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Wishbringer
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Download or read book Wishbringer written by Craig Shaw Gardner and published by . This book was released on 1988 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book PC Mag written by and published by . This book was released on 1985-10-29 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Book Synopsis Security in Virtual Worlds, 3D Webs, and Immersive Environments: Models for Development, Interaction, and Management by : Rea, Alan
Download or read book Security in Virtual Worlds, 3D Webs, and Immersive Environments: Models for Development, Interaction, and Management written by Rea, Alan and published by IGI Global. This book was released on 2010-11-30 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: Although one finds much discussion and research on the features and functionality of Rich Internet Applications (RIAs), the 3D Web, Immersive Environments (e.g. MMORPGs) and Virtual Worlds in both scholarly and popular publications, very little is written about the issues and techniques one must consider when creating, deploying, interacting within, and managing them securely. Security in Virtual Worlds, 3D Webs, and Immersive Environments: Models for Development, Interaction, and Management brings together the issues that managers, practitioners, and researchers must consider when planning, implementing, working within, and managing these promising virtual technologies for secure processes and initiatives. This publication discusses the uses and potential of these virtual technologies and examines secure policy formation and practices that can be applied specifically to each.
Download or read book PC written by and published by . This book was released on 1987 with total page 954 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Twisty Little Passages by : Nick Montfort
Download or read book Twisty Little Passages written by Nick Montfort and published by MIT Press. This book was released on 2005-02-11 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: A critical approach to interactive fiction, as literature and game. Interactive fiction—the best-known form of which is the text game or text adventure—has not received as much critical attention as have such other forms of electronic literature as hypertext fiction and the conversational programs known as chatterbots. Twisty Little Passages (the title refers to a maze in Adventure, the first interactive fiction) is the first book-length consideration of this form, examining it from gaming and literary perspectives. Nick Montfort, an interactive fiction author himself, offers both aficionados and first-time users a way to approach interactive fiction that will lead to a more pleasurable and meaningful experience of it. Twisty Little Passages looks at interactive fiction beginning with its most important literary ancestor, the riddle. Montfort then discusses Adventure and its precursors (including the I Ching and Dungeons and Dragons), and follows this with an examination of mainframe text games developed in response, focusing on the most influential work of that era, Zork. He then considers the introduction of commercial interactive fiction for home computers, particularly that produced by Infocom. Commercial works inspired an independent reaction, and Montfort describes the emergence of independent creators and the development of an online interactive fiction community in the 1990s. Finally, he considers the influence of interactive fiction on other literary and gaming forms. With Twisty Little Passages, Nick Montfort places interactive fiction in its computational and literary contexts, opening up this still-developing form to new consideration.
Book Synopsis Faraway and Forever by : Nancy Joie Wilkie
Download or read book Faraway and Forever written by Nancy Joie Wilkie and published by Simon and Schuster. This book was released on 2023-07-18 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: This collection of novelettes takes the reader from the not-to-distant future to a time when travel between worlds is a common occurrence. Each stop along mankind’s journey outward to the stars is accompanied by a deeper look inward—from examining how extraterrestrial beings might use our own biology against us, to whether a human consciousness can survive in a virtual environment, to how wishes are really granted. Original and thought provoking, these stories—which include an interstellar religious thriller involving a second coming of Christ—will stimulate the intellect and engage the imagination.
Book Synopsis Game Development with Ren'Py by : Robert Ciesla
Download or read book Game Development with Ren'Py written by Robert Ciesla and published by Apress. This book was released on 2019-06-29 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get your feet wet in developing visual novels and take a guided tour through easy to follow tutorials using three of the most popular tools (Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged approach into the fine art of text-based games, showing you what makes for compelling writing as well as the programming logic and techniques needed to bring your visual novels to life. In this book, you will uncover the rich history of interactive fiction from the bare-bones 1970s games to the audiovisually rich modern output. You will take a detailed look at how to work with some of the most popular and exotic sub-genres and tropes of interactive fiction, such as nakige ("crying game"), dating sims, and horror. Once the stage is set, you will learn to use all-purpose programming logic and techniques in three mini tutorial games and also learn how to deploy your titles to both desktop and mobile platforms. Not solely relegated to the ancient historical period of the 1980s and 1990s, interactive fiction has again become appealing to developers as new tools became available. The visual novel is an increasingly popular and potentially lucrative genre of video game, being deployed for Windows, Mac, iOS, Android, and more. Game Development with Ren'Py reveals how multi-platform tools such as Ren'Py, TyranoBuilder, and Twine are becoming ever more plentiful for creating games in this genre. What You'll Learn Gain a working knowledge of Ren'Py, TyranoBuilder, and Twine Examine the basics of general programming logic Deploy to all available operating systems and platforms Review different approaches to fiction writing in the context of text-based games Who This Book Is For People with no programming experience who are interested in working in the genre of visual novels or interactive fiction.
Book Synopsis Chiko and the Butterfly by : T. N. Anderson
Download or read book Chiko and the Butterfly written by T. N. Anderson and published by Lulu.com. This book was released on 2009-10 with total page 70 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chiko screamed. Mr. Branson turned to face the bear, putting himself between the bear and Chiko. He pulled a Swiss Army knife out of his pocket and flipped open the large blade. It would have to do. He would fight the bear with all his might to protect his daughter.
Book Synopsis The Wish-Bringer by : Geraldine McCaughrean
Download or read book The Wish-Bringer written by Geraldine McCaughrean and published by . This book was released on 2013-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "In the second instalment of the Monacello trilogy, the 'Little Monk' who brings both good and bad luck is begrudgingly transformed into the Wish-Bringer ... There is one wish, however, that Monacello cannot grant; he still does not know the rest of his story; the mystery of his parents and why he came to be left outside the doors of a nunnery one cold morning. ... Monacello faces up to his enemies and comes one step closer to discovering the truth about his past. When it comes to the Little Monk though, bad luck can never be far away, and soon Monacello is called upon to grant the hardest wish of all ..."--Publisher's website.
Download or read book A+. written by and published by . This book was released on 1987 with total page 822 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Aveline written by Scott Gordon and published by S.E. Gordon. This book was released on 2012-07-08 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: Little Aveline Adorno has no idea what to expect when she wakes one October morning. Suddenly she finds herself talking to fairies and watching her pet dog Milo dance to music. Of course, nothing is ever what it seems with fairies, and plenty of surprises are in store for Aveline and her loved ones. This book is approximately 3,500 words, and includes over 15 pieces of colorful artwork. A special preview for Aveline and the Great Pumpkin Bash is also included.
Book Synopsis Monacello by : Geraldine McCaughrean
Download or read book Monacello written by Geraldine McCaughrean and published by . This book was released on 2013-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Strange little creature. Strange pale eyes, so full of fear. Strange little monk, his habit black as nightmares, his surplice grubby as spilt milk. Strange little boy shaped like a question mark, who are you?
Download or read book Software Reviews on File written by and published by . This book was released on 1986 with total page 1074 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Personal Computing written by and published by . This book was released on 1986 with total page 1226 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Game Design written by Richard Rouse III and published by Jones & Bartlett Publishers. This book was released on 2004-08-30 with total page 953 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read.” — Computer Gaming World “Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.” - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.
Download or read book Creative Computing written by and published by . This book was released on 1985 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Being Virtual written by Davey Winder and published by John Wiley & Sons. This book was released on 2008-05-27 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thanks to the Internet, it has never been so easy to become the person of your wildest dreams. Immersive 3D worlds such as Second Life and THERE.com provide an escape route from the ordinary, into a virtual world where you have the power to mould your life in any way you please. Forget about walking, wheelchair users can fly. Pensioners wipe away the pains of age, discovering youthful exuberance and making young friends once more. No wonder it has become harder than ever to honestly answer the question: who am I? In Being Virtual, Davey Winder looks at how an increasing number of us are living part-real, part-virtual lives, and how it affects who we are. He looks at the opportunities and dangers that a virtual identity offers us, how we juggle our real and online lives, and what happens when one spills over into the other... He uses his own personal experiences to bring the issues to life, and backs them up with the real-life stories of others and testimony from the experts. Along the way, he looks at some fascinating questions such as: Are you a virtual liar? What happens when our virtual and real worlds collide? Why will you talk to anyone online, but nobody on the train to work? Why do so many middle-aged men transform into teenage girls online? Is it possible to have any secrets in such a connected world? Being Virtual gives a glimpse into the future of human identity, and is a must-read for anyone who uses the Internet to enhance - or escape from - their 'ordinary' life. About the author Davey Winder has been a freelance journalist for 16 years, and is Contributing Editor of the best-selling IT magazine, PC Pro. He has picked up many awards including Technology Journalist of the Year and IT Security Journalist of the Year. A founder member of the Internet Society of England and author of more than 20 books, his blog can be found at: http://happygeeknewmedia.blogspot.com/