Computational Intelligence in Archaeology

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Publisher : IGI Global
ISBN 13 : 1599044919
Total Pages : 436 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis Computational Intelligence in Archaeology by : Barcelo, Juan A.

Download or read book Computational Intelligence in Archaeology written by Barcelo, Juan A. and published by IGI Global. This book was released on 2008-07-31 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides analytical theories offered by innovative artificial intelligence computing methods in the archaeological domain.

Computing Archaeology for Understanding the Past

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Publisher : British Archaeological Reports Oxford Limited
ISBN 13 :
Total Pages : 384 pages
Book Rating : 4.X/5 (6 download)

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Book Synopsis Computing Archaeology for Understanding the Past by : Zoran Stančič

Download or read book Computing Archaeology for Understanding the Past written by Zoran Stančič and published by British Archaeological Reports Oxford Limited. This book was released on 2001 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: A series of 51 papers forming the Proceedings of the 28th CAA Conference held at Ljubljana, Slovenia in 2000 focusing on computer applications and quantative methods in European and American archaeology.

Computing the Past

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Publisher : Aarhus Universitetsforlag
ISBN 13 :
Total Pages : 482 pages
Book Rating : 4.X/5 (2 download)

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Book Synopsis Computing the Past by : Jens Andresen

Download or read book Computing the Past written by Jens Andresen and published by Aarhus Universitetsforlag. This book was released on 1993 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: A study illustrating the use of computer applications and quantitative methods in archaeology.

Revive the Past

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Publisher :
ISBN 13 : 9789085550662
Total Pages : 0 pages
Book Rating : 4.5/5 (56 download)

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Book Synopsis Revive the Past by : Philip Verhagen

Download or read book Revive the Past written by Philip Verhagen and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The peer-reviewed papers presented at the CAA2011 conference held in Beijing, China between April 12 and 16, 2011

Using Computers in Archaeology

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Publisher : Psychology Press
ISBN 13 : 9780415167703
Total Pages : 326 pages
Book Rating : 4.1/5 (677 download)

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Book Synopsis Using Computers in Archaeology by : Gary R. Lock

Download or read book Using Computers in Archaeology written by Gary R. Lock and published by Psychology Press. This book was released on 2003 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first comprehensive review of computer applications in archaeology from the archaeologist's perspective. The book deals with all aspects of the discipline, from survey and excavation to museums and education.

Life in the Pueblo

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Publisher :
ISBN 13 :
Total Pages : 248 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Life in the Pueblo by : Kathryn Ann Kamp

Download or read book Life in the Pueblo written by Kathryn Ann Kamp and published by . This book was released on 1998 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: "[P]rovides an understanding of the basic methodologies in modern archaeology, including the formation of archaeological sites, dating, the role of ethnographic analogy, and analytic techniques like trace element sourcing, use-wear analysis, and carbon isotope determinations of diet. The archaeological interpretations are put into perspective by the inclusion of Hope and Zuni history and myth and the liberal use of ethnographic information from the Hopi and other historic and modern puebloan groups. A short fictional reconstruction of life in the village invites the reader to reflect on the fact that the past was a period occupied by people, not just potsherds." --Amazon.com.

Archaeology from Space

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Publisher : Macmillan + ORM
ISBN 13 : 1250198291
Total Pages : 231 pages
Book Rating : 4.2/5 (51 download)

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Book Synopsis Archaeology from Space by : Sarah Parcak

Download or read book Archaeology from Space written by Sarah Parcak and published by Macmillan + ORM. This book was released on 2019-07-09 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of Archaeological Institute of America's Felicia A. Holton Book Award • Winner of the Phi Beta Kappa Prize for Science • An Amazon Best Science Book of 2019 • A Science Friday Best Science Book of 2019 • A Kirkus Reviews Best Nonfiction Book of 2019 • A Science News Best Book of 2019 • Nature's Top Ten Books of 2019 "A crash course in the amazing new science of space archaeology that only Sarah Parcak can give. This book will awaken the explorer in all of us." ?Chris Anderson, Head of TED National Geographic Explorer and TED Prize-winner Dr. Sarah Parcak gives readers a personal tour of the evolution, major discoveries, and future potential of the young field of satellite archaeology. From surprise advancements after the declassification of spy photography, to a new map of the mythical Egyptian city of Tanis, she shares her field’s biggest discoveries, revealing why space archaeology is not only exciting, but urgently essential to the preservation of the world’s ancient treasures. Parcak has worked in twelve countries and four continents, using multispectral and high-resolution satellite imagery to identify thousands of previously unknown settlements, roads, fortresses, palaces, tombs, and even potential pyramids. From there, her stories take us back in time and across borders, into the day-to-day lives of ancient humans whose traits and genes we share. And she shows us that if we heed the lessons of the past, we can shape a vibrant future. Includes Illustrations

E-Learning Methodologies and Computer Applications in Archaeology

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Publisher : IGI Global
ISBN 13 : 1599047616
Total Pages : 490 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis E-Learning Methodologies and Computer Applications in Archaeology by : Politis, Dionysios

Download or read book E-Learning Methodologies and Computer Applications in Archaeology written by Politis, Dionysios and published by IGI Global. This book was released on 2008-04-30 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology.

Image Objects

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Publisher : MIT Press
ISBN 13 : 0262045036
Total Pages : 323 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Image Objects by : Jacob Gaboury

Download or read book Image Objects written by Jacob Gaboury and published by MIT Press. This book was released on 2021-08-03 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium. Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility; considers the history of the computer screen and the random-access memory that first made interactive images possible; examines the standardization of graphical objects through the Utah teapot, the most famous graphical model in the history of the field; reviews the graphical origins of the object-oriented programming paradigm; and, finally, considers the development of the graphics processing unit as the catalyst that enabled an explosion in graphical computing at the end of the twentieth century. The development of computer graphics, Gaboury argues, signals a change not only in the way we make images but also in the way we mediate our world through the computer--and how we have come to reimagine that world as computational.

Data Processing in Archaeology

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Publisher : CUP Archive
ISBN 13 : 9780521257695
Total Pages : 268 pages
Book Rating : 4.2/5 (576 download)

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Book Synopsis Data Processing in Archaeology by : J. D. Richards

Download or read book Data Processing in Archaeology written by J. D. Richards and published by CUP Archive. This book was released on 1985-05-02 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to give archaeologists a non-technical but thorough grounding in the use of computers.

Communicating the Past in the Digital Age

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Publisher : Ubiquity Press
ISBN 13 : 1911529862
Total Pages : 223 pages
Book Rating : 4.9/5 (115 download)

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Book Synopsis Communicating the Past in the Digital Age by : Sebastian Hageneuer

Download or read book Communicating the Past in the Digital Age written by Sebastian Hageneuer and published by Ubiquity Press. This book was released on 2020-02-06 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recent developments in the field of archaeology are not only progressing archaeological fieldwork but also changing the way we practise and present archaeology today. As these digital technologies are being used more and more every day on excavations or in museums, this also means that we must change the way we approach teaching and communicating archaeology as a discipline. The communication of archaeology is an often neglected but ever more important part of the profession. Instead of traditional lectures and museum displays, we can interact with the past in various ways. Students of archaeology today need to learn and understand these technologies, but can on the other hand also profit from them in creative ways of teaching and learning. The same holds true for visitors to a museum. This volume presents the outcome of a two-day international symposium on digital methods in teaching and learning in archaeology held at the University of Cologne in October 2018 addressing exactly this topic. Specialists from around the world share their views on the newest developments in the field of archaeology and the way we teach these with the help of archaeogaming, augmented and virtual reality, 3D reconstruction and many more. Thirteen chapters cover different approaches to teaching and learning archaeology in universities and museums and offer insights into modern-day ways to communicate the past in a digital age.

The History and Archaeology of Jaffa 1

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Publisher : Cotsen Institute of Archaeology Press
ISBN 13 : 1938770560
Total Pages : 314 pages
Book Rating : 4.9/5 (387 download)

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Book Synopsis The History and Archaeology of Jaffa 1 by : Aaron A Burke

Download or read book The History and Archaeology of Jaffa 1 written by Aaron A Burke and published by Cotsen Institute of Archaeology Press. This book was released on 2011-12-31 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: Recipient of the G. Ernest Wright Award for Best Archaeological Publication, American Schools of Oriental Research, 2011 In 2007 the Jaffa Cultural Heritage Project (JCHP) was established as a joint research endeavor of the Israel Antiquities Authority and the Cotsen Institute of Archaeology at the University of California, Los Angeles. Among the project's diverse aims is the publication of numerous excavations conducted in Jaffa since 1948 under the auspices of various governmental and research institutions such as the Israel Department of Antiquities and Museums and its successor, the Israel Antiquities Authority, as well as the Jaffa Cultural Heritage Project. This, the first volume in the Jaffa Cultural Heritage Project series, lays the groundwork for this initiative. Part I provides the historical, economic, and legal context for the JCHP's development, while outlining its objectives and the unique opportunities that Jaffa offers researchers. The history of Jaffa and its region, and the major episodes of cultural change that affected the site and region are explored through a series of articles in Part II, including an illustrated discussion of historical maps of Jaffa from the nineteenth and early twentieth centuries. Recent archaeological discoveries from Jaffa are included in Part III, while Part IV provides a first glimpse of the JCHP's efforts to publish the Jacob Kaplan and Haya Ritter-Kaplan legacy from Jaffa. Together the twenty-five contributions to this work constitute the first major book-length publication to address the archaeology of Jaffa in more than sixty years since excavations were initiated at the site.

Digital Geoarchaeology

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Publisher : Springer
ISBN 13 : 3319253166
Total Pages : 269 pages
Book Rating : 4.3/5 (192 download)

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Book Synopsis Digital Geoarchaeology by : Christoph Siart

Download or read book Digital Geoarchaeology written by Christoph Siart and published by Springer. This book was released on 2017-12-03 with total page 269 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focusses on new technologies and multi-method research designs in the field of modern archaeology, which increasingly crosses academic boundaries to investigate past human-environmental relationships and to reconstruct palaeolandscapes. It aims at establishing the concept of Digital Geoarcheology as a novel approach of interdisciplinary collaboration situated at the scientific interface between classical studies, geosciences and computer sciences. Among others, the book includes topics such as geographic information systems, spatiotemporal analysis, remote sensing applications, laser scanning, digital elevation models, geophysical prospecting, data fusion and 3D visualisation, categorized in four major sections. Each section is introduced by a general thematic overview and followed by case studies, which vividly illustrate the broad spectrum of potential applications and new research designs. Mutual fields of work and common technologies are identified and discussed from different scholarly perspectives. By stimulating knowledge transfer and fostering interdisciplinary collaboration, Digital Geoarchaeology helps generate valuable synergies and contributes to a better understanding of ancient landscapes along with their forming processes. Chapters 1, 2, 6, 8 and 14 are published open access under a CC BY 4.0 license at link.springer.com.

Computational Approaches to the Study of Movement in Archaeology

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Publisher : Walter de Gruyter GmbH & Co KG
ISBN 13 : 3110377136
Total Pages : 166 pages
Book Rating : 4.1/5 (13 download)

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Book Synopsis Computational Approaches to the Study of Movement in Archaeology by : Silvia Polla

Download or read book Computational Approaches to the Study of Movement in Archaeology written by Silvia Polla and published by Walter de Gruyter GmbH & Co KG. This book was released on 2014-07-28 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains a collection of papers discussing questions related to space and movement in the framework of computational archaeology, landscape archaeology, historical geography and archaeological theory. The contributions, written by recognized experts in the field, show how the study of settlements pattern and movement has been dramatically transformed by the use of technology like Geographic Information System (GIS). The papers focus on the ways to approach past movement using GIS in archaeological landscape studies: theoretical, technical and interpretative issues are addressed and explored. They provide the state of the art in theory and methodology and show, by using case studies, the potential of the developed approaches for the understanding of factors and effects of landscape formation and transformation in the long term.

Using Computers in Archaeology

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Author :
Publisher : Routledge
ISBN 13 : 113470500X
Total Pages : 326 pages
Book Rating : 4.1/5 (347 download)

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Book Synopsis Using Computers in Archaeology by : Gary Lock

Download or read book Using Computers in Archaeology written by Gary Lock and published by Routledge. This book was released on 2003-12-08 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, archaeologists are spending more and more time examining the past with the aid of computers. How does this increased dependence on technology affect the theory and practice of archaeology? Using Computers in Archaeology is a comprehensive review of computer applications in archaeology from the archaeologist's perspective. The book deals with all aspects of the discipline, from survey and excavation, to museums and education. Discussion covers the theoretical aspects of computer applications, with particular reference to GIS and the analysis of data, but technical jargon is kept to a minimum. With numerous illustrations, case-studies and examples, Using Computers in Archaeology is a timely introduction to this increasingly important area of archaeology, catering both for the student and the experienced archaeologist.

Retrogame Archeology

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Publisher : Springer
ISBN 13 : 3319300040
Total Pages : 222 pages
Book Rating : 4.3/5 (193 download)

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Book Synopsis Retrogame Archeology by : John Aycock

Download or read book Retrogame Archeology written by John Aycock and published by Springer. This book was released on 2016-05-09 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from over 100 retrogames, this book examines the clever implementation tricks that game designers employed to make their creations possible, documenting these techniques that are being lost. However, these retrogame techniques have modern analogues and applications in general computer systems, not just games, and this book makes these contemporary connections. It also uses retrogames' implementation to introduce a wide variety of topics in computer systems including memory management, interpretation, data compression, procedural content generation, and software protection. Retrogame Archeology targets professionals and advanced-level students in computer science, engineering, and mathematics but would also be of interest to retrogame enthusiasts, computer historians, and game studies researchers in the humanities.

Agent-Based Modeling for Archaeology

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Publisher : SFI Press
ISBN 13 : 1947864386
Total Pages : 442 pages
Book Rating : 4.9/5 (478 download)

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Book Synopsis Agent-Based Modeling for Archaeology by : Iza Romanowska

Download or read book Agent-Based Modeling for Archaeology written by Iza Romanowska and published by SFI Press. This book was released on 2021-08-02 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: To fully understand not only the past, but also the trajectories, of human societies, we need a more dynamic view of human social systems. Agent-based modeling (ABM), which can create fine-scale models of behavior over time and space, may reveal important, general patterns of human activity. Agent-Based Modeling for Archaeology is the first ABM textbook designed for researchers studying the human past. Appropriate for scholars from archaeology, the digital humanities, and other social sciences, this book offers novices and more experienced ABM researchers a modular approach to learning ABM and using it effectively. Readers will find the necessary background, discussion of modeling techniques and traps, references, and algorithms to use ABM in their own work. They will also find engaging examples of how other scholars have applied ABM, ranging from the study of the intercontinental migration pathways of early hominins, to the weather–crop–population cycles of the American Southwest, to the trade networks of Ancient Rome. This textbook provides the foundations needed to simulate the complexity of past human societies, offering researchers a richer understanding of the past—and likely future—of our species.