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Beyond Keyboarding And Games
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Book Synopsis Basic Computer Games by : David H. Ahl
Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Game Beyond written by Melissa Scott and published by Crossroad Press. This book was released on 2018-07-13 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: A star-flung empire the prize — in a deadly war of succession The Silvertree Empress is dead, the last of her line. The heir named in her will is an impossibility, her favorite, Keira Renault, member of a family deposed and disgraced generations before — the man she claimed as the power behind her throne. As the Empire’s notables jockey for position behind the various claimants, Keira must defeat his rivals in simulation and reality — and somehow hold the factions together long enough for the Empire to survive.
Book Synopsis Far Beyond Video Games by : Luiz Miguel Gianeli
Download or read book Far Beyond Video Games written by Luiz Miguel Gianeli and published by Luiz Miguel Gianeli (Muito Além dos Videogames). This book was released on 2023-06-26 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a trip back in time in 30 nostalgic chronicles that involve video games, video stores, friends, family, messes, confusions, discoveries, adventures, challenges, learning and all the nostalgia that surround the lives of those who grew in the 80s, 90s and 2000s, added to a personal message of life, courage and hope for video game players, as well as an article in which the — often delicate — relationship between games, art and the Christian faith is analyzed . Smile, have fun, identify yourself, go back to your own childhood and adolescence!
Download or read book Beyond Choices written by Miguel Sicart and published by MIT Press. This book was released on 2013-09-06 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: How computer games can be designed to create ethically relevant experiences for players. Today's blockbuster video games—and their never-ending sequels, sagas, and reboots—provide plenty of excitement in high-resolution but for the most part fail to engage a player's moral imagination. In Beyond Choices, Miguel Sicart calls for a new generation of video and computer games that are ethically relevant by design. In the 1970s, mainstream films—including The Godfather, Apocalypse Now, Raging Bull, and Taxi Driver—filled theaters but also treated their audiences as thinking beings. Why can't mainstream video games have the same moral and aesthetic impact? Sicart argues that it is time for games to claim their place in the cultural landscape as vehicles for ethical reflection. Sicart looks at games in many manifestations: toys, analog games, computer and video games, interactive fictions, commercial entertainments, and independent releases. Drawing on philosophy, design theory, literary studies, aesthetics, and interviews with game developers, Sicart provides a systematic account of how games can be designed to challenge and enrich our moral lives. After discussing such topics as definition of ethical gameplay and the structure of the game as a designed object, Sicart offers a theory of the design of ethical game play. He also analyzes the ethical aspects of game play in a number of current games, including Spec Ops: The Line, Beautiful Escape: Dungeoneer, Fallout New Vegas, and Anna Anthropy's Dys4Ia. Games are designed to evoke specific emotions; games that engage players ethically, Sicart argues, enable us to explore and express our values through play.
Book Synopsis Learning, Education & Games, Volume 3: 100 Games to Use in the Classroom & Beyond by : Karen Schrier
Download or read book Learning, Education & Games, Volume 3: 100 Games to Use in the Classroom & Beyond written by Karen Schrier and published by Lulu.com. This book was released on 2019-11-14 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wanted to know which games to use in your classroom, library, or afterschool program, or even at home? Which games can help teach preschoolers, K-12, college students, or adults? What can you use for science, literature, or critical thinking skills? This book explores 100 different games and how educators have used the games to teach - what worked and didn't work and their tips and techniques. The list of 100 goes from A to Z Safari to Zoombinis, and includes popular games like Fortnite, Call of Duty: Modern Warfare, and Minecraft, as well as PC, mobile, VR, AR, card and board games.
Download or read book Maximum PC written by and published by . This book was released on 2007-11 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.
Book Synopsis Beyond The Little Blue Box by : John T Draper
Download or read book Beyond The Little Blue Box written by John T Draper and published by FriesenPress. This book was released on 2018 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the world of John T. Draper, better known as Captain Crunch, an eccentric genius who went from being a penniless hacker to a millionaire and back again. Along the way, he developed some of the most significant tools of the computer revolution, but for every success, there have been setbacks and hurdles of literary proportion. Featuring a foreword by Apple co-founder Steve Wozniak and cameos by the who’s who of early computing, this Kerouacian journey gives us an inside look at the birth of modern computing through the eyes of one of its most influential pioneers.
Book Synopsis Beyond Donkey Kong by : Ken Horowitz
Download or read book Beyond Donkey Kong written by Ken Horowitz and published by McFarland. This book was released on 2020-07-30 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros. Drawing on original interviews, news reports and other documents, this book traces Nintendo's rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades.
Book Synopsis The CRPG Book: A Guide to Computer Role-Playing Games by : Felipe Pepe
Download or read book The CRPG Book: A Guide to Computer Role-Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.
Book Synopsis Folk Music of Britain - and Beyond by : Frank Howes
Download or read book Folk Music of Britain - and Beyond written by Frank Howes and published by Routledge. This book was released on 2015-12-22 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Originally published in 1969. Until the latter half of the nineteenth century, it was thought that England, alone among the European countries, and unlike Scotland and Ireland where collections of ballads and songs had already been published as early as the eighteenth century, had no important native tradition of music. The founding of the (English) Folk-Song Society in 1898, however, and the pioneering work of such collectors as Lucy Broadwood, the Reverend S. Baring-Gould and, later, Cecil Sharp uncovered a still flourishing folk culture. Since then interest in this subject has grown steadily, and the bibliography of publications of actual folk-songs and ballads is now huge. Frank Howes sets out a general and scholarly introduction, first examining in detail the history and origins of folk music and going on to show the nature and vast amount of the material, enforcing his arguments with a wealth of examples from around the world. His discussion of the differences of national idiom leads on to a comparison of British folk music with that of other European countries and America, in which he pays due attention to the Celtic and Norse traditions. Separate sections on balladry, carols, street cries, broadsides, sea shanties, nursery rhymes and instruments illustrate both the variety of folk music and the extent to which it permeates our national heritage.
Book Synopsis HCI Beyond the GUI by : Philip Kortum
Download or read book HCI Beyond the GUI written by Philip Kortum and published by Elsevier. This book was released on 2008-06-13 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: As technology expands and evolves, one-dimensional, graphical user interface (GUI) design becomes increasingly limiting and simplistic. Designers must meet the challenge of developing new and creative interfaces that adapt to meet human needs and technological trends. HCI Beyond the GUI provides designers with this know how by exploring new ways to reach users that involve all of the human senses. Dr. Kortum gathers contributions from leading human factors designers to present a single reference for professionals, researchers, and students. - Explores the human factors involved in the design and implementation of the nontraditional interfaces, detailing design strategies, testing methodologies, and implementation techniques - Provides an invaluable resource for practitioners who design interfaces for children, gamers and users with accessibility needs - Offers extensive case studies, examples and design guidelines
Book Synopsis Information Appliances and Beyond by : Eric Bergman
Download or read book Information Appliances and Beyond written by Eric Bergman and published by Morgan Kaufmann. This book was released on 2000 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: A growing focus on product usability is creating demand for usability specialists and prompting companies of all kinds to hire developers and designers who are well versed in this way of thinking. This book takes a look at the unique usability issues surround information appliances and other interactive consumer products.
Download or read book Beyond Fun written by Drew Davidson and published by Lulu.com. This book was released on 2008 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. A facet of this project is the interactive and collaborative method in which it was created. Instead of separated individual articles, the authors and editors have orchestrated the articles together, reading and writing as a whole so that the concepts across the articles resonate with each other. It is our intention that this text will serve as the basis of many more discussions across conference panels, online forums and interactive media that in turn will engender more special collaborative issues and texts.
Book Synopsis Beyond Technology's Promise by : Joseph B. Giacquinta
Download or read book Beyond Technology's Promise written by Joseph B. Giacquinta and published by Cambridge University Press. This book was released on 1993 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, first published in 1994, examines how children use home computers, and proposes steps to facilitate a better educational use of available technology.
Book Synopsis Anthropology Beyond Culture by : Richard G. Fox
Download or read book Anthropology Beyond Culture written by Richard G. Fox and published by Routledge. This book was released on 2020-05-18 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Culture is a vexed concept within anthropology. From their earliest studies, anthropologists have often noted the emotional attachment of people to their customs, even in cases where this loyalty can make for problems. Do anthropologists now suffer the same kind of disability with respect to their continuing emotional attachment to the concept of culture? This book considers the state of the culture concept in anthropology and finds fault with a ‘love it or leave it' attitude. Rather than pledging undying allegiance or summarily dismissing it, the volume argues that anthropology can continue with or without a concept of culture, depending on the research questions being asked, and, furthermore, that when culture is retained, no single definition of it is practical or necessary.Offering sensible solutions to a topic of hot debate, this book will be essential reading for anyone seeking to learn what a concept of culture can offer anthropology, and what anthropology can offer the concept of culture.
Book Synopsis WFH During The Pandemic and Beyond: A Comprehensive Guide to Increase Motivation, Productivity and Freedom by : Azra Syed
Download or read book WFH During The Pandemic and Beyond: A Comprehensive Guide to Increase Motivation, Productivity and Freedom written by Azra Syed and published by Intelligent Digital Marketing Agency. This book was released on 2020-08-28 with total page 145 pages. Available in PDF, EPUB and Kindle. Book excerpt: ‘What you can do matters more than where you are. If you have the tools and resources to stay connected to your world you still can make a big difference.’ ** Every positive component of liberty that accompanies WFH also has engulfed complications. For example, when working from home, you have the freedom to establish your schedule. This freedom can be challenging because there is a possibility that your performance is not as satisfying as it should be, or as your employer expects, simply because of the unlimited freedom to do whatever you want, whenever you want. Whether you like to play, relax or work, it is in your control. Challenges are inevitable because WFH does not come with the traditional workplace cultural reinforcement that is essential for a smooth mental transition. You can enjoy a less stressful morning and evening because there is no daily commute involved. Yet that lack of daily commute can cause the mental transition into work mode to be harder. This transition is the crucial factor that keeps you working till late and finding the motivation to start your day. ** ** Creating boundaries is the only solution for every challenge stemming from unrestrained freedom. If this sounds restrictive to you than you have not yet realised that the beauty of these boundaries is that you are the creator of them. Neither this book nor I, at any point, are going to tell you when you should start working and when you should end your working day. Instead, we both will explore the opportunities to achieve high productivity from your working from home day. But, in the end, you are in control, and you will need to think about these boundaries and how to implement them. I would recommend that you create these boundaries like the highway rules. You might be thinking, why should these boundaries be like the rules of the road? Following road rules allow drivers to reach their destination safely, and in the same way, boundaries for working from home will help you to stay focused and productive. It will also help you to avoid the pitfalls of indefinite freedom. ** ** For better productivity, work must stay in the Workspace, and everything else must remain outside of the Workspace. I understand that everyone has a different amount of space and budget available in their homes, and, especially for those who share their home with others, it may be difficult to designate an entirely separate room or area as a Workplace, but it is not impossible. First, we must consider what is essential for setting up an ideal Workplace, and then we can work on individual budget and space constraints. ** **A successful entrepreneur and Working From Home dad, Jeffrey Hamilton who lives in a two-bedroom apartment with his wife and two little girls, tells the secret of his WFH success. ‘When I started my Business consultancy service from home, I invested in a desk that could be closed at the end of each working day. There was a strong reason to have such desk as it prevented me from putting my personal items in it when I was not working and to ensure my clients’ private and confidential information was not compromised. The greatest advantage of having this desk, however, was that it created a clear boundary between work and family time— when the desk was open it meant I was at work. My wife and daughters knew that when I was at work, they should not call me unless there was an emergency. They always waited patiently and supported my working environment. I also was extremely strict with my personal calls and only answered my phone outside of the desk’s opening hours.’ ** Download or get a paperback to read Jeffrey's story and other success stories of Working From Home Mums and dads....
Book Synopsis Beyond the Brain by : Louise Barrett
Download or read book Beyond the Brain written by Louise Barrett and published by Princeton University Press. This book was released on 2015-03-22 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: When a chimpanzee stockpiles rocks as weapons or when a frog sends out mating calls, we might easily assume these animals know their own motivations--that they use the same psychological mechanisms that we do. But as Beyond the Brain indicates, this is a dangerous assumption because animals have different evolutionary trajectories, ecological niches, and physical attributes. How do these differences influence animal thinking and behavior? Removing our human-centered spectacles, Louise Barrett investigates the mind and brain and offers an alternative approach for understanding animal and human cognition. Drawing on examples from animal behavior, comparative psychology, robotics, artificial life, developmental psychology, and cognitive science, Barrett provides remarkable new insights into how animals and humans depend on their bodies and environment--not just their brains--to behave intelligently. Barrett begins with an overview of human cognitive adaptations and how these color our views of other species, brains, and minds. Considering when it is worth having a big brain--or indeed having a brain at all--she investigates exactly what brains are good at. Showing that the brain's evolutionary function guides action in the world, she looks at how physical structure contributes to cognitive processes, and she demonstrates how these processes employ materials and resources in specific environments. Arguing that thinking and behavior constitute a property of the whole organism, not just the brain, Beyond the Brain illustrates how the body, brain, and cognition are tied to the wider world.