Bounce, Tumble, and Splash!

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Publisher : John Wiley & Sons
ISBN 13 : 0470419520
Total Pages : 724 pages
Book Rating : 4.4/5 (74 download)

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Book Synopsis Bounce, Tumble, and Splash! by : Tony Mullen

Download or read book Bounce, Tumble, and Splash! written by Tony Mullen and published by John Wiley & Sons. This book was released on 2008-06-06 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender’s complex features and full-color visual examples with detailed descriptions of the processes. If you’re an advanced Blender user, you will appreciate the sophisticated coverage of Blender’s fluid simulation system, a review Blender’s latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics.

Bounce, Tumble, and Splash!

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Author :
Publisher :
ISBN 13 : 9780555040447
Total Pages : 379 pages
Book Rating : 4.0/5 (44 download)

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Book Synopsis Bounce, Tumble, and Splash! by : Tony Mullen

Download or read book Bounce, Tumble, and Splash! written by Tony Mullen and published by . This book was released on 2008 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Blender For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118075838
Total Pages : 550 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Blender For Dummies by : Jason van Gumster

Download or read book Blender For Dummies written by Jason van Gumster and published by John Wiley & Sons. This book was released on 2011-04-04 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: The exciting new book on the exciting new Blender 2.5! If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you?re just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles. Walks you through what you need to know to start creating eye-catching 3D animations with Blender 2.5, the latest update to the top open-source 3D animation program Shows you how to get the very most out of Blender 2.5's new multi-window unblocking interface, new event system, and other exciting new features Covers how to create 3D objects with meshes, curves, surfaces, and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras If you want to start creating your own 3D animations with Blender, Blender For Dummies, 2nd Edition is where you need to start!

Mastering Blender

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Publisher : John Wiley & Sons
ISBN 13 : 1118330560
Total Pages : 1165 pages
Book Rating : 4.1/5 (183 download)

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Book Synopsis Mastering Blender by : Tony Mullen

Download or read book Mastering Blender written by Tony Mullen and published by John Wiley & Sons. This book was released on 2012-11-07 with total page 1165 pages. Available in PDF, EPUB and Kindle. Book excerpt: New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.

Introducing Character Animation with Blender

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118090632
Total Pages : 480 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Introducing Character Animation with Blender by : Tony Mullen

Download or read book Introducing Character Animation with Blender written by Tony Mullen and published by John Wiley & Sons. This book was released on 2011-03-31 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Blender Studio Projects

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Publisher : John Wiley & Sons
ISBN 13 : 0470875860
Total Pages : 487 pages
Book Rating : 4.4/5 (78 download)

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Book Synopsis Blender Studio Projects by : Tony Mullen

Download or read book Blender Studio Projects written by Tony Mullen and published by John Wiley & Sons. This book was released on 2010-04-29 with total page 487 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to get professional results from Blender Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way. Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software Shows you how to use Blender attributes and tools for professional results Allows you to emerge with finished, renderable objects and assets for use in film, video, or games Includes a DVD with starter, intermediate, and final files, plus movie files for reference This unparalleled book contains everything you need to know to take your Blender skills to a new level. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Handbook of Research on Web 2.0 and Second Language Learning

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Author :
Publisher : IGI Global
ISBN 13 : 1605661910
Total Pages : 636 pages
Book Rating : 4.6/5 (56 download)

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Book Synopsis Handbook of Research on Web 2.0 and Second Language Learning by : Thomas, Michael

Download or read book Handbook of Research on Web 2.0 and Second Language Learning written by Thomas, Michael and published by IGI Global. This book was released on 2009-01-31 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book investigates how those involved in education can respond to the opportunities offered by the Web 2.0 technology"--Provided by publisher.

Crafting Digital Media

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Publisher : Apress
ISBN 13 : 1430218886
Total Pages : 438 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Crafting Digital Media by : Daniel James

Download or read book Crafting Digital Media written by Daniel James and published by Apress. This book was released on 2011-02-01 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: Open source software, also known as free software, now offers a creative platform with world-class programs. Just ask the people who have completed high-quality projects or developed popular web 2.0 sites using open source desktop applications. This phenomenon is no longer underground or restricted to techies—there have been more than 61 million downloads of the Audacity audio editor and more than 60 million downloads of the GIMP for Windows photographic tool from SourceForge.net alone. Crafting Digital Media is your foundation course in photographic manipulation, illustration, animation, 3D modelling, publishing, recording audio and making music, DJ’ing, mixing and mastering audio CDs, video editing and web content delivery. Every technique described in the book can be achieved on GNU/Linux, but many of the applications covered run on Windows and Mac OS X as well. New to GNU/Linux and a little daunted? Don’t worry—there’s a step-by-step tutorial on Ubuntu for either temporary use or permanent installation. If you are a creative type who wants to get started with open source software or an existing GNU/Linux user looking to explore this category of programs, this is the book for you! Realize your own personal projects and creative ambitions with the tools this book will place at your fingertips.

3D for iPhone Apps with Blender and SIO2

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470622709
Total Pages : 418 pages
Book Rating : 4.4/5 (76 download)

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Book Synopsis 3D for iPhone Apps with Blender and SIO2 by : Tony Mullen

Download or read book 3D for iPhone Apps with Blender and SIO2 written by Tony Mullen and published by John Wiley & Sons. This book was released on 2010-04-01 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create exciting, interactive 3D apps for the iPhone and iPod Touch What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content. Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod Touch Walks you through a series of tutorials that you can use as starting points for your own creations Provides enough information on the iPhone software developer kit (SDK) to get you started quickly Covers Blender's physics simulation library, Bullet, and Blender's robust collision functionality Bridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide.

Prototyping Augmented Reality

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118180070
Total Pages : 525 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Prototyping Augmented Reality by : Tony Mullen

Download or read book Prototyping Augmented Reality written by Tony Mullen and published by John Wiley & Sons. This book was released on 2011-09-20 with total page 525 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the field to TV viewers. Nike and Budweiser, among others, have used AR in ads. Now, you can learn to create AR prototypes using 3D data, Processing open-source programming language, and other languages. This unique book is an easy-to-follow guide on how to do it. Guides you through the emerging technology of Augmented Reality (AR) Shows you how to use 3D data with the Processing programming environment and other languages to create AR prototypes for the web, smartphones, Macs, and PCs Helps 3D artists and designers who want to move into the AR market but don't have programming skills Covers the essentials of 3D programming, creating objects for an AR library, building and exporting 3D models, and much more Explains how to interactively link 3D to physical, virtual, and streaming environments Author Tony Mullen is both an artist and a programmer and perfectly suited to explain how to bridge these two worlds, as he so deftly does in Prototyping with Augmented Reality.

Foundation Blender Compositing

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Author :
Publisher : Apress
ISBN 13 : 1430219777
Total Pages : 483 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation Blender Compositing by : Roger Wickes

Download or read book Foundation Blender Compositing written by Roger Wickes and published by Apress. This book was released on 2009-10-22 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the video and film production pipeline. In this book, you will learn how to: Create and apply masks and special effects in Blender Composite images using Blender's node-based compositor Sequence and overlay video and audio using Blender's non-linear editor

Introducing Character Animation with Blender

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118058569
Total Pages : 840 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Introducing Character Animation with Blender by : Tony Mullen

Download or read book Introducing Character Animation with Blender written by Tony Mullen and published by John Wiley & Sons. This book was released on 2011-06-09 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Wonderpedia of NeoPopRealism Journal, Today's Featured Articles, 2010-2013

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Author :
Publisher : NeoPopRealism PRESS
ISBN 13 :
Total Pages : 47 pages
Book Rating : 4./5 ( download)

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Book Synopsis Wonderpedia of NeoPopRealism Journal, Today's Featured Articles, 2010-2013 by : Nadia Russ

Download or read book Wonderpedia of NeoPopRealism Journal, Today's Featured Articles, 2010-2013 written by Nadia Russ and published by NeoPopRealism PRESS. This book was released on 2015-08-07 with total page 47 pages. Available in PDF, EPUB and Kindle. Book excerpt: NeoPopRealism Journal and Wonderpedia founded by Nadia Russ in 2007 (N.J.) and 2008 (W.). Wonderpedia is dedicated to books published all over the globe after year 2000, offering the books' reviews.

Vanity Fair

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Publisher :
ISBN 13 :
Total Pages : 1468 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Vanity Fair by :

Download or read book Vanity Fair written by and published by . This book was released on 1922 with total page 1468 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Salt Water Tears

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Author :
Publisher : Crossroad Press
ISBN 13 :
Total Pages : 211 pages
Book Rating : 4./5 ( download)

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Book Synopsis Salt Water Tears by : Brian Hopkins

Download or read book Salt Water Tears written by Brian Hopkins and published by Crossroad Press. This book was released on 2016-06-04 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: Salt Water Tears delivers 11 stories from Bram Stoker Award winning author Brian A. Hopkins. These stories share a common theme, the oceans that cover seven-tenths of our world, but each is as unique and emotionally-charged as you've come to expect from this talented, seasoned, if not-heard-from-often-enough author. Submerge yourself in the worlds of this gifted storyteller, and you'll not want to come up for air. "...his stories carry things often forgotten or left behind in both horror and science fiction -- poetry, emotion, and heart ... If you haven't met Brian A. Hopkins, this could be the introduction you need." --from a review by William D. Gagliani "...another excellent collection of Brian's work ... I found it impossible to put this book down ... Fabulous!" --Lesley Mazey, The Eternal Night "Over the course of the last year or so we've sold more trade paperbacks by Brian Hopkins than we have any other writer ... [Brian] seems to be the kind of writer that appeals to our patrons. I like to think that that kind of writer is literate, emphatic, unusual and lyrical ... Better check this Hopkins guy out." --Mark Ziesing, Bookseller and Publisher "Hopkins displays a fascination with damaged protagonists ... that is almost as strong as the fascination with the ocean and cetaceans ... that is the titular focus of this book. From the distant play of orcas in 'North' to the rotting dolphin corpses center stage in 'Wrinkles at Twilight,' this theme of the pelagic mysteries weaves a fascinating metaphor for the decidedly land-based life led by most of Hopkins' readership ... These are not emotionally satisfying, morally secure stories -- they are challenging, sometimes difficult, and always at least a bit slantwise of the reader's expectation and experience." --Jay Lake, from a review in Tangent "The sea is the birthplace of all life. It has inspired some of the greatest minds in literature: Homer, Melville, Conrad, Hemingway ... and Brian A. Hopkins ... Hopkins dives deep into the mysteries of inner space and returns with a chest full of literary gems. Submerge yourself in his word. You may never wish to come ashore again." --Garrett Peck, from a review in Cemetery Dance "Brian Hopkins writes of the ocean as if he were a part of it. His empathy with whales -- in particular -- is phenomenal, and the subtle blend of intense research and intuitive talent is -- at times -- unnerving. Unforgettable fiction." --David Niall Wilson, Author of This is My Blood "When I examine my obsession with Fitzgerald and Tolstoy, for Dickens and Dostoevsky, I realize that what keeps me coming back to Gatsby and Anna and the rest is the music I hear when I am with them. That, and my absolute conviction that there is nothing there that I would have had them do differently. So it is with BAH's work. He doesn't simply write; he composes. Long after the reading is done, the melody lingers on." --Janet Berliner, Bram Stoker Award Winning Author of Rite of the Dragon

Evidence for Linguistic Relativity

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Author :
Publisher : John Benjamins Publishing
ISBN 13 : 9789027237057
Total Pages : 278 pages
Book Rating : 4.2/5 (37 download)

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Book Synopsis Evidence for Linguistic Relativity by : Susanne Niemeier

Download or read book Evidence for Linguistic Relativity written by Susanne Niemeier and published by John Benjamins Publishing. This book was released on 2000-01-01 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume has arisen from the 26th International LAUD Symposium on "Humboldt and Whorf Revisited. Universal and Culture-Specific Conceptualizations in Grammar and Lexis." While contrasting two or more languages, the papers in this volume either provide empirical evidence confirming hypotheses related to linguistic relativity, or deal with methodological issues of empirical research.These new approaches to Whorf's hypotheses do not focus on mere theorizing but provide more and more empirical evidence gathered over the last years. They prove in a very sophisticated way that Whorf's ideas were very lucid ones, even if Whorf's insights were framed in a terminology which lacked the flexibility of linguistic categories developed over the last quarter of this century, especially in cognitive linguistics. To date, there is sufficient proof to claim that linguistic relativity is indeed a vital issue, and the current volume confirms a more general trend for rehabilitating Whorf's theory complex and also offers evidence for it. It contains articles written by scholars from various fields of linguistics including phonology, psycholinguistics, language acquisition, historical linguistics, anthropological linguistics and (cross-)cultural semantics, which all contribute to a re-evaluation and partial reformulation of Whorf's thinking.

Crosslinguistic Approaches to the Psychology of Language

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Author :
Publisher : Psychology Press
ISBN 13 : 1136873686
Total Pages : 617 pages
Book Rating : 4.1/5 (368 download)

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Book Synopsis Crosslinguistic Approaches to the Psychology of Language by : Jiansheng Guo

Download or read book Crosslinguistic Approaches to the Psychology of Language written by Jiansheng Guo and published by Psychology Press. This book was released on 2010-10-18 with total page 617 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inspired by the pioneering work of Dan Slobin, this volume discusses language learning from a crosslinguistic perspective, integrates language specific factors in narrative skill, covers the major theoretical issues, and explores the relationship between language and cognition.