Designing Audio Objects for Max/MSP and Pd

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Author :
Publisher : A-R Editions, Inc.
ISBN 13 : 0895797151
Total Pages : 372 pages
Book Rating : 4.8/5 (957 download)

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Book Synopsis Designing Audio Objects for Max/MSP and Pd by : Eric Lyon

Download or read book Designing Audio Objects for Max/MSP and Pd written by Eric Lyon and published by A-R Editions, Inc.. This book was released on 2012-01-01 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM contains complete code for all projects presented in the book. The Max/MSP externals are designed for use with Max 5.

Designing Audio Objects for Max/MSP and Pd

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Author :
Publisher :
ISBN 13 :
Total Pages : 372 pages
Book Rating : 4.:/5 (94 download)

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Book Synopsis Designing Audio Objects for Max/MSP and Pd by : Eric Lyon

Download or read book Designing Audio Objects for Max/MSP and Pd written by Eric Lyon and published by . This book was released on 2012 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Designing Sound

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Author :
Publisher : MIT Press
ISBN 13 : 0262014416
Total Pages : 689 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Designing Sound by : Andy Farnell

Download or read book Designing Sound written by Andy Farnell and published by MIT Press. This book was released on 2010-08-20 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects

The Audio Programming Book

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Publisher : MIT Press
ISBN 13 : 0262014467
Total Pages : 917 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis The Audio Programming Book by : Richard Boulanger

Download or read book The Audio Programming Book written by Richard Boulanger and published by MIT Press. This book was released on 2010-10-22 with total page 917 pages. Available in PDF, EPUB and Kindle. Book excerpt: An encyclopedic handbook on audio programming for students and professionals, with many cross-platform open source examples and a DVD covering advanced topics. This comprehensive handbook of mathematical and programming techniques for audio signal processing will be an essential reference for all computer musicians, computer scientists, engineers, and anyone interested in audio. Designed to be used by readers with varying levels of programming expertise, it not only provides the foundations for music and audio development but also tackles issues that sometimes remain mysterious even to experienced software designers. Exercises and copious examples (all cross-platform and based on free or open source software) make the book ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming basics for C and C++ (with music-oriented examples), audio programming basics and more advanced topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. An accompanying DVD provides an additional 40 chapters, covering musical and audio programs with micro-controllers, alternate MIDI controllers, video controllers, developing Apple Audio Unit plug-ins from Csound opcodes, and audio programming for the iPhone. The sections and chapters of the book are arranged progressively and topics can be followed from chapter to chapter and from section to section. At the same time, each section can stand alone as a self-contained unit. Readers will find The Audio Programming Book a trustworthy companion on their journey through making music and programming audio on modern computers.

Multimedia Programming Using Max/MSP and TouchDesigner

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Publisher : Packt Publishing Ltd
ISBN 13 : 1849699720
Total Pages : 404 pages
Book Rating : 4.8/5 (496 download)

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Book Synopsis Multimedia Programming Using Max/MSP and TouchDesigner by : Patrik Lechner

Download or read book Multimedia Programming Using Max/MSP and TouchDesigner written by Patrik Lechner and published by Packt Publishing Ltd. This book was released on 2014-11-26 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to learn how to use Max 6 and/or TouchDesigner, or work in audio-visual real-time processing, this is the book for you. It is intended for intermediate users of both programs and can be helpful for artists, designers, musicians, VJs, and researchers. A basic understanding of audio principles is advantageous.

Multimedia Programming with Pure Data

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Publisher : Packt Publishing Ltd
ISBN 13 : 1782164650
Total Pages : 550 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Multimedia Programming with Pure Data by : Bryan WC Chung

Download or read book Multimedia Programming with Pure Data written by Bryan WC Chung and published by Packt Publishing Ltd. This book was released on 2013-01-01 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets

Bang

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Publisher :
ISBN 13 :
Total Pages : 178 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Bang by : Fränk Zimmer

Download or read book Bang written by Fränk Zimmer and published by . This book was released on 2004 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Step by Step

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Publisher :
ISBN 13 : 9781732590304
Total Pages : 274 pages
Book Rating : 4.5/5 (93 download)

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Book Synopsis Step by Step by : Gregory Taylor

Download or read book Step by Step written by Gregory Taylor and published by . This book was released on 2018-08-20 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step sequencers are a special treat: they offer a simplified approach to composition that can be the basis for fun and creative music-making. Using the Max/MSP visual programming language, Gregory Taylor provides the recipes for over a dozen step sequencers that range from basic to surprisingly deep. In doing so, he also presents Max as the perfect toolkit for creating these addictive devices.

Pure Data

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Publisher :
ISBN 13 : 9788899212216
Total Pages : 548 pages
Book Rating : 4.2/5 (122 download)

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Book Synopsis Pure Data by : Francesco Bianchi

Download or read book Pure Data written by Francesco Bianchi and published by . This book was released on 2021-04 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is an overview of the theory and practice of Pure Data, with a glossary of terms and suggested tests that allow students to evaluate their progress. Comprehensive online support, running parallel to the explanations in the book, includes hundreds of sample patches, analyses, interactive sound-building exercises, and reverse engineering exercises. This book will provide a reader with skill and understanding in using Pure Data for sound design and musical composition.

Introduction to Sound Processing

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Publisher : Mondo Estremo
ISBN 13 : 8890112611
Total Pages : 244 pages
Book Rating : 4.8/5 (91 download)

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Book Synopsis Introduction to Sound Processing by : Davide Rocchesso

Download or read book Introduction to Sound Processing written by Davide Rocchesso and published by Mondo Estremo. This book was released on 2003 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Theory and Technique of Electronic Music

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Publisher : World Scientific
ISBN 13 : 9812700773
Total Pages : 346 pages
Book Rating : 4.8/5 (127 download)

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Book Synopsis The Theory and Technique of Electronic Music by : Miller Puckette

Download or read book The Theory and Technique of Electronic Music written by Miller Puckette and published by World Scientific. This book was released on 2007 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develops both the theory and the practice of synthesizing musical sounds using computers. This work contains chapters that starts with a theoretical description of one technique or problem area and ends with a series of working examples, covering a range of applications. It is also suitable for computer music researchers.

Loadbang

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Publisher :
ISBN 13 : 9783955930554
Total Pages : 278 pages
Book Rating : 4.9/5 (35 download)

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Book Synopsis Loadbang by : Johannes Kreidler

Download or read book Loadbang written by Johannes Kreidler and published by . This book was released on 2013-06-05 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Composing Interactive Music

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Publisher : MIT Press
ISBN 13 : 9780262731393
Total Pages : 372 pages
Book Rating : 4.7/5 (313 download)

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Book Synopsis Composing Interactive Music by : Todd Winkler

Download or read book Composing Interactive Music written by Todd Winkler and published by MIT Press. This book was released on 2001-01-26 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interactive music refers to a composition or improvisation in which software interprets live performances to produce music generated or modified by computers. In Composing Interactive Music, Todd Winkler presents both the technical and aesthetic possibilities of this increasingly popular area of computer music. His own numerous compositions have been the laboratory for the research and development that resulted in this book. The author's examples use a graphical programming language called Max. Each example in the text is accompanied by a picture of how it appears on the computer screen. The same examples are included as software on the accompanying CD-ROM, playable on a Macintosh computer with a MIDI keyboard. Although the book is aimed at those interested in writing music and software using Max, the casual reader can learn the basic concepts of interactive composition by just reading the text, without running any software. The book concludes with a discussion of recent multimedia work incorporating projected images and video playback with sound for concert performances and art installations.

Audio Effects

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Publisher : CRC Press
ISBN 13 : 1466560282
Total Pages : 372 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis Audio Effects by : Joshua D. Reiss

Download or read book Audio Effects written by Joshua D. Reiss and published by CRC Press. This book was released on 2014-10-23 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Audio Effects: Theory, Implementation and Application explores digital audio effects relevant to audio signal processing and music informatics. It supplies fundamental background information on digital signal processing, focusing on audio-specific aspects that constitute the building block on which audio effects are developed. The text integrates theory and practice, relating technical implementation to musical implications. It can be used to gain an understanding of the operation of existing audio effects or to create new ones. In addition to delivering detailed coverage of common (and unusual) audio effects, the book discusses current digital audio standards, most notably VST and AudioUnit. Source code is provided in C/C++ and implemented as audio effect plug-ins with accompanying sound samples. Each section of the book includes study questions, anecdotes from the history of music technology, and examples that offer valuable real-world insight, making this an ideal resource for researchers and for students moving directly into industry.

Sonic Interaction Design

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Publisher : MIT Press
ISBN 13 : 0262018683
Total Pages : 391 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Sonic Interaction Design by : Karmen Franinovic

Download or read book Sonic Interaction Design written by Karmen Franinovic and published by MIT Press. This book was released on 2013-03-22 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience. Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact's sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID) challenges these prevalent approaches by considering sound as an active medium that can enable novel sensory and social experiences through interactive technologies. This book offers an overview of the emerging SID research, discussing theories, methods, and practices, with a focus on the multisensory aspects of sonic experience. Sonic Interaction Design gathers contributions from scholars, artists, and designers working at the intersections of fields ranging from electronic music to cognitive science. They offer both theoretical considerations of key themes and case studies of products and systems created for such contexts as mobile music, sensorimotor learning, rehabilitation, and gaming. The goal is not only to extend the existing research and pedagogical approaches to SID but also to foster domains of practice for sound designers, architects, interaction designers, media artists, product designers, and urban planners. Taken together, the chapters provide a foundation for a still-emerging field, affording a new generation of designers a fresh perspective on interactive sound as a situated and multisensory experience. Contributors Federico Avanzini, Gerold Baier, Stephen Barrass, Olivier Bau, Karin Bijsterveld, Roberto Bresin, Stephen Brewster, Jeremy Coopersotck, Amalia De Gotzen, Stefano Delle Monache, Cumhur Erkut, George Essl, Karmen Franinović, Bruno L. Giordano, Antti Jylhä, Thomas Hermann, Daniel Hug, Johan Kildal, Stefan Krebs, Anatole Lecuyer, Wendy Mackay, David Merrill, Roderick Murray-Smith, Sile O'Modhrain, Pietro Polotti, Hayes Raffle, Michal Rinott, Davide Rocchesso, Antonio Rodà, Christopher Salter, Zack Settel, Stefania Serafin, Simone Spagnol, Jean Sreng, Patrick Susini, Atau Tanaka, Yon Visell, Mike Wezniewski, John Williamson

Strengthening Forensic Science in the United States

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Publisher : National Academies Press
ISBN 13 : 0309142393
Total Pages : 348 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Strengthening Forensic Science in the United States by : National Research Council

Download or read book Strengthening Forensic Science in the United States written by National Research Council and published by National Academies Press. This book was released on 2009-07-29 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scores of talented and dedicated people serve the forensic science community, performing vitally important work. However, they are often constrained by lack of adequate resources, sound policies, and national support. It is clear that change and advancements, both systematic and scientific, are needed in a number of forensic science disciplines to ensure the reliability of work, establish enforceable standards, and promote best practices with consistent application. Strengthening Forensic Science in the United States: A Path Forward provides a detailed plan for addressing these needs and suggests the creation of a new government entity, the National Institute of Forensic Science, to establish and enforce standards within the forensic science community. The benefits of improving and regulating the forensic science disciplines are clear: assisting law enforcement officials, enhancing homeland security, and reducing the risk of wrongful conviction and exoneration. Strengthening Forensic Science in the United States gives a full account of what is needed to advance the forensic science disciplines, including upgrading of systems and organizational structures, better training, widespread adoption of uniform and enforceable best practices, and mandatory certification and accreditation programs. While this book provides an essential call-to-action for congress and policy makers, it also serves as a vital tool for law enforcement agencies, criminal prosecutors and attorneys, and forensic science educators.

Popular Music, Power and Play

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501362755
Total Pages : 257 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis Popular Music, Power and Play by : Marshall Heiser

Download or read book Popular Music, Power and Play written by Marshall Heiser and published by Bloomsbury Publishing USA. This book was released on 2021-10-07 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Once the domain of a privileged few, the art of record production is today within the reach of all. The rise of the ubiquitous DIY project studio and internet streaming have made it so. And while the creative possibilities available to everyday musicians are seemingly endless, so too are the multiskilling and project management challenges to be faced. In order to demystify the contemporary popular-music-making phenomenon, Marshall Heiser reassesses its myriad processes and wider sociocultural context through the lens of creativity studies, play theory and cultural psychology. This innovative new framework is grounded in a diverse array of creative-practice examples spanning the CBGBs music scene to the influence of technology upon modern-day music. First-hand interviews with Jerry Harrison (Talking Heads), Bill Bruford (King Crimson, Yes) and others whose work has influenced the way records are made today are also included. Popular Music, Power and Play is as thought provoking as it will be indispensable for scholars, practitioners and aficionados of popular music and the arts in general.