C64 Machine Language for the Absolute Beginner

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789825431
Total Pages : 184 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis C64 Machine Language for the Absolute Beginner by : Danny Davis

Download or read book C64 Machine Language for the Absolute Beginner written by Danny Davis and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to take their first steps in programming machine code even without prior coding experience. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: This book will enable the user to learn machine language the easy way - no computer jargon. A straightforward approach with many examples. Complied exclusively for Commodore 64 users, COMMODORE 64 MACHINE LANGUAGE FOR THE ABSOLUTE BEGINNER offers complete instruction in 6502 machine language. If you are frustrated by the limitations of BASIC and want to write faster, more powerful, space-saving programs or subroutines, then this book is for you. Even with no previous experience of computer languages, the easy-to-understand 'no jargon' format of this book will enable you to discover the power of the Commodore 64's own language. Each chapter includes specific examples of machine language applications that can be demonstrated and used on your own Commodore 64. Includes an assembly language programming aid program which allows you to enter machine language programs with immediate confirmation of correct instruction. This book gives you everything you need to write machine language programs for your Commodore 64.

Commodore 64 Machine Language for the Absolute Beginner

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Author :
Publisher :
ISBN 13 : 9780861611454
Total Pages : 194 pages
Book Rating : 4.6/5 (114 download)

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Book Synopsis Commodore 64 Machine Language for the Absolute Beginner by : Danny Davis

Download or read book Commodore 64 Machine Language for the Absolute Beginner written by Danny Davis and published by . This book was released on 1984 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt:

C16 Machine Language for the Absolute Beginner

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789825423
Total Pages : 155 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis C16 Machine Language for the Absolute Beginner by : Melbourne House

Download or read book C16 Machine Language for the Absolute Beginner written by Melbourne House and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 155 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1985, this easy-to-follow guide to the Commodore C16 gives users a crash course introduction to programming in machine code, the best way for aspiring game and utility creators to get the most out of their personal computer. Though the C16 was nowhere near as successful as the much-loved Commodore 64, it still gained many fans, particularly in the European market. Powered by the 7501 (or, in some models, 8501) CPU, the selling point of the machine was its cheap price - US$99 at launch - making it a highly affordable option for families at the time. As the original publisher Melbourne House wrote: ***** Compiled exclusively for Commodore 16 users, Commodore 16 Machine Language for the Absolute Beginner offers complete instructions in 7501 machine language - the 7501 CPU is part of the 6502 family and is at the heart of the Commodore 16. If you are frustrated by the limitations of BASIC and want to write faster, more powerful, space-saving programs or subroutines, then this book is for you. Even with no previous understanding of computer languages, the easy-to-understand 'no jargon' format of this book will enable you to discover the power of the Commodore 16's own language. Each chapter includes specific examples of machine language applications which can be demonstrated and used on your own Commodore 16. A full explanation of TEDMON is included, so you can start writing your own machine language programs straight away. Commodore 16 Machine Language for the Absolute Beginner takes you, in logical steps, through a course in machine language programming. This book gives you everything you need to write machine language programs on your Commodore 16. ***** Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.

Dragon Machine Language For The Absolute Beginner

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Author :
Publisher :
ISBN 13 : 9781789829402
Total Pages : 266 pages
Book Rating : 4.8/5 (294 download)

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Book Synopsis Dragon Machine Language For The Absolute Beginner by : John Vander Reyden

Download or read book Dragon Machine Language For The Absolute Beginner written by John Vander Reyden and published by . This book was released on 2022-03-03 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this easy-to-follow guide to using machine language on the Dragon 32 gave users an excellent insight into the acclaimed machine that many considered well ahead of its time. Though it was more powerful and quicker than many of its competitors, the Dragon 32 never gained the success of other 8-bit computers of the day such as the Commodore 64 or the ZX Spectrum. Despite this, the classic machine still retains a dedicated following to this day. Not only is this remastered version perfect for hobbyists and collectors, it is also a highly useful resource for those interested in programming retro games and utilities. * * * As the original publisher Melbourne House wrote: Write faster, more powerful space saving programs for your Dragon. Written exclusively for Dragon users, Dragon Machine Language for the Absolute Beginner offers a complete instruction course in 6809 Machine Language, with particular reference to the Dragon 32. Even with no previous experience of computer languages, the easy-to-understand 'no jargon' format of this book will enable you to discover the power of the Dragon's own language. After introducing you to machine language and the 6809 instruction set, the book provides you with a series of short test programs which are designed to demonstrate all the Dragon's machine language instructions. These programs illustrate the use of the various instructions, their effects and actions, and will enable you to gain a practical understanding of machine language. You are encouraged to develop routines with all the instructions in order to become familiar with the 6809's instructions as well as gaining experience in writing short machine language routines. In addition to learning machine language, there are sample programs designed to demonstrate the power and potential of machine language in extracting the most from your Dragon. You will find that these programs contain routines that you can use when writing your own programs. In logical steps the book takes you through a comprehensive course in machine language, including understanding assembly language, designing and writing your own programs and a thorough grounding in the purpose and use of each of the instructions in the 6809 Instruction Set. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.

Machine Language for the Commodore 64, 128, and Other Commodore Computers

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Author :
Publisher :
ISBN 13 :
Total Pages : 404 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Machine Language for the Commodore 64, 128, and Other Commodore Computers by : Jim Butterfield

Download or read book Machine Language for the Commodore 64, 128, and Other Commodore Computers written by Jim Butterfield and published by . This book was released on 1986 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt:

C64 MACHINE LANGUAGE FOR THE ABSOLUTE BEGINNER.

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Author :
Publisher :
ISBN 13 : 9781837911769
Total Pages : 0 pages
Book Rating : 4.9/5 (117 download)

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Book Synopsis C64 MACHINE LANGUAGE FOR THE ABSOLUTE BEGINNER. by : RETRO REPRODUCTIONS.

Download or read book C64 MACHINE LANGUAGE FOR THE ABSOLUTE BEGINNER. written by RETRO REPRODUCTIONS. and published by . This book was released on 2022 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mastering Machine Code On Your Commodore 64

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789828082
Total Pages : 236 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Mastering Machine Code On Your Commodore 64 by : Mark Greenshields

Download or read book Mastering Machine Code On Your Commodore 64 written by Mark Greenshields and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this highly-rated guide written by 8-bit expert Mark Greenshields helped Commodore 64 users take their skills further than ever before. It was designed to take 'bedroom coders' from a point where they were comfortable with the commands - and limitations - of BASIC, to having knowledge and experience of the home computer's far more powerful machine code. In addition to explaining the concepts of this more advanced language, the reader is provided with a number of example programs that not only help with learning, but are also of great practical use for both games and utilities. This book helped many a Commodore user with their first steps into the world of machine code and to this day remains an important reference for those interested in the world of retro games and programming. * * * As the original publisher Interface Publications wrote: Now, you can master machine code on the Commodore 64 quickly and easily. Say goodbye to jerky, slow-moving graphics in BASIC, and learn the secrets of professional, incredibly swift graphic production in machine code. You're holding the first complete tutorial on using assembly language on the Commodore 64. The book assumes that although you can program in BASIC, you know little or nothing of 6502/6510 machine code. Step by simple step the book progresses through the subject, until the whole instruction set of the 6510 has been covered. A large number of example programs - which are explained in detail - help make the learning simple. In section two of the book, you'll learn about practical applications of machine code use on the Commodore 64. High resolution graphics, scrolling, raster graphics, using interrupts and adding commands to BASIC - they're all here in a form you can readily understand and apply. This section of the book contains programs which put 24 sprites on the screen at once, programs to combine both text and high-resolution images on the same screen, function key programming and one key entry of commands. Written by Mark Greenshields, highly successful author of Mastering the Commodore 64, this book is your gateway into the exciting world of machine code programming on the Commodore 64. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Spectrum Machine Language for the Absolute Beginner

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789829534
Total Pages : 244 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Spectrum Machine Language for the Absolute Beginner by : William Tang

Download or read book Spectrum Machine Language for the Absolute Beginner written by William Tang and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1982, William Tang’s Spectrum Machine Language for the Absolute Beginner is generally considered to be the best introduction to 8-bit machine code programming ever written. With many great game writers crediting this as the book that got them started, there still is no better way to learn the language at the heart of the ZX Spectrum. * * * As the original publisher Melbourne House wrote: If you are frustrated by the limitations of BASIC and want to write faster, more powerful, space-saving programs or subroutines, Spectrum Machine Language for the Absolute Beginner is the book for you. Even with no previous experience of computer languages, you will be able to discover the ease and power of the Spectrum's own language. Each chapter includes specific examples of machine language applications which can be demonstrated and used on your Spectrum as well as a self-test questionnaire. At the end of the book, all this is brought together in an entire machine language program - from design right through to the complete listing of an exciting, original arcade game. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Programming the Commodore 64

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Author :
Publisher : Compute Publications International
ISBN 13 :
Total Pages : 642 pages
Book Rating : 4.:/5 (321 download)

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Book Synopsis Programming the Commodore 64 by : Raeto Collin West

Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 642 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Commodore 64 Exposed

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789825458
Total Pages : 201 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Commodore 64 Exposed by : Bruce Bayley

Download or read book Commodore 64 Exposed written by Bruce Bayley and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 201 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to perfect their coding skills in both BASIC and advanced machine code. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: Here is the definitive book for the Commodore owner. A complete and comprehensive guide to make you total master of your Commodore 64. Commodore 64 Exposed is an encyclopedia of solutions from Basic programming through to machine language, and includes vital tables of memory locations and system variables. The step-by-step format is designed to ensure that every owner will understand exactly how their Commodore 64 works. Every feature and program variable is carefully explained with the aid of simple demonstration programs that can be entered in minutes. Whether you are a first-time computer user or a serious programmer, if you want to take full advantage of your Commodore 64's impressive capabilities, then this is the book for you. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Dragon 32 Programmer's Reference Guide

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 1789827280
Total Pages : 151 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Dragon 32 Programmer's Reference Guide by : John Vander Reyden

Download or read book Dragon 32 Programmer's Reference Guide written by John Vander Reyden and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 151 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this easy-to-follow guide to the Dragon 32 gives users a complete overview of the acclaimed machine that many considered well ahead of its time. Though it was more powerful and quicker than many of its competitors, the Dragon 32 never gained the success of other 8-bit computers of the day such as the Commodore 64 or the ZX Spectrum. Despite this, the classic machine still retains a dedicated following to this day. Not only is this remastered version perfect for hobbyists and collectors, it is also a highly useful resource for those interested in programming retro games and utilities. As the original publisher Melbourne House wrote: ***** A comprehensive overview of programming the Dragon 32, covering BASIC, machine language, sound and graphics. The Dragon 32 Programmer's Reference Guide will show you how to exercise the full potential of your Dragon 32, by taking you from simple BASIC routines right through to advanced machine language programs. The book fully examines BASIC and tells you everything you need to know to use every function to its maximum. Each facility is illustrated by example programs. Many professional hints and tips are included, demonstrating the full features of the Dragon 32, especially the graphics and sound potential. For the serious programmer, a memory map is included as well as 'monitor entry points' giving more information about the Dragon 32 than has ever been published anywhere else. This book will take you far beyond the realms of standard Dragon 32 programming. ***** Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.

Commodore 16 Games Book

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Author :
Publisher : Andrews UK Limited
ISBN 13 : 178982544X
Total Pages : 214 pages
Book Rating : 4.7/5 (898 download)

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Book Synopsis Commodore 16 Games Book by : Cameron Duffy

Download or read book Commodore 16 Games Book written by Cameron Duffy and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this book enabled a whole new generation to learn game coding on their Commodore 16 - an unusual and relatively rare machine that had a processor which was faster than that of the famous C64, possessed more efficient screen memory, had a much faster BASIC interpreter... yet came supplied with just a quarter of the memory held by its older brother. Despite the machine's lacklustre performance in the US, sales in Europe were strong and the machine retains a large fan base to this day. Popular in Easter bloc countries - particularly Hungary - the machine was the first home computer that many people owned; it therefore retains a significant 'nostalgia factor' amongst its userbase. As the original publisher Melbourne house wrote: * * * * If you 're only going to get one games book for your Commodore 16 then this is the book for you! Easy to Program: With the unique CHEXSUM verification program you can make sure your games are bug free. Hard to Beat: Games that will test your reflexes, your nerve, your logic, your strategy and your intelligence - educational games, simulation games, gambling games and much more! All these games explore to the fullest the extended graphics and sound facilities of the new, easier to use BASIC. * * * * Acorn Books is proud to present its Retro Reproductions Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.

Commodore 64 Programmer's Reference Guide

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Author :
Publisher : Prentice Hall
ISBN 13 : 9780672220562
Total Pages : 486 pages
Book Rating : 4.2/5 (25 download)

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Book Synopsis Commodore 64 Programmer's Reference Guide by :

Download or read book Commodore 64 Programmer's Reference Guide written by and published by Prentice Hall. This book was released on 1983-01 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer

Still programming the Commodore 64

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Author :
Publisher : Trisect Retro Development
ISBN 13 :
Total Pages : 142 pages
Book Rating : 4./5 ( download)

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Book Synopsis Still programming the Commodore 64 by : Jens Christian Ingvartsen Thomsen

Download or read book Still programming the Commodore 64 written by Jens Christian Ingvartsen Thomsen and published by Trisect Retro Development. This book was released on 2020-10-15 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.

Machine Code Games Routines for the Commodore 64

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Author :
Publisher : Heinemann Educational Publishers
ISBN 13 : 9780946408474
Total Pages : 175 pages
Book Rating : 4.4/5 (84 download)

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Book Synopsis Machine Code Games Routines for the Commodore 64 by : Paul Roper

Download or read book Machine Code Games Routines for the Commodore 64 written by Paul Roper and published by Heinemann Educational Publishers. This book was released on 1984-01-01 with total page 175 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Mastering the Commodore 64

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Author :
Publisher : Acorn Books
ISBN 13 : 9781789824605
Total Pages : 198 pages
Book Rating : 4.8/5 (246 download)

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Book Synopsis Mastering the Commodore 64 by : Mark Greenshields

Download or read book Mastering the Commodore 64 written by Mark Greenshields and published by Acorn Books. This book was released on 2020-10-16 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to go further than the confines of programming purely in BASIC and is still a highly useful guide for those interested in retro gaming on the classic machine. * * * As the original publisher Interface Publications wrote: This book is a manual for all Commodore 64 users who wish to increase their understanding of how their computer works and how to program it proficiently in BASIC and machine code. The author explains how sound and music synthesis, programmable characters, high resolution graphics, function key programming, animation and sprites are done in both BASIC and machine code. It also contains a full memory map of the Commodore 64 and explains how the full 64K can be used and how to correct errors in both BASIC and the KERNAL ROMs. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.

The Machine Language Book for the Commodore 64

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Author :
Publisher : Abacus Software
ISBN 13 : 9780916439026
Total Pages : 215 pages
Book Rating : 4.4/5 (39 download)

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Book Synopsis The Machine Language Book for the Commodore 64 by : Greg Dykema

Download or read book The Machine Language Book for the Commodore 64 written by Greg Dykema and published by Abacus Software. This book was released on 1984-04-01 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: