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Book Synopsis Dungeon Crawl Classics Lankhmar #7: a Dozen Lankhmar Locations (DCC RPG Setting) by : Goodman Games
Download or read book Dungeon Crawl Classics Lankhmar #7: a Dozen Lankhmar Locations (DCC RPG Setting) written by Goodman Games and published by . This book was released on 2019-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Travel the fog-shrouded streets of Lankhmar and visit some of its most infamous sites! From the home of Muulsh the Moneylender to the Silver Eel to the winding passages of Thieves' House, this book provides the judge with a detailed look at a dozen interesting locales inside the City of the Black Toga. Suitable for planning adventures or when the players take an unexpected turn, A Dozen Lankhmar Locations provides information and maps to aid any judge running a city-based adventure in the City of Seven-Score Thousand Smokes or other fantasy metropolis. Made in the US.
Book Synopsis How to Write Adventure Modules That Don't Suck by : Jobe Bittman
Download or read book How to Write Adventure Modules That Don't Suck written by Jobe Bittman and published by . This book was released on 2024-05-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Book Synopsis Dungeon Crawl Classics #83: The Chained Coffin (DCC RPG Adv., Hardback) by : Goodman Games
Download or read book Dungeon Crawl Classics #83: The Chained Coffin (DCC RPG Adv., Hardback) written by Goodman Games and published by . This book was released on 2019-11-19 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes spinning wheel puzzle in plastic pouch.
Book Synopsis Sellswords of Punjar by : Harley Stroh
Download or read book Sellswords of Punjar written by Harley Stroh and published by . This book was released on 2008-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Mysterious Tower by : Joseph Goodman
Download or read book The Mysterious Tower written by Joseph Goodman and published by . This book was released on 2006-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Index Card RPG Core by : Brandish Gilhelm
Download or read book Index Card RPG Core written by Brandish Gilhelm and published by . This book was released on 2018-04-30 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fast, fun, friendly RPG for players of all skill levels. This book is comprehensive for your tabletop games, including the very best Game Mastering how-to's, monsters, adventures, maps, characters, and loot!See lots more about ICRPG at www.icrpg.com
Book Synopsis Original Adventures Reincarnated #4 - The Lost City by : Goodman Games
Download or read book Original Adventures Reincarnated #4 - The Lost City written by Goodman Games and published by Goodman Games. This book was released on 2020-06-30 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Lost in the sweeping dunes of an expansive desert! Your band, separated from its caravan during a sandstorm, stumbles upon the ancient ruins of a city, mostly buried in the sands. One of the structures, a prominent step pyramid, juts above the sandy wastes, beckoning for exploration. There must be untold riches secluded inside its dusty halls and crypts. But, more importantly, you desperately hope there is water, food, and relief from the unrelenting sun to be found therein. For without those basic necessities, your band will succumb not to some fell beast, but this harsh environment instead. Onward, as all heroes wish to meet their end while swinging a sword or unleashing arcane magic! So, check your weapons, adjust your armor, and inventory your precious remaining food and water supplies. High adventure awaits in the underground chambers and tiers of a pyramid covered by the sands of time. But what of the peculiar masked humans who rule the upper levels of the pyramid? And what of the dark master that rules these humans from the lower levels of the forsaken halls? An adventure inspired by the classic pulp stories such as Robert E. Howard's famous Conan story Red Nails. This tome is an homage to the original dungeon crawl and sandbox setting first explored decades ago as B4: The Lost City. Herein, you will find high-quality scans of the original Basic edition adventure module, plus commentary by a variety of gaming luminaries. This includes an interview with Harold Johnson, the module's original developer, who also discusses his work on playtesting, Dragonlance, and other TSR titles. Also, herein is a full fifth edition conversion of the original adventure as well as brand new additional dungeons, such as the fully developed lower pyramid, additional details on the Lost City itself, and the dreaded Lower Catacombs. Although converted for the most recent edition, this material is presented in a distinct early 1980s style, tone, and presentation. This is the perfect setting for a fully playable fifth edition mini-campaign, starting at 1st level and reaching all the way up 7th level or beyond. Made in the USA.
Download or read book Marvel Heroic Roleplaying written by and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Experience all of the pulse-pounding action and nail-biting drama of the Marvel Universe at your gaming table. This rulebook includes an operations and hero manuals.
Book Synopsis The Goodman Games 2019 Yearbook Presents: Riders on the Phlogiston by : Goodman Games
Download or read book The Goodman Games 2019 Yearbook Presents: Riders on the Phlogiston written by Goodman Games and published by Goodman Games LLC. This book was released on 2024-04-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the most popular releases of the year returns! This annual compilation of articles for DCC RPG includes Riders on the Phlogiston, the 2018 Gen Con tournament adventure module. In addition it includes a yearbook of the great new Goodman Games community content from the last year! Made in the USA.
Book Synopsis Aerie of the Crow God by : Andrew Hind
Download or read book Aerie of the Crow God written by Andrew Hind and published by . This book was released on 2006-01-01 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Forges of the Mountain King by : Harley Stroh
Download or read book Forges of the Mountain King written by Harley Stroh and published by . This book was released on 2008-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Dungeon Crawl Classics #20 by : Dungeon Crawl Classics Staff
Download or read book Dungeon Crawl Classics #20 written by Dungeon Crawl Classics Staff and published by . This book was released on 2005-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Dungeon Crawl Classics Role Playing Game by : Joseph Goodman
Download or read book Dungeon Crawl Classics Role Playing Game written by Joseph Goodman and published by Dungeon. This book was released on 2012-03-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Youre no hero. Youre an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.
Book Synopsis Legends Are Made, Not Born by : Chris Doyle
Download or read book Legends Are Made, Not Born written by Chris Doyle and published by . This book was released on 2006-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Mecha Hack written by and published by . This book was released on 2018-05-25 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Sunken Ziggurat by : Richard Pocklington
Download or read book The Sunken Ziggurat written by Richard Pocklington and published by . This book was released on 2006-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Dungeon Crawl Classics Annual Foil Ed. (DCC Compilation, Foil, Hardback) by : Goodman Games
Download or read book Dungeon Crawl Classics Annual Foil Ed. (DCC Compilation, Foil, Hardback) written by Goodman Games and published by Goodman Games. This book was released on 2019-10-15 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Special Foil Edition! Spoken about for half a decade in hoary whispers, at long last Goodman Games brings you: the DCC RPG Annual. Much of the material for the DCC Annual was written between 2012 and 2014, when the original need was perceived. In many ways, it springs forth from the original inspirations of DCC RPG, which were psychically close at that time. There are magic swords. There are patrons. There are even more tables for making monsters unique. There are rules for making cleric deities more distinctive. There are rules for patron weapons and magic rings. There is the lost continent of Mu, and the hidden places between worlds. And there are rules for magical moustaches. You absolutely do not need the DCC Annual to play DCC RPG, nor does any material in the Annual supersede or otherwise change the baseline game experience as expressed in the core rulebook. There is no rules bloat: only new vistas of imagination. Made in the US.