Computer Graphics User's Guide

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Publisher :
ISBN 13 :
Total Pages : 239 pages
Book Rating : 4.:/5 (762 download)

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Book Synopsis Computer Graphics User's Guide by : Andrew S. Glassner

Download or read book Computer Graphics User's Guide written by Andrew S. Glassner and published by . This book was released on 1984 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt:

3D Computer Graphics

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Publisher :
ISBN 13 :
Total Pages : 244 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis 3D Computer Graphics by : Andrew S. Glassner

Download or read book 3D Computer Graphics written by Andrew S. Glassner and published by . This book was released on 1989 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Graphics User's Guide

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Publisher : Sams Technical Publishing
ISBN 13 :
Total Pages : 252 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Computer Graphics User's Guide by : Andrew S. Glassner

Download or read book Computer Graphics User's Guide written by Andrew S. Glassner and published by Sams Technical Publishing. This book was released on 1984 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Approaches to modeling; Geometry; Computer and mathematical concepts. Surfaces in space and lighting; Polygons and surface shading; Mapping; Fractals; Curved surfaces; Model making; Real-world rendering; Raster rendering; Animation; Production techniques; Index.

The Computer Graphics Manual

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Publisher : Springer Science & Business Media
ISBN 13 : 0857298860
Total Pages : 1496 pages
Book Rating : 4.8/5 (572 download)

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Book Synopsis The Computer Graphics Manual by : David Salomon

Download or read book The Computer Graphics Manual written by David Salomon and published by Springer Science & Business Media. This book was released on 2011-09-18 with total page 1496 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes. Features: includes numerous figures, examples and solved exercises; discusses the key 2D and 3D transformations, and the main types of projections; presents an extensive selection of methods, algorithms, and techniques; examines advanced techniques in CG, including the nature and properties of light and color, graphics standards and file formats, and fractals; explores the principles of image compression; describes the important input/output graphics devices.

The Computer Graphics Manual

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Publisher : Springer
ISBN 13 : 9780857298850
Total Pages : 1496 pages
Book Rating : 4.2/5 (988 download)

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Book Synopsis The Computer Graphics Manual by : David Salomon

Download or read book The Computer Graphics Manual written by David Salomon and published by Springer. This book was released on 2011-10-06 with total page 1496 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes. Features: includes numerous figures, examples and solved exercises; discusses the key 2D and 3D transformations, and the main types of projections; presents an extensive selection of methods, algorithms, and techniques; examines advanced techniques in CG, including the nature and properties of light and color, graphics standards and file formats, and fractals; explores the principles of image compression; describes the important input/output graphics devices.

Computer Art and Animation

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Publisher : Addison Wesley Publishing Company
ISBN 13 :
Total Pages : 184 pages
Book Rating : 4.3/5 (97 download)

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Book Synopsis Computer Art and Animation by : David D. Thornburg

Download or read book Computer Art and Animation written by David D. Thornburg and published by Addison Wesley Publishing Company. This book was released on 1983 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computer Art and Animation

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Publisher : Addison Wesley Publishing Company
ISBN 13 : 9780201065176
Total Pages : 199 pages
Book Rating : 4.0/5 (651 download)

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Book Synopsis Computer Art and Animation by : David D. Thornburg

Download or read book Computer Art and Animation written by David D. Thornburg and published by Addison Wesley Publishing Company. This book was released on 1984-01-01 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer graphics--the using of a computer as an artistic tool.

Computer Graphics in Biology

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Publisher : Springer Science & Business Media
ISBN 13 : 1468414909
Total Pages : 223 pages
Book Rating : 4.4/5 (684 download)

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Book Synopsis Computer Graphics in Biology by : Robert Ransom

Download or read book Computer Graphics in Biology written by Robert Ransom and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer graphics is being used to an increasing extent in the biological disciplines. As hardware costs drop and technological developments intro duce new graphics possibilities, researchers and teachers alike are becoming aware of the value of visual display methods. In this book we introduce the basics of computer graphics from the standpoints of both hardware and software, and review the main areas within biology to which computer graphics have been applied. The com puter graphics literature is vast, and we have not been able to give a full course on graphics techniques in these pages. We have instead tried to give a fairly balanced account of the use of graphics in biology, suitable for the reader with some elementary grounding in computer programming. We have included extensive references both to material cited in the text and to other relevant publications. One of the factors that has fuelled the increase in graphics use is the ease with which the more simple graphics techniques may be implemented on microcomputers. We hav.e, therefore, paid attention to microcomputer graphics as well as graphics techniques suitable for larger machines. Our examples range from simple two-dimensional graph plots to highly complex surface representations of molecules that require sophisticated graphics devices and mainframe computers on which to run. The book is separated into two logical sections. The first part con centrates on general graphics techniques, giving an overview from which the reader will be able to refer to other more specialised texts as required.

Scientific and Technical Aerospace Reports

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Publisher :
ISBN 13 :
Total Pages : 704 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis Scientific and Technical Aerospace Reports by :

Download or read book Scientific and Technical Aerospace Reports written by and published by . This book was released on 1995 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt:

CorelDRAW! 4

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Publisher : Prentice Hall Ptr
ISBN 13 : 9780132077705
Total Pages : 476 pages
Book Rating : 4.0/5 (777 download)

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Book Synopsis CorelDRAW! 4 by : Alan Balfe

Download or read book CorelDRAW! 4 written by Alan Balfe and published by Prentice Hall Ptr. This book was released on 1993 with total page 476 pages. Available in PDF, EPUB and Kindle. Book excerpt: A self-paced tutorial guide to CorelDRAW 4.0. A series of exercises are designed to develop the user's expertise and confidence in all aspects of the program. This book also looks at each of the associated modules - CorelCHART, CorelMOSAIC, CorelMOVE, CorelPHOTO-PAINT, CorelSHOW and CorelTRACE.

New Trends in Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 3642834922
Total Pages : 683 pages
Book Rating : 4.6/5 (428 download)

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Book Synopsis New Trends in Computer Graphics by : Nadia Magnenat-Thalmann

Download or read book New Trends in Computer Graphics written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 683 pages. Available in PDF, EPUB and Kindle. Book excerpt: New Trends in Computer Graphics contains a selection of research papers submitted to Computer Graphics International '88 (COl '88). COl '88 is the Official Annual Conference of the Computer Graphics Society. Since 1982, this conference ha~ been held in Tokyo. This year, it is taking place in Geneva, Switzerland. In 1989, it will be held in Leeds, U. K. , in 1990 in Singapore, in 1991 in U. S. A. and in 1992 in Montreal, Canada. Over 100 papers were submitted to CGI '88 and 61 papers were selected by the International Program Committee. Papers have been grouped into 6 chapters. The flrst chapter is dedicated to Computer Animation because it deals with all topics presented in the other chapters. Several animation systems are described as well as speciflc subjects like 3D character animation, quaternions and splines. The second chapter is dedicated to papers on Image Synthesis, il1 particular new shading models and new algorithms for ray tracing are presented. Chapter 3 presents several algorithms for geometric modeling and new techniques for the creation and manipulation of curves, surfaces and solids and their applications to CAD. In Chapter 4, an important topic is presented: the specification of graphics systems and images using l~nguages and user-interfaces. The last two chapters are devoted to applications in sciences, medicine, engineering, art and business.

Computer Graphics And Applications - Proceedings Of The First Pacific Conference On Computer Graphics And Applications, Pacific Graphics '93

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Publisher : World Scientific
ISBN 13 : 981455250X
Total Pages : 434 pages
Book Rating : 4.8/5 (145 download)

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Book Synopsis Computer Graphics And Applications - Proceedings Of The First Pacific Conference On Computer Graphics And Applications, Pacific Graphics '93 by : S Y Shin

Download or read book Computer Graphics And Applications - Proceedings Of The First Pacific Conference On Computer Graphics And Applications, Pacific Graphics '93 written by S Y Shin and published by World Scientific. This book was released on 1993-08-06 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume of proceedings contains papers by computer graphics researchers, developers and practitioners. The papers report on the latest advances and new ideas in computer graphics. They also discuss future directions in the field. The volume reflects the aim of the conference to promote computer graphics research activities in the Pacific region.

Computer Graphics from Scratch

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Publisher : No Starch Press
ISBN 13 : 1718500769
Total Pages : 250 pages
Book Rating : 4.7/5 (185 download)

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Book Synopsis Computer Graphics from Scratch by : Gabriel Gambetta

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

The Complete Guide to Blender Graphics

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Publisher : CRC Press
ISBN 13 : 0429589832
Total Pages : 561 pages
Book Rating : 4.4/5 (295 download)

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Book Synopsis The Complete Guide to Blender Graphics by : John M. Blain

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by CRC Press. This book was released on 2019-04-15 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

Indexes

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Publisher :
ISBN 13 :
Total Pages : 1760 pages
Book Rating : 4.:/5 (4 download)

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Book Synopsis Indexes by : United States. Environmental Protection Agency

Download or read book Indexes written by United States. Environmental Protection Agency and published by . This book was released on 1983 with total page 1760 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Interactive Computer Graphics

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Publisher : Addison-Wesley Longman
ISBN 13 : 9780321535863
Total Pages : 0 pages
Book Rating : 4.5/5 (358 download)

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Book Synopsis Interactive Computer Graphics by : Edward Angel

Download or read book Interactive Computer Graphics written by Edward Angel and published by Addison-Wesley Longman. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer animation and graphics-once rare, complicated, and comparatively expensive-are now prevalent in everyday life from the computer screen to the movie screen. Interactive Computer Graphics is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after students learn to create graphics. This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.

Energy Research Abstracts

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Publisher :
ISBN 13 :
Total Pages : 906 pages
Book Rating : 4.:/5 (3 download)

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Book Synopsis Energy Research Abstracts by :

Download or read book Energy Research Abstracts written by and published by . This book was released on 1993 with total page 906 pages. Available in PDF, EPUB and Kindle. Book excerpt: Semiannual, with semiannual and annual indexes. References to all scientific and technical literature coming from DOE, its laboratories, energy centers, and contractors. Includes all works deriving from DOE, other related government-sponsored information, and foreign nonnuclear information. Arranged under 39 categories, e.g., Biomedical sciences, basic studies; Biomedical sciences, applied studies; Health and safety; and Fusion energy. Entry gives bibliographical information and abstract. Corporate, author, subject, report number indexes.