C++ Programming with Design Patterns Revealed

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Author :
Publisher : Addison-Wesley
ISBN 13 : 9780201722314
Total Pages : 0 pages
Book Rating : 4.7/5 (223 download)

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Book Synopsis C++ Programming with Design Patterns Revealed by : Tomasz Müldner

Download or read book C++ Programming with Design Patterns Revealed written by Tomasz Müldner and published by Addison-Wesley. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: C++ Programming with Design Patterns Revealed introduces C++ syntax alongside current object-oriented tools such as design patterns, and the Unified Modeling Language (UML), which are essential for the production of well-designed C++ software. Through this book, readers will attain mastery of many C++ features, as well as the object-oriented design techniques that facilitate and optimize their use. This book uses an example-based approach. First, a technique is presented alongside a piece of code that implements that technique. Next, a component is shown that uses the technique. Finally, an entire running example that incorporates the technique is presented. The book balances a systematic discussion of object-oriented design alongside the introduction of C++ syntax. It introduces twelve basic design patterns early on and uses them throughout, and describes design patterns via use of basic UML. Numerous reference appendices are included for the idioms, design patterns, and programming guidelines in the book. Portability tips, common programming errors, idioms, and programming style tips are also highlighted in each chapter. This book is designed for readers who have been exposed to Java, as well as to basic object-oriented ideas, and are looking to gain familiarity with C++.

Design Patterns for Embedded Systems in C

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Author :
Publisher : Elsevier
ISBN 13 : 0080959717
Total Pages : 471 pages
Book Rating : 4.0/5 (89 download)

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Book Synopsis Design Patterns for Embedded Systems in C by : Bruce Powel Douglass

Download or read book Design Patterns for Embedded Systems in C written by Bruce Powel Douglass and published by Elsevier. This book was released on 2010-11-03 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . - Design Patterns within these pages are immediately applicable to your project - Addresses embedded system design concerns such as concurrency, communication, and memory usage - Examples contain ANSI C for ease of use with C programming code

Game Programming Patterns

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Author :
Publisher : Genever Benning
ISBN 13 : 0990582914
Total Pages : 353 pages
Book Rating : 4.9/5 (95 download)

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Book Synopsis Game Programming Patterns by : Robert Nystrom

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Hands-On Design Patterns with C++

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788837959
Total Pages : 499 pages
Book Rating : 4.7/5 (888 download)

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Book Synopsis Hands-On Design Patterns with C++ by : Fedor G. Pikus

Download or read book Hands-On Design Patterns with C++ written by Fedor G. Pikus and published by Packt Publishing Ltd. This book was released on 2019-01-30 with total page 499 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++ Key FeaturesDelve into the core patterns and components of C++ in order to master application designLearn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patternsBook Description C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code. What you will learnRecognize the most common design patterns used in C++Understand how to use C++ generic programming to solve common design problemsExplore the most powerful C++ idioms, their strengths, and drawbacksRediscover how to use popular C++ idioms with generic programmingUnderstand the impact of design patterns on the program’s performanceWho this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.

Making Embedded Systems

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449320589
Total Pages : 329 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Making Embedded Systems by : Elecia White

Download or read book Making Embedded Systems written by Elecia White and published by "O'Reilly Media, Inc.". This book was released on 2011-10-25 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interested in developing embedded systems? Since they donâ??t tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements. Written by an expert whoâ??s created embedded systems ranging from urban surveillance and DNA scanners to childrenâ??s toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use. Optimize your system to reduce cost and increase performance Develop an architecture that makes your software robust in resource-constrained environments Explore sensors, motors, and other I/O devices Do more with less: reduce RAM consumption, code space, processor cycles, and power consumption Learn how to update embedded code directly in the processor Discover how to implement complex mathematics on small processors Understand what interviewers look for when you apply for an embedded systems job "Making Embedded Systems is the book for a C programmer who wants to enter the fun (and lucrative) world of embedded systems. Itâ??s very well writtenâ??entertaining, evenâ??and filled with clear illustrations." â??Jack Ganssle, author and embedded system expert.

The Design and Evolution of C++

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Publisher : Addison-Wesley Professional
ISBN 13 : 0135229472
Total Pages : 1075 pages
Book Rating : 4.1/5 (352 download)

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Book Synopsis The Design and Evolution of C++ by : Bjarne Stroustrup

Download or read book The Design and Evolution of C++ written by Bjarne Stroustrup and published by Addison-Wesley Professional. This book was released on 1994-10-08 with total page 1075 pages. Available in PDF, EPUB and Kindle. Book excerpt: The inventor of C++ presents the definitive insider's guide to the design and development of the C++ programming language. Without ommitting critical details or getting bogged down in technicalities, Stroustrup presents his unique insights into the decisions that shaped C++. Every C++ programmer will benefit from Stroustrup's explanations of the 'why's' behind C++ from the earliest features, such as the original class concept, to the latest extensions, such as new casts and explicit template instantiation. Some C++ design decisions have been universally praised, while others remain controversial, and debated vigorously; still other features have been rejected based on experimentation. In this book, Stroustrup dissects many of these decisions to present a case study in "real object- oriented language development" for the working programmer. In doing so, he presents his views on programming and design in a concrete and useful way that makes this book a must-buy for every C++ programmer. Features Written by the inventor of C++: Bjarne Stroustrup Provides insights into the design decisions which shaped C++. Gives technical summaries of C++. Presents Stroustrup's unique programming and design views

Programming Embedded Systems in C and C++

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 9781565923546
Total Pages : 206 pages
Book Rating : 4.9/5 (235 download)

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Book Synopsis Programming Embedded Systems in C and C++ by : Michael Barr

Download or read book Programming Embedded Systems in C and C++ written by Michael Barr and published by "O'Reilly Media, Inc.". This book was released on 1999 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces embedded systems to C and C++ programmers. Topics include testing memory devices, writing and erasing flash memory, verifying nonvolatile memory contents, controlling on-chip peripherals, device driver design and implementation, and more.

Multi-paradigm Design for C++

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 312 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Multi-paradigm Design for C++ by : James O. Coplien

Download or read book Multi-paradigm Design for C++ written by James O. Coplien and published by Addison-Wesley Professional. This book was released on 1999 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: The C++ language is being used increasingly for complex and large-scale software systems--systems that call for multi-paradigm design. Well known for his C++ expertise, James Coplien guides program designers through the most challenging aspects of C++ design. He describes each paradigm and explains how it solves the design problem at hand and how it applies to C++.

Programming Interviews Exposed

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Publisher : John Wiley & Sons
ISBN 13 : 1118169387
Total Pages : 303 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Programming Interviews Exposed by : John Mongan

Download or read book Programming Interviews Exposed written by John Mongan and published by John Wiley & Sons. This book was released on 2011-08-10 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: The pressure is on during the interview process but with the right preparation, you can walk away with your dream job. This classic book uncovers what interviews are really like at America's top software and computer companies and provides you with the tools to succeed in any situation. The authors take you step-by-step through new problems and complex brainteasers they were asked during recent technical interviews. 50 interview scenarios are presented along with in-depth analysis of the possible solutions. The problem-solving process is clearly illustrated so you'll be able to easily apply what you've learned during crunch time. You'll also find expert tips on what questions to ask, how to approach a problem, and how to recover if you become stuck. All of this will help you ace the interview and get the job you want. What you will learn from this book Tips for effectively completing the job application Ways to prepare for the entire programming interview process How to find the kind of programming job that fits you best Strategies for choosing a solution and what your approach says about you How to improve your interviewing skills so that you can respond to any question or situation Techniques for solving knowledge-based problems, logic puzzles, and programming problems Who this book is for This book is for programmers and developers applying for jobs in the software industry or in IT departments of major corporations. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

API Design for C++

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Author :
Publisher : Elsevier
ISBN 13 : 0123850045
Total Pages : 468 pages
Book Rating : 4.1/5 (238 download)

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Book Synopsis API Design for C++ by : Martin Reddy

Download or read book API Design for C++ written by Martin Reddy and published by Elsevier. This book was released on 2011-03-14 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: API Design for C++ provides a comprehensive discussion of Application Programming Interface (API) development, from initial design through implementation, testing, documentation, release, versioning, maintenance, and deprecation. It is the only book that teaches the strategies of C++ API development, including interface design, versioning, scripting, and plug-in extensibility. Drawing from the author's experience on large scale, collaborative software projects, the text offers practical techniques of API design that produce robust code for the long term. It presents patterns and practices that provide real value to individual developers as well as organizations. API Design for C++ explores often overlooked issues, both technical and non-technical, contributing to successful design decisions that product high quality, robust, and long-lived APIs. It focuses on various API styles and patterns that will allow you to produce elegant and durable libraries. A discussion on testing strategies concentrates on automated API testing techniques rather than attempting to include end-user application testing techniques such as GUI testing, system testing, or manual testing. Each concept is illustrated with extensive C++ code examples, and fully functional examples and working source code for experimentation are available online. This book will be helpful to new programmers who understand the fundamentals of C++ and who want to advance their design skills, as well as to senior engineers and software architects seeking to gain new expertise to complement their existing talents. Three specific groups of readers are targeted: practicing software engineers and architects, technical managers, and students and educators. - The only book that teaches the strategies of C++ API development, including design, versioning, documentation, testing, scripting, and extensibility - Extensive code examples illustrate each concept, with fully functional examples and working source code for experimentation available online - Covers various API styles and patterns with a focus on practical and efficient designs for large-scale long-term projects

C++ Template Metaprogramming

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Publisher : Pearson Education
ISBN 13 : 0321623916
Total Pages : 726 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis C++ Template Metaprogramming by : David Abrahams

Download or read book C++ Template Metaprogramming written by David Abrahams and published by Pearson Education. This book was released on 2004-12-10 with total page 726 pages. Available in PDF, EPUB and Kindle. Book excerpt: C++ Template Metaprogramming sheds light on the most powerful idioms of today's C++, at long last delivering practical metaprogramming tools and techniques into the hands of the everyday programmer. A metaprogram is a program that generates or manipulates program code. Ever since generic programming was introduced to C++, programmers have discovered myriad "template tricks" for manipulating programs as they are compiled, effectively eliminating the barrier between program and metaprogram. While excitement among C++ experts about these capabilities has reached the community at large, their practical application remains out of reach for most programmers. This book explains what metaprogramming is and how it is best used. It provides the foundation you'll need to use the template metaprogramming effectively in your own work. This book is aimed at any programmer who is comfortable with idioms of the Standard Template Library (STL). C++ power-users will gain a new insight into their existing work and a new fluency in the domain of metaprogramming. Intermediate-level programmers who have learned a few advanced template techniques will see where these tricks fit in the big picture and will gain the conceptual foundation to use them with discipline. Programmers who have caught the scent of metaprogramming, but for whom it is still mysterious, will finally gain a clear understanding of how, when, and why it works. All readers will leave with a new tool of unprecedented power at their disposal—the Boost Metaprogramming Library. Note: CD materials are only available with the print edition.

Design Patterns Explained

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Publisher : Pearson Education
ISBN 13 : 0321630041
Total Pages : 449 pages
Book Rating : 4.3/5 (216 download)

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Book Synopsis Design Patterns Explained by : Alan Shalloway

Download or read book Design Patterns Explained written by Alan Shalloway and published by Pearson Education. This book was released on 2004-10-12 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: "One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

Test Driven Development for Embedded C

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680504886
Total Pages : 486 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Test Driven Development for Embedded C by : James W. Grenning

Download or read book Test Driven Development for Embedded C written by James W. Grenning and published by Pragmatic Bookshelf. This book was released on 2011-04-25 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: Another day without Test-Driven Development means more time wasted chasing bugs and watching your code deteriorate. You thought TDD was for someone else, but it's not! It's for you, the embedded C programmer. TDD helps you prevent defects and build software with a long useful life. This is the first book to teach the hows and whys of TDD for C programmers. TDD is a modern programming practice C developers need to know. It's a different way to program---unit tests are written in a tight feedback loop with the production code, assuring your code does what you think. You get valuable feedback every few minutes. You find mistakes before they become bugs. You get early warning of design problems. You get immediate notification of side effect defects. You get to spend more time adding valuable features to your product. James is one of the few experts in applying TDD to embedded C. With his 1.5 decades of training,coaching, and practicing TDD in C, C++, Java, and C# he will lead you from being a novice in TDD to using the techniques that few have mastered. This book is full of code written for embedded C programmers. You don't just see the end product, you see code and tests evolve. James leads you through the thought process and decisions made each step of the way. You'll learn techniques for test-driving code right nextto the hardware, and you'll learn design principles and how to apply them to C to keep your code clean and flexible. To run the examples in this book, you will need a C/C++ development environment on your machine, and the GNU GCC tool chain or Microsoft Visual Studio for C++ (some project conversion may be needed).

Pro CSS and HTML Design Patterns

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Author :
Publisher : Apress
ISBN 13 : 1430203919
Total Pages : 502 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro CSS and HTML Design Patterns by : Michael Bowers

Download or read book Pro CSS and HTML Design Patterns written by Michael Bowers and published by Apress. This book was released on 2007-10-05 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: Applying design patterns to HTML and CSS allows web developers and designers to improve their work, in terms of efficiency/productivity and end results, so this is an essential book for anyone involved in the industry. As well as information on CSS and HTML best practices, this book provides the reader with all the CSS and HTML design patterns they need, to adapt for their own projects quickly and easily, along with details of exactly how each one works, and how to use them most effectively. The book is up-to-date for modern browser support, and CSS and HTML specs.

Exceptional C++

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 9780201615623
Total Pages : 234 pages
Book Rating : 4.6/5 (156 download)

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Book Synopsis Exceptional C++ by : Herb Sutter

Download or read book Exceptional C++ written by Herb Sutter and published by Addison-Wesley Professional. This book was released on 1999 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The puzzles and problems in Exceptional C++ not only entertain, they will help you hone your skills to become the sharpest C++ programmer you can be. - Many of these problems are culled from the famous Guru of the Week feature of the Internet newsgroup comp.lang.c++, moderated, expanded and updated to conform to the official ISO/ANSI C++ Standard."--BOOK JACKET. - "Try your skills against the C++ masters and come away with the insight and experience to create more efficient, effective, robust, and portable C++ code."--Jacket.

C++ Coding Standards

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Author :
Publisher : Pearson Education
ISBN 13 : 0132654423
Total Pages : 489 pages
Book Rating : 4.1/5 (326 download)

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Book Synopsis C++ Coding Standards by : Herb Sutter

Download or read book C++ Coding Standards written by Herb Sutter and published by Pearson Education. This book was released on 2004-10-25 with total page 489 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards. The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like What's worth standardizing--and what isn't? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice "safe" overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn't you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code? Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code--and write it faster, with fewer hassles and less frustration.

Effective C++

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 :
Total Pages : 292 pages
Book Rating : 4.4/5 (91 download)

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Book Synopsis Effective C++ by : Scott Douglas Meyers

Download or read book Effective C++ written by Scott Douglas Meyers and published by Addison-Wesley Professional. This book was released on 1998 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Effective C++ has been updated to reflect the latest ANSI/ISO standards. The author, a recognised authority on C++, shows readers fifty ways to improve their programs and designs.