Autodesk VRED 2019 Basic Level Education Book

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Author :
Publisher : Serdar Hakan DÜZGÖREN
ISBN 13 :
Total Pages : 695 pages
Book Rating : 4./5 ( download)

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Book Synopsis Autodesk VRED 2019 Basic Level Education Book by : Serdar Hakan DÜZGÖREN

Download or read book Autodesk VRED 2019 Basic Level Education Book written by Serdar Hakan DÜZGÖREN and published by Serdar Hakan DÜZGÖREN. This book was released on with total page 695 pages. Available in PDF, EPUB and Kindle. Book excerpt: Preface Hello everyone, in this book, we have reviewed all of the Autodesk Vred 2019 in detail. In our book, we will start with preparing scenes with Vred and learn about animating thinking, preparing materials, using light and camera, as well as navigating vred scenes with XR,MR,VR and AR devices. Now, let's look at the topics in our book in order; · User Interface · VRED Basics · Animation · Assets · Autodesk VRED App · Cameras · Collaboration · Geometry · Lights · Materials · Media · OpenGL Materials Reference · Optimize · Preferences · Python Documentation · References · Rendering · Scene Graph · Scene Interaction · Sceneplates · Simple UI · Textures · Truelight Materials Reference · UVs · Variants · XR/MR/VR and Setup Serdar Hakan DÜZGÖREN Autodesk Expert Elite | Autodesk Offical Member | Autodesk Int. Moderator | Autodesk Consultant

Real-Time Rendering

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Publisher : CRC Press
ISBN 13 : 1315362007
Total Pages : 1046 pages
Book Rating : 4.3/5 (153 download)

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Book Synopsis Real-Time Rendering by : Tomas Akenine-Möller

Download or read book Real-Time Rendering written by Tomas Akenine-Möller and published by CRC Press. This book was released on 2019-01-18 with total page 1046 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009

Ray Tracing: A Tool for All

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Publisher : Springer
ISBN 13 : 3030174905
Total Pages : 358 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Ray Tracing: A Tool for All by : Jon Peddie

Download or read book Ray Tracing: A Tool for All written by Jon Peddie and published by Springer. This book was released on 2019-08-08 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist. It demystifies ray tracing and brings forward the need and benefit of using ray tracing throughout the development of a film, product, or building — from pitch to prototype to marketing. Ray Tracing and Rendering clarifies the difference between conventional faked rendering and physically correct, photo-realistic ray traced rendering, and explains how programmer’s time, and backend compositing time are saved while producing more accurate representations with 3D models that move. Often considered an esoteric subject the author takes ray tracing out of the confines of the programmer’s lair and shows how all levels of users from concept to construction and sales can benefit without being forced to be a practitioner. It treats both theoretical and practical aspects of the subject as well as giving insights into all the major ray tracing programs and how many of them came about. It will enrich the readers’ understanding of what a difference an accurate high-fidelity image can make to the viewer — our eyes are incredibly sensitive to flaws and distortions and we quickly disregard things that look phony or unreal. Such dismissal by a potential user or customer can spell disaster for a supplier, producer, or developer. If it looks real it will sell, even if it is a fantasy animation. Ray tracing is now within reach of every producer and marketeer, and at prices one can afford, and with production times that meet the demands of today’s fast world.

Ray Tracing Gems

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Author :
Publisher : Apress
ISBN 13 : 1484244273
Total Pages : 622 pages
Book Rating : 4.4/5 (842 download)

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Book Synopsis Ray Tracing Gems by : Eric Haines

Download or read book Ray Tracing Gems written by Eric Haines and published by Apress. This book was released on 2019-02-25 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs

Using MSC/NASTRAN

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Publisher : Springer Science & Business Media
ISBN 13 : 1461389178
Total Pages : 445 pages
Book Rating : 4.4/5 (613 download)

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Book Synopsis Using MSC/NASTRAN by : Arturo O. Cifuentes

Download or read book Using MSC/NASTRAN written by Arturo O. Cifuentes and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: The idea of writing this book came up one night while having dinner with Ventura at the Crocodile Cafe in Pasadena. This was really a joint project, that could have turned into a nightmare without her support, encouragement, and expertise in personal computers. For all these things, and for tolerating my sometimes single-minded attention, I am very grateful to her. I am also very much indebted to six good friends, Paul Burridge, Mladen Chargin, Gary Dilley, Carl Hennrich, Hector Jensen and Mark Miller, who read the entire manuscript of this book and made many useful suggestions. I also want to thank Burt Alperson for his guidance and advice during the preparation of this book. Finally, I thank the Department of Civil Engineering of the University of Southern California for the support provided during the course of this project, and my students of all these years for asking tough questions. Contents Introduction 1 Basic MSC/NASTRAN concepts 2 PARTl Statics Problem 1 7 1. 1 Statement of the problem 7 1. 2 Cards introduced 7 1. 3 MSC/NASTRAN formulation 7 1. 4 Input Data Deck 8 1. 5 Results 11 Problem 2 27 2. 1 Statement of the problem 27 2. 2 Cards introduced 27 2. 3 MSC/NASTRAN formulation 27 2. 4 Input Data Deck 27 2. 5 Results 28 Problem 3 37 3. 1 Statement of the problem 37 3. 2 Cards introduced 37 3. 3 MSC/NASTRAN formulation 37 3. 4 Input Data Deck 37 3.

NASTRAN User's Manual

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Publisher :
ISBN 13 :
Total Pages : 974 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis NASTRAN User's Manual by :

Download or read book NASTRAN User's Manual written by and published by . This book was released on 1970 with total page 974 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Virtual and Augmented Reality Applications in Manufacturing

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Publisher : Springer Science & Business Media
ISBN 13 : 1447138732
Total Pages : 393 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Virtual and Augmented Reality Applications in Manufacturing by : S.K. Ong

Download or read book Virtual and Augmented Reality Applications in Manufacturing written by S.K. Ong and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.

Car Design Review

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Publisher :
ISBN 13 : 9780995748897
Total Pages : 0 pages
Book Rating : 4.7/5 (488 download)

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Book Synopsis Car Design Review by : Guy Bird

Download or read book Car Design Review written by Guy Bird and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Building Better Products with Finite Element Analysis

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Publisher :
ISBN 13 :
Total Pages : 630 pages
Book Rating : 4.3/5 (97 download)

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Book Synopsis Building Better Products with Finite Element Analysis by : Vince Adams

Download or read book Building Better Products with Finite Element Analysis written by Vince Adams and published by . This book was released on 1999 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Building Better Products with FEA offers a practical yet comprehensive study of finite element analysis by reviewing the basics of design analysis from an engineering perspective. The authors provide guidelines for specific design issues, including common encounter problems such as setting boundaries and contact points between parts, sheet metal weldments, and plastic components. The book also presents a compilation of data invaluable to the beginning as well as the experienced design analyst.

Autodesk Revit 2018 MEP Fundamentals - Metric Units

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Publisher : Ascent, Center for Technical Knowledge
ISBN 13 : 9781946571533
Total Pages : pages
Book Rating : 4.5/5 (715 download)

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Book Synopsis Autodesk Revit 2018 MEP Fundamentals - Metric Units by : ASCENT - Center for Technical Knowledge

Download or read book Autodesk Revit 2018 MEP Fundamentals - Metric Units written by ASCENT - Center for Technical Knowledge and published by Ascent, Center for Technical Knowledge. This book was released on 2017-04-13 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: To take full advantage of Building Information Modeling, the Autodesk(R) Revit(R) 2018 MEP: Fundamentals student guide has been designed to teach the concepts and principles of creating 3D parametric models of MEP system from engineering design through construction documentation. The student guide is intended to introduce students to the software's user interface and the basic HVAC, electrical, and piping/plumbing components that make the Autodesk Revit software a powerful and flexible engineering modeling tool. The student guide will also familiarize students with the tools required to create, document, and print the parametric model. The examples and practices are designed to take the students through the basics of a full MEP project from linking in an architectural model to construction documents. Topics Covered Working with the Autodesk Revit software's basic viewing, drawing, and editing commands. Inserting and connecting MEP components and using the System Browser. Working with linked architectural files. Creating spaces and zones so that you can analyze heating and cooling loads. Creating HVAC networks with air terminals, mechanical equipment, ducts, and pipes. Creating plumbing networks with plumbing fixtures and pipes. Creating electrical circuits with electrical equipment, devices, and lighting fixtures and adding cable trays and conduits. Creating HVAC and plumbing systems with automatic duct and piping layouts. Testing duct, piping and electrical systems. Creating and annotating construction documents. Adding tags and creating schedules. Detailing in the Autodesk Revit software. Prerequisites This student guide introduces the fundamental skills in learning the Autodesk Revit MEP software. It is highly recommended that students have experience and knowledge in MEP engineering and its terminology.

Gaming the Past

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Publisher : Routledge
ISBN 13 : 1136832092
Total Pages : 198 pages
Book Rating : 4.1/5 (368 download)

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Book Synopsis Gaming the Past by : Jeremiah McCall

Download or read book Gaming the Past written by Jeremiah McCall and published by Routledge. This book was released on 2013-06-17 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

Suspension Geometry and Computation

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Publisher : John Wiley & Sons
ISBN 13 : 9780470682890
Total Pages : 434 pages
Book Rating : 4.6/5 (828 download)

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Book Synopsis Suspension Geometry and Computation by : John C. Dixon

Download or read book Suspension Geometry and Computation written by John C. Dixon and published by John Wiley & Sons. This book was released on 2009-10-27 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revealing suspension geometry design methods in unique detail, John Dixon shows how suspension properties such as bump steer, roll steer, bump camber, compliance steer and roll centres are analysed and controlled by the professional engineer. He emphasizes the physical understanding of suspension parameters in three dimensions and methods of their calculation, using examples, programs and discussion of computational problems. The analytical and design approach taken is a combination of qualitative explanation, for physical understanding, with algebraic analysis of linear and non-linear coefficients, and detailed discussion of computer simulations and related programming methods. Includes a detailed and comprehensive history of suspension and steering system design, fully illustrated with a wealth of diagrams Explains suspension characteristics and suspension geometry coefficients, providing a unique and in-depth understanding of suspension design not found elsewhere. Describes how to obtain desired coefficients and the limitations of particular suspension types, with essential information for suspension designers, chassis technicians and anyone else with an interest in suspension characteristics and vehicle dynamics. Discusses the use of computers in suspension geometry analysis, with programming techniques and examples of suspension solution, including advanced discussion of three-dimensional computational geometry applied to suspension design. Explains in detail the direct and iterative solutions of suspension geometry.

Structural Analysis

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Publisher : CRC Press
ISBN 13 : 1482223546
Total Pages : 576 pages
Book Rating : 4.4/5 (822 download)

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Book Synopsis Structural Analysis by : Gianluca Ranzi

Download or read book Structural Analysis written by Gianluca Ranzi and published by CRC Press. This book was released on 2018-10-08 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides Step-by-Step Instruction Structural Analysis: Principles, Methods and Modelling outlines the fundamentals involved in analyzing engineering structures, and effectively presents the derivations used for analytical and numerical formulations. This text explains practical and relevant concepts, and lays down the foundation for a solid mathematical background that incorporates MATLAB® (no prior knowledge of MATLAB is necessary), and includes numerous worked examples. Effectively Analyze Engineering Structures Divided into four parts, the text focuses on the analysis of statically determinate structures. It evaluates basic concepts and procedures, examines the classical methods for the analysis of statically indeterminate structures, and explores the stiffness method of analysis that reinforces most computer applications and commercially available structural analysis software. In addition, it covers advanced topics that include the finite element method, structural stability, and problems involving material nonlinearity. MATLAB® files for selected worked examples are available from the book’s website. Resources available from CRC Press for lecturers adopting the book include: A solutions manual for all the problems posed in the book Nearly 2000 PowerPoint presentations suitable for use in lectures for each chapter in the book Revision videos of selected lectures with added narration Figure slides Structural Analysis: Principles, Methods and Modelling exposes civil and structural engineering undergraduates to the essentials of structural analysis, and serves as a resource for students and practicing professionals in solving a range of engineering problems.

Brave New Car

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Publisher :
ISBN 13 : 9781006461194
Total Pages : pages
Book Rating : 4.4/5 (611 download)

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Book Synopsis Brave New Car by : Karl Smith

Download or read book Brave New Car written by Karl Smith and published by . This book was released on 2021-09-27 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The best years of the automobile lie before us. But it will be a new kind of car and a new kind of automotive experience. There will be a new powertrain dominating the motoring world. Driving will gradually be ceded to the on-board electronics, and, in response, interiors will become more luxurious and sociable. The car will connect with other cars, and infrastructure, a community and ecology of mobility.Brave New Car outlines the possibilities, and opportunities, that lie before us.A premium quality book for the professional, student, and enthusiast alike, Brave New Car is sure to challenge and inspire new thinking in the automotive world and beyond.

Advanced Geotechnical Engineering

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Publisher : CRC Press
ISBN 13 : 1466515619
Total Pages : 638 pages
Book Rating : 4.4/5 (665 download)

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Book Synopsis Advanced Geotechnical Engineering by : Chandrakant S. Desai

Download or read book Advanced Geotechnical Engineering written by Chandrakant S. Desai and published by CRC Press. This book was released on 2013-11-27 with total page 638 pages. Available in PDF, EPUB and Kindle. Book excerpt: Soil-structure interaction is an area of major importance in geotechnical engineering and geomechanics Advanced Geotechnical Engineering: Soil-Structure Interaction using Computer and Material Models covers computer and analytical methods for a number of geotechnical problems. It introduces the main factors important to the application of computer

Virtual Reality & Augmented Reality in Industry

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Publisher : Springer Science & Business Media
ISBN 13 : 3642173764
Total Pages : 209 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Virtual Reality & Augmented Reality in Industry by : Dengzhe Ma

Download or read book Virtual Reality & Augmented Reality in Industry written by Dengzhe Ma and published by Springer Science & Business Media. This book was released on 2012-01-02 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Virtual Reality & Augmented Reality in Industry" collects the proceedings of the 2nd Sino-German Workshop on the same topic held in Shanghai on April 16-17, 2009. The papers focus on the latest Virtual Reality (VR) / Augmented Reality (AR) technology and its application in industrial processes and presents readers with innovative methods, typical case studies and the latest information on VR/AR basic research results and industrial applications, such as 3D rendering, innovative human-machine design, VR/AR methodology and new tools for assisting in industry, virtual assembly, virtual factory, training and education, etc. The book is intended for computer scientists, IT engineers as well as researchers in Mechanical Engineering. Dr. Dengzhe Ma and Dr. Xiumin Fan are both professors at Shanghai Jiao Tong University, China; Dr.-Ing. Jürgen Gausemeier is a professor of Computer-Integrated Manufacturing at the Heinz Nixdorf Institute, University of Paderborn, Germany; Dipl.-Ing. Michael Grafe is a senior engineer in the Product Engineering Research Group at the Heinz Nixdorf Institute, University of Paderborn.

Adobe Acrobat 9

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Publisher :
ISBN 13 : 9781423214151
Total Pages : 0 pages
Book Rating : 4.2/5 (141 download)

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Book Synopsis Adobe Acrobat 9 by : John Hales

Download or read book Adobe Acrobat 9 written by John Hales and published by . This book was released on 2010-05-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Acrobat is the industry-leading product for simple creation documents that can be viewed and shared across different platforms, and our 3-panel (6-page) guide will be a handy resource for beginning, intermediate or advanced end-users of the software. Jam-packed with information and helpful, time-saving hints, this guide features easy-to-read tables, screen captures and icons that are sure to make it an ideal next-to-the-monitor reference.