Essential Skills for the Agile Developer

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Publisher : Addison-Wesley Professional
ISBN 13 : 0321700430
Total Pages : 265 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis Essential Skills for the Agile Developer by : Alan Shalloway

Download or read book Essential Skills for the Agile Developer written by Alan Shalloway and published by Addison-Wesley Professional. This book was released on 2011-08-18 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Agile has become today’s dominant software development paradigm, but agile methods remain difficult to measure and improve. Essential Skills for the Agile Developer fills this gap from the bottom up, teaching proven techniques for assessing and optimizing both individual and team agile practices. Written by four principals of Net Objectives—one of the world’s leading agile training and consulting firms—this book reflects their unsurpassed experience helping organizations transition to agile. It focuses on the specific actions and insights that can deliver the greatest design and programming improvements with economical investment. The authors reveal key factors associated with successful agile projects and offer practical ways to measure them. Through actual examples, they address principles, attitudes, habits, technical practices, and design considerations—and above all, show how to bring all these together to deliver higher-value software. Using the authors’ techniques, managers and teams can optimize the whole organization and the whole product across its entire lifecycle. Essential Skills for the Agile Developer shows how to Perform programming by intention Separate use from construction Consider testability before writing code Avoid over- and under-design Succeed with Acceptance Test Driven Development (ATDD) Minimize complexity and rework Use encapsulation more effectively and systematically Know when and how to use inheritance Prepare for change more successfully Perform continuous integration more successfully Master powerful best practices for design and refactoring

Essential Skills for Agile Development

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Author :
Publisher : Macau Productivity & Tech
ISBN 13 : 9789993776727
Total Pages : 432 pages
Book Rating : 4.7/5 (767 download)

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Book Synopsis Essential Skills for Agile Development by : Ka Iok Tong

Download or read book Essential Skills for Agile Development written by Ka Iok Tong and published by Macau Productivity & Tech. This book was released on 2004-06-01 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Agile Development, in particular, eXtreme Programming (XP), has been gaining a lot of momentum because it can effectively address the problems plaguing software development. In 2002, we, the Macau Productivity and Technology Center (CPTTM), started to hold courses on XP and OO design to teach the skills in agile development. At the beginning, we hired a well known software training and consulting company to teach. While the instructor was very professional and instructive and the feedbacks from the students were very good, the students didn't acquire the skills taught. We knew that it was because the concepts involved were abstract and it needed far more exercises for the students to practice in order to acquire the skills. Therefore, we decided to develop our enhanced training materials. In particular, we selected only 20% of the skills in agile development that deliver 80% of the value, while ignoring those useful but non-essential skills. Then we explained these skills in terms of examples and added a lot of real world examples as exercises. After adopting this set of materials, the new students really acquired the skills taught. Now we have organized the training materials into a book: Essential Skills for Agile Development. This book covers the essential skills in: OO design, Test Driven Development (TDD), team development, planning, communication and pair programming.

12 Essential Skills for Software Architects

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Publisher : Addison-Wesley Professional
ISBN 13 : 0321717295
Total Pages : 282 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis 12 Essential Skills for Software Architects by : Dave Hendricksen

Download or read book 12 Essential Skills for Software Architects written by Dave Hendricksen and published by Addison-Wesley Professional. This book was released on 2012 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the Crucial Non -Technical Skills Every Software Architect Needs! Thousands of software professionals have the necessary technical qualifications to become architects, but far fewer have the crucial non-technical skills needed to get hired and succeed in this role. In today's agile environments, these "soft" skills have grown even more crucial to success as an architect. For many developers, however, these skills don't come naturally-and they're rarely addressed in formal training. Now, long-time software architect Dave Hendricksen helps you fill this gap, supercharge your organisational impact, and quickly move to the next level in your career. In 12 Essential Skills for Software Architects, Hendricksen begins by pinpointing the specific relationship, personal, and business skills that successful architects rely upon. Next, he presents proven methods for systematically developing and sharpening every one of these skills, from negotiation and leadership to pragmatism and vision. From start to finish, this book's practical insights can help you get the architect position you want-and thrive once you have it! The soft skills you need... ...and a coherent framework and practical methodology for mastering them! Relationship skills Leadership, politics, gracious behavior, communication, negotiation Personal skills Context switching, transparency, passion Business skills Pragmatism, vision, business knowledge, innovation

Essential Scrum

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Publisher : Addison-Wesley Professional
ISBN 13 : 0137043295
Total Pages : 501 pages
Book Rating : 4.1/5 (37 download)

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Book Synopsis Essential Scrum by : Kenneth S. Rubin

Download or read book Essential Scrum written by Kenneth S. Rubin and published by Addison-Wesley Professional. This book was released on 2012 with total page 501 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a comprehensive guide to Scrum for all (team members, managers, and executives). If you want to use Scrum to develop innovative products and services that delight your customers, this is the complete, single-source reference you've been searching for. This book provides a common understanding of Scrum, a shared vocabulary that can be used in applying it, and practical knowledge for deriving maximum value from it.

Lean-Agile Software Development

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Publisher : Pearson Education
ISBN 13 : 0321647998
Total Pages : 444 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Lean-Agile Software Development by : Alan Shalloway

Download or read book Lean-Agile Software Development written by Alan Shalloway and published by Pearson Education. This book was released on 2009-10-22 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: Agile techniques have demonstrated immense potential for developing more effective, higher-quality software. However,scaling these techniques to the enterprise presents many challenges. The solution is to integrate the principles and practices of Lean Software Development with Agile’s ideology and methods. By doing so, software organizations leverage Lean’s powerful capabilities for “optimizing the whole” and managing complex enterprise projects. A combined “Lean-Agile” approach can dramatically improve both developer productivity and the software’s business value.In this book, three expert Lean software consultants draw from their unparalleled experience to gather all the insights, knowledge, and new skills you need to succeed with Lean-Agile development. Lean-Agile Software Development shows how to extend Scrum processes with an Enterprise view based on Lean principles. The authors present crucial technical insight into emergent design, and demonstrate how to apply it to make iterative development more effective. They also identify several common development “anti-patterns” that can work against your goals, and they offer actionable, proven alternatives. Lean-Agile Software Development shows how to Transition to Lean Software Development quickly and successfully Manage the initiation of product enhancements Help project managers work together to manage product portfolios more effectively Manage dependencies across the software development organization and with its partners and colleagues Integrate development and QA roles to improve quality and eliminate waste Determine best practices for different software development teams The book’s companion Web site, www.netobjectives.com/lasd, provides updates, links to related materials, and support for discussions of the book’s content.

Agile Database Techniques

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Publisher : John Wiley & Sons
ISBN 13 : 1118081366
Total Pages : 482 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Agile Database Techniques by : Scott Ambler

Download or read book Agile Database Techniques written by Scott Ambler and published by John Wiley & Sons. This book was released on 2012-09-17 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes Agile Modeling Driven Design (AMDD) and Test-Driven Design (TDD) approaches, database refactoring, database encapsulation strategies, and tools that support evolutionary techniques Agile software developers often use object and relational database (RDB) technology together and as a result must overcome the impedance mismatch The author covers techniques for mapping objects to RDBs and for implementing concurrency control, referential integrity, shared business logic, security access control, reports, and XML An agile foundation describes fundamental skills that all agile software developers require, particularly Agile DBAs Includes object modeling, UML data modeling, data normalization, class normalization, and how to deal with legacy databases Scott W. Ambler is author of Agile Modeling (0471202827), a contributing editor with Software Development (www.sdmagazine.com), and a featured speaker at software conferences worldwide

The Art of Agile Development

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596527675
Total Pages : 436 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis The Art of Agile Development by : James Shore

Download or read book The Art of Agile Development written by James Shore and published by "O'Reilly Media, Inc.". This book was released on 2008 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: For those considering Extreme Programming, this book provides no-nonsense advice on agile planning, development, delivery, and management taken from the authors' many years of experience. While plenty of books address the what and why of agile development, very few offer the information users can apply directly.

Agile Principles, Patterns, and Practices in C#

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Publisher : Pearson Education
ISBN 13 : 0132797143
Total Pages : 913 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Agile Principles, Patterns, and Practices in C# by : Micah Martin

Download or read book Agile Principles, Patterns, and Practices in C# written by Micah Martin and published by Pearson Education. This book was released on 2006-07-20 with total page 913 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the award-winning book Agile Software Development: Principles, Patterns, and Practices, Robert C. Martin helped bring Agile principles to tens of thousands of Java and C++ programmers. Now .NET programmers have a definitive guide to agile methods with this completely updated volume from Robert C. Martin and Micah Martin, Agile Principles, Patterns, and Practices in C#. This book presents a series of case studies illustrating the fundamentals of Agile development and Agile design, and moves quickly from UML models to real C# code. The introductory chapters lay out the basics of the agile movement, while the later chapters show proven techniques in action. The book includes many source code examples that are also available for download from the authors’ Web site. Readers will come away from this book understanding Agile principles, and the fourteen practices of Extreme Programming Spiking, splitting, velocity, and planning iterations and releases Test-driven development, test-first design, and acceptance testing Refactoring with unit testing Pair programming Agile design and design smells The five types of UML diagrams and how to use them effectively Object-oriented package design and design patterns How to put all of it together for a real-world project Whether you are a C# programmer or a Visual Basic or Java programmer learning C#, a software development manager, or a business analyst, Agile Principles, Patterns, and Practices in C# is the first book you should read to understand agile software and how it applies to programming in the .NET Framework.

Beyond Legacy Code

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Publisher :
ISBN 13 : 9781680500790
Total Pages : 0 pages
Book Rating : 4.5/5 (7 download)

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Book Synopsis Beyond Legacy Code by : David Scott Bernstein

Download or read book Beyond Legacy Code written by David Scott Bernstein and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: We're losing tens of billions of dollars a year on broken software, and great new ideas such as agile development and Scrum don't always pay off. But there's hope. The nine software development practices in Beyond Legacy Code are designed to solve the problems facing our industry. Discover why these practices work, not just how they work, and dramatically increase the quality and maintainability of any software project. These nine practices could save the software industry. Beyond Legacy Code is filled with practical, hands-on advice and a common-sense exploration of why technical practices such as refactoring and test-first development are critical to building maintainable software. Discover how to avoid the pitfalls teams encounter when adopting these practices, and how to dramatically reduce the risk associated with building software--realizing significant savings in both the short and long term. With a deeper understanding of the principles behind the practices, you'll build software that's easier and less costly to maintain and extend. By adopting these nine key technical practices, you'll learn to say what, why, and for whom before how; build in small batches; integrate continuously; collaborate; create CLEAN code; write the test first; specify behaviors with tests; implement the design last; and refactor legacy code. Software developers will find hands-on, pragmatic advice for writing higher quality, more maintainable, and bug-free code. Managers, customers, and product owners will gain deeper insight into vital processes. By moving beyond the old-fashioned procedural thinking of the Industrial Revolution, and working together to embrace standards and practices that will advance software development, we can turn the legacy code crisis into a true Information Revolution.

Agile and Iterative Development

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Publisher : Addison-Wesley Professional
ISBN 13 : 9780131111554
Total Pages : 364 pages
Book Rating : 4.1/5 (115 download)

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Book Synopsis Agile and Iterative Development by : Craig Larman

Download or read book Agile and Iterative Development written by Craig Larman and published by Addison-Wesley Professional. This book was released on 2004 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the definitive guide for managers and students to agile and iterativedevelopment methods: what they are, how they work, how to implement them, andwhy they should.

Agile Game Development with Scrum

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Publisher : Pearson Education
ISBN 13 : 0321670280
Total Pages : 615 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Agile Game Development with Scrum by : Clinton Keith

Download or read book Agile Game Development with Scrum written by Clinton Keith and published by Pearson Education. This book was released on 2010-05-23 with total page 615 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deliver Better Games Faster, On Budget—And Make Game Development Fun Again! Game development is in crisis—facing bloated budgets, impossible schedules, unmanageable complexity, and death march overtime. It’s no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Scrum and Agile methods are already revolutionizing development outside the game industry. Now, long-time game developer Clinton Keith shows exactly how to successfully apply these methods to the unique challenges of game development. Keith has spent more than fifteen years developing games, seven of them with Scrum and agile methods. Drawing on this unparalleled expertise, he shows how teams can use Scrum to deliver games more efficiently, rapidly, and cost-effectively; craft games that offer more entertainment value; and make life more fulfilling for development teams at the same time. You’ll learn to form successful agile teams that incorporate programmers, producers, artists, testers, and designers—and promote effective collaboration within and beyond those teams, throughout the entire process. From long-range planning to progress tracking and continuous integration, Keith offers dozens of tips, tricks, and solutions—all based firmly in reality and hard-won experience. Coverage includes Understanding Scrum’s goals, roles, and practices in the context of game development Communicating and planning your game’s vision, features, and progress Using iterative techniques to put your game into a playable state every two to four weeks— even daily Helping all team participants succeed in their roles Restoring stability and predictability to the development process Managing ambiguous requirements in a fluid marketplace Scaling Scrum to large, geographically distributed development teams Getting started: overcoming inertia and integrating Scrum into your studio’s current processes Increasingly, game developers and managers are recognizing that things can’t go on the way they have in the past. Game development organizations need a far better way to work. Agile Game Development with Scrum gives them that—and brings the profitability, creativity, and fun back to game development.

The The Agile Developer's Handbook

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Publisher : Packt Publishing Ltd
ISBN 13 : 178728073X
Total Pages : 384 pages
Book Rating : 4.7/5 (872 download)

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Book Synopsis The The Agile Developer's Handbook by : Paul Flewelling

Download or read book The The Agile Developer's Handbook written by Paul Flewelling and published by Packt Publishing Ltd. This book was released on 2018-02-27 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Agile software development helps to minimize the risk of failure in product development, as it enables you to quickly adapt to the changing environment and the varying needs of your customers, by improving your communication and collaboration skills.

Agile Software Development Ecosystems

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Publisher : Addison-Wesley Professional
ISBN 13 : 9780201760439
Total Pages : 452 pages
Book Rating : 4.7/5 (64 download)

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Book Synopsis Agile Software Development Ecosystems by : James A. Highsmith

Download or read book Agile Software Development Ecosystems written by James A. Highsmith and published by Addison-Wesley Professional. This book was released on 2002 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Traditional software development methods struggle to keep pace with the accelerated pace and rapid change of Internet-era development. Several "agile methodologies" have been developed in response -- and these approaches to software development are showing exceptional promise. In this book, Jim Highsmith covers them all -- showing what they have in common, where they differ, and how to choose and customize the best agile approach for your needs.KEY TOPICS:Highsmith begins by introducing the values and principles shared by virtually all agile software development methods. He presents detailed case studies from organizations that have used them, as well as interviews with each method's principal authors or leading practitioners. Next, he takes a closer look at the key features and techniques associated with each major Agile approach: Extreme Programming (XP), Crystal Methods, Scrum, Dynamic Systems Development Method (DSDM), Lean Development, Adaptive Software Development (ASD), and Feature-Driven Development (FDD). In Part III, Highsmith offers practical advice on customizing the optimal agile discipline for your own organization.MARKET:For all software developers, project managers, and other IT professionals seeking more flexible, effective approaches to developing software.

Team Topologies

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Publisher : IT Revolution
ISBN 13 : 1942788827
Total Pages : 208 pages
Book Rating : 4.9/5 (427 download)

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Book Synopsis Team Topologies by : Matthew Skelton

Download or read book Team Topologies written by Matthew Skelton and published by IT Revolution. This book was released on 2019-09-17 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Effective software teams are essential for any organization to deliver value continuously and sustainably. But how do you build the best team organization for your specific goals, culture, and needs? Team Topologies is a practical, step-by-step, adaptive model for organizational design and team interaction based on four fundamental team types and three team interaction patterns. It is a model that treats teams as the fundamental means of delivery, where team structures and communication pathways are able to evolve with technological and organizational maturity. In Team Topologies, IT consultants Matthew Skelton and Manuel Pais share secrets of successful team patterns and interactions to help readers choose and evolve the right team patterns for their organization, making sure to keep the software healthy and optimize value streams. Team Topologies is a major step forward in organizational design for software, presenting a well-defined way for teams to interact and interrelate that helps make the resulting software architecture clearer and more sustainable, turning inter-team problems into valuable signals for the self-steering organization.

Agile Estimating and Planning

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Publisher : Pearson Education
ISBN 13 : 0132703106
Total Pages : 524 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Agile Estimating and Planning by : Mike Cohn

Download or read book Agile Estimating and Planning written by Mike Cohn and published by Pearson Education. This book was released on 2005-11-01 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: Agile Estimating and Planning is the definitive, practical guide to estimating and planning agile projects. In this book, Agile Alliance cofounder Mike Cohn discusses the philosophy of agile estimating and planning and shows you exactly how to get the job done, with real-world examples and case studies. Concepts are clearly illustrated and readers are guided, step by step, toward how to answer the following questions: What will we build? How big will it be? When must it be done? How much can I really complete by then? You will first learn what makes a good plan-and then what makes it agile. Using the techniques in Agile Estimating and Planning, you can stay agile from start to finish, saving time, conserving resources, and accomplishing more. Highlights include: Why conventional prescriptive planning fails and why agile planning works How to estimate feature size using story points and ideal days–and when to use each How and when to re-estimate How to prioritize features using both financial and nonfinancial approaches How to split large features into smaller, more manageable ones How to plan iterations and predict your team's initial rate of progress How to schedule projects that have unusually high uncertainty or schedule-related risk How to estimate projects that will be worked on by multiple teams Agile Estimating and Planning supports any agile, semiagile, or iterative process, including Scrum, XP, Feature-Driven Development, Crystal, Adaptive Software Development, DSDM, Unified Process, and many more. It will be an indispensable resource for every development manager, team leader, and team member.

The Full Stack Developer

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Publisher : Apress
ISBN 13 : 1484241525
Total Pages : 354 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis The Full Stack Developer by : Chris Northwood

Download or read book The Full Stack Developer written by Chris Northwood and published by Apress. This book was released on 2018-11-19 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understand the technical foundations, as well as the non-programming skills needed to be a successful full stack web developer. This book reveals the reasons why a truly successful full stack developer does more than write code. You will learn the principles of the topics needed to help a developer new to agile or full stack working—UX, project management, QA, product management, and more— all from the point of view of a developer. Covering these skills alongside the fundamentals and foundations of modern web development, rather than specifics of current technologies and frameworks (which can age quickly), all programming examples are given in the context of the web as it is in 2018. Although you need to feel comfortable working on code at the system, database, API, middleware or user interface level, depending on the task in hand, you also need to be able to deal with the big picture and the little details. The Full Stack Developer recognizes skills beyond the technical, and gives foundational knowledge of the wide set of skills needed in a modern software development team. What You'll Learn Plan your work including Agile vs Waterfall, tools, scrum, kanban and continuous delivery Translate UX into code: grids, component libraries and style guides Design systems and system architectures (microservices to monoliths) Review patterns for APIs (SOAP, AJAX, REST), defining API domains, patterns for REST APIs and more API goodnessStudy the various front-end design patterns you need to know Store data, what to consider for security, deployment, in production and more Who This Book Is For New graduates or junior developers who are transitioning to working as part of a larger team structure in a multi-disciplinary teams and developers previously focused on only front-end or back-end dev transitioning into full stack.

Agile in a Flash

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Publisher :
ISBN 13 : 9781934356715
Total Pages : 0 pages
Book Rating : 4.3/5 (567 download)

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Book Synopsis Agile in a Flash by : Jeff Langr

Download or read book Agile in a Flash written by Jeff Langr and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real agilists don't weigh themselves down with libraries of books, they keep their important information handy with them at all times. Jeff and Tim pack over two decades of experience coaching and doing agile into Agile in a Flash, a unique deck of index cards that fit neatly in your pocket and tack easily onto the wall. Agile in a Flash cards run the gamut of agile, covering customer, planning, team, and developer concepts to help you succeed on agile projects. You can use cards from the deck in many ways: as references, reminders, teaching tools, and conversation pieces. Why not get sets for your entire team or organization? This comprehensive set of cards is an indispensable resource for agile teams. The deck of Agile in a Flash cards teaches leadership, teamwork, clean programming, agile approaches to problem solving, and tips for coaching agile teams. Team members can use the cards as reference material, ice breakers for conversations, reminders (taped to a wall or monitor), and sources of useful tips and hard-won wisdom. The cards are: Bite-sized! Read one practice or aspect at a time in a couple of minutes. Smart! Each card has years of practical experience behind it. Portable! Cards fit easily in your pocket or backpack. An indispensable tool for any agile team, and a must-have for every agile coach or Scrum Master. The Agile in a Flash deck is broken into four areas: planning, team, coding, and agile concepts. The front of each card is a quick list - a summary of the things you want to know and remember. The back provides further detail on each of the bullet points, and offers sage nuggets of knowledge based on extensive professional experience. Tape the cards to your wall, stick them on your monitor, and get agile fast.