Computer Animation ’91

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Publisher : Springer Science & Business Media
ISBN 13 : 443166890X
Total Pages : 251 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Computer Animation ’91 by : Nadia Magnenat-Thalmann

Download or read book Computer Animation ’91 written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains invited papers and a selection of research papers submitted to Computer Animation '91, the third international work shop on Computer Animation, which was held in Geneva on May 22-24. This workshop, now an annual event, has been organized by the Computer Graphics Society, the University of Geneva, and the Swiss Federal Institute of Technology in Lausanne. During the international workshop on Computer Animation '91, the fourth Computer-generated Film Festival of Geneva, was held. The book presents original research results and applications experience of the various areas of computer animation. This year most papers are related to character animation, human animation, facial animation, and motion contro!. NA DIA MAGNENAT THALMANN DANIEL THALMANN v Table of Contents Part I: Facial Animation Contral Parameterization for Facial Animation F. I. PARKE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Linguistic Issues in Facial Animation C. PELACHAUD, N. !. BADLER, M. STEEDMAN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Facial Animation by Spatial Mapping E. C. PATTERSON, P. c. LITWINOWICZ, N. GREENE . . . . . . . . . . . . . . . . . . . . . . . . . 31 A Transformation Method for Modeling and Animation of the Human Face fram Photographs T. KURlHARA, K. ARAI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Techniques for Realistic Facial Modeling and Animation D. TERZOPOULOS, K. WATERS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Part ll: Human Modeling and Animation Generation of Human Motion with Emotion M. UNUMA, R. TAKEUCHI . . . . . . . . . . •. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Creating Realistic Three-Dimensional Human Shape Characters for Computer-Generated Films A. PAOURl, N. MAGNENATTHALMANN, D. THALMANN . . . . . . . . . . . . . . . . . . . 89 Design of Realistic Gaits for the Purpose of Animation N. VASlLONIKOLIDAKIS, G. J CLAPWORTHY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Computer Animation

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Publisher : Elsevier
ISBN 13 : 0080553850
Total Pages : 626 pages
Book Rating : 4.0/5 (85 download)

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Book Synopsis Computer Animation by : Rick Parent

Download or read book Computer Animation written by Rick Parent and published by Elsevier. This book was released on 2007-11-01 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greater life-like appearance and motion. This rapid progression of knowledge and technique impacts professional developers, as well as students. Developers must maintain their understanding of conceptual foundations, while their animation tools become ever more complex and specialized. The second edition of Rick Parent's Computer Animation is an excellent resource for the designers who must meet this challenge. The first edition established its reputation as the best technically oriented animation text. This new edition focuses on the many recent developments in animation technology, including fluid animation, human figure animation, and soft body animation. The new edition revises and expands coverage of topics such as quaternions, natural phenomenon, facial animation, and inverse kinematics. The book includes up-to-date discussions of Maya scripting and the Maya C++ API, programming on real-time 3D graphics hardware, collision detection, motion capture, and motion capture data processing. - New up-to-the-moment coverage of hot topics like real-time 3D graphics, collision detection, fluid and soft-body animation and more! - Companion site with animation clips drawn from research & entertainment and code samples - Describes the mathematical and algorithmic foundations of animation that provide the animator with a deep understanding and control of technique

BMVC91

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Publisher : Springer Science & Business Media
ISBN 13 : 1447119215
Total Pages : 432 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis BMVC91 by : Peter Mowforth

Download or read book BMVC91 written by Peter Mowforth and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lewis Carroll once wrote a story about a king who wanted a very accurate map of his kingdom. The king had a pathologically fastidious eye for detail and consequently decided that the map was to be produced at a scale of 1:1. The scribes dutifully set to and, in time, the map was made. The map carried details of every tree, every rock and every blade of grass throughout the entire land. The problem occurred when they tried to use -it. First of all, the map was extraordinarily difficult to open out and line up with the countryside. Its sheer bulk meant that it took whole armies to carry it and a great host of bureaucrats and technicians to maintain the information. Such was the detail of the map that as soon as the wind blew strongly, whole sections needed to be redrawn. What was worse was that all the farmers protested because the map completely cut out the light from the sun and all the crops died. Eventually the howls of protest became so strong that the king was forced to take action. He did away with the old paper copy and decided to use the kingdom itself as the map. All lived happily ever after. There are, at least, two morals to this tale. First, you are almost certainly doomed to failure if you do not get the representation of the problem right.

Computer Animation

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Publisher :
ISBN 13 :
Total Pages : 204 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Computer Animation by : S. E. Anderson

Download or read book Computer Animation written by S. E. Anderson and published by . This book was released on 1974 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Models and Techniques in Computer Animation

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Author :
Publisher : Springer Science & Business Media
ISBN 13 : 4431669116
Total Pages : 295 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Models and Techniques in Computer Animation by : Nadia Magnenat Thalmann

Download or read book Models and Techniques in Computer Animation written by Nadia Magnenat Thalmann and published by Springer Science & Business Media. This book was released on 2013-12-01 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains the invited papers and a selection of research papers submitted to Computer Animation '93, the fifth international workshop on Computer Animation, which was held in Geneva on June 16-18, 1993. This workshop, now an annual event, has been organized by the Computer Graphics Society, the University of Geneva, and the Swiss Federal Institute of Technology in Lausanne. During the international workshop on Computer Animation '93, the sixth Computer-generated Film Festival of Geneva, was also held. The volume presents original research results and applications experience to the various areas of computer animation. Most of the contributions are related to motion control, visualization, human animation, and rendering techniques.

Scientific and Technical Aerospace Reports

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Publisher :
ISBN 13 :
Total Pages : 818 pages
Book Rating : 4.:/5 (319 download)

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Book Synopsis Scientific and Technical Aerospace Reports by :

Download or read book Scientific and Technical Aerospace Reports written by and published by . This book was released on 1994 with total page 818 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Groupware: Design, Implementation, and Use

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Publisher : Springer Science & Business Media
ISBN 13 : 9783540441120
Total Pages : 1446 pages
Book Rating : 4.4/5 (411 download)

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Book Synopsis Groupware: Design, Implementation, and Use by : Jörg M. Haake

Download or read book Groupware: Design, Implementation, and Use written by Jörg M. Haake and published by Springer Science & Business Media. This book was released on 2002-08-14 with total page 1446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the 8th International Workshop on Groupware (CRIWG 2002)! The previous workshops took place in Lisbon, Portugal (1995), Puerto Varas, Chile (1996), El Escorial, Spain (1997), Búzios, Brazil (1998), Cancun, Mexico (1999), Madeira, Portugal (2000), and Darmstadt, Germany (2001). CRIWG workshops follow a simple recipe for success: good papers, a small number of participants, extensive time for lively and constructive discussions, and a high level of cooperation both within and between paper sessions. CRIWG 2002 continued this tradition. CRIWG 2002 attracted 36 submissions from 13 countries, nine of them outside Ibero-America. Each of the 36 articles submitted was reviewed by at least three members of an internationally renowned Program Committee. This year we used a double-blind reviewing process, i. e. , the reviewers did not know who the authors of the papers were. In addition, the reviewers were chosen based on their expertise and we also ensured that they came from countries and institutions not related to those of the paper’s authors. This reviewer assignment worked remarkably well, as indicated by the high average confidence value the reviewers gave their own reviews. This means that papers were usually reviewed by experts in the paper’s topic. As a consequence, reviews were usually quite extensive and contained many suggestions for - provements. I would like to thank all the members of the Program Committee for their hard work, which I am sure contributed to improving the quality of the final articles.

Creating and Animating the Virtual World

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Publisher : Springer Science & Business Media
ISBN 13 : 4431681868
Total Pages : 281 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Creating and Animating the Virtual World by : Nadia Magnenat Thalmann

Download or read book Creating and Animating the Virtual World written by Nadia Magnenat Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains invited papers and a selection of research papers submitted to Computer Animation '92, the fourth international workshop on computer animation held in Genova on May 20-22, 1992. This workshop, now an annual event, is organized by the Computer Graphics Society, the University of Genova, and the Swiss Federal Institute of Technology in Lausanne. Original research results and applications experience to the various areas of computer animation are represented in the book. This year most contributions are related to physics-based animation, human animation, and geometric modelling for animation.

Computer Graphics

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Publisher : Academic Press
ISBN 13 : 1483297454
Total Pages : 532 pages
Book Rating : 4.4/5 (832 download)

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Book Synopsis Computer Graphics by :

Download or read book Computer Graphics written by and published by Academic Press. This book was released on 2014-05-19 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: The decades of the 1970s and 1980s were a very exciting period of discovery in the field of computer graphics. It was a time when new rendering algorithms, different modeling strategies, clever animation techniques,and significant advances in photorealism were being made. Complementing these software developments, hardware systems were dominated by raster technology and programmers had access to excellent workstations on which to develop their graphics systems.In the 1990s, incredible advances in computer graphics are far surpassing developments made during the last twenty years. Yesterdays computer graphics have given way to todays virtual reality. This volume brings together contributions from internationalexperts on the diverse, yet important, range of topics that impact the design and application of virtual environments. Topics covered include 3-D modeling; new approaches to rendering virtual environments; recent research into the problems of animating and visualizing virtual environments; applications for virtual reality systems; and simulation of complex behaviors.Computer Graphics: Developments in Virtual Environments provides a unique opportunity to examine current practice and expert thinking. It is essential reading for students, practitioners, researchers, or anyone else who wishes to find out more about this exciting area.Provides comprehensive coverage of the latest topics in computer graphics, virtual reality, and humancomputer interactionContributors are international experts in the fieldExamines many real-world applications in a wide variety of fields

Handbook of Multimodal and Spoken Dialogue Systems

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Publisher : Springer Science & Business Media
ISBN 13 : 1461545013
Total Pages : 536 pages
Book Rating : 4.4/5 (615 download)

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Book Synopsis Handbook of Multimodal and Spoken Dialogue Systems by : Dafydd Gibbon

Download or read book Handbook of Multimodal and Spoken Dialogue Systems written by Dafydd Gibbon and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 536 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dictation systems, read-aloud software for the blind, speech control of machinery, geographical information systems with speech input and output, and educational software with `talking head' artificial tutorial agents are already on the market. The field is expanding rapidly, and new methods and applications emerge almost daily. But good sources of systematic information have not kept pace with the body of information needed for development and evaluation of these systems. Much of this information is widely scattered through speech and acoustic engineering, linguistics, phonetics, and experimental psychology. The Handbook of Multimodal and Spoken Dialogue Systems presents current and developing best practice in resource creation for speech input/output software and hardware. This volume brings experts in these fields together to give detailed `how to' information and recommendations on planning spoken dialogue systems, designing and evaluating audiovisual and multimodal systems, and evaluating consumer off-the-shelf products. In addition to standard terminology in the field, the following topics are covered in depth: How to collect high quality data for designing, training, and evaluating multimodal and speech dialogue systems; How to evaluate real-life computer systems with speech input and output; How to describe and model human-computer dialogue precisely and in depth. Also included: The first systematic medium-scale compendium of terminology with definitions. This handbook has been especially designed for the needs of development engineers, decision-makers, researchers, and advanced level students in the fields of speech technology, multimodal interfaces, multimedia, computational linguistics, and phonetics.

Computer Animation

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Publisher : Springer Science & Business Media
ISBN 13 : 4431684336
Total Pages : 248 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Computer Animation by : Nadia Magnenat-Thalmann

Download or read book Computer Animation written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Visual Computing

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Publisher : Springer Science & Business Media
ISBN 13 : 443168204X
Total Pages : 926 pages
Book Rating : 4.4/5 (316 download)

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Book Synopsis Visual Computing by : Tosiyasu L. Kunii

Download or read book Visual Computing written by Tosiyasu L. Kunii and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 926 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the proceedings of the 10th International Conference of the Computer Graphics Society, CG International '92, Visual Computing - Integrating Computer Graphics with Computer Vision -, held at Kogakuin University, Tokyo in Japan from June 22-26,1992. Since its foundation in 1983, this conference has continued to attract high quality research articles in all aspects of computer graphics and its applications. Previous conferences in this series were held in Japan (1983-1987), in Switzerland (1988), in the United Kingdom (1989), in Singapore (1990), and in the United States of America (1991). Future CG International conferences are planned in Switzerland (1993), in Australia (1994), and in the United Kingdom (1995). It has been the editor's dream to research the integration of computer graphics with computer vision through data structures. The conference the editor put together in Los Angeles in 1975 involving the UCLA and IEEE Computer Societies had to spell out these three areas explicitly in the conference title, "computer graphics," "pattern recognition" and "data structures," as well as in the title of the proceedings published by IEEE Computer Society Press. In 1985, the editor gave the name "visual computer" to machines having all the three functionalities as seen in the journal under that name from Springer. Finally, the research in integrating visual information processing has now reached reality as seen in this proceedings of CG International '92. Chapters on virtual reality, and on tools and environments provide examples.

Insight Through Computer Graphics - Proceedings Of The Computer Graphics International 1994 (Cg194)

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Publisher : World Scientific
ISBN 13 : 9814547328
Total Pages : 354 pages
Book Rating : 4.8/5 (145 download)

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Book Synopsis Insight Through Computer Graphics - Proceedings Of The Computer Graphics International 1994 (Cg194) by : Michael Gigante

Download or read book Insight Through Computer Graphics - Proceedings Of The Computer Graphics International 1994 (Cg194) written by Michael Gigante and published by World Scientific. This book was released on 1997-01-03 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer graphics has been advancing to the level of creating completely new worlds inside computers. Through such computer graphics worlds, we human beings now have far improved insight into wide varieties of real worlds starting from fairly simple but exact worlds of curves and surfaces and reaching to complex human worlds. This volume presents a quite concrete and advanced methods, techniques, modeling and mathematical backgrounds which are indispensable in order to carry out end researches to increase insight through computer graphics.

NASA Technical Memorandum

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Publisher :
ISBN 13 :
Total Pages : 176 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis NASA Technical Memorandum by :

Download or read book NASA Technical Memorandum written by and published by . This book was released on 1991 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Monthly Catalog of United States Government Publications

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (891 download)

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Book Synopsis Monthly Catalog of United States Government Publications by :

Download or read book Monthly Catalog of United States Government Publications written by and published by . This book was released on 1991 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Modeling in Computer Graphics

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Publisher : Springer Science & Business Media
ISBN 13 : 3642781144
Total Pages : 465 pages
Book Rating : 4.6/5 (427 download)

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Book Synopsis Modeling in Computer Graphics by : Bianca Falcidieno

Download or read book Modeling in Computer Graphics written by Bianca Falcidieno and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the history of technology, many fields have passed from an initial stage of empirical recipes to a mature stage where work is based on formal theories and procedures. This transition is made possible through a process called "modeling". Also Computer Graphics as a separate field of Computer Science makes extensive use of formal theories and procedures of modeling, often derived from related disciplines such as mathematics and physics. Modeling makes different application results consistent, unifying varieties of techniques and formal approaches into a smaller number of models by generalizing and abstracting the knowledge in Computer Graphics. This volume presents a selection of research papers submitted to the conference "Modeling in Computer Graphics: Methods and Applications" held at the Research Area of the National Research Council in Genoa, Italy, on June 28 -July 1, 1993. This meeting was the ideal continuation of a previous conference organized in Tokyo, Japan, in April 1991. The success and the variety of research themes discussed at that meeting suggested to promote a new working conference on methods and applications of modeling to be held in Italy two years later.

Computational Science and Its Applications - ICCSA 2005

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Publisher : Springer
ISBN 13 : 3540320458
Total Pages : 1403 pages
Book Rating : 4.5/5 (43 download)

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Book Synopsis Computational Science and Its Applications - ICCSA 2005 by : Osvaldo Gervasi

Download or read book Computational Science and Its Applications - ICCSA 2005 written by Osvaldo Gervasi and published by Springer. This book was released on 2005-05-02 with total page 1403 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four volume set assembled following The 2005 International Conference on Computational Science and its Applications, ICCSA 2005, held in Suntec International Convention and Exhibition Centre, Singapore, from 9 May 2005 till 12 May 2005, represents the ?ne collection of 540 refereed papers selected from nearly 2,700 submissions. Computational Science has ?rmly established itself as a vital part of many scienti?c investigations, a?ecting researchers and practitioners in areas ranging from applications such as aerospace and automotive, to emerging technologies such as bioinformatics and nanotechnologies, to core disciplines such as ma- ematics, physics, and chemistry. Due to the shear size of many challenges in computational science, the use of supercomputing, parallel processing, and - phisticated algorithms is inevitable and becomes a part of fundamental t- oretical research as well as endeavors in emerging ?elds. Together, these far reaching scienti?c areas contribute to shape this Conference in the realms of state-of-the-art computational science research and applications, encompassing the facilitating theoretical foundations and the innovative applications of such results in other areas.