The Use of Animation (computer Software) in Teaching Sustainable Architecture (education for Sustainability) with Specific Reference to the Sun

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Publisher : Five House Publishing
ISBN 13 : 0473438305
Total Pages : pages
Book Rating : 4.4/5 (734 download)

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Book Synopsis The Use of Animation (computer Software) in Teaching Sustainable Architecture (education for Sustainability) with Specific Reference to the Sun by : William Van Zyl

Download or read book The Use of Animation (computer Software) in Teaching Sustainable Architecture (education for Sustainability) with Specific Reference to the Sun written by William Van Zyl and published by Five House Publishing. This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Animation

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Publisher : Springer Science & Business Media
ISBN 13 : 9783764366315
Total Pages : 372 pages
Book Rating : 4.3/5 (663 download)

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Book Synopsis Animation by : Regina Dahmen-Ingenhoven

Download or read book Animation written by Regina Dahmen-Ingenhoven and published by Springer Science & Business Media. This book was released on 2004-08-10 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: In amusement parks and theme parks the role of architecture in generating an emotional experience has long outgrown its mere functional and structural aspects. This trend is now pervading shopping malls, airports, museums, even banks, and is one which progressive architects will have to confront, as it becomes an increasingly important feature for investors and users in our pleasure-seeking society. With a wealth of international examples ranging from the prototype Disneyland (where Walt Disney's concepts of animation were congenially transformed into reality) to historical amusement parks and modern day theme parks, "Animation" investigates this global trend in contemporary architecture for the first time. Rich visual images and astute analytical texts reveal how animation architecture functions, the effects it can achieve and the uses it can be put to.

On the Animation of the Inorganic

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Publisher : University of Chicago Press
ISBN 13 : 0226645673
Total Pages : 440 pages
Book Rating : 4.2/5 (266 download)

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Book Synopsis On the Animation of the Inorganic by : Spyros Papapetros

Download or read book On the Animation of the Inorganic written by Spyros Papapetros and published by University of Chicago Press. This book was released on 2012-06-08 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: Throughout human history, people have imagined inanimate objects to have intelligence, language, and even souls. In our secular societies today, we still willingly believe that nonliving objects have lives of their own as we find ourselves interacting with computers and other equipment. In On the Animation of the Inorganic, Spyros Papapetros examines ideas about simulated movement and inorganic life during and after the turn of the twentieth century—a period of great technical innovation whose effects continue to reverberate today. Exploring key works of art historians such as Aby Warburg, Wilhelm Worringer, and Alois Riegl, as well as architects and artists like Fernand Léger, Mies van der Rohe, and Salvador Dalí, Papapetros tracks the evolution of the problem of animation from the fin de siècle through the twentieth century. He argues that empathy—the ability to identify with objects of the external world—was repressed by twentieth-century modernist culture, but it returned, projected onto inorganic objects such as machines, automobiles, and crystalline skyscrapers. These modern artifacts, he demonstrates, vibrated with energy, life, and desire of their own and had profound effects on people. Subtle and insightful, this book will change how we view modernist art, architecture, and their histories.

Anime Architecture

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Publisher : National Geographic Books
ISBN 13 : 0500294526
Total Pages : 0 pages
Book Rating : 4.5/5 (2 download)

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Book Synopsis Anime Architecture by : Stefan Riekele

Download or read book Anime Architecture written by Stefan Riekele and published by National Geographic Books. This book was released on 2020-11-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An unrivaled visual guide to the cityscapes and buildings of the most celebrated and influential anime movies. Anime has been influencing cinema, literature, comic books, and video games around the world for decades. Part of what makes anime so popular are the memorable and breathtakingly detailed worlds designed by the creators, from futuristic cities of steel to romantic rural locales. Anime Architecture presents the fantastic environments created by the most important and revered directors and illustrators of Japanese animated films, such as Hideaki Anno, Koji Morimoto, and Mamoru Oshii. Unprecedented access to vast studio archives of original background paintings, storyboards, drafts, and film excerpts offers readers a privileged view into the earliest stages of conception, development, and finished versions of iconic scenes from critically acclaimed movies such as Akira, Ghost in the Shell, Metropolis, and more. Revealing the secret creative processes of these major anime studios, Anime Architecture is perfect for anyone touched by the beauty and imagination of classic anime, offering inspiration for artists, illustrators, architects, designers, video game makers, and dreamers.

Advances in 3D Image and Graphics Representation, Analysis, Computing and Information Technology

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Publisher : Springer Nature
ISBN 13 : 9811538670
Total Pages : 512 pages
Book Rating : 4.8/5 (115 download)

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Book Synopsis Advances in 3D Image and Graphics Representation, Analysis, Computing and Information Technology by : Roumen Kountchev

Download or read book Advances in 3D Image and Graphics Representation, Analysis, Computing and Information Technology written by Roumen Kountchev and published by Springer Nature. This book was released on 2020-04-20 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gathers selected papers presented at the conference “Advances in 3D Image and Graphics Representation, Analysis, Computing and Information Technology,” one of the first initiatives devoted to the problems of 3D imaging in all contemporary scientific and application areas. The aim of the conference was to establish a platform for experts to combine their efforts and share their ideas in the related areas in order to promote and accelerate future development. This second volume discusses algorithms and applications, focusing mainly on the following topics: 3D printing technologies; naked, dynamic and auxiliary 3D displays; VR/AR/MR devices; VR camera technologies; microprocessors for 3D data processing; advanced 3D computing systems; 3D data-storage technologies; 3D data networks and technologies; 3D data intelligent processing; 3D data cryptography and security; 3D visual quality estimation and measurement; and 3D decision support and information systems.

Management, Information and Educational Engineering

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Publisher : CRC Press
ISBN 13 : 1315731045
Total Pages : 1306 pages
Book Rating : 4.3/5 (157 download)

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Book Synopsis Management, Information and Educational Engineering by : Hsiang-Chuan Liu

Download or read book Management, Information and Educational Engineering written by Hsiang-Chuan Liu and published by CRC Press. This book was released on 2015-06-11 with total page 1306 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains selected Computer, Management, Information and Educational Engineering related papers from the 2014 International Conference on Management, Information and Educational Engineering (MIEE 2014) which was held in Xiamen, China on November 22-23, 2014. The conference aimed to provide a platform for researchers, engineers and academic

Architecture + Animation

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Publisher : Academy Press
ISBN 13 : 9780471496298
Total Pages : 0 pages
Book Rating : 4.4/5 (962 download)

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Book Synopsis Architecture + Animation by : Bob Fear

Download or read book Architecture + Animation written by Bob Fear and published by Academy Press. This book was released on 2001-06-15 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, architectural animation has offered a whole new field of conceptual and technical possibilities to you as an architect.Whereas some designers are intent on exploring the creative potential that high-end computer software offers, others are experimenting with its production and technical possibilities. Architecture and Animation features the most innovative proponents of the media, and features work from Mark Burry,Greg Lynn,Ben Nicholson,Oosterhuis.nl,Ali Rahim,Chris Romero and Bernard Tschumi.

An Architectural Approach to Level Design

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Publisher : CRC Press
ISBN 13 : 1351982923
Total Pages : 474 pages
Book Rating : 4.3/5 (519 download)

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Book Synopsis An Architectural Approach to Level Design by : Christopher W. Totten

Download or read book An Architectural Approach to Level Design written by Christopher W. Totten and published by CRC Press. This book was released on 2018-09-03 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.

Architecture in the Digital Age

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Publisher : Taylor & Francis
ISBN 13 : 1134470444
Total Pages : 441 pages
Book Rating : 4.1/5 (344 download)

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Book Synopsis Architecture in the Digital Age by : Branko Kolarevic

Download or read book Architecture in the Digital Age written by Branko Kolarevic and published by Taylor & Francis. This book was released on 2004-03 with total page 441 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architecture in the Digital Age addresses contemporary architectural practice in which digital technologies are radically changing how buildings are conceived, designed and produced. It discusses the digitally-driven changes, their origins, and their effects by grounding them in actual practices already taking place, while simultaneously speculating about their wider implications for the future. The book offers a diverse set of ideas as to what is relevant today and what will be relevant tomorrow for emerging architectural practices of the digital age.

Computer Animation and Simulation ’99

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Publisher : Springer Science & Business Media
ISBN 13 : 3709164230
Total Pages : 233 pages
Book Rating : 4.7/5 (91 download)

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Book Synopsis Computer Animation and Simulation ’99 by : Nadia Magnenat-Thalmann

Download or read book Computer Animation and Simulation ’99 written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 20 research papers in this volume demonstrate novel models and concepts in animation and graphics simulation. Special emphasis is given on innovative approaches to Modelling Human Motion, Models of Collision Detection and Perception, Facial Animation and Communication, Specific Animation Models, Realistic Rendering for Animation, and Behavioral Animation.

Animate(d) Architecture

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Publisher : Liverpool University Press
ISBN 13 : 1802073779
Total Pages : 312 pages
Book Rating : 4.8/5 (2 download)

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Book Synopsis Animate(d) Architecture by : Vahid Vahdat

Download or read book Animate(d) Architecture written by Vahid Vahdat and published by Liverpool University Press. This book was released on 2024-03-25 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: At their peak, architectural marvels such as the Sagrada Família, the Tower of London, the Mosque–Cathedral of Córdoba, and the Eiffel tower, had a combined annual visit of almost 16.4 million people. The animated icebound castle in Disney’s (2019) Frozen had 116.4 million views, from one single YouTube trailer, in less than 24 hours. The spaces of such massively consumed animation have for generations informed the architectural imagination of people across the globe and from very early in their lives. Yet, not only have the architectural disciplines remained rather absent in the design of these massively consumed spaces, architectural theory has likewise failed to articulate a framework to approach the architecture of animation. To address this void, this book offers an interdisciplinary approach to survey the role of space in animation, including in creating humorous moments in early cartoon shorts, generating action and suspense in Japanese anime, and even stimulating erotic pleasure in pornographic Hentai. Exploring the imagined architecture of animation, from early motion picture to digital animation and from computer graphics to game engines, offers an analytical frame to reconceptualize space.

Computers in Art, Design and Animation

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Publisher : Springer Science & Business Media
ISBN 13 : 1461245389
Total Pages : 314 pages
Book Rating : 4.4/5 (612 download)

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Book Synopsis Computers in Art, Design and Animation by : John Lansdown

Download or read book Computers in Art, Design and Animation written by John Lansdown and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.

Global Perspectives on Critical Architecture

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Publisher : Ashgate Publishing, Ltd.
ISBN 13 : 1472438132
Total Pages : 249 pages
Book Rating : 4.4/5 (724 download)

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Book Synopsis Global Perspectives on Critical Architecture by : Dr Gevork Hartoonian

Download or read book Global Perspectives on Critical Architecture written by Dr Gevork Hartoonian and published by Ashgate Publishing, Ltd.. This book was released on 2015-10-28 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Judging from the debates taking place in both education and practice, it appears that architecture is deeply in crisis. New design and production techniques, together with the globalization of capital and even skilled-labour, have reduced architecture to a commodified object, its aesthetic qualities tapping into the current pervasive desire for the spectacular. These developments have changed the architect’s role in the design and production processes of architecture. Bringing together essays and interviews from leading scholars such as Kenneth Frampton, Peggy Deamer, Bernard Tschumi, Donald Kunze and Marco Biraghi, this volume investigates and critically addresses various dimensions of the present crisis of architecture.

Animation

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Publisher : Laurence King Publishing
ISBN 13 : 1780674937
Total Pages : 216 pages
Book Rating : 4.7/5 (86 download)

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Book Synopsis Animation by : Andrew Selby

Download or read book Animation written by Andrew Selby and published by Laurence King Publishing. This book was released on 2013-05-06 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: From scriptwriting through to production, this introduction to animation for students surveys key technical processes and examines a variety of stylistic approaches. The book includes visual examples from key animators and illustrated features on how to create exciting animation for a variety of audiences. It begins with history and context, and quickly moves on to more practical aspects of the craft. Box features outline practical information and visual examples of different animators’ work and working processes teach how to create exciting animation for any audience. A final chapter on job roles shows how students can get on in animation. This book is a vital resource for anyone who intends to make animation a part of their career.

Metaphors in Architecture and Urbanism

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Publisher : transcript Verlag
ISBN 13 : 3839423724
Total Pages : 303 pages
Book Rating : 4.8/5 (394 download)

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Book Synopsis Metaphors in Architecture and Urbanism by : Andri Gerber

Download or read book Metaphors in Architecture and Urbanism written by Andri Gerber and published by transcript Verlag. This book was released on 2014-03-31 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architecture and urbanism seem to be »weak« disciplines, constantly struggling for a better understanding of their nature and disciplinary borders. The huge amount of metaphors appearing in the discourse of both not only reference to their creative nature but also indicate their weakness and the missing piece strengthening their own understanding: a definition of space for architecture and of city for urbanism. But using metaphors in this field implies a problem - though metaphors achieve to bring opposites together, there remains the question how literal they can actually become in order to relate to these subjects properly. In this volume, several authors from various fields using different approaches discuss this question.

Computer-Aided Architectural Design. "Hello, Culture"

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Publisher : Springer
ISBN 13 : 981138410X
Total Pages : 506 pages
Book Rating : 4.8/5 (113 download)

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Book Synopsis Computer-Aided Architectural Design. "Hello, Culture" by : Ji-Hyun Lee

Download or read book Computer-Aided Architectural Design. "Hello, Culture" written by Ji-Hyun Lee and published by Springer. This book was released on 2019-06-13 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes selected papers of the 18th International Conference on Computer-Aided Architectural Design Futures, CAAD Futures 2019, held in Daejeon, Republic of Korea, in June 2019. The 34 revised full papers presented were carefully reviewed and selected from 194 submissions. The papers are organized in topical sections on theory, methodology and practice of architectural and interior design; support systems for design decisions; tools, methods and implementation of urban design; rethinking space and spatial behavior; fabrication and materialization; and shape studies.

Thinking Animation

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Publisher : Course Technology
ISBN 13 :
Total Pages : 372 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Thinking Animation by : Angie Jones

Download or read book Thinking Animation written by Angie Jones and published by Course Technology. This book was released on 2007 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes ways artists can use traditional animation techniques with computer technology.