Behavior Trees in Robotics and AI

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Author :
Publisher : CRC Press
ISBN 13 : 0429950896
Total Pages : 316 pages
Book Rating : 4.4/5 (299 download)

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Book Synopsis Behavior Trees in Robotics and AI by : Michele Colledanchise

Download or read book Behavior Trees in Robotics and AI written by Michele Colledanchise and published by CRC Press. This book was released on 2018-07-20 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when complexity increases, making it very hard to add features without breaking existing functionality. BTs were created to address this very problem, and enables the creation of systems that are both modular and reactive. Behavior Trees in Robotics and AI: An Introduction provides a broad introduction as well as an in-depth exploration of the topic, and is the first comprehensive book on the use of BTs. This book introduces the subject of BTs from simple topics, such as semantics and design principles, to complex topics, such as learning and task planning. For each topic, the authors provide a set of examples, ranging from simple illustrations to realistic complex behaviors, to enable the reader to successfully combine theory with practice. Starting with an introduction to BTs, the book then describes how BTs relate to, and in many cases, generalize earlier switching structures, or control architectures. These ideas are then used as a foundation for a set of efficient and easy to use design principles. The book then presents a set of important extensions and provides a set of tools for formally analyzing these extensions using a state space formulation of BTs. With the new analysis tools, the book then formalizes the descriptions of how BTs generalize earlier approaches and shows how BTs can be automatically generated using planning and learning. The final part of the book provides an extended set of tools to capture the behavior of Stochastic BTs, where the outcomes of actions are described by probabilities. These tools enable the computation of both success probabilities and time to completion. This book targets a broad audience, including both students and professionals interested in modeling complex behaviors for robots, game characters, or other AI agents. Readers can choose at which depth and pace they want to learn the subject, depending on their needs and background.

Behavior Trees in Robotics and AI

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Author :
Publisher : CRC Press
ISBN 13 : 9780367571337
Total Pages : 206 pages
Book Rating : 4.5/5 (713 download)

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Book Synopsis Behavior Trees in Robotics and AI by : Michele Colledanchise

Download or read book Behavior Trees in Robotics and AI written by Michele Colledanchise and published by CRC Press. This book was released on 2020-06-30 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book on Behavior Trees (BTs) in robotics and AI.

Behavior Trees in Robotics and AI

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Author :
Publisher : CRC Press
ISBN 13 : 042995090X
Total Pages : 192 pages
Book Rating : 4.4/5 (299 download)

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Book Synopsis Behavior Trees in Robotics and AI by : Michele Colledanchise

Download or read book Behavior Trees in Robotics and AI written by Michele Colledanchise and published by CRC Press. This book was released on 2018-07-20 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when complexity increases, making it very hard to add features without breaking existing functionality. BTs were created to address this very problem, and enables the creation of systems that are both modular and reactive. Behavior Trees in Robotics and AI: An Introduction provides a broad introduction as well as an in-depth exploration of the topic, and is the first comprehensive book on the use of BTs. This book introduces the subject of BTs from simple topics, such as semantics and design principles, to complex topics, such as learning and task planning. For each topic, the authors provide a set of examples, ranging from simple illustrations to realistic complex behaviors, to enable the reader to successfully combine theory with practice. Starting with an introduction to BTs, the book then describes how BTs relate to, and in many cases, generalize earlier switching structures, or control architectures. These ideas are then used as a foundation for a set of efficient and easy to use design principles. The book then presents a set of important extensions and provides a set of tools for formally analyzing these extensions using a state space formulation of BTs. With the new analysis tools, the book then formalizes the descriptions of how BTs generalize earlier approaches and shows how BTs can be automatically generated using planning and learning. The final part of the book provides an extended set of tools to capture the behavior of Stochastic BTs, where the outcomes of actions are described by probabilities. These tools enable the computation of both success probabilities and time to completion. This book targets a broad audience, including both students and professionals interested in modeling complex behaviors for robots, game characters, or other AI agents. Readers can choose at which depth and pace they want to learn the subject, depending on their needs and background.

ROS by Example

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Author :
Publisher :
ISBN 13 :
Total Pages : 258 pages
Book Rating : 4.:/5 (927 download)

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Book Synopsis ROS by Example by : R. Patrick Goebel

Download or read book ROS by Example written by R. Patrick Goebel and published by . This book was released on 2015 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is aimed at new ROS users who want to go beyond the Beginner Tutorials and create some working ROS applications, either in simulation or on a real robot like the TurtleBot. The book provides step-by-step explanations of a number of ROS programming examples using code that can be downloaded from the accompanying ros-by-example repository.

Tagungsband des 2. Kongresses Montage Handhabung Industrieroboter

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Author :
Publisher : Springer Vieweg
ISBN 13 : 9783662544402
Total Pages : 203 pages
Book Rating : 4.5/5 (444 download)

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Book Synopsis Tagungsband des 2. Kongresses Montage Handhabung Industrieroboter by : Thorsten Schüppstuhl

Download or read book Tagungsband des 2. Kongresses Montage Handhabung Industrieroboter written by Thorsten Schüppstuhl and published by Springer Vieweg. This book was released on 2017-06-17 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: Der MHI e.V. ist ein Netzwerk leitender Universitätsprofessoren aus dem deutschsprachigen Raum, die sowohl grundlagenorientiert als auch anwendungsnah in der Montage, Handhabung und Industrierobotik erfolgreich forschend tätig sind. Die Gründung der Gesellschaft erfolgte im Frühjahr 2012. Der MHI e.V. hat derzeit 20 Mitglieder, die über ihre Institute und Lehrstühle zurzeit ca. 1.000 Wissenschaftler repräsentieren. Die übergeordnete Zielsetzung des MHI e.V. ist die Förderung der Zusammenarbeit von deutschsprachigen Wissenschaftlerinnen und Wissenschaftlern untereinander, sowie mit der Industrie im Bereich Montage, Handhabung und Industrierobotik zur Beschleunigung der Forschung, Optimierung der Lehre und zur Verbesserung der internationalen Wettbewerbsfähigkeit der deutschen Industrie in diesem Bereich. Das Kolloquium fokussiert auf einen akademischen Austausch auf hohem Niveau, um die gewonnenen Forschungsergebnisse zu verteilen, synergetische Effekte und Trends zu bestimmen, die Akteure persönlich zu verbinden und das Forschungsfeld sowie die MHI-Gemeinschaft zu stärken.

Artificial Intelligence for Robotics

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788835700
Total Pages : 336 pages
Book Rating : 4.7/5 (888 download)

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Book Synopsis Artificial Intelligence for Robotics by : Francis X. Govers

Download or read book Artificial Intelligence for Robotics written by Francis X. Govers and published by Packt Publishing Ltd. This book was released on 2018-08-30 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring a new degree of interconnectivity to your world by building your own intelligent robots Key Features Leverage fundamentals of AI and robotics Work through use cases to implement various machine learning algorithms Explore Natural Language Processing (NLP) concepts for efficient decision making in robots Book DescriptionArtificial Intelligence for Robotics starts with an introduction to Robot Operating Systems (ROS), Python, robotic fundamentals, and the software and tools that are required to start out with robotics. You will learn robotics concepts that will be useful for making decisions, along with basic navigation skills. As you make your way through the chapters, you will learn about object recognition and genetic algorithms, which will teach your robot to identify and pick up an irregular object. With plenty of use cases throughout, you will explore natural language processing (NLP) and machine learning techniques to further enhance your robot. In the concluding chapters, you will learn about path planning and goal-oriented programming, which will help your robot prioritize tasks. By the end of this book, you will have learned to give your robot an artificial personality using simulated intelligence.What you will learn Get started with robotics and artificial intelligence Apply simulation techniques to give your robot an artificial personality Understand object recognition using neural networks and supervised learning techniques Pick up objects using genetic algorithms for manipulation Teach your robot to listen using NLP via an expert system Use machine learning and computer vision to teach your robot how to avoid obstacles Understand path planning, decision trees, and search algorithms in order to enhance your robot Who this book is for If you have basic knowledge about robotics and want to build or enhance your existing robot’s intelligence, then Artificial Intelligence for Robotics is for you. This book is also for enthusiasts who want to gain knowledge of AI and robotics.

Hands-On Artificial Intelligence with Unreal Engine

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Publisher : Packt Publishing Ltd
ISBN 13 : 1788831640
Total Pages : 537 pages
Book Rating : 4.7/5 (888 download)

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Book Synopsis Hands-On Artificial Intelligence with Unreal Engine by : Francesco Sapio

Download or read book Hands-On Artificial Intelligence with Unreal Engine written by Francesco Sapio and published by Packt Publishing Ltd. This book was released on 2019-04-25 with total page 537 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unreal Engine is a powerful game development engine that provides rich functionalities to create 2D and 3D games. If you want to use AI to extend the play-life of your games and make them more challenging and fun, this book is for you. It will help you break down AI into simple concepts to give you a fundamental understanding of each of the topics.

AI for Game Developers

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449333109
Total Pages : 392 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis AI for Game Developers by : David M Bourg

Download or read book AI for Game Developers written by David M Bourg and published by "O'Reilly Media, Inc.". This book was released on 2004-07-23 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others in an easy-to-understand language, supported with code samples throughout the text.

AI for Games

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Publisher : CRC Press
ISBN 13 : 1000475514
Total Pages : 84 pages
Book Rating : 4.0/5 (4 download)

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Book Synopsis AI for Games by : Ian Millington

Download or read book AI for Games written by Ian Millington and published by CRC Press. This book was released on 2021-11-16 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is artificial intelligence? How is artificial intelligence used in game development? Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).

Artificial Intelligence for Games

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Author :
Publisher : CRC Press
ISBN 13 : 1315360578
Total Pages : 898 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Artificial Intelligence for Games by : Ian Millington

Download or read book Artificial Intelligence for Games written by Ian Millington and published by CRC Press. This book was released on 2018-12-14 with total page 898 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). Key Features * The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience. * Walks through the entire development process from beginning to end. * Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.

Algorithms and Law

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Publisher : Cambridge University Press
ISBN 13 : 1108424821
Total Pages : 321 pages
Book Rating : 4.1/5 (84 download)

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Book Synopsis Algorithms and Law by : Martin Ebers

Download or read book Algorithms and Law written by Martin Ebers and published by Cambridge University Press. This book was released on 2020-07-23 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exploring issues from big-data to robotics, this volume is the first to comprehensively examine the regulatory implications of AI technology.

Brains, Behavior, and Robotics

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Author :
Publisher : BYTE
ISBN 13 :
Total Pages : 376 pages
Book Rating : 4.:/5 (45 download)

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Book Synopsis Brains, Behavior, and Robotics by : James Sacra Albus

Download or read book Brains, Behavior, and Robotics written by James Sacra Albus and published by BYTE. This book was released on 1981 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mind and matter. The basic elements of the brain. Sensory input. The central nervous system. Hierarchical goal-directed behavior. A neurological model. Modeling the higher functions. Robots. Hierarchical robot-control systems. Artificial intelligence. Future applications. Economic, social, and political implications.

Swarm Intelligence

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Publisher : Springer
ISBN 13 : 303000533X
Total Pages : 438 pages
Book Rating : 4.0/5 (3 download)

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Book Synopsis Swarm Intelligence by : Marco Dorigo

Download or read book Swarm Intelligence written by Marco Dorigo and published by Springer. This book was released on 2018-10-22 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 11th International Conference on Swarm Intelligence, ANTS 2018, held in Rome, Italy, in October 2018. The 24 full papers and 12 short papers presented in this volume were carefully reviewed and selected from 69 submissions. They are devoted to the field of swarm intelligence as a whole, without any bias towards specific research directions.

Automated Planning and Acting

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Publisher : Cambridge University Press
ISBN 13 : 1107037271
Total Pages : 373 pages
Book Rating : 4.1/5 (7 download)

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Book Synopsis Automated Planning and Acting by : Malik Ghallab

Download or read book Automated Planning and Acting written by Malik Ghallab and published by Cambridge University Press. This book was released on 2016-08-09 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the most recent and advanced techniques for creating autonomous AI systems capable of planning and acting effectively.

Modern Robotics

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Publisher : Cambridge University Press
ISBN 13 : 1107156300
Total Pages : 545 pages
Book Rating : 4.1/5 (71 download)

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Book Synopsis Modern Robotics by : Kevin M. Lynch

Download or read book Modern Robotics written by Kevin M. Lynch and published by Cambridge University Press. This book was released on 2017-05-25 with total page 545 pages. Available in PDF, EPUB and Kindle. Book excerpt: A modern and unified treatment of the mechanics, planning, and control of robots, suitable for a first course in robotics.

Game AI Pro 2

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Author :
Publisher : CRC Press
ISBN 13 : 1482254808
Total Pages : 577 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Game AI Pro 2 by : Steven Rabin

Download or read book Game AI Pro 2 written by Steven Rabin and published by CRC Press. This book was released on 2015-04-17 with total page 577 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the community of developers and researchers who have devoted themselves to game AI. In this book, 47 expert developers and researchers have come together to bring you their newest advances in game AI, along with twists on proven techniques that have shipped in some of the most successful commercial games of the last few years. The book provides a toolbox of proven techniques that can be applied to many common and not-so-common situations. It is written to be accessible to a broad range of readers. Beginners will find good general coverage of game AI techniques and a number of comprehensive overviews, while intermediate to expert professional game developers will find focused, deeply technical chapters on specific topics of interest to them. Covers a wide range of AI in games, with topics applicable to almost any game Touches on most, if not all, of the topics necessary to get started in game AI Provides real-life case studies of game AI in published commercial games Gives in-depth, technical solutions from some of the industry’s best-known games Includes downloadable demos and/or source code, available at http://www.gameaipro.com

Artificial Intelligence and Robotics

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Author :
Publisher : Springer Nature
ISBN 13 : 303056178X
Total Pages : 265 pages
Book Rating : 4.0/5 (35 download)

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Book Synopsis Artificial Intelligence and Robotics by : Huimin Lu

Download or read book Artificial Intelligence and Robotics written by Huimin Lu and published by Springer Nature. This book was released on 2020-11-10 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides insights into research in the field of artificial intelligence in combination with robotics technologies. The integration of artificial intelligence and robotic technologies is a highly topical area for researchers and developers from academia and industry around the globe, and it is likely that artificial intelligence will become the main approach for the next generation of robotics research. The tremendous number of artificial intelligence algorithms and big data solutions has significantly extended the range of potential applications for robotic technologies, and has also brought new challenges for the artificial intelligence community. Sharing recent advances in the field, the book features papers by young researchers presented at the 4th International Symposium on Artificial Intelligence and Robotics 2019 (ISAIR2019), held in Daegu, Korea, on August 20–24, 2019.