Using Computers in Archaeology

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Author :
Publisher : Psychology Press
ISBN 13 : 9780415166201
Total Pages : 320 pages
Book Rating : 4.1/5 (662 download)

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Book Synopsis Using Computers in Archaeology by : Gary R. Lock

Download or read book Using Computers in Archaeology written by Gary R. Lock and published by Psychology Press. This book was released on 2003 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first comprehensive review of computer applications in archaeology from the archaeologist's perspective. The book deals with all aspects of the discipline, from survey and excavation to museums and education.

Using Computers in Archaeology

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Author :
Publisher : McGraw-Hill Humanities, Social Sciences & World Languages
ISBN 13 :
Total Pages : 276 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Using Computers in Archaeology by : Shannon P. McPherron

Download or read book Using Computers in Archaeology written by Shannon P. McPherron and published by McGraw-Hill Humanities, Social Sciences & World Languages. This book was released on 2002 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher Description

E-Learning Methodologies and Computer Applications in Archaeology

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Publisher : IGI Global
ISBN 13 : 1599047616
Total Pages : 490 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis E-Learning Methodologies and Computer Applications in Archaeology by : Politis, Dionysios

Download or read book E-Learning Methodologies and Computer Applications in Archaeology written by Politis, Dionysios and published by IGI Global. This book was released on 2008-04-30 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology.

Digital Contagions

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Publisher : Peter Lang
ISBN 13 : 9780820488370
Total Pages : 344 pages
Book Rating : 4.4/5 (883 download)

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Book Synopsis Digital Contagions by : Jussi Parikka

Download or read book Digital Contagions written by Jussi Parikka and published by Peter Lang. This book was released on 2007 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Contagions is the first book to offer a comprehensive and critical analysis of the culture and history of the computer virus phenomenon. The book maps the anomalies of network culture from the angles of security concerns, the biopolitics of digital systems, and the aspirations for artificial life in software. The genealogy of network culture is approached from the standpoint of accidents that are endemic to the digital media ecology. Viruses, worms, and other software objects are not, then, seen merely from the perspective of anti-virus research or practical security concerns, but as cultural and historical expressions that traverse a non-linear field from fiction to technical media, from net art to politics of software. Jussi Parikka mobilizes an extensive array of source materials and intertwines them with an inventive new materialist cultural analysis. Digital Contagions draws from the cultural theories of Gilles Deleuze and Félix Guattari, Friedrich Kittler, and Paul Virilio, among others, and offers novel insights into historical media analysis.

Computing the Past

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Publisher : Aarhus Universitetsforlag
ISBN 13 :
Total Pages : 482 pages
Book Rating : 4.X/5 (2 download)

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Book Synopsis Computing the Past by : Jens Andresen

Download or read book Computing the Past written by Jens Andresen and published by Aarhus Universitetsforlag. This book was released on 1993 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: A study illustrating the use of computer applications and quantitative methods in archaeology.

Computational Intelligence in Archaeology

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Publisher : IGI Global
ISBN 13 : 1599044919
Total Pages : 436 pages
Book Rating : 4.5/5 (99 download)

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Book Synopsis Computational Intelligence in Archaeology by : Barcelo, Juan A.

Download or read book Computational Intelligence in Archaeology written by Barcelo, Juan A. and published by IGI Global. This book was released on 2008-07-31 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides analytical theories offered by innovative artificial intelligence computing methods in the archaeological domain.

Image Objects

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Publisher : MIT Press
ISBN 13 : 0262045036
Total Pages : 323 pages
Book Rating : 4.2/5 (62 download)

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Book Synopsis Image Objects by : Jacob Gaboury

Download or read book Image Objects written by Jacob Gaboury and published by MIT Press. This book was released on 2021-08-03 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium. Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility; considers the history of the computer screen and the random-access memory that first made interactive images possible; examines the standardization of graphical objects through the Utah teapot, the most famous graphical model in the history of the field; reviews the graphical origins of the object-oriented programming paradigm; and, finally, considers the development of the graphics processing unit as the catalyst that enabled an explosion in graphical computing at the end of the twentieth century. The development of computer graphics, Gaboury argues, signals a change not only in the way we make images but also in the way we mediate our world through the computer--and how we have come to reimagine that world as computational.

Data Processing in Archaeology

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Author :
Publisher : CUP Archive
ISBN 13 : 9780521257695
Total Pages : 268 pages
Book Rating : 4.2/5 (576 download)

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Book Synopsis Data Processing in Archaeology by : J. D. Richards

Download or read book Data Processing in Archaeology written by J. D. Richards and published by CUP Archive. This book was released on 1985-05-02 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book aims to give archaeologists a non-technical but thorough grounding in the use of computers.

Mathematics and Archaeology

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Publisher : CRC Press
ISBN 13 : 1482226820
Total Pages : 528 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Mathematics and Archaeology by : Juan A. Barcelo

Download or read book Mathematics and Archaeology written by Juan A. Barcelo and published by CRC Press. This book was released on 2015-06-08 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although many archaeologists have a good understanding of the basics in computer science, statistics, geostatistics, modeling, and data mining, more literature is needed about the advanced analysis in these areas. This book aids archaeologists in learning more advanced tools and methods while also helping mathematicians, statisticians, and computer scientists with no previous knowledge of the field realize the potential of the methods in archaeological experiments.

Mathematics and Computers in Archaeology

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Publisher :
ISBN 13 :
Total Pages : 404 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Mathematics and Computers in Archaeology by : J. E. Doran

Download or read book Mathematics and Computers in Archaeology written by J. E. Doran and published by . This book was released on 1975 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is for students and practitioners of archaeology. It offers an introductory survey of all the applications of mathematical and statistical techniques to their work. These applications are increasingly concerned with computerized data classification and quantification, and their effect is to reduce the level of uncertainty in the interpretation of the evidence that time and chance have left. Any archaeologist wanting to find out what these new methods have to offer has hitherto been forced to search for information in the specialist handbooks, conference proceedings, and review articles of his own, and very often of other, disciplines. This book brings together the information conveniently together, so far as it pertains to archaeology, and permits an assessment of its relevance and quality."--Provided by publisher

3D Recording and Interpretation for Maritime Archaeology

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Author :
Publisher : Springer
ISBN 13 : 3030036359
Total Pages : 240 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis 3D Recording and Interpretation for Maritime Archaeology by : John K. McCarthy

Download or read book 3D Recording and Interpretation for Maritime Archaeology written by John K. McCarthy and published by Springer. This book was released on 2019-03-06 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access peer-reviewed volume was inspired by the UNESCO UNITWIN Network for Underwater Archaeology International Workshop held at Flinders University, Adelaide, Australia in November 2016. Content is based on, but not limited to, the work presented at the workshop which was dedicated to 3D recording and interpretation for maritime archaeology. The volume consists of contributions from leading international experts as well as up-and-coming early career researchers from around the globe. The content of the book includes recording and analysis of maritime archaeology through emerging technologies, including both practical and theoretical contributions. Topics include photogrammetric recording, laser scanning, marine geophysical 3D survey techniques, virtual reality, 3D modelling and reconstruction, data integration and Geographic Information Systems. The principal incentive for this publication is the ongoing rapid shift in the methodologies of maritime archaeology within recent years and a marked increase in the use of 3D and digital approaches. This convergence of digital technologies such as underwater photography and photogrammetry, 3D sonar, 3D virtual reality, and 3D printing has highlighted a pressing need for these new methodologies to be considered together, both in terms of defining the state-of-the-art and for consideration of future directions. As a scholarly publication, the audience for the book includes students and researchers, as well as professionals working in various aspects of archaeology, heritage management, education, museums, and public policy. It will be of special interest to those working in the field of coastal cultural resource management and underwater archaeology but will also be of broader interest to anyone interested in archaeology and to those in other disciplines who are now engaging with 3D recording and visualization.

Mathematics and Computers in Archaeology

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Author :
Publisher : Harvard University Press
ISBN 13 : 9780674554559
Total Pages : 406 pages
Book Rating : 4.5/5 (545 download)

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Book Synopsis Mathematics and Computers in Archaeology by : J. E. Doran

Download or read book Mathematics and Computers in Archaeology written by J. E. Doran and published by Harvard University Press. This book was released on 1975 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for students and practitioners of archaeology. It offers an introductory survey of all the applications of mathematical and statistical techniques to their work. These applications are increasingly concerned with computerized data classification and quantification, and their effect is to reduce the level of uncertainty in the interpretation of the evidence that time and chance have left. Any archaeologist wanting to find out what these new methods have to offer has hitherto been forced to search for information in the specialist handbooks, conference proceedings, and review articles of his own, and very often of other, disciplines. This book brings the information conveniently together, so far as it pertains to archaeology, and permits an assessment of its relevance and quality. Those who have been daunted by the specialist knowledge apparently demanded will now be able to acquire a thorough grasp of principles and practices. Only an elementary knowledge of mathematics is presumed throughout. Part 1 provides a brief introduction to basic concepts in archaeology and mathematics. Part 2 relates the standard archaeological techniques and procedures to mathematics; it concentrates on numerical approaches best suited to archaeological practices. Part 3 examines various automatic seriation techniques and discusses further work that is coming to play an essential part in the development of archaeology.

Archaeology from Space

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Publisher : Macmillan + ORM
ISBN 13 : 1250198291
Total Pages : 250 pages
Book Rating : 4.2/5 (51 download)

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Book Synopsis Archaeology from Space by : Sarah Parcak

Download or read book Archaeology from Space written by Sarah Parcak and published by Macmillan + ORM. This book was released on 2019-07-09 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of Archaeological Institute of America's Felicia A. Holton Book Award • Winner of the Phi Beta Kappa Prize for Science • An Amazon Best Science Book of 2019 • A Science Friday Best Science Book of 2019 • A Kirkus Reviews Best Nonfiction Book of 2019 • A Science News Best Book of 2019 • Nature's Top Ten Books of 2019 "A crash course in the amazing new science of space archaeology that only Sarah Parcak can give. This book will awaken the explorer in all of us." ?Chris Anderson, Head of TED National Geographic Explorer and TED Prize-winner Dr. Sarah Parcak gives readers a personal tour of the evolution, major discoveries, and future potential of the young field of satellite archaeology. From surprise advancements after the declassification of spy photography, to a new map of the mythical Egyptian city of Tanis, she shares her field’s biggest discoveries, revealing why space archaeology is not only exciting, but urgently essential to the preservation of the world’s ancient treasures. Parcak has worked in twelve countries and four continents, using multispectral and high-resolution satellite imagery to identify thousands of previously unknown settlements, roads, fortresses, palaces, tombs, and even potential pyramids. From there, her stories take us back in time and across borders, into the day-to-day lives of ancient humans whose traits and genes we share. And she shows us that if we heed the lessons of the past, we can shape a vibrant future. Includes Illustrations

Computer Archaeology

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Author :
Publisher : Shire Publications
ISBN 13 :
Total Pages : 72 pages
Book Rating : 4.X/5 (1 download)

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Book Synopsis Computer Archaeology by : Gary Lock

Download or read book Computer Archaeology written by Gary Lock and published by Shire Publications. This book was released on 1987 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Retrogame Archeology

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Publisher : Springer
ISBN 13 : 3319300040
Total Pages : 222 pages
Book Rating : 4.3/5 (193 download)

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Book Synopsis Retrogame Archeology by : John Aycock

Download or read book Retrogame Archeology written by John Aycock and published by Springer. This book was released on 2016-05-09 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from over 100 retrogames, this book examines the clever implementation tricks that game designers employed to make their creations possible, documenting these techniques that are being lost. However, these retrogame techniques have modern analogues and applications in general computer systems, not just games, and this book makes these contemporary connections. It also uses retrogames' implementation to introduce a wide variety of topics in computer systems including memory management, interpretation, data compression, procedural content generation, and software protection. Retrogame Archeology targets professionals and advanced-level students in computer science, engineering, and mathematics but would also be of interest to retrogame enthusiasts, computer historians, and game studies researchers in the humanities.

Geographical Information Systems in Archaeology

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Publisher : Cambridge University Press
ISBN 13 : 0521793300
Total Pages : 289 pages
Book Rating : 4.5/5 (217 download)

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Book Synopsis Geographical Information Systems in Archaeology by : James Conolly

Download or read book Geographical Information Systems in Archaeology written by James Conolly and published by Cambridge University Press. This book was released on 2006-05-04 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geographical Information Systems has moved from the domain of the computer specialist into the wider archaeological community, providing it with an exciting new research method. This clearly written but rigorous book provides a comprehensive guide to that use. Topics covered include: the theoretical context and the basics of GIS; data acquisition including database design; interpolation of elevation models; exploratory data analysis including spatial queries; statistical spatial analysis; map algebra; spatial operations including the calculation of slope and aspect, filtering and erosion modeling; methods for analysing regions; visibility analysis; network analysis including hydrological modeling; the production of high quality output for paper and electronic publication; and the use and production of metadata. Offering an extensive range of archaeological examples, it is an invaluable source of practical information for all archaeologists, whether engaged in cultural resource management or academic research. This is essential reading for both the novice and the advanced user.

Digging into Software Knowledge Generation in Cultural Heritage

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Publisher : Springer
ISBN 13 : 3319691880
Total Pages : 320 pages
Book Rating : 4.3/5 (196 download)

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Book Synopsis Digging into Software Knowledge Generation in Cultural Heritage by : Patricia Martin-Rodilla

Download or read book Digging into Software Knowledge Generation in Cultural Heritage written by Patricia Martin-Rodilla and published by Springer. This book was released on 2017-10-14 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on innovative strategies to manage and build software systems for generating new knowledge from large archaeological data sets The book also reports on two case studies carried out in real-world scenarios within the Cultural Heritage setting. The book presents an original conceptual framework for developing software solutions to assist the knowledge generation process in connection with large archaeological data sets and related cultural heritage information— a context in which the inputs are mainly textual sources written in freestyle, i.e. without a predetermined, standard structure. Following an in-depth exploration of recent works on the knowledge generation process in the above-mentioned context and IT-based options for facilitating it, the book proposes specific new techniques capable of capturing the structure and semantics implicit in such textual sources, and argues for using this information in the knowledge generation process. The main result is the development of a conceptual framework that can accommodate textual sources and integrate the information included in them into a software engineering framework. The said framework is meant to assist cultural heritage professionals in general, and archaeologists in particular, in both knowledge extraction and the subsequent decision-making process.