Essential 3ds Max 2008

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Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 0763782793
Total Pages : 398 pages
Book Rating : 4.7/5 (637 download)

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Book Synopsis Essential 3ds Max 2008 by : Sean McBride

Download or read book Essential 3ds Max 2008 written by Sean McBride and published by Jones & Bartlett Publishers. This book was released on 2008-03-05 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential 3ds Max 2008 offers a user-friendly introduction to the newest version of 3ds Max. From an overview of the user interface, tools, and modifers to modeling exercises that demonstrate the creation of an interior, a basic character, and a suit of armor, this book provides readers with a guide to getting the most out of Max. Learn how to model objects using a variety of low-poly and high-poly techniques; use texture maps to vary the look of objects; create and adjust lights in your scenes; unwrap models to generate UVW coordinates; generate normal maps for use in real-time simulations and game development; composite images with background plates.

Essential 3ds max 2008

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 1449633587
Total Pages : 458 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Essential 3ds max 2008 by : Sean McBride

Download or read book Essential 3ds max 2008 written by Sean McBride and published by Jones & Bartlett Learning. This book was released on 2008-03-05 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential 3ds Max 2008 offers a user-friendly introduction to the newest version of 3ds Max. From an overview of the user interface, tools, and modifers to modeling exercises that demonstrate the creation of an interior, a basic character, and a suit of armor, this book provides readers with a guide to getting the most out of Max. Learn how to model objects using a variety of low-poly and high-poly techniques; use texture maps to vary the look of objects; create and adjust lights in your scenes; unwrap models to generate UVW coordinates; generate normal maps for use in real-time simulations and game development; composite images with background plates.

Essential 3ds Max 8

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Author :
Publisher : Wordware Publishing
ISBN 13 : 9781556224850
Total Pages : 0 pages
Book Rating : 4.2/5 (248 download)

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Book Synopsis Essential 3ds Max 8 by : Josh Robinson

Download or read book Essential 3ds Max 8 written by Josh Robinson and published by Wordware Publishing. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book takes readers step-by-step through every major aspect of 3D Stdio MAX, from organic modeling to architectural rendering and advanced lighting techniques.

3ds Max 8 Essentials

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Author :
Publisher : CRC Press
ISBN 13 : 1136142932
Total Pages : 976 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis 3ds Max 8 Essentials by : Autodesk

Download or read book 3ds Max 8 Essentials written by Autodesk and published by CRC Press. This book was released on 2014-03-14 with total page 976 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds Max 8 software! Consider this book an all-access pass to the production and training experience of Autodesk developers and training experts. Written for self-paced learning or instructor-led classroom training, the manual will teach you the fundamentals of using 3ds Max 8. The book is organized into sections dedicated to animation, modelling, materials, lighting and rendering. Each section covers basic theory, and then includes exercises for hands-on demonstration of the concept. By the end of the book, you will have mastered the basics and moved onto full-length projects. Flexibility is built in, so that you can complete the tutorials in the way that works best for you. Complete the book and you will be a seasoned 3ds Max pro, ready to work confidently in a production environment.

3ds Max 8 Essentials

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Author :
Publisher : CRC Press
ISBN 13 : 1136142940
Total Pages : 772 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis 3ds Max 8 Essentials by : Autodesk

Download or read book 3ds Max 8 Essentials written by Autodesk and published by CRC Press. This book was released on 2014-03-14 with total page 772 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.?The definitive introduction to MAXScript?Includes media files that allow you to practice with real-world examples.

3ds Max 8 MAXScript Essentials

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136142215
Total Pages : 238 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis 3ds Max 8 MAXScript Essentials by : Autodesk

Download or read book 3ds Max 8 MAXScript Essentials written by Autodesk and published by Taylor & Francis. This book was released on 2013-05-02 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques with real-world examples demonstrating how you can use then in a production environment.

Introducing 3ds Max 2008

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470288515
Total Pages : 642 pages
Book Rating : 4.4/5 (72 download)

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Book Synopsis Introducing 3ds Max 2008 by : Dariush Derakhshani

Download or read book Introducing 3ds Max 2008 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2008-04-07 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introducing 3ds Max 2008 breaks down the complexities of 3D modeling, texturing, animating, and visual effects. You'll jump right into the 3ds Max pipeline—from preproduction through postproduction—with clear-cut explanations, tutorials, and hands-on projects to build your skills. A special color insert includes real-world examples from talented 3ds Max beginners. From immediately creating your first animation to mastering poly modeling techniques and lighting final renders, you'll get a solid grounding in 3ds Max 2008. Build the knowledge you need for game, film, and TV production. Includes a companion CD.

ESSENTIAL ZBRUSH

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 1449633625
Total Pages : 770 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis ESSENTIAL ZBRUSH by : Wayne Robson

Download or read book ESSENTIAL ZBRUSH written by Wayne Robson and published by Jones & Bartlett Learning. This book was released on 2008-09-25 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential ZBrush offers a detailed overview of the popular digital sculpting tool as well as a guide to mastering digital sculpting. From the basics of ZBrush to the creation of a number of models that demonstrate hard surface sculpting, realisitic organic sculpting, and environmental sculpting, this book provides readers with the tools to produce high-quality digital sculpts. With this text, the reader will explore the various ZBrush palettes, brushes, and settings, and learn how to customize the interface; discover how to create a base mesh using ZSpheres; find out how to use normal and displacement maps in both 3ds Max and Maya; understand the importance of properly posing your models; explore a variety of production-tested pipelines and workflows; learn how to create and apply materials to your models. Includes companion DVD with more than 3 hours of video tutorials showing how to model and texture the image shown on the front cover! It also contains full-color versions of the images in the book.

3ds Max 2008 Bible

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470187603
Total Pages : 1314 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis 3ds Max 2008 Bible by : Kelly L. Murdock

Download or read book 3ds Max 2008 Bible written by Kelly L. Murdock and published by John Wiley & Sons. This book was released on 2008-01-15 with total page 1314 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive guide to 3ds Max. It is packed with expert advice and includes step-by-step tutorials.

SQL for Microsoft Access

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Author :
Publisher : Jones & Bartlett Learning
ISBN 13 : 144963155X
Total Pages : 394 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis SQL for Microsoft Access by : Cecelia L. Allison

Download or read book SQL for Microsoft Access written by Cecelia L. Allison and published by Jones & Bartlett Learning. This book was released on 2008-06-20 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: SQL for Microsoft Access (2nd Edition) provides a guide to getting the most out of Microsoft Access through the use of Structured Query Language. Step-by-step examples demonstrate how to use SQL script to create tables, add records to tables, and retrieve and manage records. Readers will also learn about calculated fields, Access projects, and the integration of SQL script in VBA and ASP code. Explore the relational database structure and the basics of SQL. Understand how table joins, unions, and subqueries are used to retrieve records from multiple tables simultaneously. Learn how to filter records and group data. Discover how to create parameter queries that prompt users for data. Test your knowledge and comprehension with the end-of-chapter quizzes and projects.

Autodesk 3ds Max 8 MAXScript Essentials

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Author :
Publisher :
ISBN 13 :
Total Pages : 230 pages
Book Rating : 4.:/5 (16 download)

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Book Synopsis Autodesk 3ds Max 8 MAXScript Essentials by :

Download or read book Autodesk 3ds Max 8 MAXScript Essentials written by and published by . This book was released on 2006 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Foundation 3ds Max 8 Architectural Visualization

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Author :
Publisher : Apress
ISBN 13 : 1430201584
Total Pages : 569 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation 3ds Max 8 Architectural Visualization by : Brian L. Smith

Download or read book Foundation 3ds Max 8 Architectural Visualization written by Brian L. Smith and published by Apress. This book was released on 2006-12-11 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: * This is the only book on the market covering 3Ds max for Architectural visualizations, one of the most common uses of 3Ds Max. * Includes quickstart tutorial sections to get the reader up and running as quickly as possible. * It will be one of the first books to come out about the new version of the product.

Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D

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Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 1449677584
Total Pages : 994 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D by : Steve Warner

Download or read book Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D written by Steve Warner and published by Jones & Bartlett Publishers. This book was released on 2007-06-29 with total page 994 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes companion DVD with trial versions of LightWave v9.2! Essential LightWave v9 offers an unparalleled guide to LightWave 3D. Written to help users quickly take control of the software, this book is filled with easy-to-understand explanations, time-saving tips and tricks, and detailed tutorials on nearly every aspect of the software, including the new features in LightWave v9.2! Key features: learn to model, light, surface animate, and render within the first seven chapters!; master the LightWave v9 Node Editor for advanced surfacing, texturing, and deformations; learn to model with polygons, Catmull-Clark/Subpatch SubDs, and splines; uncover the secrets of distortion-free UV mapping and high-quality texturing; learn to seamlessly composite 3D objects with real-world images; create professional-quality character animation using FK, IK, and IK Booster; enhance your animations with expressions, particle effects, and dynamics; set up a render farm to rip through complex rendering tasks.

3Ds Max 2008: A Complete Guide

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Author :
Publisher : Pearson Education India
ISBN 13 : 9788131722374
Total Pages : 816 pages
Book Rating : 4.7/5 (223 download)

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Book Synopsis 3Ds Max 2008: A Complete Guide by : Cadcim

Download or read book 3Ds Max 2008: A Complete Guide written by Cadcim and published by Pearson Education India. This book was released on 2008-09 with total page 816 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Maya 8.0 Character Modeling

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1449633765
Total Pages : 506 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Maya 8.0 Character Modeling by : Gary Oliverio

Download or read book Maya 8.0 Character Modeling written by Gary Oliverio and published by Wordware Publishing, Inc.. This book was released on 2006-01-31 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maya 8 Character Modeling takes a unique approach to modeling as it breaks down character creation using an easy-to-follow formula that makes the learning process less daunting. Important Notice: The digital edition of this book is missing some of the images or content found in the physical edition.

Modeling, UV Mapping, and Texturing 3D Game Weapons

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556228708
Total Pages : 369 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Modeling, UV Mapping, and Texturing 3D Game Weapons by : Christian Chang

Download or read book Modeling, UV Mapping, and Texturing 3D Game Weapons written by Christian Chang and published by Wordware Publishing, Inc.. This book was released on 2006 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Title Says It All: With Modeling, UV Mapping, And Texturing 3D Game Weapons You’Ll Learn How To Model, UV Map, And Texture First- And Third-Person Game Weapons In A Step-By-Step Progression From Simple To Complex. The Book Begins With A Lesson On Customizing Your Modeling Application For Ease Of Use, And Then Turns To Weapon Creation. Each Weapon — From A Samurai Sword To A Modern High-Velocity, Fully Automatic Machine Gun — Is First Modeled And Optimized, Then UV Mapped, And Finally Textured For Realism. While The Tutorials Were Written Using Maya, The Principles Described Will Work With Any Polygonal-Based Modeling Package. Companion CD Includes A Trial Version Of Adobe Photoshop CS2 For The Microsoft Windows Operating System, And More!

Design Patterns

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Author :
Publisher : Wordware Publishing, Inc.
ISBN 13 : 144963382X
Total Pages : 306 pages
Book Rating : 4.4/5 (496 download)

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Book Synopsis Design Patterns by : Christopher G. Lasater

Download or read book Design Patterns written by Christopher G. Lasater and published by Wordware Publishing, Inc.. This book was released on 2006-10-01 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design Patterns demonstrates how software developers can improve the performance, maintainability, portability, and scalability of their code through the use of the Gang of Four design patterns. After a discussion of patterns methodology, reasons for using design patterns, the book delves into each of the 23 patterns. Each pattern section gives a detailed description of the pattern, refactored from either Boolean logic or simpler, less-maintainable code that you might encounter in the real world, and shows readers how to use the pattern in their code. The text walks readers through making the move from current code to the pattern, lists the benefits of using the pattern, and shows how the pattern performs after the refactoring effort, with a goal throughout of providing practical implementations.