Designing Sound

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Author :
Publisher : MIT Press
ISBN 13 : 0262014416
Total Pages : 689 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Designing Sound by : Andy Farnell

Download or read book Designing Sound written by Andy Farnell and published by MIT Press. This book was released on 2010-08-20 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects

Designing with Sound

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Author :
Publisher : O'Reilly Media
ISBN 13 : 1491961074
Total Pages : 247 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Designing with Sound by : Amber Case

Download or read book Designing with Sound written by Amber Case and published by O'Reilly Media. This book was released on 2018-11-26 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound can profoundly impact how people interact with your product. Well-designed sounds can be exceptionally effective in conveying subtle distinctions, emotion, urgency, and information without adding visual clutter. In this practical guide, Amber Case and Aaron Day explain why sound design is critical to the success of products, environments, and experiences. Just as visual designers have a set of benchmarks and a design language to guide their work, this book provides a toolkit for the auditory experience, improving collaboration for a wide variety of stakeholders, from product developers to composers, user experience designers to architects. You’ll learn a complete process for designing, prototyping, and testing sound. In two parts, this guide includes: Past, present, and upcoming advances in sound design Principles for designing quieter products Guidelines for intelligently adding and removing sound in interactions When to use voice interfaces, how to consider personalities, and how to build a knowledge map of queries Working with brands to create unique and effective audio logos that will speak to your customers Adding information using sonification and generative audio

Designing Sound for Animation

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136143653
Total Pages : 216 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Designing Sound for Animation by : Robin Beauchamp

Download or read book Designing Sound for Animation written by Robin Beauchamp and published by Taylor & Francis. This book was released on 2014-06-20 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: This nuts-and-bolts guide to sound design for animated films explains audio software, free downloads, how sound works, the power of sound when wielded by an animation filmmaker, and provides varieties of examples for how to use sound to enliven your films with professional sound. Sound-savvy animators save precious resources (time and money) by using sound for effects they don't necessarily have time to create. For example, the sound of a crow flying gives viewers a sense of the crow without the crow. Where there's a macabre element or scene in an animated film, this book explains why you should choose a low frequency sound for it-low frequencies are scary, because the ear can't decipher their origin or direction! On the DVD: three 5-minute animations; sample sound clips, jump cuts and video streams; plus motion graphics with which to practice sound-applications explained in this book.

Sound Design

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Author :
Publisher :
ISBN 13 : 9781615932023
Total Pages : 0 pages
Book Rating : 4.9/5 (32 download)

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Book Synopsis Sound Design by : David Sonnenschein

Download or read book Sound Design written by David Sonnenschein and published by . This book was released on 2013-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The clash of light sabers in the electrifying duels of Star Wars. The chilling bass line signifying the lurking menace of the shark in Jaws. The otherworldly yet familiar pleas to "phone home" in the enchanting E.T." "These are examples of the different ways sound can contribute to the overall dramatic impact of a film. To craft a distinctive atmosphere, sound design is as important as art direction and cinematography - and it can also be an effective tool to express the personalities of your characters."--Jacket.

Principles of Game Audio and Sound Design

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Author :
Publisher : CRC Press
ISBN 13 : 1351731130
Total Pages : 296 pages
Book Rating : 4.3/5 (517 download)

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Book Synopsis Principles of Game Audio and Sound Design by : Jean-Luc Sinclair

Download or read book Principles of Game Audio and Sound Design written by Jean-Luc Sinclair and published by CRC Press. This book was released on 2020-04-28 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.

Doing Research in Sound Design

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Author :
Publisher : CRC Press
ISBN 13 : 1000375196
Total Pages : 418 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Doing Research in Sound Design by : Michael Filimowicz

Download or read book Doing Research in Sound Design written by Michael Filimowicz and published by CRC Press. This book was released on 2021-11-23 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: Doing Research in Sound Design gathers chapters on the wide range of research methodologies used in sound design. Editor Michael Filimowicz and a diverse group of contributors provide an overview of cross-disciplinary inquiry into sound design that transcends discursive and practical divides. The book covers Qualitative, Quantitative and Mixed Methods inquiry. For those new to sound design research, each chapter covers specific research methods that can be utilized directly in order to begin to integrate the methodology into their practice. More experienced researchers will find the scope of topics comprehensive and rich in ideas for new lines of inquiry. Students and teachers in sound design graduate programs, industry-based R&D experts and audio professionals will find the volume to be a useful guide in developing their skills of inquiry into sound design for any particular application area.

Studying Sound

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Author :
Publisher : MIT Press
ISBN 13 : 0262362910
Total Pages : 248 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Studying Sound by : Karen Collins

Download or read book Studying Sound written by Karen Collins and published by MIT Press. This book was released on 2020-09-01 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the concepts and principles of sound design practice, with more than 175 exercises that teach readers to put theory into practice. This book offers an introduction to the principles and concepts of sound design practice, from technical aspects of sound effects to the creative use of sound in storytelling. Most books on sound design focus on sound for the moving image. Studying Sound is unique in its exploration of sound on its own as a medium and rhetorical device. It includes more than 175 exercises that enable readers to put theory into practice as they progress through the chapters.

Designing with Sound

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491961058
Total Pages : 248 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Designing with Sound by : Amber Case

Download or read book Designing with Sound written by Amber Case and published by "O'Reilly Media, Inc.". This book was released on 2018-11-26 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound can profoundly impact how people interact with your product. Well-designed sounds can be exceptionally effective in conveying subtle distinctions, emotion, urgency, and information without adding visual clutter. In this practical guide, Amber Case and Aaron Day explain why sound design is critical to the success of products, environments, and experiences. Just as visual designers have a set of benchmarks and a design language to guide their work, this book provides a toolkit for the auditory experience, improving collaboration for a wide variety of stakeholders, from product developers to composers, user experience designers to architects. You’ll learn a complete process for designing, prototyping, and testing sound. In two parts, this guide includes: Past, present, and upcoming advances in sound design Principles for designing quieter products Guidelines for intelligently adding and removing sound in interactions When to use voice interfaces, how to consider personalities, and how to build a knowledge map of queries Working with brands to create unique and effective audio logos that will speak to your customers Adding information using sonification and generative audio

Sound Design for the Stage

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Author :
Publisher : The Crowood Press
ISBN 13 : 1785005545
Total Pages : 521 pages
Book Rating : 4.7/5 (85 download)

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Book Synopsis Sound Design for the Stage by : Gareth Fry

Download or read book Sound Design for the Stage written by Gareth Fry and published by The Crowood Press. This book was released on 2019-04-08 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound Design for the Stage is a practical guide to designing, creating and developing the sound for a live performance. Based on the author's extensive industry experience, it takes the reader through the process of creating a show, from first contact to press night, with numerous examples from high-profile productions. Written in a detailed but accessible approach, this comprehensive book offers key insights into a fast-moving industry. Topics covered include: how to analyze a script to develop ideas and concepts; how to discuss your work with a director; telling the emotional story; working with recorded and live music; how to record, create, process and abstract sound; designing for devised work; key aspects of acoustics and vocal intelligibility; the politics of radio mics and vocal foldback; how to design a sound system and, finally, what to do when things go wrong. It will be especially useful for emergent sound designers, directors and technical theatre students. Focusing on the creative and collaborative process between sound designer, director, performer and writer, it is fully illustrated with 114 colour photographs and 33 line artworks. Gareth Fry is an Olivier and Tony award-winning sound designer and an honorary fellow of the Royal Central School of Speech and Drama. It is another title in the new Crowood Theatre Companions series.

Sound Systems: Design and Optimization

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Author :
Publisher : CRC Press
ISBN 13 : 1317911083
Total Pages : 830 pages
Book Rating : 4.3/5 (179 download)

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Book Synopsis Sound Systems: Design and Optimization by : Bob McCarthy

Download or read book Sound Systems: Design and Optimization written by Bob McCarthy and published by CRC Press. This book was released on 2016-02-26 with total page 830 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound Systems: Design and Optimization provides an accessible and unique perspective on the behavior of sound systems in the practical world. The third edition reflects current trends in the audio field thereby providing readers with the newest methodologies and techniques. In this greatly expanded new edition, you’ll find clearer explanations, a more streamlined organization, increased coverage of current technologies and comprehensive case studies of the author’s award-winning work in the field. As the only book devoted exclusively to modern tools and techniques in this emerging field, Sound Systems: Design and Optimization provides the specialized guidance needed to perfect your design skills. This book helps you: Improve your design and optimization decisions by understanding how audiences perceive reinforced sound Use modern analyzers and prediction programs to select speaker placement, equalization, delay and level settings based on how loudspeakers interact in the space Define speaker array configurations and design strategies that maximize the potential for spatial uniformity Gain a comprehensive understanding of the tools and techniques required to generate a design that will create a successful transmission/reception model

Foundations in Sound Design for Linear Media

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Author :
Publisher : Routledge
ISBN 13 : 1351603825
Total Pages : 412 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Foundations in Sound Design for Linear Media by : Michael Filimowicz

Download or read book Foundations in Sound Design for Linear Media written by Michael Filimowicz and published by Routledge. This book was released on 2019-06-19 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume provides a comprehensive introduction to foundational topics in sound design for linear media, such as listening and recording; audio postproduction; key musical concepts and forms such as harmony, conceptual sound design, electronica, soundscape, and electroacoustic composition; the audio commons; and sound’s ontology and phenomenology. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use with moving images as well as important forms of composed sound. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its linear forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, media and experience, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.

Programming Sound with Pure Data

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 168050438X
Total Pages : 265 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Programming Sound with Pure Data by : Tony Hillerson

Download or read book Programming Sound with Pure Data written by Tony Hillerson and published by Pragmatic Bookshelf. This book was released on 2014-01-27 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: For intermediate programmers, beginning sound designers. Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'll be able to integrate dynamic sound environments into your native apps or games--sound that reacts to the app, instead of sounding the same every time. Start your journey as a sound designer, and get the power to craft the sound you put into your digital experiences. Add sound effects or music to your web, Android, and iOS apps and games--sound that can react to changing environments or user input dynamically (at least in the native apps). You can do all this with Pure Data, a visual programming language for digital sound processing. Programming Sound with Pure Data introduces and explores Pure Data, building understanding of sound design concepts along the way. You'll start by learning Pure Data fundamentals and applying them, creating realistic sound effects. Then you'll see how to analyze sound and re-create what you hear in a recorded sample. You'll apply multiple synthesis methods to sound design problems. You'll finish with two chapters of real-world projects, one for the web, and one for an iOS and Android app. You'll design the sound, build the app, and integrate effects using the libpd library. Whether you've had some experience with sound synthesis, or are new to sound design, this book is for you. These techniques are perfect for independent developers, small shops specializing in apps or games, and developers interested in exploring musical apps.

Designing Quiet Structures

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Author :
Publisher : Elsevier
ISBN 13 : 0080504043
Total Pages : 244 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Designing Quiet Structures by : Gary H. Koopmann

Download or read book Designing Quiet Structures written by Gary H. Koopmann and published by Elsevier. This book was released on 1997-10-13 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the first of its kind. It provides the reader with a logical and highly quantitative means of including noise as a parameter in the early design stages of a machine or structure. The unique and unified methodology builds upon the familiar disciplines of acoustics, structural dynamics and optimization. It also exemplifies the art of simplification - the essence of all good engineering design. Strategies for designing quiet structures require extensive analytical and experimental tools. For computing the sound power from complex structures the authors recommend a new 3-D, lumped parameter formulation. This fully developed, user-friendly program can be applied generally to noise-control-by-design problems. Detailed instructions for running the application are given in the appendix as well as several sample problems to help the user get started. The authors also describe a new instrument: a specially developed resistance probe used to measure a structure=92s acoustic surface resistance. As an example, the procedure is outlined for measuring the valve cover of an internal combustion engine. Indeed, throughout the book the reader is presented with actual experiments, numerical and physical that they can replicate in their own laboratory. This is a must-have book for engineers working in industries that include noise control in the design of a product. Its practical and didactic approach also makes it ideally suited to graduate students. First text covering the design of quiet structures Written by two of the leading experts in the world in the area of noise control Strong in its integration of structural dynamics, acoustics, and optimization theory Accompanied by a computer program that allows the computation of sound power Presents numerous applications of noise-control-by-design methods as well as methods for enclosed and open spaces Each chapter is supported by homework problems and demonstration experiments

Designing Audio Effect Plug-ins in C++ with Digital Audio Signal Processing Theory

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240825152
Total Pages : 561 pages
Book Rating : 4.2/5 (48 download)

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Book Synopsis Designing Audio Effect Plug-ins in C++ with Digital Audio Signal Processing Theory by : William C. Pirkle

Download or read book Designing Audio Effect Plug-ins in C++ with Digital Audio Signal Processing Theory written by William C. Pirkle and published by Taylor & Francis. This book was released on 2013 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes bibliographical references and index.

Foundations in Sound Design for Interactive Media

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Author :
Publisher : Routledge
ISBN 13 : 1351603868
Total Pages : 366 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Foundations in Sound Design for Interactive Media by : Michael Filimowicz

Download or read book Foundations in Sound Design for Interactive Media written by Michael Filimowicz and published by Routledge. This book was released on 2019-06-21 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.

Designing for Product Sound Quality

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Author :
Publisher : CRC Press
ISBN 13 : 9780824704001
Total Pages : 240 pages
Book Rating : 4.7/5 (4 download)

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Book Synopsis Designing for Product Sound Quality by : Richard Lyon

Download or read book Designing for Product Sound Quality written by Richard Lyon and published by CRC Press. This book was released on 2000-06-06 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Provides previously unavailable material in sound quality crucial for a more effective design process. Presents all aspects of product sound quality, such as ""rules of thumb"" and design formulas and charts. Covers sound radiation and targeting, resolving, and testing design features."

Sound Design Theory and Practice

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Author :
Publisher : Routledge
ISBN 13 : 1317298233
Total Pages : 206 pages
Book Rating : 4.3/5 (172 download)

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Book Synopsis Sound Design Theory and Practice by : Leo Murray

Download or read book Sound Design Theory and Practice written by Leo Murray and published by Routledge. This book was released on 2019-05-22 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound Design Theory and Practice is a comprehensive and accessible guide to the concepts which underpin the creative decisions that inform the creation of sound design. A fundamental problem facing anyone wishing to practice, study, teach or research about sound is the lack of a theoretical language to describe the way sound is used and a comprehensive and rigorous overarching framework that describes all forms of sound. With the recent growth of interest in sound studies, there is an urgent need to provide scholarly resources that can be used to inform both the practice and analysis of sound. Using a range of examples from classic and contemporary cinema, television and games this book provides a thorough theoretical foundation for the artistic practice of sound design, which is too frequently seen as a ‘technical’ or secondary part of the production process. Engaging with practices in film, television and other digital media, Sound Design Theory and Practice provides a set of tools for systematic analysis of sound for both practitioners and scholars.