The Dreamcast Encyclopedia

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Author :
Publisher : White Owl
ISBN 13 : 1526772248
Total Pages : 279 pages
Book Rating : 4.5/5 (267 download)

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Book Synopsis The Dreamcast Encyclopedia by : Chris Scullion

Download or read book The Dreamcast Encyclopedia written by Chris Scullion and published by White Owl. This book was released on 2023-11-30 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Dreamcast Encyclopedia is the fifth book in Scottish author and games journalist Chris Scullion’s critically-acclaimed series of video game encyclopedias. The Sega Dreamcast is fondly remembered by players as a games console that was ahead of its time, almost to a fault. Its incredible graphics offered a level of detail that hadn’t been seen on home systems to that point, and its built-in modem brought online multiplayer to many console players for the first time ever. Ultimately though, the release of the PS2 (and later the GameCube and Xbox) led to struggling sales and Sega would eventually pull the plug on the Dreamcast just two years into its life, bowing out of the console manufacturing business altogether. On paper the Dreamcast was a commercial failure, but those who owned one remember it so fondly that for many it remains one of the greatest games consoles of all time, with a small but well-formed library of high-quality games. This book contains every one of those games, including not only the entire western library of around 270 titles, but also the 340 or so games that were exclusively released in Japan. With over 600 games covered in total, screenshots for every title and a light-hearted writing style designed for an entertaining read, The Dreamcast Encyclopedia is the definitive guide to one of the most underrated gaming systems of all time.

Focus On: 100 Most Popular Fox Network Shows

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Author :
Publisher : e-artnow sro
ISBN 13 :
Total Pages : 1479 pages
Book Rating : 4./5 ( download)

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Book Synopsis Focus On: 100 Most Popular Fox Network Shows by : Wikipedia contributors

Download or read book Focus On: 100 Most Popular Fox Network Shows written by Wikipedia contributors and published by e-artnow sro. This book was released on with total page 1479 pages. Available in PDF, EPUB and Kindle. Book excerpt:

AdrenalineMoto | Helmets & Apparel Motorcycle PU Catalog 2016

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Author :
Publisher : AdrenalineMoto
ISBN 13 :
Total Pages : pages
Book Rating : 4./5 ( download)

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Book Synopsis AdrenalineMoto | Helmets & Apparel Motorcycle PU Catalog 2016 by : Parts-Unlimited

Download or read book AdrenalineMoto | Helmets & Apparel Motorcycle PU Catalog 2016 written by Parts-Unlimited and published by AdrenalineMoto. This book was released on with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The old saying “dress for the occasion” is very true for powersports. The right gear makes all the difference. When what you wear works, it helps you to enjoy every minute of the ride. We work hard to bring you the top brand names in the industry for helmets, gloves, boots, eyewear and riding apparel. Street or dirt, water or snow, the latest gear is in here. The extensive casual apparel section keeps you comfortable and stylish between rides.

The World of Scary Video Games

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1501316214
Total Pages : 517 pages
Book Rating : 4.5/5 (13 download)

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Book Synopsis The World of Scary Video Games by : Bernard Perron

Download or read book The World of Scary Video Games written by Bernard Perron and published by Bloomsbury Publishing USA. This book was released on 2018-05-31 with total page 517 pages. Available in PDF, EPUB and Kindle. Book excerpt: As for film and literature, the horror genre has been very popular in the video game. The World of Scary Video Games provides a comprehensive overview of the videoludic horror, dealing with the games labelled as “survival horror” as well as the mainstream and independent works associated with the genre. It examines the ways in which video games have elicited horror, terror and fear since Haunted House (1981). Bernard Perron combines an historical account with a theoretical approach in order to offer a broad history of the genre, outline its formal singularities and explore its principal issues. It studies the most important games and game series, from Haunted House (1981) to Alone in the Dark (1992- ), Resident Evil (1996-present), Silent Hill (1999-present), Fatal Frame (2001-present), Dead Space (2008-2013), Amnesia: the Dark Descent (2010), and The Evil Within (2014). Accessibly written, The World of Scary Video Games helps the reader to trace the history of an important genre of the video game.

Library of Congress Subject Headings

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Publisher :
ISBN 13 :
Total Pages : 2024 pages
Book Rating : 4.:/5 (891 download)

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Book Synopsis Library of Congress Subject Headings by : Library of Congress

Download or read book Library of Congress Subject Headings written by Library of Congress and published by . This book was released on with total page 2024 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Library of Congress Subject Headings

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Publisher :
ISBN 13 :
Total Pages : 1662 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Library of Congress Subject Headings by : Library of Congress. Cataloging Policy and Support Office

Download or read book Library of Congress Subject Headings written by Library of Congress. Cataloging Policy and Support Office and published by . This book was released on 2004 with total page 1662 pages. Available in PDF, EPUB and Kindle. Book excerpt:

CMJ New Music Monthly

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Publisher :
ISBN 13 :
Total Pages : 96 pages
Book Rating : 4./5 ( download)

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Book Synopsis CMJ New Music Monthly by :

Download or read book CMJ New Music Monthly written by and published by . This book was released on 1999-12 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: CMJ New Music Monthly, the first consumer magazine to include a bound-in CD sampler, is the leading publication for the emerging music enthusiast. NMM is a monthly magazine with interviews, reviews, and special features. Each magazine comes with a CD of 15-24 songs by well-established bands, unsigned bands and everything in between. It is published by CMJ Network, Inc.

Blue Stinger

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Publisher : Bradygames
ISBN 13 : 9781566869270
Total Pages : 0 pages
Book Rating : 4.8/5 (692 download)

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Book Synopsis Blue Stinger by : Tim Bogenn

Download or read book Blue Stinger written by Tim Bogenn and published by Bradygames. This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unravel the strange events and battle mutated creatures that emerge after a metor strikes the tropical shores of Dinosaur Island. You'll need both brains and brawn as you battle against the uncontrollable madness left in the meteor's wake. You've got the muscle, and we'll supply the smarts... Book jacket.

Resident Evil - Volume 1

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Author :
Publisher : Third Editions
ISBN 13 : 2377843182
Total Pages : 268 pages
Book Rating : 4.3/5 (778 download)

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Book Synopsis Resident Evil - Volume 1 by : Nicolas Courcier

Download or read book Resident Evil - Volume 1 written by Nicolas Courcier and published by Third Editions. This book was released on 2021-11-30 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: A thorough analysis of the first survival-horror game, Resident Evil. Every passionate gamer knows about the Resident Evil saga. Born in 1996, the series count at least 10 major episodes mainly inspired by the work of George A. Romero. The games take place in the United States infested with zombies. The first episode was so terrifying that it inspired the birth of a new genre: the survival-horror games. As in every Third Éditions’ book, a video game saga is analyzed and decrypted. More than 200 pages to know everything about Resident Evil: the behind-the-scenes development, the gameplay, the story, the universe. Go back to the heart of this great saga, dive into the mysteries of Raccoon City to meet the heroes who fought the evil corporation Umbrella. The figure of the undead never ceases to fascinate. ABOUT THE AUTHORS Nicolas Courcier launched his first magazine, Console Syndrome, with Mehdi El Kanafi in 2004. Nicolas has since published more than twenty books devoted to flagship series, many of which he himself co-authored: Zelda. Chronicles of a legendary saga, Metal Gear Solid. A cult work by Hideo Kojima and The Legend of Final Fantasy VII and IX. Since 2015, he has developed his editorial approach based on the analysis of the great video game sagas within the new publishing house co-founded with Mehdi: Third. Bruno Provezza has been a fan of video games and fantasy films since he was a child. He was editor-in-chief of the official website of Mad Movies magazine, before joining the editorial team of the monthly magazine. He directed their special issue devoted to video games. He co-wrote Resident Evil. Des Zombies et des hommes, Bienvenue à Silent Hill. Journey to the Heart of Hell, Uncharted. Diary of an Explorer and Professor Polymathus in a brief history of video games for Third.

Quarterly Essay 66 The Long Goodbye

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Publisher : Quarterly Essay
ISBN 13 : 1925435733
Total Pages : 172 pages
Book Rating : 4.9/5 (254 download)

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Book Synopsis Quarterly Essay 66 The Long Goodbye by : Anna Krien

Download or read book Quarterly Essay 66 The Long Goodbye written by Anna Krien and published by Quarterly Essay. This book was released on 2017-06-13 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Great Barrier Reef is dying. Extreme weather is becoming all too familiar. Yet when it comes to action on climate change, division and paralysis rule the land. In this vivid, urgent essay, Anna Krien explores the psychology and politics of a warming world. She visits the frontlines of Australia’s climate wars – the Reef, the Galilee and Bowen basins, South Australia. She investigates the Adani mine, with its toxic politics and controversial economics. Talking to power workers and scientists, lobbyists and activists, she considers where climate change is taking us, and where effective action is to be found. “This was Turnbull’s moment, and the Liberal Party’s too. Not just the Snowy 2.0, but the whole thing – an ailing and dysfunctional grid, a complex issue, something for the ‘adults’ to take responsibility for. But instead of leadership, Australians got politics as usual. Cheap shots, culture-war baiting, bad and good ideas lobbed like hot potatoes and lost in the trash talk of low-grade politics. After the ten-day policy spree, Turnbull resumed his poker face, continuing with his grim role of negotiating with the vipers in his nest.” Anna Krien, The Long Goodbye

Video Game Bible, 1985-2002

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Publisher : Trafford Publishing
ISBN 13 : 1553697316
Total Pages : 774 pages
Book Rating : 4.5/5 (536 download)

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Book Synopsis Video Game Bible, 1985-2002 by : Andy Slaven

Download or read book Video Game Bible, 1985-2002 written by Andy Slaven and published by Trafford Publishing. This book was released on 2002 with total page 774 pages. Available in PDF, EPUB and Kindle. Book excerpt: With nearly three years of research utilized to compile game lists and thousands of hours used to play and review the games listed within, Video Game Bible is the most comprehensive source of information on video games released in the U.S. since 1985 ever created. Prices are based on realistic figures compiled by interviewing hundreds of large collectors and game store owners, and offer a realistic guideline to be followed by both collectors and video gamers looking to complete their collections. While numerous guides have been compiled on the subject of classic video games, this book offers coverage of video game consoles releases after 1985, known as the "neo-classics". With 39 systems in total, Video Game Bible offers the largest guide to date. With the recent proliferation of video game collecting into the mainstream, it is necessary to have a standard by which games are valued. This is the first installment in a series of guides intended to offer full coverage of every video game ever made worldwide. Video game consoles are grouped together by the company that made them for easy reference. In addition to the table of contents, which lists each section separately, there are corner tabs to make browsing the guide even more convenient. Thousands of new facts are offered within the pages of this book, as are thousands of reviews and overviews. Written in a lighthearted manner, chapters of this guide that may not pertain to a particular collector will still be enjoyable for intelligent readers. An easy to use reference guide suitable for any age, this guide is sure to be an invaluable resource for anyone interested in video game collecting, video game history, and even for the casual video game fan interested in learning more about the hobby. Editor-In Chief: Andy Slaven Staff Writers: Micheal Collins, Lucus Barnes, Vincent Yang Contributing Writers: Charlie Reneke, Joe Kudrna

Vintage Game Consoles

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Publisher : CRC Press
ISBN 13 : 1135006512
Total Pages : 369 pages
Book Rating : 4.1/5 (35 download)

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Book Synopsis Vintage Game Consoles by : Bill Loguidice

Download or read book Vintage Game Consoles written by Bill Loguidice and published by CRC Press. This book was released on 2014-02-24 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.

Electric Boats and Ships

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Publisher : McFarland
ISBN 13 : 1476627681
Total Pages : 281 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis Electric Boats and Ships by : Kevin Desmond

Download or read book Electric Boats and Ships written by Kevin Desmond and published by McFarland. This book was released on 2017-09-25 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt:  Electric propulsion for boats was developed in the early 19th century and—despite the advent of the internal combustion engine—continued with the perfecting of the modern turbo-electric ship. Sustainable and hybrid technologies, pioneered in small inland watercraft toward the end of the 20th century, have in recent years been scaled up to create integrated electric drives for the largest ocean-going vessels. This comprehensive history traces the birth and rebirth of the electric boat from 1835 to the present, celebrating the Golden Age of electric launches, 1880–1910.

Baloney and Friends: Going Up!

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Publisher : Little, Brown Ink
ISBN 13 : 0759554811
Total Pages : 96 pages
Book Rating : 4.7/5 (595 download)

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Book Synopsis Baloney and Friends: Going Up! by : Greg Pizzoli

Download or read book Baloney and Friends: Going Up! written by Greg Pizzoli and published by Little, Brown Ink. This book was released on 2021-05-04 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three-time Theodor Seuss Geisel Award recipient Greg Pizzoli presents the second Baloney and Friends book that Dav Pilkey declares "will inspire young readers to write and draw their own stories"! Baloney and friends will have newly independent readers giggling their way through more day-to-day adventures in the second book of this pitch-perfect graphic novel series. Whether it's writing the lyrics to their own original theme song, having an epic sleepover in a tent, experimenting with an incredible new device that lets them reach for the sky, or thinking deep (or deeply funny) thoughts about the world around them, this new collection of mini-tales and three mini-comics will have you cheering and rooting for Baloney the pig, Bizz the bumblebee, Peanut the horse, and everyone's favorite grumpy rabbit, Krabbit! And at the end, readers will learn to draw each character with different facial expressions and emotions by following clear step-by-step instructions. A sure bet for Elephant and Piggie fans who are ready for the next step up or want to make the move to comics." —Booklist Don't miss the first book in the series, Baloney & Friends!

Official Gazette of the United States Patent and Trademark Office

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Publisher :
ISBN 13 :
Total Pages : 588 pages
Book Rating : 4.:/5 (89 download)

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Book Synopsis Official Gazette of the United States Patent and Trademark Office by :

Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 1998 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Television Treasury

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Publisher : McFarland
ISBN 13 : 1476680299
Total Pages : 253 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Television Treasury by : Vincent Terrace

Download or read book The Television Treasury written by Vincent Terrace and published by McFarland. This book was released on 2020-05-29 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first and only of its kind, this book is a straightforward listing of more than 25,000 trivia facts from 2,498 TV series aired between 1947 and 2019. Organized by topic, trivia facts include everything from home addresses of characters, to names of pets and jobs that characters worked. Featured programs include popular shows like The Big Bang Theory and Friends and more obscure programs like A Date with Judy or My Friend Irma. Included is an alphabetical program index that lists trivia facts grouped by series.

The Video Games Textbook

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Publisher : CRC Press
ISBN 13 : 1000868222
Total Pages : 751 pages
Book Rating : 4.0/5 (8 download)

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Book Synopsis The Video Games Textbook by : Brian J. Wardyga

Download or read book The Video Games Textbook written by Brian J. Wardyga and published by CRC Press. This book was released on 2023-06-13 with total page 751 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the games. Chapters feature objectives and key terms, illustrative timelines, color images, and graphs in addition to the technical specifications and key titles for each platform. Every chapter is a journey into a different segment of gaming, where readers emerge with a clear picture of how video games evolved, why the platforms succeeded or failed, and the impact they had on the industry and culture. Written to capture the attention and interest of students from around the world, this newly revised Second Edition also serves as a go-to handbook for any video game enthusiast. This edition features new content in every chapter, including color timelines, sections on color theory and lighting, the NEC PC-98 series, MSX series, Amstrad CPC, Sinclair ZX Spectrum, Milton Bradley Microvision, Nintendo Game & Watch, gender issues, PEGI and CERO rating systems, and new Pro Files and quiz questions, plus expanded coverage on PC and mobile gaming, virtual reality, Valve Steam Deck, Nintendo Switch, Xbox Series X|S, and PlayStation 5. Key Features Explores the history, business, and technology of video games, including social, political, and economic motivations Facilitates learning with clear objectives, key terms, illustrative timelines, color images, tables, and graphs Highlights the technical specifications and key titles of all major game consoles, handhelds, personal computers, and mobile platforms Reinforces material with market summaries and reviews of breakthroughs and trends, as well as end-of-chapter activities and quizzes