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Dungeon Crawl Classics Lankhmar 8 The Land Of Eight Cities Dcc Rpg Adv
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Book Synopsis Dungeon Crawl Classics Lankhmar #8: The Land of Eight Cities (DCC RPG Adv.) by : Goodman Games
Download or read book Dungeon Crawl Classics Lankhmar #8: The Land of Eight Cities (DCC RPG Adv.) written by Goodman Games and published by . This book was released on 2019-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: North of Lankhmar lies the Land of the Eight Cities, a young realm lying in the shadows of the Great Forest and rich in natural resources. This barely-tamed wilderness is rife with opportunities for adventure and riches, but also contains hitherto-unknown dangers. Nevertheless, for adventurers who've worn out their welcome in Lankhmar, the Forest Land is a welcoming place to escape their enemies in the City of the Black Toga. Made in the US.
Book Synopsis Dungeon Crawl Classics Lankhmar #7: a Dozen Lankhmar Locations (DCC RPG Setting) by : Goodman Games
Download or read book Dungeon Crawl Classics Lankhmar #7: a Dozen Lankhmar Locations (DCC RPG Setting) written by Goodman Games and published by . This book was released on 2019-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Travel the fog-shrouded streets of Lankhmar and visit some of its most infamous sites! From the home of Muulsh the Moneylender to the Silver Eel to the winding passages of Thieves' House, this book provides the judge with a detailed look at a dozen interesting locales inside the City of the Black Toga. Suitable for planning adventures or when the players take an unexpected turn, A Dozen Lankhmar Locations provides information and maps to aid any judge running a city-based adventure in the City of Seven-Score Thousand Smokes or other fantasy metropolis. Made in the US.
Book Synopsis How to Write Adventure Modules That Don't Suck by : Jobe Bittman
Download or read book How to Write Adventure Modules That Don't Suck written by Jobe Bittman and published by . This book was released on 2024-05-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Bonus: This PDF includes a digital copy of the original How To Write Adventures Modules That Don't Suck (2007). Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!
Book Synopsis Dungeon Crawl Classics Lankhmar #1: Gang Lords of Lankhmar (DCC RPG Adv. ) by : Goodman Games
Download or read book Dungeon Crawl Classics Lankhmar #1: Gang Lords of Lankhmar (DCC RPG Adv. ) written by Goodman Games and published by . This book was released on 2019-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A level 1 adventure set in Lankhmar! The City of the Black Toga: Home to hundreds of back alley courts, rotting tenements, and an endless number of gangs, whose fortunes rise and fall as surely as the tides of the Inner Sea. Each gang vies against the others, pitting beggar against bravo, slayer against thug, and gang lord against gang lord. Made in the US.
Book Synopsis Cthulhu Alphabet (Hardback) by : Goodman Games
Download or read book Cthulhu Alphabet (Hardback) written by Goodman Games and published by Goodman Games. This book was released on 2020-03-24 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: An A-to-Z reference for Lovecraftian mythos design! A is for Angles, B is for Books and C is for Cultists. Game masters of any rule system will find twisted inspiration for creating madness-inducing game ingenuity from ancient, underground worlds. This tome contains haunting text and cleverly authored random tables to help you create necronomic stories of forbidden traits, dangerous powers, and lore transcribed from the ravings of madmen. Beware the fear-provoking illustrations by artists in the thrall of the elder gods that will haunt your dreams. All of this, and more, from the libraries of Miskatonic University and Goodman Games! This grimoire is compatible with all fantasy and horror role playing games. Made in the USA.
Download or read book The Unholy Grail written by Fritz Leiber and published by Simon and Schuster. This book was released on 2020-04-28 with total page 38 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three things warned the wizard’s apprentice that something was wrong: first the deep-trodden prints of iron-shod hooves along the forest path—he sensed them through his boots before stooping to feel them out in the dark; next, the eerie drone of a bee unnaturally abroad by night; and finally, a faint aromatic odor of burning.
Book Synopsis Dungeon Crawl Classics #83: The Chained Coffin (DCC RPG Adv., Hardback) by : Goodman Games
Download or read book Dungeon Crawl Classics #83: The Chained Coffin (DCC RPG Adv., Hardback) written by Goodman Games and published by . This book was released on 2019-11-19 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes spinning wheel puzzle in plastic pouch.
Book Synopsis Eternal Night of Lockwood by : James Introcaso
Download or read book Eternal Night of Lockwood written by James Introcaso and published by . This book was released on 2022-10-04 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Eternal Night of Lockwood is an adventure book, filled with intrigue, mystery, and horror, Powered by Zweihänder RPG. RAGE AGAINST THE DYING OF THE LIGHT Five days ago, a starless and moonless night fell over the Lockwood forest and pioneer town of Ertol. The sawmills have gone quiet, and the lumberjacks have begun to revolt. The Eternal Night has come, and all of Ertol is in the grips of panic and fear. But where there's darkness, there's opportunity. As citizens of Ertol, you'll find yourselves drawn into a pitch-black web of urban conspiracy and rural horror, spanning the gloom of the six boroughs and into the ancient Lockwood. Will you rise to the occasion as a light in the darkness, or will you succumb to the Eternal Night? This ZWEIHÄNDER RPG book is a campaign-length adventure, taking characters from Basic to Advanced Tier. Its adventure can also be broken up into ten individual quests to suit your gaming group's needs. Intended to be used by both players and gamemasters, this book provides a host of new character options, expanded bestiary, and customizable adventure difficulty settings to accommodate higher Tier adventures.
Book Synopsis The Goodman Games 2019 Yearbook Presents: Riders on the Phlogiston by : Goodman Games
Download or read book The Goodman Games 2019 Yearbook Presents: Riders on the Phlogiston written by Goodman Games and published by Goodman Games LLC. This book was released on 2024-04-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the most popular releases of the year returns! This annual compilation of articles for DCC RPG includes Riders on the Phlogiston, the 2018 Gen Con tournament adventure module. In addition it includes a yearbook of the great new Goodman Games community content from the last year! Made in the USA.
Book Synopsis Shadowrun Chrome Flesh (Limited Edition) by : Catalyst Game Labs
Download or read book Shadowrun Chrome Flesh (Limited Edition) written by Catalyst Game Labs and published by Catalyst Game Labs. This book was released on 2015-09-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Shadowrunners cannot be limited by what their bodies canor cannotdo. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets. Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It's paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.
Download or read book Thieves' House written by Fritz Leiber and published by White Wolf Publishing. This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis The Mysterious Tower by : Joseph Goodman
Download or read book The Mysterious Tower written by Joseph Goodman and published by . This book was released on 2006-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Aerie of the Crow God by : Andrew Hind
Download or read book Aerie of the Crow God written by Andrew Hind and published by . This book was released on 2006-01-01 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Dungeon Crawl Classics #20 by : Dungeon Crawl Classics Staff
Download or read book Dungeon Crawl Classics #20 written by Dungeon Crawl Classics Staff and published by . This book was released on 2005-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Dungeon Crawl Classics Annual Foil Ed. (DCC Compilation, Foil, Hardback) by : Goodman Games
Download or read book Dungeon Crawl Classics Annual Foil Ed. (DCC Compilation, Foil, Hardback) written by Goodman Games and published by Goodman Games. This book was released on 2019-10-15 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Special Foil Edition! Spoken about for half a decade in hoary whispers, at long last Goodman Games brings you: the DCC RPG Annual. Much of the material for the DCC Annual was written between 2012 and 2014, when the original need was perceived. In many ways, it springs forth from the original inspirations of DCC RPG, which were psychically close at that time. There are magic swords. There are patrons. There are even more tables for making monsters unique. There are rules for making cleric deities more distinctive. There are rules for patron weapons and magic rings. There is the lost continent of Mu, and the hidden places between worlds. And there are rules for magical moustaches. You absolutely do not need the DCC Annual to play DCC RPG, nor does any material in the Annual supersede or otherwise change the baseline game experience as expressed in the core rulebook. There is no rules bloat: only new vistas of imagination. Made in the US.
Book Synopsis The Lords of Quarmall by : Fritz Leiber
Download or read book The Lords of Quarmall written by Fritz Leiber and published by . This book was released on 2015-03-14 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: FANTASTIC Editorial, January 1964: Old friends of Fafhrd and the Gray Mouser may be surprised to see a byline on their story in this issue that reads-"By Fritz Leiber and Harry Fischer." "Who," you are saying, "is Harry Fischer? Some Johnny-come-lately trying to horn in on Leiber's master-characters?" Well, hardly. According to Fritz himself, Harry Fischer is the inventor of Fafhrd and the Mouser. And this is indeed a tale in itself, and one with which we shall acquaint you here and now, in the words of Leiber himself: "Harry and I met in 1930 at the University of Chicago, became fast friends, and have been friends ever since. We had in common enthusiasms for fencing, chess, bridge, drama, and fantasy literature. In our correspondence we often extemporized fragments of fantasy. One day I got a letter from Harry inventing two characters. He wrote: 'All do fear the one known as the Gray Mouser. He walks with swag-ger 'mongst the bravos, though he's but the stature of a child. His costume is all of grey. His weapons [are called] Cat's Claw and Scalpel . . . Fafhrd was full seven feet of height. His wrist . . . was thick as a hero's ankle . . . . His mouth smiled as he fingered the ponderous hilt of a huge longsword.' " From this beginnning, Fischer and Leiber utilized Fafhrd and the Mouser in their dreams and fantasy fragments. In 1937 Fischer wrote about 10,000 words of a novel to be called The Lords of Quarmall, a subterranean kingdom Leiber had invented as part of the land of Nehwon. But the fragment languished for 25 years. During this time Leiber wrote other sagas of Lankhmar, and Fischer put aside the fantasy world to become a successful businessman. A year ago, however, Leiber visited Fischer and suggested that he (Leiber) finish Quarmall. So Fritz took the original 10,000 words, plotted and wrote over twice as many more, and-lo! the result begins on page [1].
Book Synopsis Legends Are Made, Not Born by : Chris Doyle
Download or read book Legends Are Made, Not Born written by Chris Doyle and published by . This book was released on 2006-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: