Giant Intergalactic Electronic Game Book

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Publisher :
ISBN 13 : 9782764104323
Total Pages : 12 pages
Book Rating : 4.1/5 (43 download)

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Book Synopsis Giant Intergalactic Electronic Game Book by :

Download or read book Giant Intergalactic Electronic Game Book written by and published by . This book was released on 2002 with total page 12 pages. Available in PDF, EPUB and Kindle. Book excerpt: - a 12-page board book (15 3/4" 23")- 6 giant board games- 4 colorful alien playing pieces- an electronic dice module

Light 'n Play Giant Game Board Book

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Publisher : Joshua Morris Pub
ISBN 13 : 9780887057397
Total Pages : 12 pages
Book Rating : 4.0/5 (573 download)

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Book Synopsis Light 'n Play Giant Game Board Book by : Lucie Duchesne

Download or read book Light 'n Play Giant Game Board Book written by Lucie Duchesne and published by Joshua Morris Pub. This book was released on 1995-09-01 with total page 12 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Buzz and Flutter's Big Electronic Game Book

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Publisher : Reader's Digest Young Families
ISBN 13 : 9780887059797
Total Pages : 0 pages
Book Rating : 4.0/5 (597 download)

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Book Synopsis Buzz and Flutter's Big Electronic Game Book by : Tony Basilicato

Download or read book Buzz and Flutter's Big Electronic Game Book written by Tony Basilicato and published by Reader's Digest Young Families. This book was released on 1997-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This first-of-its-kind electronic game book features six exciting board games which kids will love to play over and over again. Its vivid 3-D-like format is filled with photos of adorable clay models. Molded game pieces and a press-the-nose, battery-operated ladybug die add to the fun. Full color.

Electronic Board Games

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Publisher :
ISBN 13 : 9780859343503
Total Pages : 132 pages
Book Rating : 4.3/5 (435 download)

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Book Synopsis Electronic Board Games by : Roy Bebbington

Download or read book Electronic Board Games written by Roy Bebbington and published by . This book was released on 1994 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: A collection of novel electronic board games to brighten any festive occasion.

Handbook of Research on Effective Electronic Gaming in Education

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Publisher : IGI Global
ISBN 13 : 1599048116
Total Pages : 1762 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis Handbook of Research on Effective Electronic Gaming in Education by : Ferdig, Richard E.

Download or read book Handbook of Research on Effective Electronic Gaming in Education written by Ferdig, Richard E. and published by IGI Global. This book was released on 2008-07-31 with total page 1762 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and advanced title is a must-have for those interested in expanding their knowledge of this exciting field of electronic gaming"--Provided by publisher.

Official Gazette of the United States Patent and Trademark Office

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Publisher :
ISBN 13 :
Total Pages : 674 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Official Gazette of the United States Patent and Trademark Office by :

Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 2004 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Illinois Gaming Board Annual Report and Wagering Study

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Publisher :
ISBN 13 :
Total Pages : 88 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis Illinois Gaming Board Annual Report and Wagering Study by : Illinois Gaming Board

Download or read book Illinois Gaming Board Annual Report and Wagering Study written by Illinois Gaming Board and published by . This book was released on 1995 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Official Gazette of the United States Patent and Trademark Office

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Publisher :
ISBN 13 :
Total Pages : 1012 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis Official Gazette of the United States Patent and Trademark Office by : United States. Patent and Trademark Office

Download or read book Official Gazette of the United States Patent and Trademark Office written by United States. Patent and Trademark Office and published by . This book was released on 1978 with total page 1012 pages. Available in PDF, EPUB and Kindle. Book excerpt:

International Classification for Industrial Designs (Locarno Class - 10th Edition)

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Publisher : WIPO
ISBN 13 : 9280523236
Total Pages : 228 pages
Book Rating : 4.2/5 (85 download)

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Book Synopsis International Classification for Industrial Designs (Locarno Class - 10th Edition) by : World Intellectual Property Organization

Download or read book International Classification for Industrial Designs (Locarno Class - 10th Edition) written by World Intellectual Property Organization and published by WIPO. This book was released on 2013-02-06 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Locarno Classification (LOC), established by the Locarno Agreement (1968), is an international classification used for the purposes of the registration of industrial designs. The tenth edition of the LOC came into force on January 1, 2014.

Quarterly Report to the Congress and the Trade Policy Committee on Trade Between the United States and the Nonmarket Economy Countries During ...

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Publisher :
ISBN 13 :
Total Pages : 140 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis Quarterly Report to the Congress and the Trade Policy Committee on Trade Between the United States and the Nonmarket Economy Countries During ... by : United States International Trade Commission

Download or read book Quarterly Report to the Congress and the Trade Policy Committee on Trade Between the United States and the Nonmarket Economy Countries During ... written by United States International Trade Commission and published by . This book was released on 1989 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Intel Sponsored Gameboard Design Project

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Publisher :
ISBN 13 :
Total Pages : 196 pages
Book Rating : 4.E/5 ( download)

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Book Synopsis Intel Sponsored Gameboard Design Project by : Jonathan K. Winslow (II.)

Download or read book Intel Sponsored Gameboard Design Project written by Jonathan K. Winslow (II.) and published by . This book was released on 2001 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Docket No. 104586

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Publisher :
ISBN 13 :
Total Pages : 388 pages
Book Rating : 4.W/5 ( download)

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Book Synopsis Docket No. 104586 by :

Download or read book Docket No. 104586 written by and published by . This book was released on 2007 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Disney's Giant Game Board Book

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Publisher :
ISBN 13 : 9782894295847
Total Pages : 14 pages
Book Rating : 4.2/5 (958 download)

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Book Synopsis Disney's Giant Game Board Book by : Zapp

Download or read book Disney's Giant Game Board Book written by Zapp and published by . This book was released on 1994 with total page 14 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Illinois Register

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Publisher :
ISBN 13 :
Total Pages : 1304 pages
Book Rating : 4.:/5 (319 download)

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Book Synopsis Illinois Register by :

Download or read book Illinois Register written by and published by . This book was released on 2003 with total page 1304 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mixed Reality and Games

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Publisher : transcript Verlag
ISBN 13 : 3839453291
Total Pages : 297 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Mixed Reality and Games by : Emir Bektic

Download or read book Mixed Reality and Games written by Emir Bektic and published by transcript Verlag. This book was released on 2020-10-31 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work.

Indian Gaming Regulatory Act

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Publisher :
ISBN 13 :
Total Pages : 332 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Indian Gaming Regulatory Act by : United States. Congress. Senate. Committee on Indian Affairs (1993- )

Download or read book Indian Gaming Regulatory Act written by United States. Congress. Senate. Committee on Indian Affairs (1993- ) and published by . This book was released on 2003 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt:

In-Game

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Publisher : MIT Press
ISBN 13 : 0262294540
Total Pages : 235 pages
Book Rating : 4.2/5 (622 download)

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Book Synopsis In-Game by : Gordon Calleja

Download or read book In-Game written by Gordon Calleja and published by MIT Press. This book was released on 2011-05-13 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: An investigation of what makes digital games engaging to players and a reexamination of the concept of immersion. Digital games offer a vast range of engaging experiences, from the serene exploration of beautifully rendered landscapes to the deeply cognitive challenges presented by strategic simulations to the adrenaline rush of competitive team-based shoot-outs. Digital games enable experiences that are considerably different from a reader's engagement with literature or a moviegoer's experience of a movie. In In-Game, Gordon Calleja examines what exactly it is that makes digital games so uniquely involving and offers a new, more precise, and game-specific formulation of this involvement. One of the most commonly yet vaguely deployed concepts in the industry and academia alike is immersion—a player's sensation of inhabiting the space represented onscreen. Overuse of this term has diminished its analytical value and confused its meaning, both in analysis and design. Rather than conceiving of immersion as a single experience, Calleja views it as blending different experiential phenomena afforded by involving gameplay. He proposes a framework (based on qualitative research) to describe these phenomena: the player involvement model. This model encompasses two constituent temporal phases—the macro, representing offline involvement, and the micro, representing moment-to-moment involvement during gameplay—as well as six dimensions of player involvement: kinesthetic, spatial, shared, narrative, affective, and ludic. The intensified and internalized experiential blend can culminate in incorporation—a concept that Calleja proposes as an alternative to the problematic immersion. Incorporation, he argues, is a more accurate metaphor, providing a robust foundation for future research and design.