Desktop – My Book of Computer Science Class 3

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Author :
Publisher : Goyal Brothers Prakashan
ISBN 13 : 8183893570
Total Pages : pages
Book Rating : 4.1/5 (838 download)

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Book Synopsis Desktop – My Book of Computer Science Class 3 by : Sayan Banerjee

Download or read book Desktop – My Book of Computer Science Class 3 written by Sayan Banerjee and published by Goyal Brothers Prakashan. This book was released on 2013-04-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Goyal Brothers Prakashan

Computer Science Success For Class 3

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Author :
Publisher : Goyal Brothers Prakashan
ISBN 13 : 9387644758
Total Pages : pages
Book Rating : 4.3/5 (876 download)

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Book Synopsis Computer Science Success For Class 3 by : Rashi Bansal

Download or read book Computer Science Success For Class 3 written by Rashi Bansal and published by Goyal Brothers Prakashan. This book was released on 2019-04-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer has firmly carved its place in the human society. Computer makes our job easier and has reshaped our imagination. The world of technology and computer systems is continuously evolving and has touched virtually each and every aspect of our lives. The Computer Science Success series is based on Windows 10 and Office 2016. This series is specially designed for providing a vast theoretical and practical knowledge of computers to the students. It is the most comprehensive series in which activity and tool-based approach is incorporated. Each chapter in the book begins with an engaging introduction followed by an activity–based approach to learning, which is supported with ample number of diagrams, pictures and relevant screenshots. The exercises in each chapter have sufficient practical and activity–based questions. Lots of interesting software like Office 2016 (like Word, Excel and PowerPoint) and MSWLogo have been taught in these books. Internet is also covered. Core features of Computer Science Success series (for Classes 3 to 5) are:  Learning Objectives: Describes the goals required to be achieved by the end of the chapter.  Chapter Contents: Concepts are explained to strengthen the knowledge base of the students.  Know More: Gives extra and useful information on the topic being covered.  Fact: Includes historical facts about the topic being covered.  Top Tips: Gives a shortcut method of the topic being covered.  Activity: Encourages the students to explore some real life use of the topic being covered.  Summary: Gives a brief summary of the topics being taught in the chapter.  Exercises: Includes a variety of questions to evaluate the theoretical knowledge of the students.  Activity Zone: Includes the following activities: v Puzzle: Includes crossword or mazes to focus on some important terms included in the chapter. v Lab Session: Gives instructions to the students to perform various tasks in the lab. v Group Discussion: Encourages the students to have discussion on various topics. v Project Work: Assigns various tasks to the students to apply the concepts already learnt.  Teacher’s Notes: Gives suggestions to the teachers to make the learning process better.  Periodic Tests: A total of four periodic tests are included to evaluate the knowledge of the students.  Model Test Papers: Two Model Test Papers, covering questions from all the chapters are included in the middle and towards the end of the book.  Project Work: A set of projects has been designed to challenge the students to apply the concepts learnt.  Cyber Olympiad: Gives a sample Cyber Olympiad question paper to test the knowledge of the students.  Practice Assignments(in a separate section): Includes both Practice Assignments and Quizzes, that helps the students to understand the topics given in the chapter thoroughly. Goyal Brothers Prakashan

Step by Step Computer Learning 3

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Author :
Publisher : S. Chand Publishing
ISBN 13 : 9352830202
Total Pages : pages
Book Rating : 4.3/5 (528 download)

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Book Synopsis Step by Step Computer Learning 3 by : DHEERAJ MEHROTRA

Download or read book Step by Step Computer Learning 3 written by DHEERAJ MEHROTRA and published by S. Chand Publishing. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Step by step computer learning is a Windows 7 and Office 2013 based series. It is a revised series of eight books for Classes 1 to 8. It covers a wide array of topics which are relevant and useful. The books in this series are written in a very simple and easy to understand language. The clearly guided steps make these books sufficient for self-study for children

Computer Science Class 3

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Author :
Publisher : Frank Brothers
ISBN 13 : 9788184091670
Total Pages : 100 pages
Book Rating : 4.0/5 (916 download)

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Book Synopsis Computer Science Class 3 by :

Download or read book Computer Science Class 3 written by and published by Frank Brothers. This book was released on with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Science Success (2024) for Class 3

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Author :
Publisher : Goyal Brothers Prakashan
ISBN 13 : 9357263632
Total Pages : 97 pages
Book Rating : 4.3/5 (572 download)

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Book Synopsis Computer Science Success (2024) for Class 3 by : Sayan Banerjee

Download or read book Computer Science Success (2024) for Class 3 written by Sayan Banerjee and published by Goyal Brothers Prakashan. This book was released on 2024-01-01 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the exciting world of Computer Science Success, our comprehensive computer series, which is tailored for the learners from classes 1 to 8. In today's fast-paced digital landscape, computers have seamlessly integrated into nearly every aspect of our daily lives, from our homes to our workplaces. Proficiency in computer knowledge has become a fundamental requirement for success in a wide range of careers. Moreover, the boundless realm of the Internet serves as an invaluable repository of knowledge. Our series is meticulously crafted to equip students with not just computer skills but also creativity and diligence needed to excel in the ever-evolving world of technology. Drawing inspiration from the National Education Policy (NEP) 2020, we have seamlessly integrated key NEP elements and essential 21st Century Skills into practical activities throughout our chapters. Our chapters are aligned with the six phases of logical understanding outlined in the latest National Curriculum Framework (NCF) 2023, fostering cognitive abilities in Perception, Inference, Comparison, Postulation, Non-Apprehension and Verbal Testimony. Our books are a treasure trove of relevant topics and engaging features that make learning a truly enjoyable journey. Features of the Series - Course Book Learning Objectives: Goals aimed at achieving by the end of the chapter Do and Learn: Engaging activities fostering practical learning experiences Know More: Nuggets of knowledge, sparking curiosity and encouraging further exploration Facts: Historical or relevant facts enriching the understanding of the topic Think About It: Provocative questions prompting critical thinking and active engagement Summary: Summarise chapter for a quick grasp of key concepts Exercises: A variety of questions for self-assessment Activity Zone: Hands-on activities connecting students to key concepts, including Life Skills and Problem-Solving challenges Teacher's Notes: Valuable suggestions for educators to enhance the teaching-learning experience Test Papers: Comprehensive assessments covering all chapters for thorough evaluation Project Work: Problem-solving projects designed to test practical application skills Annexure: Supplementary knowledge to enrich both computer and life skills Features of the Series - Other Components Teacher's Resource Book: Contains lesson plans and detailed solutions to questions Online Support: E-books and animated videos of the text to enhance the learning process We hope that our series Computer Science Success caters to the requirements of the teachers and the learners. Suggestions to enhance our books are welcomed, as we collectively shape the future of education. -Authors

Exploring Computer Science Class 3

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Author :
Publisher : Goyal Brothers Prakashan
ISBN 13 : 9389693969
Total Pages : 96 pages
Book Rating : 4.3/5 (896 download)

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Book Synopsis Exploring Computer Science Class 3 by : Sayan Banerjee

Download or read book Exploring Computer Science Class 3 written by Sayan Banerjee and published by Goyal Brothers Prakashan. This book was released on 2020-04-01 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Goyal Brothers Prakashan

Solutions to Exploring Computer Science Book for class 3

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Publisher : Goyal Brothers Prakashan
ISBN 13 :
Total Pages : pages
Book Rating : 4./5 ( download)

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Book Synopsis Solutions to Exploring Computer Science Book for class 3 by : Sayan Banerjee

Download or read book Solutions to Exploring Computer Science Book for class 3 written by Sayan Banerjee and published by Goyal Brothers Prakashan. This book was released on 2021-04-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

My Book of Computer Studies for Class 3

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Author :
Publisher : Goyal Brothers Prakashan
ISBN 13 : 9352561872
Total Pages : pages
Book Rating : 4.3/5 (525 download)

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Book Synopsis My Book of Computer Studies for Class 3 by : Rashi Bansal

Download or read book My Book of Computer Studies for Class 3 written by Rashi Bansal and published by Goyal Brothers Prakashan. This book was released on 2017-01-05 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: We are pleased to present the series My Book of Computer Studies for Classes 1 to 8, based on the latest curriculum prepared and recommended by the Council for the Indian School Certificate Examinations, New Delhi, to be effective from the academic year 2017-18 and onwards. This new curriculum provides children with opportunities to use modern technology to enhance their learning in all subjects. It also ensures that children become digitally literate, i.e., able to use, and express themselves and develop their ideas through ICT for the future workplace and as active participants in the digital world. Goyal Brothers Prakashan

Frank Computer Science

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Publisher : Frank Brothers
ISBN 13 : 9788184091700
Total Pages : 124 pages
Book Rating : 4.0/5 (917 download)

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Book Synopsis Frank Computer Science by : Suchanda Sen

Download or read book Frank Computer Science written by Suchanda Sen and published by Frank Brothers. This book was released on with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt:

SKILLFUL MINDS CBSE AI, Coding, Robotics Class 3 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox | Quarky | MS Word| MS Paint | Notepad | 21st Century Skills

Download SKILLFUL MINDS CBSE AI, Coding, Robotics Class 3 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox | Quarky | MS Word| MS Paint | Notepad | 21st Century Skills PDF Online Free

Author :
Publisher : STEMpedia
ISBN 13 : 819694022X
Total Pages : 82 pages
Book Rating : 4.1/5 (969 download)

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Book Synopsis SKILLFUL MINDS CBSE AI, Coding, Robotics Class 3 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox | Quarky | MS Word| MS Paint | Notepad | 21st Century Skills by : Pankaj Kumar Verma

Download or read book SKILLFUL MINDS CBSE AI, Coding, Robotics Class 3 Computer Book with ICT Fundamentals | Lab Activities | Block Coding | PictoBlox | Quarky | MS Word| MS Paint | Notepad | 21st Century Skills written by Pankaj Kumar Verma and published by STEMpedia. This book was released on 2023-12-12 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comprehensive Computer Basics: Students learn about computer components, Windows GUI, and applications like Notepad and WordPad. This builds a strong foundation in computer skills for Class 3 students. Creative Design with Paint Tools: The computer course for class 3 teaches the use of MS Paint and Tux Paint, focusing on design and basic graphic usage. Students enhance their digital artistic skills through these tools. Foundational Coding and Algorithms: Students develop an understanding of algorithmic thinking and programming basics, engaging in hands-on coding with PictoBlox. This foundational approach introduces them to the world of coding. Introduction to MS Office: The computer book for class 3 students familiarizes them with MS Word and MS Excel 2016. Our CBSE curriculum for class 3 covers font manipulation, document management, cell management, and auto-drag features. These skills are crucial for developing digital literacy. Exploring Robotics and AI: Our class 3 robotics and AI book includes exploring the functionalities of the Quarky Robot and the basics of Artificial Intelligence, such as face detection techniques. As a result, students get exposed to activity-based learning and the applications of modern technology. Table of Contents 1. Know Your Computer: Acquire foundational knowledge of computer components, Windows GUI, and basic applications like Notepad and WordPad. 2. Fun with Paint: Master the interfaces and tools of MS Paint and Tux Paint, focusing on design and basic graphic manipulation. 3. Introduction to Algorithm and Coding: Develop a foundational understanding of algorithmic thinking, programming basics, and hands-on coding using PictoBlox. 4. Introduction to MS Word: Familiarise with the MS Word 2016 interface, font manipulation, and essential document management techniques. 5. Introduction to MS Excel: Understand the basics of MS Excel 2016, including cell management and auto drag features. 6. Sketch with PictoBlox: Dive into digital sketching using PictoBlox Pen Extension and create basic shapes and patterns. 7. Fun with Robotics: Explore the functionalities and applications of the Quarky Robot in the modern technological landscape. 8. Game Development: Understand the fundamentals of game development using PictoBlox and the role of variables in games. 9. Learn About AI: Grasp the basics of Artificial Intelligence and its applications, and delve into face detection techniques. 10. Capstone Project: Apply the accumulated skills in a comprehensive project, showcasing proficiency in computer science, coding, AI, and robotics

Enter — A Complete Course in Computer Science Book for Class 3

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Author :
Publisher : Goyal Brothers Prakashan
ISBN 13 : 8183895581
Total Pages : 92 pages
Book Rating : 4.1/5 (838 download)

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Book Synopsis Enter — A Complete Course in Computer Science Book for Class 3 by : Shivani Jain

Download or read book Enter — A Complete Course in Computer Science Book for Class 3 written by Shivani Jain and published by Goyal Brothers Prakashan. This book was released on 2015-04-07 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: Goyal Brothers Prakashan

Step By Step Computer Learning (Information Technology) - 1

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Author :
Publisher : S. Chand Publishing
ISBN 13 : 9788121926836
Total Pages : 40 pages
Book Rating : 4.9/5 (268 download)

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Book Synopsis Step By Step Computer Learning (Information Technology) - 1 by : Dr. Dheeraj Mehrotra

Download or read book Step By Step Computer Learning (Information Technology) - 1 written by Dr. Dheeraj Mehrotra and published by S. Chand Publishing. This book was released on with total page 40 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Revised Edition of Step by Step Computer Learning Series presents an upgraded module for learning with expertise to understand the other subjects further. In this edition, exercises have been enriched with variety of questions which will help the students to enhanced their skills.

Click2know

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Author :
Publisher : New Saraswati House India Pvt Ltd
ISBN 13 : 9351990532
Total Pages : 121 pages
Book Rating : 4.3/5 (519 download)

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Book Synopsis Click2know by : Vivek Sharma

Download or read book Click2know written by Vivek Sharma and published by New Saraswati House India Pvt Ltd. This book was released on 2016 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt: A course on computer science . The ebook version does not contain CD.

Computer Science Success for class 4

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Author :
Publisher : Goyal Brothers Prakashan
ISBN 13 : 9387644766
Total Pages : pages
Book Rating : 4.3/5 (876 download)

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Book Synopsis Computer Science Success for class 4 by : Rashi Bansal

Download or read book Computer Science Success for class 4 written by Rashi Bansal and published by Goyal Brothers Prakashan. This book was released on 2019-04-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The computer has firmly carved its place in human society. The computer makes our job easier and has reshaped our imagination. The world of technology and computer systems is continuously evolving and has touched virtually and every aspect of our lives. The Computer Science Success series is based on Windows 10 and Office 2016. This series is specially designed for providing a vast theoretical and practical knowledge of computers to the students. It is the most comprehensive series in which activity and tool-based approach is incorporated. Each chapter in the book begins with an engaging introduction followed by an activity-based approach to learning, which is supported by an ample number of diagrams, pictures, and relevant screenshots. The exercises in each chapter have sufficient practical and activity-based questions. Lots of interesting software like Office 2016 (like Word, Excel, and PowerPoint) and MSWLogo have been taught in these books. Internet is also covered. Core features of the Computer Science Success series (for Classes 3 to 5) are:  Learning Objectives: Describes the goals required to be achieved by the end of the chapter.  Chapter Contents: Concepts are explained to strengthen the knowledge base of the students.  Know More: Gives extra and useful information on the topic being covered.  Fact: Includes historical facts about the topic being covered.  Top Tips: Gives a shortcut method of the topic being covered.  Activity: Encourages the students to explore some real-life use of the topic being covered.  Summary: Gives a brief summary of the topics being taught in the chapter.  Exercises: Includes a variety of questions to evaluate the theoretical knowledge of the students.  Activity Zone: Includes the following activities: v Puzzle: Includes crosswords or mazes to focus on some important terms included in the chapter. v Lab Session: Gives instructions to the students to perform various tasks in the lab. v Group Discussion: Encourages the students to have discussions on various topics. v Project Work: Assigns various tasks to the students to apply the concepts already learned.  Teacher’s Notes: Gives suggestions to the teachers to make the learning process better.  Periodic Tests: A total of four periodic tests are included to evaluate the knowledge of the students.  Model Test Papers: Two Model Test Papers, covering questions from all the chapters are included in the middle and towards the end of the book. Project Work: A set of projects has been designed to challenge the students to apply the concepts learned. Cyber Olympiad: Gives a sample Cyber Olympiad question paper to test the knowledge of the students. Practice Assignments(in a separate section): Includes both Practice Assignments and Quizzes, that help the students to understand the topics given in the chapter thoroughly. Goyal Brothers Prakashan

Artificial Intelligence Class 3

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9395141360
Total Pages : 98 pages
Book Rating : 4.3/5 (951 download)

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Book Synopsis Artificial Intelligence Class 3 by : Geeta Zunjani

Download or read book Artificial Intelligence Class 3 written by Geeta Zunjani and published by Orange Education Pvt Ltd. This book was released on 2022-12-08 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. KEY FEATURES ? National Education Policy 2020 ? AI Game: It contains an interesting game or activity for the students to try on their own or with their classmates to learn how the game mechanics work while having fun. ? Brainy Fact: It presents an interesting fact relevant to the topic or the chapters. ? AI in Life: It presents questions that promotes the moral growth and experiential learning. ? AI Deep Thinking: It presents a question/scenario in which the students are required to think deeply and apply their knowledge. ? Digital Solutions DESCRIPTION Artificial Intelligence is the most talked about subject and we all understand that the future lies in knowing it well. The Touchpad AI series is written for classes I to VII keeping in mind about the future and scope that lies in AI. Classes VIII to XII are strictly based on CBSE curriculum. They have competency-based questions to ensure that students are capable of applying their learning to solve some real-life challenges. The knowledge is spread in a phased manner so that at no age the kid finds it difficult to understand the theory. Each lesson begins with a short conversation between human characters and one humanoid which tries to explain in simple words about the topics related to Artificial Intelligence. The story is built up in such a way that the curiosity of the reader compels to read the entire lesson. The idea behind introducing humanoid is to touch the hearts of our kids with the existence of friendly robots in the form of humanoids. Touchpad Artificial Intelligence series has some salient features such as AI Reboot, AI Deep Thinking, AI in Life, AI Lab and AI Ready which ensures that NEP 2020 guidelines are followed. There are plenty of Video Sessions for students and teachers to go beyond the syllabus and enrich their knowledge. There are some brainstorming questions in the form of AI Task in between the topics to ensure that students give pause to their learning and use their skills to reach to some creative ideas in solving given problems. I would like to humbly acknowledge the support provided by my family, friends and Orange Education Pvt Ltd team to accomplish this noble task. I am sure that this book will prove to be a tool in making the students future ready for Artificial Intelligence. Wishing learners great success in future endeavours. Enjoy the journey of happy learning!! All your feedbacks and suggestions will always be wholeheartedly welcomed to improve and grow. WHAT WILL YOU LEARN You will learn about: ? Human-Machine Interaction ? Introduction to AI ? AI in Apps ? Types of Robots ? Myths and Facts of AI WHO THIS BOOK IS FOR Grade 2 TABLE OF CONTENTS 1. Computer Timeline a) 1970 – 1990 b) 1990 – 2000 c) 2000 – till date d) Future of Computer Science 2. Chatbots a) Chatbot b) Famous Chatbots Test Sheet 1 3. Robots Around Us a) Characteristics of Robots b) Artificial Intelligence in Robotics c) AI and Non-AI Robots 4. AI in Games and Movies a) AI in Games b) AI in Movies Test Sheet 2 AI Ready Projects

Gateway to Computer Studies Class 03

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Author :
Publisher : New Saraswati House India Pvt Ltd
ISBN 13 : 9352726014
Total Pages : pages
Book Rating : 4.3/5 (527 download)

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Book Synopsis Gateway to Computer Studies Class 03 by : Namit Dhingra

Download or read book Gateway to Computer Studies Class 03 written by Namit Dhingra and published by New Saraswati House India Pvt Ltd. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Gateway to Computer Studies Class 03

Touchpad Plus Ver. 1.1 Class 3

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Author :
Publisher : Orange Education Pvt Ltd
ISBN 13 : 9390475880
Total Pages : 180 pages
Book Rating : 4.3/5 (94 download)

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Book Synopsis Touchpad Plus Ver. 1.1 Class 3 by : Nisha Batra

Download or read book Touchpad Plus Ver. 1.1 Class 3 written by Nisha Batra and published by Orange Education Pvt Ltd. This book was released on 2022-07-01 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Science Textbook Designed for Joyful Learning KEY FEATURES ? National Education Policy 2020 ? Fun Zone: contains variety of exercises to reinforce the concepts. ? Let’s Plug-in: links back to previous knowledge before starting the lesson. ? Special Chapter: on Computational Thinking and Artificial Intelligence. ? QR Code: for digital interaction. ? Artificial Intelligence: Special Chapter on Artificial Intelligence ? Computational Thinking: Special Chapter on Computational Thinking DESCRIPTION Touchpad PLUS (Version 1.1) is based on Windows 7 and MS Office 2010. This series contains five sections: ? Digital World section introduces fundamental and application concepts to embrace computer science and integrate them with other subjects and skills. ? Cyber Word section covers Internet literacy and makes the students aware of cybercrime and cyber security, website development, etc. ? Computational Thinking section includes interesting and engaging activities on Reasoning, Visualization, Interpretation, Critical Thinking, Information Processing and Algorithmic Intelligence and there by making them smarter. ? Coding World section introduces students to the world of coding and thus developing their problem solving and logical skills. ? Artificial Intelligence (AI) section takes the students on a voyage to the world of latest trends like Robotics and AI along with an AI game, making them future ready. WHAT WILL YOU LEARN You will learn about: ? Digital World ? Cyber World ? Computational Thinking ? Coding ? Artificial Intelligence WHO THIS BOOK IS FOR Grade - 3 TABLE OF CONTENTS 1. The Computer System 2. Computer Hardware and Software 3. Let’s Know About Window 7 4. Introduction to MS Word 2010 5. Fun with Paint 6. Introduction to Internet 7. Stepwise Thinking 8. Introduction to Scratch 9. AI-Enabled Devices 10. Project Work 11. Explore More (Evolution of Windows) 12. OGO Cyber Sample Questions 13. Glossary