Beginning SVG

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Publisher : Apress
ISBN 13 : 1484237609
Total Pages : 305 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning SVG by : Alex Libby

Download or read book Beginning SVG written by Alex Libby and published by Apress. This book was released on 2018-09-06 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop SVG functionality for use within websites quickly and natively, using basic tools such as HTML and CSS. This book is a project-oriented guide to creating and manipulating scalable vector graphics in the browser for websites or online applications, using little more than a text editor or free software, and the power of JavaScript. You'll use a starting toolset to incorporate into your existing workflow, develop future projects, and reduce any dependency on graphics applications for simple projects. This book is an excellent resource for getting acquainted with creating and manipulating SVG content. We live in an age where speed and simplicity are of the essence. Beginning SVG provides a perfect alternative when creating web-based projects that challenges the norm and encourages you to expand your resources and not resort to what “everyone else uses” (such as Illustrator). You'll discover that there is indeed a different way to achieve the same result. Stop thinking you must always resort to using graphics packages; there is always another way! What You'll Learn Create powerful, optimized content that can be quickly and easily manipulated within the browser Get up to speed with SVG quickly, with minimal effort and maximum results See how easy it is to apply SVG content and effects, without the need for lots of additional tools. Who This Book Is For Website developers and agile development teams who are keen to learn how to add and manipulate SVG quickly.

Beginning XML with DOM and Ajax

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Publisher : Apress
ISBN 13 : 1430201770
Total Pages : 443 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning XML with DOM and Ajax by : Sas Jacobs

Download or read book Beginning XML with DOM and Ajax written by Sas Jacobs and published by Apress. This book was released on 2006-11-30 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives the most up-to-date picture of the topic—XML support in the most modern web browsers, creating XML-driven applications using the most versions of web standards and server-side languages, including CSS 2.1/3, DOM, XSLT and XPath 2, PHP 5, ASP.NET 2, and many more. The book shows that you can give the reader all they need to know to hit the ground running, without making them trawl through hundreds of pages of syntax. The book also provides an introduction to Ajax-style programming, which is an essential topic for modern web developers to understand. XML is core to Ajax, so an understanding of it is essential when learning how to program Ajax functionality. This book therefore provides a great stepping stone for readers wishing to take this path.

Beginning XML

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118169352
Total Pages : 1255 pages
Book Rating : 4.1/5 (181 download)

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Book Synopsis Beginning XML by : David Hunter

Download or read book Beginning XML written by David Hunter and published by John Wiley & Sons. This book was released on 2011-08-15 with total page 1255 pages. Available in PDF, EPUB and Kindle. Book excerpt: When the first edition of this book was written, XML was a relatively new language but already gaining ground fast and becoming more and more widely used in a vast range of applications. By the time of the second edition, XML had already proven itself to be more than a passing fad, and was in fact being used throughout the industry for an incredibly wide range of uses. With the third edition, it was clear that XML was a mature technology, but more important, it became evident that the XML landscape was dividing into several areas of expertise. Now in this edition, we needed to categorize the increasing number of specifications surrounding XML, which either use XML or provide functionality in addition to the XML core specification. So what is XML? It's a markup language, used to describe the structure of data in meaningful ways. Anywhere that data is input/output, stored, or transmitted from one place to another, is a potential fit for XML's capabilities. Perhaps the most well-known applications are web-related (especially with the latest developments in handheld web access—for which some of the technology is XML-based). However, there are many other non-web-based applications for which XML is useful—for example, as a replacement for (or to complement) traditional databases, or for the transfer of financial information between businesses. News organizations, along with individuals, have also been using XML to distribute syndicated news stories and blog entries. This book aims to teach you all you need to know about XML—what it is, how it works, what technologies surround it, and how it can best be used in a variety of situations, from simple data transfer to using XML in your web pages. It answers the fundamental questions: * What is XML? * How do you use XML? * How does it work? * What can you use it for, anyway?

Beginning XML

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118239482
Total Pages : 864 pages
Book Rating : 4.1/5 (182 download)

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Book Synopsis Beginning XML by : Joe Fawcett

Download or read book Beginning XML written by Joe Fawcett and published by John Wiley & Sons. This book was released on 2012-06-25 with total page 864 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete update covering the many advances to the XML language The XML language has become the standard for writing documents on the Internet and is constantly improving and evolving. This new edition covers all the many new XML-based technologies that have appeared since the previous edition four years ago, providing you with an up-to-date introductory guide and reference. Packed with real-world code examples, best practices, and in-depth coverage of the most important and relevant topics, this authoritative resource explores both the advantages and disadvantages of XML and addresses the most current standards and uses of XML. Features the most updated content built on audience feedback from the previous edition as well as the vast knowledge from XML developer teams Boasts new chapters on RELAX NG and Schematron, XML functionality in databases, LINQ to XML, Jabber and XMLPP, XHTML, HTML5, and more Offers in-depth coverage on extracting data from XML and updated material on Web Services Beginning XML, Fifth Edition delivers the most important aspects of XML in regard to what it is, how it works, what technologies surround it, and how it can best be used in a variety of situations.

Beginning HTML5 and CSS3

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Publisher : Apress
ISBN 13 : 143022875X
Total Pages : 615 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning HTML5 and CSS3 by : Christopher Murphy

Download or read book Beginning HTML5 and CSS3 written by Christopher Murphy and published by Apress. This book was released on 2013-01-26 with total page 615 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning HTML5 and CSS3 is your introduction to the new features and elements of HTML5—as a web developer you'll learn about all the leaner, cleaner, and more efficient code available now with HTML5, along with some new tools that will allow you to create more meaningful and richer content. For everyone involved in web design, this book also introduces the new structural integrity and styling flexibility of CSS 3—which means better-looking pages and smarter content in your website projects. For all forward-looking web professionals who want to start enjoying and deploying the new HTML5 and CSS3 features right away, this book provides you with an in-depth look at the new capabilities—including audio and video—that are new to web standards. You’ll learn about the new HTML5 structural sections, plus HTML5 and CSS3 layouts. You’ll also discover why some people think HTML5 is going to be a Flash killer, when you see how to create transitions and animations with these new technologies. So get ahead in your web development through the practical, step-by-step approaches offered to you in Beginning HTML5 and CSS3.

Beginning Java 8 Games Development

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Publisher : Apress
ISBN 13 : 1484204158
Total Pages : 475 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Beginning Java 8 Games Development by : Wallace Jackson

Download or read book Beginning Java 8 Games Development written by Wallace Jackson and published by Apress. This book was released on 2014-12-04 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.

SVG Essentials

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449313213
Total Pages : 371 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis SVG Essentials by : J. David Eisenberg

Download or read book SVG Essentials written by J. David Eisenberg and published by "O'Reilly Media, Inc.". This book was released on 2002-02-05 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scalable Vector Graphics -- or SVG -- is the new XML-based graphics standard from the W3C that will enable Web documents to be smaller, faster and more interactive. J. David Eisenberg's insightful book takes you through the ins and outs of SVG, beginning with basics needed to create simple line drawings and then moving through more complicated features like filters, transformations, and integration with Java, Perl, and XSLT.Unlike GIFs, JPEGs or PNGs (which are bitmapped), SVG images are both resolution- and device-independent, so that they can scale up or down to fit proportionally into any size display or any Internet device -- from PDAs to large office monitors and high-resolution printers. Smaller than bitmapped files and faster to download, SVG images can be rendered with different CSS styles for each environment. They work well across a range of available bandwidths.SVG makes it possible for designers to escape the constant need to update graphics by hand or use custom code to generate bitmap images. And while SVG was created with the Web in mind, the language has a variety of other uses. SVG greatly simplifies tasks like: Creating web sites whose graphics reflect the content of the page, changing automatically if the content changes Generating graphs and charts from information stored in a wide variety of sources Exchanging detailed drawings, from architectural plans to CAD layouts to project management diagrams Creating diagrams that users can explore by zooming in and panning around Generating bitmap images for use in older browsers using simple automatable templates Managing graphics that support multiple languages or translations Creating complex animation By focusing sharply on the markup at the foundation of SVG, SVG Essentials gives you a solid base on which to create your own custom tools. Explanations of key technical tools -- like XML, matrix math, and scripting -- are included as appendices, along with a reference to the SVG vocabulary.Whether you're a graphic designer in search of new tools or a programmer dealing with the complex task of creating and managing graphics, SVG Essentials provides you with the means to take advantage of SVG.

Beginning Java 7

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Publisher : Apress
ISBN 13 : 1430239107
Total Pages : 914 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Java 7 by : Jeff Friesen

Download or read book Beginning Java 7 written by Jeff Friesen and published by Apress. This book was released on 2012-01-24 with total page 914 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Java 7 guides you through version 7 of the Java language and a wide assortment of platform APIs. New Java 7 language features that are discussed include switch-on-string and try-with-resources. APIs that are discussed include Threading, the Collections Framework, the Concurrency Utilities, Swing, Java 2D, networking, JDBC, SAX, DOM, StAX, XPath, JAX-WS, and SAAJ. This book also presents an introduction to Android app development so that you can apply some of its knowledge to the exciting world of Android app development. This book presents the following table of contents: Chapter 1 introduces you to Java and begins to cover the Java language by focusing on fundamental concepts such as comments, identifiers, variables, expressions, and statements. Chapter 2 continues to explore this language by presenting all of its features for working with classes and objects. You learn about features related to class declaration and object creation, encapsulation, information hiding, inheritance, polymorphism, interfaces, and garbage collection. Chapter 3 focuses on the more advanced language features related to nested classes, packages, static imports, exceptions, assertions, annotations, generics, and enums. Additional chapters introduce you to the few features not covered in Chapters 1 through 3. Chapter 4 largely moves away from covering language features (although it does introduce class literals and strictfp) while focusing on language-oriented APIs. You learn about Math, StrictMath, Package, Primitive Type Wrapper Classes, Reference, Reflection, String, StringBuffer and StringBuilder, Threading, BigDecimal, and BigInteger in this chapter. Chapter 5 begins to explore Java's utility APIs by focusing largely on the Collections Framework. However, it also discusses legacy collection-oriented APIs and how to create your own collections. Chapter 6 continues to focus on utility APIs by presenting the concurrency utilities along with the Objects and Random classes. Chapter 7 moves you away from the command-line user interfaces that appear in previous chapters and toward graphical user interfaces. You first learn about the Abstract Window Toolkit foundation, and then explore the Java Foundation Classes in terms of Swing and Java 2D. Appendix C explores Accessibility and Drag and Drop. Chapter 8 explores filesystem-oriented I/O in terms of the File, RandomAccessFile, stream, and writer/reader classes. Chapter 9 introduces you to Java's network APIs (e.g., sockets). It also introduces you to the JDBC API for interacting with databases along with the Java DB database product. Chapter 10 dives into Java's XML support by first presenting an introduction to XML (including DTDs and schemas). It next explores the SAX, DOM, StAX, XPath, and XSLT APIs. It even briefly touches on the Validation API. While exploring XPath, you encounter namespace contexts, extension functions and function resolvers, and variables and variable resolvers. Chapter 11 introduces you to Java's support for SOAP-based and RESTful web services. As well as providing you with the basics of these web service categories, Chapter 11 presents some advanced topics, such as working with the SAAJ API to communicate with a SOAP-based web service without having to rely on JAX-WS. You will appreciate having learned about XML in Chapter 10 before diving into this chapter. Chapter 12 helps you put to use some of the knowledge you've gathered in previous chapters by showing you how to use Java to write an Android app's source code. This chapter introduces you to Android, discusses its architecture, shows you how to install necessary tools, and develops a simple app. Appendix A presents the solutions to the programming exercises that appear near the end of Chapters 1 through 12. Appendix B introduces you to Java's Scripting API along with Java 7's support for dynamically typed languages. Appendix C introduces you to additional APIs and architecture topics. Examples include Accessibility, classloaders, Console, Drag and Drop, Java Native Interface, and System Tray. Appendix D presents a gallery of significant applications that demonstrate various aspects of Java. Unfortunately, there are limits to how much knowledge can be crammed into a print book. For this reason, Appendixes A, B, C, and D are not included in this book's pages. Instead, these appendixes are freely distributed as PDF files. Appendixes A and B are bundled with the book's associated code file at the Apress website (http://www.apress.com/9781430239093). Appendixes C and D are bundled with their respective code files at my TutorTutor.ca website (http://tutortutor.ca/cgi-bin/makepage.cgi?/books/bj7).

Beginning Java ME Platform

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Publisher : Apress
ISBN 13 : 1430210621
Total Pages : 575 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning Java ME Platform by : Ray Rischpater

Download or read book Beginning Java ME Platform written by Ray Rischpater and published by Apress. This book was released on 2008-11-23 with total page 575 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer or an experienced professional, Beginning JavaTM ME Platform brings exciting wireless and mobile Java application development right to your door and device! Beginning JavaTM ME Platform empowers you with the flexibility and power to start building Java applications for your Java–enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more. Furthermore, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples.

Beginning XSLT

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Publisher : Apress
ISBN 13 : 1430253681
Total Pages : 777 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning XSLT by : Jeni Tennison

Download or read book Beginning XSLT written by Jeni Tennison and published by Apress. This book was released on 2013-11-11 with total page 777 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Remains the classic tutorial for both non-programmers and beginning programmers. * Tried and true step by step approach. * Although it assumes nothing, it contains all the material a professional needs to know.

Beginning iPhone and iPad Web Apps

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Publisher : Apress
ISBN 13 : 1430230460
Total Pages : 497 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning iPhone and iPad Web Apps by : Chris Apers

Download or read book Beginning iPhone and iPad Web Apps written by Chris Apers and published by Apress. This book was released on 2011-07-21 with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit’s support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad. Beginning iPhone & iPad Web Apps takes you through the latest mobile web standards as well as the specific features of the iPhone and iPad. You’ll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. You’ll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them. The market for web apps for the iPhone and iPad is expanding rapidly. You’ll want to know about all the advantages, and Beginning iPhone & iPad Web Apps is the perfect starting point.

Beginning JavaScript Charts

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Publisher : Apress
ISBN 13 : 1430262907
Total Pages : 602 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Beginning JavaScript Charts by : Fabio Nelli

Download or read book Beginning JavaScript Charts written by Fabio Nelli and published by Apress. This book was released on 2014-01-24 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning JavaScript Charts shows how to convert your data into eye-catching, innovative, animated, and highly interactive browser-based charts. This book is suitable for developers of all experience levels and needs: for those who love fast and effective solutions, you can use the jqPlot library to generate charts with amazing effects and animations using only a few lines of code; if you want more power and need to create data visualization beyond traditional charts, then D3 is the JavaScript library for you; finally, if you need a high-performance, professional solution for interactive charts, then the Highcharts library is also covered. If you are an experienced developer and want to take things further, then Beginning JavaScript Charts also shows you how to develop your own graphics library starting from scratch using jQuery. At the end of the book, you will have a good knowledge of all the elements needed to manage data from every possible source, from high-end scientific instruments to Arduino boards, from PHP SQL databases queries to simple HTML tables, and from Matlab calculations to reports in Excel. You will be able to provide cutting-edge charts exploiting the growing power of modern browsers. Create all kinds of charts using the latest technologies available on browsers (HTML5, CSS3, jQuery, jqPlot, D3, Highcharts, and SVG) Full of step-by-step examples, Beginning JavaScript Charts introduces you gradually to all aspects of chart development, from the data source to the choice of which solution to apply. This book provides a number of tools that can be the starting point for any project requiring graphical representations of data, whether using commercial libraries or your own

Inkscape

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Publisher : Pearson Education
ISBN 13 : 0137051719
Total Pages : 684 pages
Book Rating : 4.1/5 (37 download)

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Book Synopsis Inkscape by : Tavmjong Bah

Download or read book Inkscape written by Tavmjong Bah and published by Pearson Education. This book was released on 2009-10-20 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: Inkscape: Guide to a Vector Drawing Program, Third Edition , is the guide to the Inkscape program, with coverage of versions 0.46 and 0.47. This authoritative introduction and reference features hundreds of useful illustrations.With Inkscape, you can produce a wide variety of art, from photorealistic drawings to organizational charts. Inkscape uses SVG, a powerful vector-based drawing language and W3C web standard, as its native format. SVG drawings can be viewed directly in browsers such as Firefox and Opera. A subset of SVG has been adopted by the mobile phone market. Inkscape is available free for Windows, Macintosh, and Linux operating systems. Systematic coverage of the entire Inkscape program begins with eleven tutorials ranging in difficulty from very basic to highly complex. The remainder of the book covers each facet of Inkscape in detail with an emphasis on practical solutions for common problems.The book is filled with valuable tips and warnings about the use of Inkscape and SVG. Find dozens of Inkscape illustrations from the book in the online color supplement available at http://tavmjong.free.fr/INKSCAPE/. Updated for Inkscape v0.47, this new edition includes complete coverage of new features, including updated Pen and Pencil tools with new spiro, polyline, and sketch modes; the new Eraser tool; and the new Snapping toolbar with improved snapping. Advanced topics include the use of Inkscape’s powerful tiling tool, built-in bitmap tracing, and SVG use on the Web. Complete Coverage of New and Improved Inkscape 0.47 Features Complete vector drawing program supporting the W3C SVG standard Three path-drawing tools (Pencil, Pen, Calligraphy) Five shape-drawing tools (Rectangles, Ellipses, Stars, Spirals, 3D Boxes) Linear and Radial Gradients Pattern fills Tweak Tool for fine adjustment of paths and colors Eraser Tool with both Vector and Bitmap modes Sophisticated snapping for precision drawing and aligning objects Extendable through scripting; over a hundred scripts included Live Path Effects for tasks such as adding patterns along a path while maintaining complete editability Over 200 pre-built SVG filters for adding textures, manipulating color, and so forth A tiling tool to create complex tilings with thirteen different symmetries Clipping and Masking objects An integrated spell checker Built-in bitmap-to-vector tracing The ability to export to more than a dozen graphics formats, including PDF and PostScript The ability to import from more than two-dozen graphics formats, including PDF, Adobe Illustrator, Coral Draw, AutoCad, and XFig

D3.js Quick Start Guide

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1789347742
Total Pages : 173 pages
Book Rating : 4.7/5 (893 download)

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Book Synopsis D3.js Quick Start Guide by : Matthew Huntington

Download or read book D3.js Quick Start Guide written by Matthew Huntington and published by Packt Publishing Ltd. This book was released on 2018-09-27 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will help you build interactive graphs that are viewable in any web browser using JavaScript, D3.js, and SVG. You will learn how to make a scatter plot, a bar graph, a pie chart, a force directed graph, and a map. Key FeaturesTakes you through the most common graphs you'll needAdd interactivity to your visualizationsEasy to follow buildsBook Description D3.js is a JavaScript library that allows you to create graphs and data visualizations in the browser with HTML, SVG, and CSS. This book will take you from the basics of D3.js, so that you can create your own interactive visualizations, to creating the most common graphs that you will encounter as a developer, scientist, statistician, or data scientist. The book begins with an overview of SVG, the basis for creating two-dimensional graphics in the browser. Once the reader has a firm understanding of SVG, we will tackle the basics of how to use D3.js to connect data to our SVG elements. We will start with a scatter plot that maps run data to circles on a graph, and expand our scatter plot to make it interactive. You will see how you can easily allow the users of your graph to create, edit, and delete run data by simply dragging and clicking the graph. Next, we will explore creating a bar graph, using external data from a mock API. After that, we will explore animations and motion with a bar graph, and use various physics-based forces to create a force-directed graph. Finally, we will look at how to use GeoJSON data to create a map. What you will learnBuild a scatter plotBuild a bar graphBuild a pie chartBuild a force-directed graphBuild a mapBuild interactivity into your graphsWho this book is for This book is for web developers, interactive news developers, data scientists, and anyone interested in representing data through interactive visualizations on the Web with D3. Some basic knowledge of JavaScript is expected, but no prior experience with data visualization or D3 is required to follow this book.

Industrial and Engineering Applications of Artificial Intelligence and Expert Systems

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Author :
Publisher : CRC Press
ISBN 13 : 9782884491983
Total Pages : 888 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Industrial and Engineering Applications of Artificial Intelligence and Expert Systems by : Graham F. Forsyth

Download or read book Industrial and Engineering Applications of Artificial Intelligence and Expert Systems written by Graham F. Forsyth and published by CRC Press. This book was released on 1995-08-08 with total page 888 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the areas of industry and engineering, AI techniques have become the norm in sectors including computer-aided design, intelligent manufacturing, and control. Papers in this volume represent work by both computer scientists and engineers separately and together. They directly and indirectly represent a real collaboration between computer science and engineering, covering a wide variety of fields related to intelligent systems technology ranging from neural networks, knowledge acquisition and representation, automated scheduling, machine learning, multimedia, genetic algorithms, fuzzy logic, robotics, automated reasoning, heuristic searching, automated problem solving, temporal, spatial and model-based reasoning, clustering, blackboard architectures, automated design, pattern recognition and image processing, automated planning, speech recognition, simulated annealing, and intelligent tutoring, as well as various computer applications of intelligent systems including financial analysis, artificial

XQuery Kick Start

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Author :
Publisher : Sams Publishing
ISBN 13 : 9780672324796
Total Pages : 376 pages
Book Rating : 4.3/5 (247 download)

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Book Synopsis XQuery Kick Start by : James McGovern

Download or read book XQuery Kick Start written by James McGovern and published by Sams Publishing. This book was released on 2004 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: "XQuery Kick Start" delivers a concise introduction to the XQuery standard, and useful implementation advice for developers needing to put it into practice. The book starts by explaining the role of XQuery in the XML family of specifications, and its relationship with XPath. The authors then explain the specification in detail, describing the semantics and data model, before moving to examples using XQuery to manipulate XML databases and document storage systems. Later chapters discuss Java implementations of XQuery and development tools that facilitate the development of Web sites with XQuery. This book is up to date with the latest XQuery specifications, and includes coverage of new features for extending the XQuery language.

Using SVG with CSS3 and HTML5

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491921943
Total Pages : 844 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Using SVG with CSS3 and HTML5 by : Amelia Bellamy-Royds

Download or read book Using SVG with CSS3 and HTML5 written by Amelia Bellamy-Royds and published by "O'Reilly Media, Inc.". This book was released on 2017-10-17 with total page 844 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Scalable Vector Graphics (SVG) for illustrations only scratches the surface of this format’s potential on the web. With this practical guide, you’ll learn how to use SVG not only for illustrations but also as graphical documents that you can integrate into complex HTML5 web pages, and style with custom CSS. Web developers will discover ways to adapt designs by adding data based graphics, dynamic styles, interaction, or animation. Divided into five parts, this book includes: SVG on the web: Understand how SVG works with HTML, CSS, and JavaScript to define graphics Drawing with markup: Learn the vector language of x and y coordinates that let SVG create basic and custom shapes Putting graphics in their place: Use the coordinate system to draw SVG shapes and text at different scales and positions Artistic touches: Explore how color is used, how strokes are created and manipulated, and how graphical effects like filters, clipping, and masking are applied SVG as an application: Make your graphic more accessible to humans and computers, and learn how to make it interactive or animated