster Manual

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Author :
Publisher : Chris Constantin
ISBN 13 : 0994005539
Total Pages : 355 pages
Book Rating : 4.9/5 (94 download)

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Book Synopsis Dark Revelations - The Role Playing Game - Monster Manual by : Chris Constantin

Download or read book Dark Revelations - The Role Playing Game - Monster Manual written by Chris Constantin and published by Chris Constantin. This book was released on 2014-12-07 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dark Revelations - The Role Playing Game - Monster Manual & Book of Danger The Hodgepocalypse is not a safe place to be and this book tells you why. Almost 300 monsters to use with your adventures.

101 Amazing Facts about Monster Hunter

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789825709
Total Pages : 24 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis 101 Amazing Facts about Monster Hunter by : Merlin Mill

Download or read book 101 Amazing Facts about Monster Hunter written by Merlin Mill and published by Andrews UK Limited. This book was released on 2021-05-27 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you the world’s biggest Monster Hunter fan? Or are you a new convert to the series? No matter how long you’ve been a Hunter, this excellent quick-read guide to the franchise is an ideal addition to your bookshelf. Organised into sections that cover things like the individual games, the huge array of weaponry, the monsters themselves and more, you're sure to learn loads about this classic game series with a fanbase spread across the entire world. Whether you want to amaze your friends with information they didn’t know, or you simply want all that knowledge for yourself, 101 Amazing Facts about Monster Hunter is the perfect book for you.

Monster Trucks

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Author :
Publisher : Capstone
ISBN 13 : 1429639431
Total Pages : 33 pages
Book Rating : 4.4/5 (296 download)

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Book Synopsis Monster Trucks by : Jeff Savage

Download or read book Monster Trucks written by Jeff Savage and published by Capstone. This book was released on 2010 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Describes the first monster trucks, how monster trucks are built, and their performances in shows"--Provided by publisher.

Cat-Boy Vs the Fatal Game Glitch

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Author :
Publisher : Xlibris Corporation
ISBN 13 : 1453588116
Total Pages : 121 pages
Book Rating : 4.4/5 (535 download)

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Book Synopsis Cat-Boy Vs the Fatal Game Glitch by : Michael Morgan

Download or read book Cat-Boy Vs the Fatal Game Glitch written by Michael Morgan and published by Xlibris Corporation. This book was released on 2010-10-06 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: Arizona's favorite superhero, 13-year old Cat-Boy, finds himself in the unusual position of having to fight the dangerous Queen Jonester, the video-game character that escaped from his beloved Game-Cat. All of Team Cat must do battle with her digital army, which is seemingly indestructible. Will Cat-Boy be able to defeat the evil Queen Jonester before it's too late? And just whose side is Cat-Boy really on? A very delightful tale, set in Arizona, Michael Morgan has created believable, lovable characters, such as Janetic, Professor Nutt, Leopard Girl, Magma Man, and Wiggles. It is worth noting that one of the most important characters, 'General Joe', was based on America's most popular lawman, Maricopa County Sheriff Joe Arpaio. Indeed, Sheriff Arpaio has been quoted as saying, "It is my delight that Michael Morgan based the character General Joe on me, and I am very impressed by his writing talent and publishing ambitions. Keep up the good work!" Cat-Boy vs. The Fatal Game Glitch is fast paced and action packed from the first page to the last. Cat-Boy and company are sure to take their place among the classics in American literature.

Monster Hunter 3: Ultimate - Strategy Guide

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Author :
Publisher : Gamer Guides
ISBN 13 : 1623145104
Total Pages : 322 pages
Book Rating : 4.6/5 (231 download)

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Book Synopsis Monster Hunter 3: Ultimate - Strategy Guide by : GamerGuides.com

Download or read book Monster Hunter 3: Ultimate - Strategy Guide written by GamerGuides.com and published by Gamer Guides. This book was released on 2015-11-07 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Easy to understand tips and pointers for novice players including combat strategies, essential items and how best to leverage the utilities of Moga Village. From new hunter to fact craving veteran, the GamerGuides.com Monster Hunter 3 Ultimate Strategy Guide is guaranteed to hold vital information for hunters of any colour. Version 1.0: - Explanations of the game's many weapons and advice on how to use them. - A comprehensive Monster list that includes weaknesses, attacks and hunting strategies, for every creature from Altaroth to Zinogre. - Information for every Area of every Map. - Full 720p screenshots illustrate the guide. Version 1.1 Reformatted the guide to make it more streamlined for mobile devices.

Pro Java 6 3D Game Development

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Author :
Publisher : Apress
ISBN 13 : 1430202122
Total Pages : 508 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro Java 6 3D Game Development by : Andrew Davison

Download or read book Pro Java 6 3D Game Development written by Andrew Davison and published by Apress. This book was released on 2008-01-01 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development

Game

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Publisher : U of Minnesota Press
ISBN 13 : 1452964610
Total Pages : 209 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis Game by : Tom Tyler

Download or read book Game written by Tom Tyler and published by U of Minnesota Press. This book was released on 2022-05-31 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: A playful reflection on animals and video games, and what each can teach us about the other Video games conjure new worlds for those who play them, human or otherwise: they’ve been played by cats, orangutans, pigs, and penguins, and they let gamers experience life from the perspective of a pet dog, a predator or a prey animal, or even a pathogen. In Game, author Tom Tyler provides the first sustained consideration of video games and animals and demonstrates how thinking about animals and games together can prompt fresh thinking about both. Game comprises thirteen short essays, each of which examines a particular video game, franchise, aspect of gameplay, or production in which animals are featured, allowing us to reflect on conventional understandings of humans, animals, and the relationships between them. Tyler contemplates the significance of animals who insert themselves into video games, as protagonists, opponents, and brute resources, but also as ciphers, subjects, and subversive guides to new ways of thinking. These animals encourage us to reconsider how we understand games, contesting established ideas about winning and losing, difficulty settings, accessibility, playing badly, virtuality, vitality and vulnerability, and much more. Written in a playful style, Game draws from a dizzying array of sources, from children’s television, sitcoms, and regional newspapers to medieval fables, Shakespearean tragedy, and Edwardian comedy; from primatology, entomology, and hunting and fishing manuals to theological tracts and philosophical treatises. By examining video games through the lens of animals and animality, Tyler leads us to a greater humility regarding the nature and status of the human creature, and a greater sensitivity in dealings with other animals.

Player vs. Monster

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Author :
Publisher : MIT Press
ISBN 13 : 0262047756
Total Pages : 235 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Player vs. Monster by : Jaroslav Svelch

Download or read book Player vs. Monster written by Jaroslav Svelch and published by MIT Press. This book was released on 2023-02-07 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: A study of the gruesome game characters we love to beat—and what they tell us about ourselves. Since the early days of video games, monsters have played pivotal roles as dangers to be avoided, level bosses to be defeated, or targets to be destroyed for extra points. But why is the figure of the monster so important in gaming, and how have video games come to shape our culture’s conceptions of monstrosity? To answer these questions, Player vs. Monster explores the past half-century of monsters in games, from the dragons of early tabletop role-playing games and the pixelated aliens of Space Invaders to the malformed mutants of The Last of Us and the bizarre beasts of Bloodborne, and reveals the common threads among them. Covering examples from aliens to zombies, Jaroslav Švelch explores the art of monster design and traces its influences from mythology, visual arts, popular culture, and tabletop role-playing games. At the same time, he shows that video games follow the Cold War–era notion of clearly defined, calculable enemies, portraying monsters as figures that are irredeemably evil yet invariably vulnerable to defeat. He explains the appeal of such simplistic video game monsters, but also explores how the medium could evolve to present more nuanced depictions of monstrosity.

Beginning Flash Game Programming For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118085450
Total Pages : 423 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Beginning Flash Game Programming For Dummies by : Andy Harris

Download or read book Beginning Flash Game Programming For Dummies written by Andy Harris and published by John Wiley & Sons. This book was released on 2011-05-09 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in plain English. Build a brain-teasing math game, go classic with Pong, create monsters and mayhem, and much more. Discover how to * Build and control basic movie clips * Make text appear and change * Generate random numbers * Add sound effects * Create cars and space vehicles that move realistically * Blow up stuff onscreen

Monster Hunter Generations - Strategy Guide

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Author :
Publisher : Gamer Guides
ISBN 13 : 1631024396
Total Pages : 383 pages
Book Rating : 4.6/5 (31 download)

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Book Synopsis Monster Hunter Generations - Strategy Guide by : GamerGuides.com

Download or read book Monster Hunter Generations - Strategy Guide written by GamerGuides.com and published by Gamer Guides. This book was released on 2016-09-01 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: You assume the role of a hunter who sets out on a journey to hunt the most dangerous creatures in the land. Spread across four villages, three from past games and a brand new village, players will have a plethora of quests and items to collect. All 14 weapon types from Monster Hunter 4 Ultimate return and new "Hunting Styles" and "Hunting Arts" have been added. With a wealth of content and options to suit almost every playstyle, Monster Hunter Generations cries out for a comprehensive guide. Version 1.50: Basic information about quests and all the mechanics that beginners need to know to be successful Weapon guides Palico guide Bestiary Daamage calculation, motion values, and how you can apply this in a practical manner to improve your hunts! Kinsect upgrade Elder Dragons Details of all areas including the special areas Full DLC docket with tips for the special ones

Monster Kids

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Author :
Publisher : Running Press Adult
ISBN 13 : 0762479515
Total Pages : 233 pages
Book Rating : 4.7/5 (624 download)

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Book Synopsis Monster Kids by : Daniel Dockery

Download or read book Monster Kids written by Daniel Dockery and published by Running Press Adult. This book was released on 2022-10-04 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive, behind-the-scenes look at why Pokémon's evolution from a single Japanese video game to global powerhouse captured the world's attention, and how the "gotta catch 'em all" mentality of its fanbase shaped pop culture—and continues to do so today. More than just a simple journey through the history of Pokémon, Daniel Dockery offers an in-depth look at the franchise’s many branches of impact and influence. With dozens of firsthand interviews, Monster Kids covers its beginnings as a Japanese video game created to recapture one man's love of bug-collecting as a child before diving into the decisions and conditions that would ultimately lead to that game's global domination. With its continued growth as television shows, spin-off video games, blockbuster movies, trading cards, and toys, Pokémon is a unique and special brand that manages to continue to capture the attention and adoration of its eager fanbase 25 years after its initial release. Whether it was new animated shows like Digimon, Cardcaptors, and Yu-Gi-Oh!; the rise of monster-catching video games and trading card games; and more, Pikachu, the king of pop culture in the '90s, opened the doors in America to those hoping to capture some of Pokémon's dedicated fans. In Monster Kids, Dockery combines the personal stories of the people who helped bring Pokémon to the global stage with affection and humor, making this book the ultimate look at the rise of the franchise in Japan and then North America, but also the generation of kids whose passion for "catching them all" created a unique cultural phenomenon that continues to make a profound impact today.

Fundamentals of Game Design

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Author :
Publisher : Pearson Education
ISBN 13 : 0321929675
Total Pages : 577 pages
Book Rating : 4.3/5 (219 download)

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Book Synopsis Fundamentals of Game Design by : Ernest Adams

Download or read book Fundamentals of Game Design written by Ernest Adams and published by Pearson Education. This book was released on 2014 with total page 577 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They'll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning. This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

Monster Mash Mad Libs

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Author :
Publisher : Penguin
ISBN 13 : 0593225848
Total Pages : 49 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Monster Mash Mad Libs by : Tristan Roarke

Download or read book Monster Mash Mad Libs written by Tristan Roarke and published by Penguin. This book was released on 2021-08-10 with total page 49 pages. Available in PDF, EPUB and Kindle. Book excerpt: EXCLAMATION, look out for ghosts and ghouls, and do the Monster Mash with Mad Libs this Halloween! Zombies, and vampires, and werewolves, oh my! Get into the spooky spirit with these 21 hilarious fill-in-the-blank Mad Libs stories about all the creepy-crawly creatures that come out to play on Halloween.

Thesaurus of Video Game Ideas

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Author :
Publisher : Adam Jeremy Capps
ISBN 13 :
Total Pages : 166 pages
Book Rating : 4./5 ( download)

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Book Synopsis Thesaurus of Video Game Ideas by : Adam Jeremy Capps

Download or read book Thesaurus of Video Game Ideas written by Adam Jeremy Capps and published by Adam Jeremy Capps. This book was released on 2023-09-16 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thesaurus of Video Game Ideas describes topics in game making. There are many topics contained in it and are all comprehensively described. It is a dictionary of video game ideas used as a reference for video game makers.