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Whats Wrong With Your Game
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Book Synopsis What's Wrong with Your Game? by : Harry Brownlow Martin
Download or read book What's Wrong with Your Game? written by Harry Brownlow Martin and published by . This book was released on 1930 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Raise Your Game written by Alan Stein Jr. and published by Center Street. This book was released on 2019-01-08 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Performance coach Alan Stein Jr. shares the secret principles used by world-class performers that will help you improve your productivity and achieve higher levels of success. High achievers are at the top of their game because of the discipline they have during the unseen hours. They have made a commitment to establish, tweak, and repeat positive habits in everything they do. Raise Your Game examines the top leaders in sports and business and proves that success is a result of the little things we do all the time. The basic principles provided in Raise Your Game are simple, but not easy. We live in an instantly downloadable world that encourages us to skip steps. We are taught to chase what's hot, flashy and sexy and ignore what's basic. But the basics work. They always have and they always will. Raise Your Game will inspire and empower you to commit to the fundamentals, create a winning mindset, and progress into new levels of success.
Download or read book Up Your Game written by David Bradford and published by . This book was released on 2014-07-17 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bradford, CEO of two of the country's top 50 tech companies, shares with you his six "UP Principles" as he discusses how important networking is to your success or business.
Book Synopsis It's Good for Your Game by : T. J. Tomasi
Download or read book It's Good for Your Game written by T. J. Tomasi and published by Andrews McMeel Publishing. This book was released on 2003 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every week, former pro golfer and renowned instructor T. J. Tomasi provides golf tips to thousands of golf enthusiasts with his syndicated column, "Insider Golf." Now comes It's Good for Your Game, which assembles his most important, most insightful tips on mastering every phase of the game. Tomasi's time-tested instruction on grip, stance, timing, swing mechanics, and more will benefit golfers of all skill levels. It's Good for Your Game gives readers the chance to gain insight directly from one of the world's best golf teachers. In fact, Tomasi is recognized by Golf magazine as one of the top 100 golf instructors in the world.Those skeptical about whether reading a book can help their golf game will appreciate the practical, ready-to-be-applied approach of It's Good for Your Game. As one of the most widely published golf instructors in the world, Tomasi is a master at providing clear, straightforward golf instruction to golfers of all ages and abilities.Clearly written and complete with photo demonstrations, It's Good for Your Game will arm golfers everywhere with step-by-step instruction on correcting flaws in their swing, improving their short game, hitting straighter shots, and taking control of the mental aspects of the game.
Download or read book Up Your Game! written by Gary Belsky and published by Artisan Books. This book was released on 2017-04-18 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound smart and play smarter with this compendium of the tricks, techniques, and unwritten rules every sports fan needsÑfrom naming your fantasy team to betting with friends, doing a flip turn to investing in memorabilia, winning at arm wrestling to hosting a Super Bowl party, and so much more. With over 150 to-the-point entries, plus helpful illustrations, charts, and lists, Up Your Game! will get you in the know in no time.
Download or read book The Infinite Game written by Simon Sinek and published by Penguin. This book was released on 2019-10-15 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.
Book Synopsis Seven Games: A Human History by : Oliver Roeder
Download or read book Seven Games: A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.
Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.
Download or read book Change Your Game written by Lee Hyde and published by Xlibris Corporation. This book was released on 2021-02-25 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book has been written to help people change their game, on how they see life and what rules they answer too. It is to open people's minds about how they live their lives and how to change their perspective of life. The book is designed to help people live a life true to themselves. This is not a motivational book, but an eye opener.
Download or read book Everybody's Magazine written by and published by . This book was released on 1914 with total page 884 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Book Synopsis Proven and Effective Paintball Tips to Enhance Your Game - Play Better, Win More! by : Bryan Birch
Download or read book Proven and Effective Paintball Tips to Enhance Your Game - Play Better, Win More! written by Bryan Birch and published by Green Initiatives. This book was released on 2010-06-02 with total page 107 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to succeed at paintball but don't know how? Confused of the many things to learn, know about and master? Are you interested in improving your paintball game? Are you looking for the best paintball guns, paintball gear and how to make your paintball equipment last longer? Are you looking for cheap paintbal supplies? Or are you looking to GET PAID to play paintball? This book has the answers to all those questions. This book covers the basics of paintball, paintball rules, various paintball gun reviews, paintball gear, paintball tournaments and paintball parks. Additional information covered in the book: You can find sponsors to help pay for your paintball hobby! You can join tournaments and turn paintball into a career! There are fields all over the world, and you can make your own too. Find out how! Paintball is a great way to relieve stress! Learn the different guns and which paintball gun you should get. Learn what paintball gear you will need Learn how to keep your paintball equipment ageless and last forever! Most importantly, learn effective tips to excel in your game and impress everyone
Download or read book Gamestorming written by Dave Gray and published by "O'Reilly Media, Inc.". This book was released on 2010-07-14 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. This book is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace. Find out why -- and how -- with Gamestorming. Overcome conflict and increase engagement with team-oriented games Improve collaboration and communication in cross-disciplinary teams with visual-thinking techniques Improve understanding by role-playing customer and user experiences Generate better ideas and more of them, faster than ever before Shorten meetings and make them more productive Simulate and explore complex systems, interactions, and dynamics Identify a problem's root cause, and find the paths that point toward a solution
Download or read book Stepping Up written by Sarah Wood and published by Pearson UK. This book was released on 2017-10-20 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed. Stepping up could be about taking on your first leadership or management role. It could be about changing your career, or leaving employment to start up on your own. It could be about changing the way you run a team already under your management. Whatever your circumstances, you will face the same issues we all do: changing attitudes, changing technology and our fast-moving rollercoaster of a world. Stepping Up will inspire and equip you to understand and respond to that change and develop your ability to lead yourself and others through it. Follow the practical five point framework on how to step up and fulfil your ambitions: 1. Vision – How to reset your rules in a complex and changing landscape 2. Values – Develop your leadership mission by understanding why you want to lead 3. Velocity – Invest in yourself and build the skills and capabilities of a great leader 4. Votes – Invest in your team and bring together a fantastic team of people to take you on your journey 5. Victories – Deliver brilliant results and ensure you can deliver on your promises
Book Synopsis The Routledge Companion to Games in Architecture and Urban Planning by : Marta Brković Dodig
Download or read book The Routledge Companion to Games in Architecture and Urban Planning written by Marta Brković Dodig and published by Routledge. This book was released on 2019-11-25 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge Companion to Games in Architecture and Urban Planning aims to identify and showcase the rich diversity of games, including: simulation games, game-like approaches, game scenarios, and gamification processes for teaching/learning, design and research in architecture and urban planning. This collection creates an opportunity for exchange and reflection on games in architecture and urban planning. Theoretical discussions, descriptive accounts, and case studies presenting empirical evidence are featured; combined with reflections, constructive critical analysis, discussions of connections, and various influences on this field. Twenty-eight international contributors have come together from eleven countries and five continents to present their studies on games in architecture and urban planning, pose new questions, and advocate for innovative perspectives.
Book Synopsis Game Design Workshop by : Tracy Fullerton
Download or read book Game Design Workshop written by Tracy Fullerton and published by CRC Press. This book was released on 2008-02-08 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design.
Book Synopsis On A Roll: Level Up Your RPG by : Ryan Faricelli
Download or read book On A Roll: Level Up Your RPG written by Ryan Faricelli and published by Lulu.com. This book was released on 2015-02-10 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: On A Roll: Level Up Your RPG is a book of theories, wisdom, tips and advice for players and game runners of all experience levels. Designed to help break through the egos that so often keep gamers from learning from one another's experiences, On A Roll strives to help make everyone's game better and more fun while acknowledging that no one knows your game better than you. Featuring a foreword by gamer and author of ""The Dresden Files,"" Jim Butcher, On A Roll is an exploration of everything learned in the author's 25 years of gaming. Covering everything from gamer etiquette, character development and problem players to plot creation and community building, On A Roll is everything you need to help you have more fun playing or running your tabletop, LARP or MUSH game.
Download or read book Tabletop written by Drew Davidson and published by Lulu.com. This book was released on 2011 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this volume, people of diverse backgrounds talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms. Some have chosen to write about their design process, others about games they admire, others about the culture of tabletop games and their fans. The results are various and individual, but all cast some light on what is a multivarious and fascinating set of game styles.