Web Audio API

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449332684
Total Pages : 76 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Web Audio API by : Boris Smus

Download or read book Web Audio API written by Boris Smus and published by "O'Reilly Media, Inc.". This book was released on 2013 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go beyond HTML5's Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript API to make the sounds and music of your games and interactive applications come alive. You need little or no digital audio expertise to get started. Author Boris Smus introduces you to digital audio concepts, then shows you how the Web Audio API solves specific application audio problems. If you're an experienced JavaScript programmer, you'll not only learn how to synthesize and process digital audio, you'll also explore audio analysis and visualization with this API. Learn Web Audio API, including audio graphs and the audio nodes Provide quick feedback to user actions by scheduling sounds with the API's precise timing model Control gain, volume, and loudness, and dive into clipping and crossfading Understand pitch and frequency: use tools to manipulate soundforms directly with JavaScript Generate synthetic sound effects and learn how to spatialize sound in 3D space Use Web Audio API with the Audio tag, getUserMedia, and the Page Visibility API

Working with the Web Audio API

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Author :
Publisher : CRC Press
ISBN 13 : 1000569934
Total Pages : 268 pages
Book Rating : 4.0/5 (5 download)

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Book Synopsis Working with the Web Audio API by : Joshua Reiss

Download or read book Working with the Web Audio API written by Joshua Reiss and published by CRC Press. This book was released on 2022-04-26 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Working with the Web Audio API is the definitive and instructive guide to understanding and using the Web Audio API. The Web Audio API provides a powerful and versatile system for controlling audio on the Web. It allows developers to generate sounds, select sources, add effects, create visualizations and render audio scenes in an immersive environment. This book covers all essential features, with easy to implement code examples for every aspect. All the theory behind it is explained, so that one can understand the design choices as well as the core audio processing concepts. Advanced concepts are also covered, so that the reader will gain the skills to build complex audio applications running in the browser. Aimed at a wide audience of potential students, researchers and coders, this is a comprehensive guide to the functionality of this industry-standard tool for creating audio applications for the web.

JavaScript for Sound Artists

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Publisher : CRC Press
ISBN 13 : 1317334949
Total Pages : 233 pages
Book Rating : 4.3/5 (173 download)

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Book Synopsis JavaScript for Sound Artists by : William Turner

Download or read book JavaScript for Sound Artists written by William Turner and published by CRC Press. This book was released on 2017-01-20 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to program JavaScript while creating interactive audio applications with JavaScript for Sound Artists: Learn to Code With the Web Audio API! William Turner and Steve Leonard showcase the basics of JavaScript language programing so that readers can learn how to build browser based audio applications, such as music synthesizers and drum machines. The companion website offers further opportunity for growth. Web Audio API instruction includes oscillators, audio file loading and playback, basic audio manipulation, panning and time. This book encompasses all of the basic features of JavaScript with aspects of the Web Audio API to heighten the capability of any browser. Key Features Uses the readers existing knowledge of audio technology to facilitate learning how to program using JavaScript. The teaching will be done through a series of annotated examples and explanations. Downloadable code examples and links to additional reference material included on the books companion website. This book makes learning programming more approachable to nonprofessional programmers The context of teaching JavaScript for the creative audio community in this manner does not exist anywhere else in the market and uses example-based teaching

Designing Web APIs

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1492026875
Total Pages : 232 pages
Book Rating : 4.4/5 (92 download)

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Book Synopsis Designing Web APIs by : Brenda Jin

Download or read book Designing Web APIs written by Brenda Jin and published by "O'Reilly Media, Inc.". This book was released on 2018-08-29 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using a web API to provide services to application developers is one of the more satisfying endeavors that software engineers undertake. But building a popular API with a thriving developer ecosystem is also one of the most challenging. With this practical guide, developers, architects, and tech leads will learn how to navigate complex decisions for designing, scaling, marketing, and evolving interoperable APIs. Authors Brenda Jin, Saurabh Sahni, and Amir Shevat explain API design theory and provide hands-on exercises for building your web API and managing its operation in production. You’ll also learn how to build and maintain a following of app developers. This book includes expert advice, worksheets, checklists, and case studies from companies including Slack, Stripe, Facebook, Microsoft, Cloudinary, Oracle, and GitHub. Get an overview of request-response and event-driven API design paradigms Learn best practices for designing an API that meets the needs of your users Use a template to create an API design process Scale your web API to support a growing number of API calls and use cases Regularly adapt the API to reflect changes to your product or business Provide developer resources that include API documentation, samples, and tools

Working with the Web Audio Api

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Author :
Publisher : Focal Press
ISBN 13 : 9781032118680
Total Pages : 288 pages
Book Rating : 4.1/5 (186 download)

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Book Synopsis Working with the Web Audio Api by : Joshua D Reiss

Download or read book Working with the Web Audio Api written by Joshua D Reiss and published by Focal Press. This book was released on 2022-04-25 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Working with the Web Audio API is the definitive and instructive guide to working with the Web Audio API. It provides a powerful and versatile system for controlling audio on the Web, allowing developers to generate sounds, select sources, add effects, create visualizations and render audio scenes in an immersive environment.

Pro HTML5 Programming

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Author :
Publisher : Apress
ISBN 13 : 1430238658
Total Pages : 344 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Pro HTML5 Programming by : Peter Lubbers

Download or read book Pro HTML5 Programming written by Peter Lubbers and published by Apress. This book was released on 2012-01-19 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 is here, and with it, web applications have acquired power, ease, scalability, and responsiveness like never before. With this book, developers will learn how to use the latest cutting-edge HTML5 web technology—available in the most recent versions of modern browsers—to build web applications with unparalleled functionality, speed, and responsiveness. This new edition includes major revisions for WebSockets functionality, reflecting the new W3C specification. It also features new chapters covering the drag-and-drop API as well as SVG. Explains how to create real-time HTML5 applications that tap the full potential of modern browsers Provides practical, real-world examples of HTML5 features in action Covers all the new HTML5 APIs to get you up-to-speed quickly with HTML5 Fully updated to include the latest revisions of the WebSocket API, and much more.

Web Audio API

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449332641
Total Pages : 76 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Web Audio API by : Boris Smus

Download or read book Web Audio API written by Boris Smus and published by "O'Reilly Media, Inc.". This book was released on 2013-03-11 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go beyond HTML5’s Audio tag and boost the audio capabilities of your web application with the Web Audio API. Packed with lots of code examples, crisp descriptions, and useful illustrations, this concise guide shows you how to use this JavaScript API to make the sounds and music of your games and interactive applications come alive. You need little or no digital audio expertise to get started. Author Boris Smus introduces you to digital audio concepts, then shows you how the Web Audio API solves specific application audio problems. If you're an experienced JavaScript programmer, you’ll not only learn how to synthesize and process digital audio, you’ll also explore audio analysis and visualization with this API. Learn Web Audio API, including audio graphs and the audio nodes Provide quick feedback to user actions by scheduling sounds with the API’s precise timing model Control gain, volume, and loudness, and dive into clipping and crossfading Understand pitch and frequency: use tools to manipulate soundforms directly with JavaScript Generate synthetic sound effects and learn how to spatialize sound in 3D space Use Web Audio API with the Audio tag, getUserMedia, and the Page Visibility API

High Performance Browser Networking

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449344720
Total Pages : 420 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis High Performance Browser Networking by : Ilya Grigorik

Download or read book High Performance Browser Networking written by Ilya Grigorik and published by "O'Reilly Media, Inc.". This book was released on 2013-09-11 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: How prepared are you to build fast and efficient web applications? This eloquent book provides what every web developer should know about the network, from fundamental limitations that affect performance to major innovations for building even more powerful browser applications—including HTTP 2.0 and XHR improvements, Server-Sent Events (SSE), WebSocket, and WebRTC. Author Ilya Grigorik, a web performance engineer at Google, demonstrates performance optimization best practices for TCP, UDP, and TLS protocols, and explains unique wireless and mobile network optimization requirements. You’ll then dive into performance characteristics of technologies such as HTTP 2.0, client-side network scripting with XHR, real-time streaming with SSE and WebSocket, and P2P communication with WebRTC. Deliver superlative TCP, UDP, and TLS performance Speed up network performance over 3G/4G mobile networks Develop fast and energy-efficient mobile applications Address bottlenecks in HTTP 1.x and other browser protocols Plan for and deliver the best HTTP 2.0 performance Enable efficient real-time streaming in the browser Create efficient peer-to-peer videoconferencing and low-latency applications with real-time WebRTC transports

Introducing HTML5

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Publisher : Pearson Education
ISBN 13 : 0321717961
Total Pages : 452 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis Introducing HTML5 by : Bruce Lawson

Download or read book Introducing HTML5 written by Bruce Lawson and published by Pearson Education. This book was released on 2010-07-11 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: Suddenly, everyone’s talking about HTML5, and ready or not, you need to get acquainted with this powerful new development in web and application design. Some of its new features are already being implemented by existing browsers, and much more is around the corner. Written by developers who have been using the new language for the past year in their work, this book shows you how to start adapting the language now to realize its benefits on today’s browsers. Rather than being just an academic investigation, it concentrates on the practical—the problems HTML5 can solve for you right away. By following the book’s hands-on HTML5 code examples you’ll learn: new semantics and structures to help your site become richer and more accessible how to apply the most important JavaScript APIs that are already implemented the uses of native multimedia for video and audio techniques for drawing lines, fills, gradients, images and text with canvas how to build more intelligent web forms implementation of new storage options and web databases how geolocation works with HTML5 in both web and mobile applications All the code from this book (and more) is available at www.introducinghtml5.com. ******** There appear to be intermittent problems with the first printing of Introducing HTML5. If you have one of these copies, please email us at [email protected] with a copy of your receipt (from any reseller), and we'll either provide access to the eBook or send you another copy of the print book -- whichever you prefer. If you’d like the eBook we can add that to your Peachpit.com account. You can set up a free account at www.peachpit.com/join http://www.peachpit.com/join

Coding with JavaScript For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1119056063
Total Pages : 371 pages
Book Rating : 4.1/5 (19 download)

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Book Synopsis Coding with JavaScript For Dummies by : Chris Minnick

Download or read book Coding with JavaScript For Dummies written by Chris Minnick and published by John Wiley & Sons. This book was released on 2015-05-12 with total page 371 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go from beginner to builder quickly with this hands-on JavaScript guide Coding with JavaScript For Dummies provides easy, hands-on instruction for anyone looking to learn this popular client-side language. No experience? No problem! This friendly guide starts from the very beginning and walks you through the basics, then shows you how to apply what you've learned to real projects. You'll start building right away, including web page elements and simple applications, so you can immediately see how JavaScript is used in the real world. Online exercises allow you to test your code and expand your skills, and the easy-to-follow instruction provides step-by-step guidance toward understanding the JavaScript syntax, applications, and language. JavaScript enhances static web pages by providing dynamic elements that can adapt and react to user action. It's a need-to-know tool for aspiring web designers, but anyone can benefit from understanding this core development language. Coding with JavaScript For Dummies takes you from beginner to builder quickly as you: Learn what JavaScript does, how it works, and where to use it Master the core elements of JavaScript and immediately put it to work Build interactive web elements and try out your code online Create basic applications as you apply JavaScript to the app development workflow Anytime a website responds to your movement around the screen, that's JavaScript. It makes websites more functional, more beautiful, and more engaging, and your site visitors will demand nothing less. If you want to build a better website, you need JavaScript. If you need JavaScript, Coding with JavaScript For Dummies gets you started off quickly and painlessly, with plenty of hands-on practice.

HTML5 Multimedia

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Publisher : Peachpit Press
ISBN 13 : 0321793935
Total Pages : 288 pages
Book Rating : 4.3/5 (217 download)

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Book Synopsis HTML5 Multimedia by : Ian Devlin

Download or read book HTML5 Multimedia written by Ian Devlin and published by Peachpit Press. This book was released on 2012 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.

HTML5 Canvas

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449335888
Total Pages : 750 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis HTML5 Canvas by : Steve Fulton

Download or read book HTML5 Canvas written by Steve Fulton and published by "O'Reilly Media, Inc.". This book was released on 2013-04-11 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book. Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development. Create and modify 2D drawings, text, and bitmap images Use algorithms for math-based movement and physics interactions Incorporate and manipulate video, and add audio Build a basic framework for creating a variety of games Use bitmaps and tile sheets to develop animated game graphics Go mobile: build web apps and then modify them for iOS devices Explore ways to use Canvas for 3D and multiplayer game applications

Getting Started with WebRTC

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Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1782166319
Total Pages : 114 pages
Book Rating : 4.7/5 (821 download)

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Book Synopsis Getting Started with WebRTC by : Rob Manson

Download or read book Getting Started with WebRTC written by Rob Manson and published by Packt Publishing Ltd. This book was released on 2013-09-25 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book will follow a step-by-step tutorial approach to construct an application that allows video conferencing and calls between two browsers and a system for sharing files among a group.This book is ideal for developers new to the WebRTC standards who are interested in adding sensor-driven, real-time, peer-to-peer communication to their web applications. You will only need basic experience with HTML and JavaScript.

X3D

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Publisher : Elsevier
ISBN 13 : 0080489885
Total Pages : 472 pages
Book Rating : 4.0/5 (84 download)

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Book Synopsis X3D by : Don Brutzman

Download or read book X3D written by Don Brutzman and published by Elsevier. This book was released on 2010-07-19 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such as medicine, science, industry, and entertainment. There is a strong need for a set of modern Web-based technologies, applied within a standard extensible framework, to enable a new generation of modeling & simulation applications to emerge, develop, and interoperate. X3D is the next generation open standard for 3D on the web. It is the result of several years of development by the Web 3D Consortium's X3D Task Group. Instead of a large monolithic specification (like VRML), which requires full adoption for compliance, X3D is a component-based architecture that can support applications ranging from a simple non-interactive animation to the latest streaming or rendering applications. X3D replaces VRML, but also provides compatibility with existing VRML content and browsers. Don Brutzman organized the first symposium on VRML and is playing a similar role with X3D; he is a founding member of the consortium. Len Daly is a professional member of the consortium and both Len and Don have been involved with the development of the standard from the start. The first book on the new way to present interactive 3D content over the Web, written by two of the designers of the standard Plentiful illustrations and screen shots in the full color text Companion website with extensive content, including the X3D specification, sample code and applications, content creation tools, and demos of compatible Web browsers

HTML5 Cookbook

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449322069
Total Pages : 284 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis HTML5 Cookbook by : Christopher Schmitt

Download or read book HTML5 Cookbook written by Christopher Schmitt and published by "O'Reilly Media, Inc.". This book was released on 2011-11-07 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: With scores of practical recipes you can use in your projects right away, this cookbook helps you gain hands-on experience with HTML5’s versatile collection of elements. You get clear solutions for handling issues with everything from markup semantics, web forms, and audio and video elements to related technologies such as geolocation and rich JavaScript APIs. Each informative recipe includes sample code and a detailed discussion on why and how the solution works. Perfect for intermediate to advanced web and mobile web developers, this handy book lets you choose the HTML5 features that work for you—and helps you experiment with the rest. Test browsers for HTML5 support, and use techniques for applying unsupported features Discover how HTML5 makes web form implementation much simpler Overcome challenges for implementing native audio and video elements Learn techniques for using HTML5 with ARIA accessibility guidelines Explore examples that cover using geolocation data in your applications Draw images, use transparencies, add gradients and patterns, and more with Canvas Bring HTML5 features to life with a variety of advanced JavaScript APIs

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449315232
Total Pages : 156 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript by : Mario Andres Pagella

Download or read book Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript written by Mario Andres Pagella and published by "O'Reilly Media, Inc.". This book was released on 2011-08-26 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples. By the end of the book, you’ll complete a project called Tourist Resort that combines all of the techniques you’ve learned. You’ll also learn how to integrate your game with Facebook. If you’re familiar with JavaScript, HTML5, and CSS3, you’re ready to get started. Use HTML5’s canvas element to build smooth animations with sprites Create an isometric grid pattern for high-performance graphics Design a GUI that works equally well on mobile devices and PCs Add sound to your game with HTML5’s audio element Implement the game’s path-finding function with WebWorkers Build a client data model on the server with PHP and MySQL Make your game come alive with dynamic CSS3 objects

Real-Time Communication with WebRTC

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449371833
Total Pages : 164 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Real-Time Communication with WebRTC by : Salvatore Loreto

Download or read book Real-Time Communication with WebRTC written by Salvatore Loreto and published by "O'Reilly Media, Inc.". This book was released on 2014-04-16 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deliver rich audio and video real-time communication and peer-to-peer data exchange right in the browser, without the need for proprietary plug-ins. This concise hands-on guide shows you how to use the emerging Web Real-Time Communication (WebRTC) technology to build a browser-to-browser application, piece by piece. The authors’ learn-by-example approach is perfect for web programmers looking to understand real-time communication, and telecommunications architects unfamiliar with HTML5 and JavaScript-based client-server web programming. You’ll use a ten-step recipe to create a complete WebRTC system, with exercises that you can apply to your own projects. Tour the WebRTC development cycle and trapezoid architectural model Understand how and why VoIP is shifting from standalone functionality to a browser component Use mechanisms that let client-side web apps interact with browsers through the WebRTC API Transfer streaming data between browser peers with the RTCPeerConnection API Create a signaling channel between peers for setting up a WebRTC session Put everything together to create a basic WebRTC system from scratch Learn about conferencing, authorization, and other advanced WebRTC features