Creating Mobile Apps with Xamarin.Forms Preview Edition 2

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Author :
Publisher : Microsoft Press
ISBN 13 : 073569737X
Total Pages : 1005 pages
Book Rating : 4.7/5 (356 download)

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Book Synopsis Creating Mobile Apps with Xamarin.Forms Preview Edition 2 by : Charles Petzold

Download or read book Creating Mobile Apps with Xamarin.Forms Preview Edition 2 written by Charles Petzold and published by Microsoft Press. This book was released on 2015-04-11 with total page 1005 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second Preview Edition ebook, now with 16 chapters, is about writing applications for Xamarin.Forms, the new mobile development platform for iOS, Android, and Windows phones unveiled by Xamarin in May 2014. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms.

Building Xamarin.Forms Mobile Apps Using XAML

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Author :
Publisher : Apress
ISBN 13 : 1484240308
Total Pages : 445 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Building Xamarin.Forms Mobile Apps Using XAML by : Dan Hermes

Download or read book Building Xamarin.Forms Mobile Apps Using XAML written by Dan Hermes and published by Apress. This book was released on 2019-02-12 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leverage Xamarin.Forms to build iOS and Android apps using a single, cross-platform approach. This book is the XAML companion to the C# guide Xamarin Mobile Application Development. You'll begin with an overview of Xamarin.Forms, then move on to an in-depth XAML (eXtensible Application Markup Language) primer covering syntax, namespaces, markup extensions, constructors, and the XAML standard. XAML gives us both the power of decoupled UI development and the direct use of Xamarin.Forms elements. This book explores the core of the Xamarin.Forms mobile app UI: using layouts and FlexLayouts to position controls and views to design and build screens, formatting your UI using resource dictionaries, styles, themes and CSS, then coding user interactions with behaviors, commands, and triggers. You'll see how to use XAML to build sophisticated, robust cross-platform mobile apps and help your user get around your app using Xamarin.Forms navigation patterns. Building Xamarin.Forms Mobile Apps Using XAML explains how to bind UI to data models using data binding and using the MVVM pattern, and how to customize UI elements for each platform using industry-standard menus, effects, custom renderers, and native view declaration. What You Will Learn Create world-class mobile apps for iOS and Android using C# and XAMLBuild a XAML UI decoupled from the C# code behind Design UI layouts such as FrameLayout, controls, lists, and navigation patterns Style your app using resource dictionaries, styles, themes, and CSS Customize controls to have platform-specific features using effects, custom renderers, and native views Who This Book Is For XAML and C# developers, architects, and technical managers as well as many Android and iOS developers

Xamarin Mobile Application Development

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Author :
Publisher : Apress
ISBN 13 : 1484202147
Total Pages : 425 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Xamarin Mobile Application Development by : Dan Hermes

Download or read book Xamarin Mobile Application Development written by Dan Hermes and published by Apress. This book was released on 2015-07-04 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Xamarin Mobile Application Development is a hands-on Xamarin.Forms primer and a cross-platform reference for building native Android, iOS, and Windows Phone apps using C# and .NET. This book explains how to use Xamarin.Forms, Xamarin.Android, and Xamarin.iOS to build business apps for your customers and consumer apps for Google Play and the iTunes App Store. Learn how to leverage Xamarin.Forms for cross-platform development using the most common UI pages, layouts, views, controls, and design patterns. Combine these with platform-specific UI to craft a visually stunning and highly interactive mobile user experience. Use Xamarin.Forms to data bind your UI to both data models and to view models for a Model-View-ViewModel (MVVM) implementation. Use this book to answer the important question: Is Xamarin.Forms right for my project? Platform-specific UI is a key concept in cross-platform development, and Xamarin.Android and Xamarin.iOS are the foundation of the Xamarin platform. Xamarin Mobile Application Development will cover how to build an Android app using Xamarin.Android and an iOS app using Xamarin.iOS while sharing a core code library. SQLite is the database-of-choice for many Xamarin developers. This book will explain local data access techniques using SQLite.NET and ADO.NET. Build a mobile data access layer (DAL) using SQLite and weigh your options for web services and enterprise cloud data solutions. This book will show how organize your Xamarin code into a professional-grade application architecture. Explore solution-building techniques from starter-to-enterprise to help you decouple your functional layers, manage your platform-specific code, and share your cross-platform classes for code reuse, testability, and maintainability. Also included are 250+ screenshots on iOS, Android, and Windows Phone and 200+ C# code examples with downloadable C# and XAML versions available from Apress.com. This comprehensive recipe and reference book addresses one of the most important and vexing problems in the software industry today: How do we effectively design and develop cross-platform mobile applications?

Xamarin.Forms Projects

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1839214740
Total Pages : 499 pages
Book Rating : 4.8/5 (392 download)

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Book Synopsis Xamarin.Forms Projects by : Daniel Hindrikes

Download or read book Xamarin.Forms Projects written by Daniel Hindrikes and published by Packt Publishing Ltd. This book was released on 2020-06-19 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to build cross-platform mobile apps using the latest features in Xamarin.Forms 4 with the help of a series of projects including apps for real-time chatting, AR games, location-tracking, weather, photo galleries, and much more Key FeaturesDevelop mobile apps, AR games, and chatbots of varying complexity with the help of real-world examplesExplore the important features of Xamarin.Forms 4 such as Shell, CollectionView, and CarouselViewGet to grips with advanced concepts such as AR and VR and machine learning for mobile developmentBook Description Xamarin.Forms is a lightweight cross-platform development toolkit for building apps with a rich user interface. Improved and updated to cover the latest features of Xamarin.Forms, this second edition covers CollectionView and Shell, along with interesting concepts such as augmented reality (AR) and machine learning. Starting with an introduction to Xamarin and how it works, this book shares tips for choosing the type of development environment you should strive for when planning cross-platform mobile apps. You’ll build your first Xamarin.Forms app and learn how to use Shell to implement the app architecture. The book gradually increases the level of complexity of the projects, guiding you through creating apps ranging from a location tracker and weather map to an AR game and face recognition. As you advance, the book will take you through modern mobile development frameworks such as SQLite, .NET Core Mono, ARKit, and ARCore. You’ll be able to customize your apps for both Android and iOS platforms to achieve native-like performance and speed. The book is filled with engaging examples, so you can grasp essential concepts by writing code instead of reading through endless theory. By the end of this book, you’ll be ready to develop your own native apps with Xamarin.Forms and its associated technologies, such as .NET Core, Visual Studio 2019, and C#. What you will learnSet up Xamarin.Forms to build native apps with code-sharing capabilitiesUnderstand the core aspects of developing a mobile app, such as its layout, UX, and renderingUse custom renderers to gain platform-specific accessDiscover how to create custom layouts for your apps with Xamarin.Forms ShellUse Azure SignalR to implement serverless services in your Xamarin appsCreate an augmented reality (AR) game for Android and iOS using ARCore and ARKit, respectivelyBuild and train machine learning models using CoreML, TensorFlow, and Azure Cognitive ServicesWho this book is for This book is for C# and .NET developers who want to learn Xamarin.Forms and get started with native Xamarin mobile application development from the ground up. Working knowledge of Visual Studio will help you to get the most out of this book.

Mastering Xamarin.Forms

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1839216816
Total Pages : 201 pages
Book Rating : 4.8/5 (392 download)

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Book Synopsis Mastering Xamarin.Forms by : Ed Snider

Download or read book Mastering Xamarin.Forms written by Ed Snider and published by Packt Publishing Ltd. This book was released on 2019-12-30 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: New edition of the bestselling guide to building an effective mobile app architecture with Xamarin.Forms 4 that maximizes the overall quality of apps. Key FeaturesUpdated for Xamarin.Forms 4Packed with real-world scenarios and solutions to help you build professional grade mobile apps with Xamarin.FormsIncludes design patterns and best practice techniques that every mobile developer should knowBook Description Discover how to extend and build upon the components of the most recent version of Xamarin.Forms to develop an effective, robust mobile app architecture. This new edition features Xamarin.Forms 4 updates, including CollectionView and RefreshView, new coverage of client-side validation, and updates on how to implement user authentication. Mastering Xamarin.Forms, Third Edition is one of the few Xamarin books structured around the development of a simple app from start to finish, beginning with a basic Xamarin.Forms app and going step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. This book introduces a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding, and then focuses on building a layer of plugin-like services that handle platform-specific utilities such as navigation and geo-location, as well as how to loosely use these services in the app with inversion of control and dependency injection. You’ll connect the app to a live web-based API and set up offline synchronization before testing the app logic through unit testing. Finally, you will learn how to add monitoring to your Xamarin.Forms projects to track crashes and analytics and gain a proactive edge on quality. What you will learnFind out how, when, and why to use architecture patterns and best practices with Xamarin.FormsImplement the Model-View-ViewModel (MVVM) pattern and data binding in Xamarin.Forms mobile appsIncorporate client-side validation in Xamarin.Forms mobile appsExtend the Xamarin.Forms navigation API with a custom ViewModel-centric navigation serviceLeverage the inversion of control and dependency injection patterns in Xamarin.Forms mobile appsWork with online and offline data in Xamarin.Forms mobile appsUse platform-specific APIs to build rich custom user interfaces in Xamarin.Forms mobile appsExplore how to monitor mobile app quality using Visual Studio App CenterWho this book is for This book is intended for .NET developers who are familiar with Xamarin mobile application development and the open source Xamarin.Forms toolkit. If you have already started working with Xamarin.Forms and want to take your app to the next level, making it more maintainable, testable and flexible, then this book is for you.

Mobile Development with .NET

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1800206984
Total Pages : 572 pages
Book Rating : 4.8/5 (2 download)

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Book Synopsis Mobile Development with .NET by : Can Bilgin

Download or read book Mobile Development with .NET written by Can Bilgin and published by Packt Publishing Ltd. This book was released on 2021-04-09 with total page 572 pages. Available in PDF, EPUB and Kindle. Book excerpt: A mobile applications development masterclass for .NET and C# developers Key FeaturesUncover the new features and capabilities of the .NET 5 framework in this updated and improved second editionOptimize the time required to develop highly performant cross-platform applicationsUnderstand the architectural patterns and best practices for mobile application developmentBook Description Are you a .NET developer who wishes to develop mobile solutions without delving into the complexities of a mobile development platform? If so, this book is a perfect solution to help you build professional mobile apps without leaving the .NET ecosystem. Mobile Development with .NET will show you how to design, architect, and develop robust mobile applications for multiple platforms, including iOS, Android, and UWP using Xamarin, .NET Core, and Azure. With the help of real-world scenarios, you'll explore different phases of application development using Xamarin, from environment setup, design, and architecture to publishing. Throughout the book, you'll learn how to develop mobile apps using Xamarin and .NET Standard. You'll even be able to implement a web-based backend composed of microservices with .NET Core using various Azure services including, but not limited to, Azure Active Directory, Azure Functions. As you advance, you'll create data stores using popular database technologies such as Cosmos DB and data models such as the relational model and NoSQL. By the end of this mobile application development book, you'll be able to create cross-platform mobile applications that can be deployed as cloud-based PaaS and SaaS. What you will learnDiscover the latest features of .NET 5 that can be used in mobile application developmentExplore Xamarin.Forms Shell for building cross-platform mobile UIsUnderstand the technical design requirements of a consumer mobile appGet to grips with advanced mobile development concepts such as app data management, push notifications, and graph APIsManage app data with Entity Framework CoreUse Microsoft’s Project Rome for creating cross-device experiences with XamarinBecome well-versed with implementing machine learning in your mobile appsWho this book is for This book is for ASP.NET Core developers who want to get started with mobile development using Xamarin and other Microsoft technologies. Working knowledge of C# programming is necessary to get started.

Mobile Development with C#

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449338305
Total Pages : 173 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Mobile Development with C# by : Greg Shackles

Download or read book Mobile Development with C# written by Greg Shackles and published by "O'Reilly Media, Inc.". This book was released on 2012-05-07 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework—with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It’s an ideal marriage of platform-specific development and the "write once, run everywhere" philosophy. By building a series of simple applications, you’ll experience the advantages of using .NET in mobile development and learn how to write complete apps that access the unique features of today’s three most important mobile platforms. Learn the building blocks for building applications on iOS, Android, and Windows Phone Discover how the Mono tools interact with iOS and Android Use several techniques and patterns for maximizing non-UI code reuse Determine how much functionality can go into the shared business logic layer Connect to external resources with .NET’s rich networking stack Read and write data using each platform’s filesystem and local database Create apps to explore the platforms’ location and mapping capabilities

Xamarin.Forms Essentials

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Author :
Publisher : Apress
ISBN 13 : 1484232402
Total Pages : 162 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Xamarin.Forms Essentials by : Gerald Versluis

Download or read book Xamarin.Forms Essentials written by Gerald Versluis and published by Apress. This book was released on 2017-12-01 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the bare essentials needed to begin developing cross-platform, mobile apps using Xamarin.Forms. Apps can be easily deployed to Google Play or to the Apple App Store. You will gain insight on architecture and how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. Also covered are expected new features in Xamarin.Forms 3.0, so you may be prepared ahead of time for what the next release brings. Xamarin.Forms Essentials provides a brief history of Xamarin as a company, including how their product has become one of the most-used, cross-platform technologies for enterprise applications and app development across the world. Examples in the book are built around a real-life example that is an actual app in Google Play and in the Apple App Store, and has thousands of downloads between iOS and Android. You will learn how an application is set up from scratch, and you will benefit from the author's hard-won experience and tips in addressing various development challenges. What You'll Learn Create cross-platform user interfaces from one code base for both iOS and Android See how a commercial application is built and then deployed for sale in the app stores Integrate your Xamarin.Forms applications with third-party, RESTful APIs Arrange application architecture to avoid pitfalls and optimize your design Get a heads-up on new features released as part of Xamarin.Forms 3.0 Choose appropriately between Xamarin.Forms and traditional Xamarin, depending upon your application needs and its goals Who This Book Is For Mobile app developers who are producing software for multiple platforms, including Google Android and Apple iOS. Readers should be familiar with Visual Studio either on Mac OS X or Windows, and have a working knowledge of C#.

C# 7 and .NET Core: Modern Cross-Platform Development

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1787120260
Total Pages : 581 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis C# 7 and .NET Core: Modern Cross-Platform Development by : Mark J. Price

Download or read book C# 7 and .NET Core: Modern Cross-Platform Development written by Mark J. Price and published by Packt Publishing Ltd. This book was released on 2017-03-24 with total page 581 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern Cross-Platform Development About This Book Build modern, cross-platform applications with .NET Core Get up to speed with C#, and up to date with all the latest features of C# 7 Start creating professional web applications with ASP.NET Core Who This Book Is For This book is targeted towards readers who have some prior programming experience or have a science, technology, engineering, or mathematics (STEM) background, and want to gain a solid foundation with C# and to be introduced to the types of applications they could build and will work cross-platform on Windows, Linux, and macOS. What You Will Learn Build cross-platform applications using C# 7 and .NET Core Explore ASP.NET Core and learn how to create professional web applications Improve your application's performance using multitasking Use Entity Framework Core and find out how to build code-first databases Master object-oriented programming with C# to increase code reuse and efficiency Familiarize yourself with cross-device app development using the Universal Windows Platform and XAML Query and manipulate data using LINQ Protect your data by using encryption and hashing In Detail If you want to build powerful cross-platform applications with C# 7 and .NET Core, then this book is for you. First, we'll run you through the basics of C#, as well as object-oriented programming, before taking a quick tour through the latest features of C# 7 such as tuples, pattern matching, out variables, and so on. After quickly taking you through C# and how .NET works, we'll dive into the .NET Standard 1.6 class libraries, covering topics such as performance, monitoring, debugging, serialization and encryption. The final section will demonstrate the major types of application that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, mobile apps, and web services. Lastly, we'll look at how you can package and deploy your applications so that they can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core. Style and approach This book takes a step-by-step approach and is filled with exciting projects and fascinating theory. It uses three high-impact sections to equip you with all the tools you'll need to build modern, cross-platform applications using C# and .NET Core.

Xamarin in Action

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Author :
Publisher : Simon and Schuster
ISBN 13 : 1638356998
Total Pages : 911 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Xamarin in Action by : Jim Bennett

Download or read book Xamarin in Action written by Jim Bennett and published by Simon and Schuster. This book was released on 2018-04-27 with total page 911 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Xamarin in Action teaches you to build cross-platform mobile apps using Xamarin and C#. You'll explore all the layers of a Xamarin app, from design to deployment. By the end, you'll be able to build a quality, production-ready Xamarin app on iOS and Android from scratch with a high level of code reuse. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Rewriting the same app for iOS and Android is tedious, error-prone, and expensive. Microsoft's Xamarin drastically reduces dev time by reusing most application code—typically 70% or more. The core of your iOS and Android app is shared; you write platform-specific code only for the UI layer. And because Xamarin uses C#, your apps benefit from everything this modern language and the .NET ecosystem have to offer. About the Book Xamarin in Action teaches you to build cross-platform mobile apps using Xamarin and C#. You'll explore all the layers of a Xamarin app, from design to deployment. Xamarin expert Jim Bennett teaches you design practices that maximize code reuse and isolate device-specific code, making it a snap to incorporate the unique features of each OS. What's Inside Understanding MVVM to maximize code reuse and testability Creating cross-platform model and UI logic layers Building device-specific UIs Unit and automated UI testing Preparing apps for publication with user tracking and crash analytics About the Reader Readers should have some experience with C#. Mobile development experience is helpful, but not assumed. About the Author Jim Bennett is a Xamarin MYP, Microsoft MVP, and Senior Cloud Developer Advocate at Microsoft, specializing in Xamarin mobile apps. He's a frequent speaker at events all around the world, including Xamarin user groups and Xamarin and Microsoft conferences. He regularly blogs about Xamarin development at https://jimbobbennett.io. Table of Contents PART 1 - GETTING STARTED WITH XAMARIN Introducing native cross-platform applications with Xamarin Hello MVVM—creating a simple cross-platform app using MVVM MVVM—the model-view–view model design pattern Hello again, MVVM—understanding and enhancing our simple MVVM app What are we (a)waiting for? An introduction to multithreading for Xamarin apps PART 2 - BUILDING APPS Designing MVVM cross-platform apps Building cross-platform models Building cross-platform view models Building simple Android views Building more advanced Android views Building simple iOS views Building more advanced iOS views PART 3 - FROM WORKING CODE TO THE STORE Running mobile apps on physical devices Testing mobile apps using Xamarin UITest Using App Center to build, test, and monitor apps Deploying apps to beta testers and the stores

Mastering Xamarin.Forms

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788297342
Total Pages : 183 pages
Book Rating : 4.7/5 (882 download)

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Book Synopsis Mastering Xamarin.Forms by : Ed Snider

Download or read book Mastering Xamarin.Forms written by Ed Snider and published by Packt Publishing Ltd. This book was released on 2018-03-27 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create high-quality multi-platform native apps with Xamarin.Forms Key Features Packed with real-world scenarios and solutions to help you build professional-grade mobile apps with Xamarin.Forms Build an effective mobile app architecture with the Xamarin.Forms toolkit Find out how, when, and why you should use architectural patterns and get best practices with Xamarin.Forms Book Description Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, you'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. You'll start by introducing a core separation between the app's user interface and its business logic by applying the MVVM pattern and data-binding. Then you focus on building out a layer of plugin-like services that handle platform-specific utilities such as navigation and geo-location, and on how to loosely use these services in the app with inversion of control and dependency injection. Next you connect the app to a live web-based API and set up offline synchronization. Then, you delve into testing the app logic through unit tests. Finally, you set up Visual Studio App Center for monitoring usage and bugs to gain a proactive edge on app quality. What you will learn Implement the Model-View-View-Model (MVVM) pattern and data-binding in Xamarin.Forms mobile apps Extend the Xamarin.Forms navigation API with a custom ViewModel-centric navigation service Leverage the inversion of control and dependency injection patterns in Xamarin.Forms mobile apps Work with online and offline data in Xamarin.Forms mobile apps Test business logic in Xamarin.Forms mobile apps Use platform-specific APIs to build rich custom user interfaces in Xamarin.Forms mobile apps Explore how to improve mobile app quality using Visual Studio AppCenter Who this book is for This book is intended for C# developers who are familiar with the Xamarin platform and the Xamarin.Forms toolkit. If you have already started working with Xamarin.Forms and want to take your app to the next level with higher quality, maintainability, testability, and flexibility, then this book is for you.

Azure and Xamarin Forms

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Author :
Publisher : Apress
ISBN 13 : 1484235614
Total Pages : 271 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Azure and Xamarin Forms by : Russell Fustino

Download or read book Azure and Xamarin Forms written by Russell Fustino and published by Apress. This book was released on 2018-06-15 with total page 271 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to create cross platform apps for Android, iOS and UWP using Azure services and C# with Xamarin Forms. This book illustrates how to utilize Azure cloud storage for serving up Azure SQL DB data through Azure App Services. The book starts by setting up Xamarin and introducing Xamarin Forms and then covers the Azure Portal from a developer’s perspective and goes on to demonstrate how to build an Azure Service using Quickstart. You'll also see how to add Azure support to Xamarin Forms application. You'll review in detail how to build a Xamarin Form with Azure Client and modify an existing app to become a Xamarin Forms Client for Azure with offline synchronization. You then move on to third-party controls that speed up development. By the end of the book, you will be able to use Azure and Xamarin together and master how to use Azure Mobile Quickstarts, Azure SQL plumbing, database synchronization and Xamarin Forms. What You'll Learn Create a Xamarin Forms App and understand the Structure of a Xamarin Forms App. Navigate pages and use platform specific coding. Use images, ListView and the Azure Mobile App Quickstart to build a Service and Xamarin Forms app Modify an existing app to use Azure Client Libraries, understand offline storage with SQLite and incorporate offline synchronization Who This Book Is For Software developers new to Xamarin and/or Azure and for the developers who are familiar with both the technologies to use in mobile apps.

Seven Mobile Apps in Seven Weeks

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 168050472X
Total Pages : 469 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Seven Mobile Apps in Seven Weeks by : Tony Hillerson

Download or read book Seven Mobile Apps in Seven Weeks written by Tony Hillerson and published by Pragmatic Bookshelf. This book was released on 2016-08-01 with total page 469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Answer the question "Can we build this for ALL the devices?" with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. Start covering all of the mobile world today. Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin. For each platform, you'll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You'll see how to test, how to build views, and how to structure code. You'll find out how much code it's possible to share, how much of the underlying platform you still need to know, and ultimately, you'll get a firm understanding of how to build apps on whichever devices your users prefer. This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You'll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platform tools. You'll get pragmatic, hands-on experience writing apps in a multi-platform world. What You Need: You'll need a computer and some experience programming. When we cover iOS, you'll need a Mac, and when we cover Windows Phone you'll need a computer with Windows on it. It's helpful if you have access to an iPhone, Android phone, and Windows Phone to run the examples on the devices where mobile apps are ultimately deployed, but the simulators or emulator versions of those phones work great.

Understanding Game Application Development

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Author :
Publisher : Apress
ISBN 13 : 1484242645
Total Pages : 280 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Understanding Game Application Development by : Vincent Maverick S. Durano

Download or read book Understanding Game Application Development written by Vincent Maverick S. Durano and published by Apress. This book was released on 2018-12-12 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to build a simple data-driven mobile game application using the power of Xamarin.Forms, ASP.NET, the Web API, and SignalR with this short book. In it you will build a cross-platform mobile application that targets both iOS and Android, connect your app with your database using Entity Framework, and implement real-time syncing functionality using SignalR. Understanding Game Application Development starts by giving you an overview of the development tools, an installation guide, and a list of prerequisites. You will learn how to manage application flow, create your workspace, and set up your database. Next, you will see how to access data for handling CRUD operations and define the necessary API endpoints. Further, you will build a mobile application with Xamarin.Forms, both in iOS and in Android. You will also understand the deployment and testing process as well as how to build a real-time leader board using ASP.NET MVC and SignalR. Finally, you will understand how to publish your source code on GitHub from Visual Studio 2017. What You Will LearnUnderstand the basic concept and fundamentals of the technologies used for building the applicationsSet up your development environmentCreate a SQL database from scratch Implement a data access layerDefine REST service endpoints using the Web APIDeploy, test, and debug iOS and Android applicationsPush your source code to GitHubWho This Book Is For .NET developers who want to jump on mobile application development with Xamarin and learn with practical examples.

Xamarin.Forms Projects

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789531292
Total Pages : 408 pages
Book Rating : 4.7/5 (895 download)

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Book Synopsis Xamarin.Forms Projects by : Johan Karlsson

Download or read book Xamarin.Forms Projects written by Johan Karlsson and published by Packt Publishing Ltd. This book was released on 2018-12-27 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Xamarin.Forms to develop dynamic applications Key FeaturesExplore SQLite through Xamarin to store locations for various location-based applicationsMake a real-time serverless chat service by using Azure SignalR serviceBuild Augmented Reality application with the power of UrhoSharp together with ARKit and ARCore Book Description Xamarin.Forms is a lightweight cross-platform development toolkit for building applications with a rich user interface. In this book you'll start by building projects that explain the Xamarin.Forms ecosystem to get up and running with building cross-platform applications. We'll increase in difficulty throughout the projects, making you learn the nitty-gritty of Xamarin.Forms offerings. You'll gain insights into the architecture, how to arrange your app's design, where to begin developing, what pitfalls exist, and how to avoid them. The book contains seven real-world projects, to get you hands-on with building rich UIs and providing a truly cross-platform experience. It will also guide you on how to set up a machine for Xamarin app development. You'll build a simple to-do application that gets you going, then dive deep into building advanced apps such as messaging platform, games, and machine learning, to build a UI for an augmented reality project. By the end of the book, you'll be confident in building cross-platforms and fitting Xamarin.Forms toolkits in your app development. You'll be able to take the practice you get from this book to build applications that comply with your requirements. What you will learnSet up a machine for Xamarin developmentGet to know about MVVM and data bindings in Xamarin.FormsUnderstand how to use custom renderers to gain platform-specific accessDiscover Geolocation services through Xamarin EssentialsCreate an abstraction of ARKit and ARCore to expose as a single API for the game Learn how to train a model for imageclassification with Azure Cognitive ServicesWho this book is for This book is for mobile application developers who want to start building native mobile apps using the powerful Xamarin.Forms and C#. Working knowledge of C#, .NET, and Visual Studio is required.

Xamarin: Cross-Platform Mobile Application Development

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1787127958
Total Pages : 1049 pages
Book Rating : 4.7/5 (871 download)

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Book Synopsis Xamarin: Cross-Platform Mobile Application Development by : Jonathan Peppers

Download or read book Xamarin: Cross-Platform Mobile Application Development written by Jonathan Peppers and published by Packt Publishing Ltd. This book was released on 2016-08-31 with total page 1049 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the skills required to develop cross-platform applications from drawing board to app store(s) using Xamarin About This Book Learn to deliver high-performance native apps that leverage platform specific acceleration, complied for native performance Learn development techniques that will allow you to use and create custom layouts for cross-platform UI Gain the knowledge needed to become more efficient in testing, deploying, and monitoring your applications Implement application life cycle management concepts to manage cross-platform projects Who This Book Is For Mobile application developers wanting to develop skills required to steer cross-platform applications using Xamarin. What You Will Learn Share C# code across platforms and call native Objective-C or Java libraries from C# Submit your app to the Apple App Store and Google Play Use the out-of-the-box services to support third-party libraries Find out how to get feedback while your application is used by your users Create shared data access using a local SQLite database and a REST service Test and monitor your applications Gain memory management skills to avoid memory leaks and premature code cycles while decreasing the memory print of your applications Integrate network resources with cross-platform applications Design and implement eye-catching and reusable UI components without compromising on nativity in mobile applications In Detail Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on iOS, Android and Windows Phone, while leveraging the best native features on all three platforms. Xamarin's tools help ease this problem by giving developers a single toolset to target all three platforms. The main goal of this course is to equip you with knowledge to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns. Module 1 is a step-by-step guide to building real-world applications for iOS and Android. The module walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms. Module 2 provide you recipes on how to create an architecture that will be maintainable, extendable, use Xamarin.Forms plugins to boost productivity. We start with a simple creation of a Xamarin.Forms solution, customize the style and behavior of views for each platform. Further on, we demonstrate the power of architecting a cross-platform solution. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. You will master the steps of getting the app ready and publishing it in the app store. The last module starts with general topics such as memory management, asynchronous programming, local storage, networking, and platform-specific features. You will learn about key tools to leverage the pattern and advanced implementation strategies. Finally, we show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. After the completion of this course, you will learn a path that will get you up and running with developing cross-platform mobile applications and help you become the go-to person when it comes to Xamarin. Style and approach This course will serve as comprehensive guide for developing cross-platform applications with Xamarin with a unique approach that will engage you like never before as you create real-world cross-platform apps on your own.

Creating Cross-Platform C# Applications with Uno Platform

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1801070865
Total Pages : 258 pages
Book Rating : 4.8/5 (1 download)

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Book Synopsis Creating Cross-Platform C# Applications with Uno Platform by : Matt Lacey

Download or read book Creating Cross-Platform C# Applications with Uno Platform written by Matt Lacey and published by Packt Publishing Ltd. This book was released on 2021-08-27 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to leverage the Uno Platform to write single-codebase, cross-platform mobile, desktop, and web applications using C# and XAML Key FeaturesEnhance your Windows apps by running them on all operating systems and browsersUse tools and APIs you already know to remain productive as you target new platformsCreate realistic apps for various lines of business (LOBs) and consumer scenariosBook Description Developers are increasingly being asked to build native applications that run on multiple operating systems and in the browser. In the past, this would have meant learning new technologies and making multiple copies of an application. But the Uno Platform allows you to use tools, languages, and APIs you already know from building Windows apps to develop apps that can also run on other platforms. This book will help you to create customer-facing as well as line-of-business apps that can be used on the device, browser, or operating system of your choice. This practical guide enables developers to put their C# and XAML knowledge to work by writing cross-platform apps using the Uno Platform. Packed with tips and practical examples, this book will help you to build applications for common scenarios. You'll begin by learning about the Uno Platform through step-by-step explanations of essential concepts, before moving on to creating cross-platform apps for different lines of business. Throughout this book, you'll work with examples that will teach you how to combine your existing knowledge to manage common development environments and implement frequently needed functionality. By the end of this Uno development book, you will have learned how to write your own cross-platform apps with the Uno Platform and use additional tools and libraries to speed up your app development process. What you will learnUnderstand how and why Uno could be the right fit for your needsSet up your development environment for cross-platform app development with the Uno Platform and create your first Uno Platform appFind out how to create apps for different business scenariosDiscover how to combine technologies and controls to accelerate developmentGo beyond the basics and create 'world-ready' applicationsGain the confidence and experience to use Uno in your own projectsWho this book is for This book is for developers who are familiar with app development for Windows and want to use their existing skills to build cross-platform apps. Basic knowledge of C# and XAML is required to get started with this book. Anyone with basic experience in app development using WPF, UWP, or WinUI will be able to learn how to create cross-platform applications with the Uno Platform.