Card Games by Thiagi (facilitator's guide)

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Author :
Publisher : Association for Talent Development
ISBN 13 : 1607284499
Total Pages : 108 pages
Book Rating : 4.6/5 (72 download)

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Book Synopsis Card Games by Thiagi (facilitator's guide) by : Sivasailam "Thiagi" Thiagarajan

Download or read book Card Games by Thiagi (facilitator's guide) written by Sivasailam "Thiagi" Thiagarajan and published by Association for Talent Development. This book was released on 2007-03-01 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Career Contentment - Don't Settle for Anything Less! shows you how a shift in your own attitude can attract not just the right job for your background and/or work history, but also attract work that will be meaningful to you as well. The premise is deceptively simple: meaningful work is available to anyone willing to adopt the right mindset and attitude.

Thiagi's 100 Favorite Games

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470354887
Total Pages : 402 pages
Book Rating : 4.4/5 (73 download)

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Book Synopsis Thiagi's 100 Favorite Games by : Sivasailam Thiagarajan

Download or read book Thiagi's 100 Favorite Games written by Sivasailam Thiagarajan and published by John Wiley & Sons. This book was released on 2008-03-11 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thiagi's 100 Favorite Gamesis an exciting new resource from Sivasailam "Thiagi" Thiagarajan, who is acknowledged as the world’s foremost authority on interactive learning. This is a first-of-its-kind collection that represents game play at its very best. Thiagi offers the "how-to" and the "lowdown" on his all-time favorite games. With this resource, you’ll never be stuck for a fun, innovative, and effective activity. Thiagi’s 100 Favorite Games can be used to: Illustrate concepts Aid learning transfer Improve team work Build critical skills in any training event Energize meetings Or us as icebreakers, or openers and closers to a formal training session

Leadership Resources

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Publisher :
ISBN 13 :
Total Pages : 428 pages
Book Rating : 4.7/5 (42 download)

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Book Synopsis Leadership Resources by : Center for Creative Leadership, Greensboro, NC.

Download or read book Leadership Resources written by Center for Creative Leadership, Greensboro, NC. and published by . This book was released on 2000 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide provides over 300 pages of resources suggested by leadership educators in surveys, Center for Creative Leadership staff, and search of library resources. This eighth edition is half-new, including web sites and listserv discussion groups, and it places a stronger focus on meeting the needs of human resources professionals and corporate trainers. An annotated bibliography groups leadership materials in several broad categories: overview; in context; history, biography and literature; competencies; research, theories, and models; training and development; social, global, and diversity issues; team leadership; and organizational leadership (180 pages). Includes annotated lists of: journals and newsletters (9 pages); instruments (21 pages); exercises (41 pages); instrument and exercise vendors (5 pages); videos (29 pages); video distributors (4 pages); web sites (6 pages); organizations (21 pages); and conferences (9 pages). (Contains a 66-page index of all resources.) (TEJ)

10 Steps to Successful Training

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Publisher : Association for Talent Development
ISBN 13 : 1607282704
Total Pages : 160 pages
Book Rating : 4.6/5 (72 download)

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Book Synopsis 10 Steps to Successful Training by : Elaine Biech

Download or read book 10 Steps to Successful Training written by Elaine Biech and published by Association for Talent Development. This book was released on 2009-03-01 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is not your typical training book. You won't find a traditional training-cycle outline or a classic training table of contents. Instead, this book pinpoints the key actions necessary to successful training and focuses on the elements with the most influence on bottom-line results. Throughout the book you'll discover helpful, ready-to-use tools: worksheets, evaluation forms, tables, checklists, case studies, and reminders and suggestions. Whether you're a middle- or upper-level manager, or a workplace learning or human-resource professional, 10 Steps to Successful Training can provide you with options for enhancing the learning environment in your organization. Boost your success as a trainer and help others learn more effectively by investing in this essential guidebook today.

Training Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1000981398
Total Pages : 127 pages
Book Rating : 4.0/5 (9 download)

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Book Synopsis Training Games by : Susan El-Shamy

Download or read book Training Games written by Susan El-Shamy and published by Taylor & Francis. This book was released on 2023-07-03 with total page 127 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games constitute a wonderful tool for engaging learners and reinforcing learning.This is a practical and entertaining introduction to using games and structured learning activities in training. It is the first book to combine gaming rationale, hands-on advice and sample games. Susan El-Shamy begins with an overview of the benefits of using games, touches on the learning psychology foundations of game playing, describes the most common types of games, and provides guidelines for choosing games appropriate for given objectives.She offers seasoned advice on how to set up and conduct games and on how to assess their effectiveness. She concludes with suggestions on how to adapt existing games and activities to new purposes and, beyond that, on how the reader can create and design his or her own games.The book includes a resource list of commercially available games and related Web sites.Susan El-Shamy admirably succeeds in demonstrating how games promote serious learning in adult training. If you are new to games, this book will allay your concerns about using them. If you are a veteran user of games, here are new ideas, including an introduction to e-games. All readers will appreciate the Ultimate Training Games Assessment form for evaluating games and as a guide to creating their own.

Rapid Instructional Design

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Publisher : John Wiley & Sons
ISBN 13 : 1118973976
Total Pages : 566 pages
Book Rating : 4.1/5 (189 download)

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Book Synopsis Rapid Instructional Design by : George M. Piskurich

Download or read book Rapid Instructional Design written by George M. Piskurich and published by John Wiley & Sons. This book was released on 2015-01-27 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to instructional design, fully updated for the new ways we learn Rapid Instructional Design is the industry standard guide to creating effective instructional materials, providing no-nonsense practicality rather than theory-driven text. Beginning with a look at what "instructional design" really means, readers are guided step-by-step through the ADDIE model to explore techniques for analysis, design, development, intervention, and evaluation. This new third edition has been updated to cover new applications, technologies, and concepts, and includes many new templates, real-life examples, and additional instructor materials. Instruction delivery has expanded rapidly in the nine years since the second edition's publication, and this update covers all the major advances in the field. The major instructional models are expanded to apply to e-learning, MOOCs, mobile learning, and social network-based learning. Informal learning and communities of practice are examined, as well. Instructional design is the systematic process by which instructional materials are designed, developed, and delivered. Designers must determine the learner's current state and needs, define the end goals of the instruction, and create an intervention to assist in the transition. This book is a complete guide to the process, helping readers design efficient, effective materials. Learn the ins and outs of the ADDIE model Discover shortcuts for rapid design Design for e-learning, Millennials, and MOOCs Investigate methods for emerging avenues of instruction This book does exactly what a well-designed course should do, providing relevant guidance for anyone who wants to know how to apply good instructional design. Eminently practical and fully up-to-date, Rapid Instructional Design is the one-stop guide to more effective instruction.

Team Coaching: Artists at Work

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Author :
Publisher : Penguin Random House South Africa
ISBN 13 : 0143027433
Total Pages : 248 pages
Book Rating : 4.1/5 (43 download)

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Book Synopsis Team Coaching: Artists at Work by : Helena Dolny

Download or read book Team Coaching: Artists at Work written by Helena Dolny and published by Penguin Random House South Africa. This book was released on 2012-09-27 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: No company has ever succeeded simply because it has brilliant individuals in its ranks - in fact many have failed because they have not succeeded in getting great talent to work together as a team. Every single South African business lives or dies by its ability to get its people to work together, in constantly changing teams, towards achieving the common goals of the company. Team Coaching: Artists at Work shows how the right coaching interventions can build skills in individuals so that they can become effective team players in a variety of work situations. The book is, not surprisingly, a team effort. A group of top South African coaches got together to share everything they had used individually when coaching teams. This pooling of best practice was so exciting, the outcome so much more than anticipated, that they decided to write this book together. This is not a DIY manual, nor is it a bible. Corporate teams are often temporary and shifting in nature with continuous restructuring, promotions, new people moving in, others resigning. Flexibility and creativity are critical. That's precisely where team coaching interventions come in, to increase individual self-awareness, enhance people's ability to adapt to the styles of others, and create cohesion and commitment of how to work together. That's when the real people power of an organisation starts to make itself felt, when talented individuals become effective team members. Coaches are artists, who bring their facilitation talents and tools to the team to make this happen. This is a book for business and team leaders who would like to turn a collection of outstanding individuals into an unbeatable team. Coaching is one of the fastest growing professions and this book contributes to wider understanding of what potential coaching offers not only for business teams but also for societal transformation.

The Guide to Computer Simulations and Games

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118235592
Total Pages : 480 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis The Guide to Computer Simulations and Games by : K. Becker

Download or read book The Guide to Computer Simulations and Games written by K. Becker and published by John Wiley & Sons. This book was released on 2011-11-30 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use all without having to earn another degree. Organized into three parts, this informative book first defines computer simulations and describes how they are different from live-action and paper-based simulations. The second section builds upon the previous, with coverage of the technical details of simulations, a detailed description of how models are built, and an explanation of how those models are translated into simulations. Finally, the last section develops four examples that walk you through the process from model to finished and functional simulation, all of which are created using freely available software and all of which can be downloaded. Targets anyone interested in learning about the inner workings of a simulation or game, but may not necessarily be a programmer or scientist Offers technical details on what simulations are and how they are built without overwhelming you with intricate jargon Breaks down simulation vs. modeling and traditional vs. computer simulations Examines verification and validation and discusses simulation tools Whether you need to learn how simulations work or it's something you've always been curious about but couldn't find the right resource, look no further. The Guide to Computer Simulations and Games is the ideal book for getting a solid understanding of this fascinating subject.

Design Your Own Games and Activities

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Author :
Publisher : Pfeiffer
ISBN 13 : 9780787964658
Total Pages : 420 pages
Book Rating : 4.9/5 (646 download)

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Book Synopsis Design Your Own Games and Activities by : Sivasailam Thiagarajan

Download or read book Design Your Own Games and Activities written by Sivasailam Thiagarajan and published by Pfeiffer. This book was released on 2003-02-12 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: Smart trainers know that games and activities can involve adults in learning like no other instructional method and no one knows more about games than Sivasailam "Thiagi" Thiagarajan. In this must-have resource, Thiagi shows you how to customize more than thirty different kinds of games -- games that fit the circumstances perfectly and that can be designed in mere minutes.

2009 Writer's Market

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Publisher : Penguin
ISBN 13 : 1582976775
Total Pages : 1839 pages
Book Rating : 4.5/5 (829 download)

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Book Synopsis 2009 Writer's Market by : Robert Brewer

Download or read book 2009 Writer's Market written by Robert Brewer and published by Penguin. This book was released on 2008-06-01 with total page 1839 pages. Available in PDF, EPUB and Kindle. Book excerpt: For 88 years, Writer's Market has given fiction and nonfiction writers the information they need to sell their work–from completely up-to-date listings to exclusive interviews with successful writers. The 2009 edition provides all this and more with over 3,500 listings for book publishers, magazines and literary agents, in addition to a completely updated freelance rate chart. In addition to the thousands of market listings, you'll find up-to-date information on becoming a successful freelancer covering everything from writing query letters to launching a freelance business, and more.

Card Games

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Publisher : Running PressBook Pub
ISBN 13 : 9781561383801
Total Pages : 256 pages
Book Rating : 4.3/5 (838 download)

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Book Synopsis Card Games by : Running Press

Download or read book Card Games written by Running Press and published by Running PressBook Pub. This book was released on 1994-03-01 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Training and Development Yearbook, 2000

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Publisher : Prentice Hall Trade
ISBN 13 : 9780130212351
Total Pages : 580 pages
Book Rating : 4.2/5 (123 download)

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Book Synopsis Training and Development Yearbook, 2000 by : Carolyn Nilson

Download or read book Training and Development Yearbook, 2000 written by Carolyn Nilson and published by Prentice Hall Trade. This book was released on 2000 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive guide to current training literature and resources is now in its sixth edition. It features the best full-length articles from leading publications plus abstracts of hundreds of other articles, all thoroughly indexed for easy retrieval and use.

Barnga

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Publisher : Nicholas Brealey
ISBN 13 : 0984247165
Total Pages : 143 pages
Book Rating : 4.9/5 (842 download)

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Book Synopsis Barnga by : Sivasailam Thiagarajan

Download or read book Barnga written by Sivasailam Thiagarajan and published by Nicholas Brealey. This book was released on 2011-02-22 with total page 143 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Quite simply, Thiagi is the most prolific and creative designer of games and simulations in the world." - Glenn Parker, author of Cross-Functional Teams and Team Players and Teamwork Wholly revised to celebrate its 25th anniversary, Barnga is the classic simulation game for exploring communication challenges across cultures. While playing Barnga, participants experience the shock of realizing that despite their good intentions and the many similarities amongst themselves, people interpret things differently, one from the other, in profoundly important ways, especially people from differing cultures. Players learn that they must understand and reconcile these differences if they want to function effectively in a cross-cultural group. The "game" is deceptively simple: participants, broken up into several small groups, play a simple card, never knowing that each group has been given a subtly different set of rules to play by, nor that those rules will change yet again as the game develops and groups of players are reconfigured. Conflicts quickly begin to occur as players move from group to group, simulating real cross-cultural encounters, where people initially believe they share the same understanding of the basic rules and learn to their dismay and confusion that they do not. In discovering that the rules are different, players undergo a mini culture shock similar to actual experience when entering a different culture. They then must struggle to understand and reconcile these differences to play the game effectively in their "cross-cultural" groups. Difficulties are magnified by the fact that players may not speak to each other but can communicate only through gestures or pictures. In struggling to understand why other players don't seem to be playing correctly, and with the aid of the facilitator, participants gain insight into the dynamics of cross-cultural encounters. Participant instructions are provided in French, German, and Spanish as well as English. The 25th anniversary edition of Barnga introduces new features: - Now, as few as 2 and as many as 40 people can play! - Revised, play-tested rules provide optimal jolt to players. - Improved game design helps those with limited experience playing card games. - Partnership play enables players to comprehend the impact of peer support. - Different tournament formats raise new types of communication challenges. - For trainers - an expanded debriefing section that takes less than an hour.

Facilities Manager

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Author :
Publisher :
ISBN 13 :
Total Pages : 406 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Facilities Manager by :

Download or read book Facilities Manager written by and published by . This book was released on 1999 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Writer's Market

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Publisher :
ISBN 13 :
Total Pages : 1182 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis The Writer's Market by :

Download or read book The Writer's Market written by and published by . This book was released on 1997 with total page 1182 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Systems Thinking Playbook

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Publisher : Chelsea Green Publishing
ISBN 13 : 1603582584
Total Pages : 258 pages
Book Rating : 4.6/5 (35 download)

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Book Synopsis The Systems Thinking Playbook by : Linda Booth Sweeney

Download or read book The Systems Thinking Playbook written by Linda Booth Sweeney and published by Chelsea Green Publishing. This book was released on 2010 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: DVD contains videos illustrating good practice in introducing and running 30 games.

Gamestorming

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449395902
Total Pages : 290 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Gamestorming by : Dave Gray

Download or read book Gamestorming written by Dave Gray and published by "O'Reilly Media, Inc.". This book was released on 2010-07-14 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming. Overcome conflict and increase engagement with team-oriented games Improve collaboration and communication in cross-disciplinary teams with visual-thinking techniques Improve understanding by role-playing customer and user experiences Generate better ideas and more of them, faster than ever before Shorten meetings and make them more productive Simulate and explore complex systems, interactions, and dynamics Identify a problem's root cause, and find the paths that point toward a solution