Character Animation Fundamentals

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136129499
Total Pages : 458 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Character Animation Fundamentals by : Steve Roberts

Download or read book Character Animation Fundamentals written by Steve Roberts and published by Taylor & Francis. This book was released on 2012-09-10 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.

Character Animation Fundamentals

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Author :
Publisher : CRC Press
ISBN 13 : 1136129502
Total Pages : 457 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Character Animation Fundamentals by : Steve Roberts

Download or read book Character Animation Fundamentals written by Steve Roberts and published by CRC Press. This book was released on 2012-09-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.

Character Animation Fundamentals

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Author :
Publisher : Taylor & Francis
ISBN 13 : 0240522273
Total Pages : 458 pages
Book Rating : 4.2/5 (45 download)

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Book Synopsis Character Animation Fundamentals by : Steve Roberts

Download or read book Character Animation Fundamentals written by Steve Roberts and published by Taylor & Francis. This book was released on 2011 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: The DVD and companion website will include 20 fully built and rigged models to animate with; over 50 tutorials on how to build and animate these models; 140 2D and 3D animated movies as examples; 22 live action movies.

3D Animation Essentials

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118239059
Total Pages : 357 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis 3D Animation Essentials by : Andy Beane

Download or read book 3D Animation Essentials written by Andy Beane and published by John Wiley & Sons. This book was released on 2012-01-25 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.

The Fundamentals of Animation

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 147257527X
Total Pages : 216 pages
Book Rating : 4.4/5 (725 download)

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Book Synopsis The Fundamentals of Animation by : Paul Wells

Download or read book The Fundamentals of Animation written by Paul Wells and published by Bloomsbury Publishing. This book was released on 2016-08-11 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore also introduce you to the many different career paths open to aspiring animators, from storyboard artist or character designer to VFX artist or writer and director. They also provide you with key tips on producing engaging portfolios and show reels. - Illustrated with over 300 images, including preliminary sketches, frame-by-frame analyses and shots of animators at work. - Now explores the animated documentary genre and the role of visual effects and gaming in contemporary animation. - Features more than 20 interviews with a range of international practitioners including Pete Docter, Director, Monsters, Inc. (2001), Up (2009) and Inside Out (2015). Featured Artists Sarah Cox, ArthurCox Lluis Danti, Media Molecule Pete Docter, Pixar Paul Driessen Eric Fogel Cathal Gaffney, Brown Bag Films Adam Goddard Philip Hunt, STUDIO AKA The Brothers McLeod Bill Plympton Ellen Poon, Industrial Light and Magic Barry Purves Joanna Quinn Chris Randall, Second Home Studios Maureen Selwood Koji Yamamura

Fundamentals of Character Design

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Author :
Publisher : 3dtotal Publishing
ISBN 13 : 9781912843183
Total Pages : 288 pages
Book Rating : 4.8/5 (431 download)

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Book Synopsis Fundamentals of Character Design by : 3dtotal 3dtotal Publishing

Download or read book Fundamentals of Character Design written by 3dtotal 3dtotal Publishing and published by 3dtotal Publishing. This book was released on 2020-10 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: An eye-opening, visual-led exploration of the fundamental aspects of character design, including narrative, shape language, proportion, and expression.

Digital Character Animation 3

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Author :
Publisher : New Riders
ISBN 13 : 0132798190
Total Pages : 321 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Digital Character Animation 3 by : George Maestri

Download or read book Digital Character Animation 3 written by George Maestri and published by New Riders. This book was released on 2006-04-12 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for creating lively, professional-quality animation that are applicable to any software application. Combining the fundamentals of modeling, rigging, and animation with advanced-level information on characterization, directing, and production management, author George Maestri has created an essential resource for digital animators. [digital] Character Animation 3 is packed with beautiful new artwork and Maestri’s invaluable expert tips. Along with clear instruction on the theory and practice of foundation techniques such as rigging, walk-cycles, and lip-synch–the tutorials and exercises in this book let you practice what you’ve learned. Maestri also offers in-depth information on creating nuanced characters that feel “alive” and win audience empathy and attention. The book’s final chapter guides you through the entire filmmaking process, from story development through voice casting and animation directing.

Game Anim

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Author :
Publisher : CRC Press
ISBN 13 : 1000357805
Total Pages : 307 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Game Anim by : Jonathan Cooper

Download or read book Game Anim written by Jonathan Cooper and published by CRC Press. This book was released on 2021-04-19 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.

Unity Animation Essentials

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1782174990
Total Pages : 200 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Unity Animation Essentials by : Alan Thorn

Download or read book Unity Animation Essentials written by Alan Thorn and published by Packt Publishing Ltd. This book was released on 2015-06-24 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unity is a feature-rich, fully-integrated development engine that provides out-of-the-box functionality for the creation of interactive 3D content. It is an exciting engine that has a rich and sophisticated animation system called Mecanim. Unity Animation Essentials offers a comprehensive introduction to powerful animation tools and principles in Unity, which can be used to make great games. This book starts by exploring core animation concepts and then dives deeper to demonstrate their practical application in real-time games. This book shares extensive and useful insights to create animations using a professional grade workflow, and to create responses and interactive scenes. Each chapter focuses on a specific range of topics, from timing and events to character animation and particle systems. By the end of the book, you should be able to fully utilize the powers of Mecanim and Unity.

Inspired 3D Character Animation

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Author :
Publisher : Muska & Lipman Publishing
ISBN 13 : 9781931841481
Total Pages : 254 pages
Book Rating : 4.8/5 (414 download)

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Book Synopsis Inspired 3D Character Animation by : Kyle Clark

Download or read book Inspired 3D Character Animation written by Kyle Clark and published by Muska & Lipman Publishing. This book was released on 2002 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: Clark's book takes an in-depth look at the methods and technology that professionals use to create realistic and believable characters using computer technology.

3D Character Development Workshop

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Author :
Publisher : Mercury Learning and Information
ISBN 13 : 1683921712
Total Pages : 234 pages
Book Rating : 4.6/5 (839 download)

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Book Synopsis 3D Character Development Workshop by : Erik Van Horn

Download or read book 3D Character Development Workshop written by Erik Van Horn and published by Mercury Learning and Information. This book was released on 2018-03-06 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D Character Development Workshop is designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters. Features: • Uses a holistic, end-to-end process that empowers the reader with an understanding of the entirety of the character development pipeline--from concept to completion • Includes a fast-tracked learning by example method. Short, iterative lessons create familiarity of best practices through rote exercise • Contains full color photos (throughout) and downloadable examples/starter files that allow out-of-sequence or selective learning

Cartoon Character Animation with Maya

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1474238580
Total Pages : 176 pages
Book Rating : 4.4/5 (742 download)

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Book Synopsis Cartoon Character Animation with Maya by : Keith Osborn

Download or read book Cartoon Character Animation with Maya written by Keith Osborn and published by Bloomsbury Publishing. This book was released on 2015-12-03 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wanted to try your hand at cartoony computer animation? Then look no further... Cartoon Character Animation with Maya will help you create just that, guiding you through every step of the process including how to incorporate multiple limbs, smears, motion lines and staggers seamlessly into your animation. From planning to posing to polish, you'll learn how to make the most of breakdowns, take the terror out of tangent types and overcome the oft-feared graph editor. Each chapter includes insight and advice from world-leading character animators, and the companion website, www.bloomsbury.com/Osborn-Cartoon-Animation, includes a short animation featuring the star of the book, Mr. Buttons. There's also a specially created rig of Mr. Buttons for you to animate with, as well as walk-through videos demonstrating key techniques. Everything you need to help you animate your own cartoony creations! Includes interviews with: Ken Duncan, Beauty and the Beast, Aladdin, 9; Jason Figliozzi, Wreck it Ralph, Frozen, Big Hero 6; T. Dan Hofstedt, Pocahontas, Mulan, Planes; Ricardo Jost, The Nut Job, The Snow Queen 2; Pepe Sánchez, Pocoyo, Jelly Jamm; Matt Williames, Looney Tunes: Back in Action, The Princess and the Frog

Animation for Beginners

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Publisher :
ISBN 13 : 9781737879305
Total Pages : 212 pages
Book Rating : 4.8/5 (793 download)

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Book Synopsis Animation for Beginners by : Morr Meroz

Download or read book Animation for Beginners written by Morr Meroz and published by . This book was released on 2021-10-05 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new edition of Bloop Animation's popular animation guidebook packed with the latest recommendations and insights on how to turn your artistic passion into a professional film career! If you are an aspiring animator considering a career in film production or are curious about what it takes to make animated shorts, this is the book for you! Animation for Beginners is a comprehensive and modern introduction to the art and business of 3D animation from Bloop Animation founder, filmmaker, graphic novel author, and teacher Morr Meroz. With this guide, Meroz reveals a behind-the-scenes view of the pre-production, production, and post-production process along with an introduction to the skills you need and the different types of animation across the film industry. Along with these basics, you will learn: The 12 Principles of Animation The 8 Genres of Animated Shorts Writing an Animated Feature Film Career Paths for Animators and Tips on Starting a Career in Animation As a graduate of the School of Visual Arts and an animation professional, Meroz demystifies the business side of filmmaking with real-world advice for creating a compelling demo reel and portfolio site, hunting for a first job, and considering the pros and cons of freelancing versus working full-time. This is a perfect gift for illustrators, graphic designers, film students, and film industry professionals interested in how to "make it" as animators.

Character Animation Crash Course!

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Author :
Publisher :
ISBN 13 : 9781879505971
Total Pages : 218 pages
Book Rating : 4.5/5 (59 download)

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Book Synopsis Character Animation Crash Course! by : Eric Goldberg

Download or read book Character Animation Crash Course! written by Eric Goldberg and published by . This book was released on 2008 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Detailed text and drawings illuminate how to conceive animated characters.

Understanding 3D Animation Using Maya

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Publisher : Springer Science & Business Media
ISBN 13 : 0387269045
Total Pages : 313 pages
Book Rating : 4.3/5 (872 download)

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Book Synopsis Understanding 3D Animation Using Maya by : John Edgar Park

Download or read book Understanding 3D Animation Using Maya written by John Edgar Park and published by Springer Science & Business Media. This book was released on 2007-08-29 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter - Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques - Skills reinforced with tutorials and chapter projects - Real-world experience distilled into helpful hints and step-by-step guides for common tasks

3D Art Essentials

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Author :
Publisher : Taylor & Francis
ISBN 13 : 113613221X
Total Pages : 290 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis 3D Art Essentials by : Ami Chopine

Download or read book 3D Art Essentials written by Ami Chopine and published by Taylor & Francis. This book was released on 2012-08-06 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.

The Silver Way

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Publisher :
ISBN 13 : 9781624650345
Total Pages : 248 pages
Book Rating : 4.6/5 (53 download)

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Book Synopsis The Silver Way by : Stephen Silver

Download or read book The Silver Way written by Stephen Silver and published by . This book was released on 2017-04 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Whether you're a professional artist interested in improving your drawing skills, or an aspiring designer fresh out of college looking to add to your portfolio, The Silver Way will help you build your confidence and strengthen your work in order to successfully design characters for any project, in any style. Chock-full of fun drawing techniques and easy-to-follow tutorials, The Silver Way is the kind of educational art book you'll revisit again and again for guidance, encouragement, and inspiration."--