VSMM 2000

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Publisher : IOS Press
ISBN 13 : 9784274904073
Total Pages : 750 pages
Book Rating : 4.9/5 (4 download)

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Book Synopsis VSMM 2000 by : Hal Thwaites

Download or read book VSMM 2000 written by Hal Thwaites and published by IOS Press. This book was released on 2000 with total page 750 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Thermo-Hydro-Mechanical Wood Processing

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Author :
Publisher : CRC Press
ISBN 13 : 1439860432
Total Pages : 280 pages
Book Rating : 4.4/5 (398 download)

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Book Synopsis Thermo-Hydro-Mechanical Wood Processing by : Parvis Navi

Download or read book Thermo-Hydro-Mechanical Wood Processing written by Parvis Navi and published by CRC Press. This book was released on 2012-02-07 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describing the history and state-of-the-art of the thermo-hydrous manipulation of wood, this book provides either a desk reference or a field manual of wood science. It examines the polymeric components of wood and its multilevel hierarchical structure that confer its unique general-purpose character and faculty for transformation. Exceeding all other material in its capacity to deform under controlled conditions and for a proscribed outcome, wood, under thermo-hydrous conditions, permits a multitude of industrial processes. Discussing the processes at work and the industrial applications, this book is a must for all interested in the manipulation of wood.

Springer Handbook of Wood Science and Technology

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Publisher : Springer Nature
ISBN 13 : 3030813150
Total Pages : 2064 pages
Book Rating : 4.0/5 (38 download)

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Book Synopsis Springer Handbook of Wood Science and Technology by : Peter Niemz

Download or read book Springer Handbook of Wood Science and Technology written by Peter Niemz and published by Springer Nature. This book was released on 2023-04-01 with total page 2064 pages. Available in PDF, EPUB and Kindle. Book excerpt: This handbook provides an overview on wood science and technology of unparalleled comprehensiveness and international validity. It describes the fundamental wood biology, chemistry and physics, as well as structure-property relations of wood and wood-based materials. The different aspects and steps of wood processing are presented in detail from both a fundamental technological perspective and their realisation in industrial contexts. The discussed industrial processes extend beyond sawmilling and the manufacturing of adhesively bonded wood products to the processing of the various wood-based materials, including pulp and paper, natural fibre materials and aspects of bio-refinery. Core concepts of wood applications, quality and life cycle assessment of this important natural resource are presented. The book concludes with a useful compilation of fundamental material parameters and data as well as a glossary of terms in accordance with the most important industry standards. Written and edited by a truly international team of experts from academia, research institutes and industry, thoroughly reviewed by external colleagues, this handbook is well-attuned to educational demands, as well as providing a summary of state-of-the-art research trends and industrial requirements. It is an invaluable resource for all professionals in research and development, and engineers in practise in the field of wood science and technology.

Algorithms and Networking for Computer Games

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Publisher : John Wiley & Sons
ISBN 13 : 1119259827
Total Pages : 416 pages
Book Rating : 4.1/5 (192 download)

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Book Synopsis Algorithms and Networking for Computer Games by : Jouni Smed

Download or read book Algorithms and Networking for Computer Games written by Jouni Smed and published by John Wiley & Sons. This book was released on 2017-06-06 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.

Applications of Evolutionary Computation

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Publisher : Springer Science & Business Media
ISBN 13 : 3642122418
Total Pages : 504 pages
Book Rating : 4.6/5 (421 download)

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Book Synopsis Applications of Evolutionary Computation by : Cecilia Di Chio

Download or read book Applications of Evolutionary Computation written by Cecilia Di Chio and published by Springer Science & Business Media. This book was released on 2010-03-25 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the International Workshops on the Applications of Evolutionary Computation, EvoApplications 2010, held in Istanbul, Turkey, in April 2010 colocated with the Evo* 2010 events. Thanks to the large number of submissions received, the proceedings for EvoApplications 2010 are divided across two volumes (LNCS 6024 and 6025). The present volume contains contributions for EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG. The 47 revised full papers presented were carefully reviewed and selected from a total of 86 submissions. This volume presents a careful selection of relevant EC examples combined with a thorough examination of the techniques used in EC. The papers in the volume illustrate the current state of the art in the application of EC and should help and inspire researchers and professionals to develop efficient EC methods for design and problem solving.

Digitally Archiving Cultural Objects

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Publisher : Springer Science & Business Media
ISBN 13 : 0387758070
Total Pages : 504 pages
Book Rating : 4.3/5 (877 download)

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Book Synopsis Digitally Archiving Cultural Objects by : Katsushi Ikeuchi

Download or read book Digitally Archiving Cultural Objects written by Katsushi Ikeuchi and published by Springer Science & Business Media. This book was released on 2008-01-23 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: As our heritage deteriorates through erosion, human error or natural disasters, it has become more important than ever to preserve our past – even if it is in digital form only. This highly relevant work describes thorough research and methods for preserving cultural heritage objects through the use of 3D digital data. These methods were developed via computer vision and computer graphics technologies. They offer a way of passing our heritage down to future generations.

Automation 2017

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Publisher : Springer
ISBN 13 : 3319540424
Total Pages : 606 pages
Book Rating : 4.3/5 (195 download)

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Book Synopsis Automation 2017 by : Roman Szewczyk

Download or read book Automation 2017 written by Roman Szewczyk and published by Springer. This book was released on 2017-02-28 with total page 606 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book consists of papers presented at Automation 2017, an international conference held in Warsaw from March 15 to 17, 2017. It discusses research findings associated with the concepts behind INDUSTRY 4.0, with a focus on offering a better understanding of and promoting participation in the Fourth Industrial Revolution. Each chapter presents a detailed analysis of a specific technical problem, in most cases followed by a numerical analysis, simulation and description of the results of implementing the solution in a real-world context. The theoretical results, practical solutions and guidelines presented are valuable for both researchers working in the area of engineering sciences and practitioners looking for solutions to industrial problems.

Motion in Games

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Publisher : Springer
ISBN 13 : 364234710X
Total Pages : 384 pages
Book Rating : 4.6/5 (423 download)

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Book Synopsis Motion in Games by : Marcelo Kallmann

Download or read book Motion in Games written by Marcelo Kallmann and published by Springer. This book was released on 2012-11-10 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Workshop on Motion in Games, held in Rennes, France, in November 2012. The 23 revised full papers presented together with 9 posters and 5 extended abstracts were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on planning, interaction, physics, perception, behavior, virtual humans, locomotion, and motion capture.

Intelligent Virtual Agents

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Publisher : Springer
ISBN 13 : 3540448128
Total Pages : 252 pages
Book Rating : 4.5/5 (44 download)

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Book Synopsis Intelligent Virtual Agents by : Angelica de Antonio

Download or read book Intelligent Virtual Agents written by Angelica de Antonio and published by Springer. This book was released on 2003-06-30 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Predicting the future is a risky game, and can often leave egg on one’s face. However when the organizers of the Intelligent Virtual Environments workshop at the European Conference on AI predicted that the field of Intelligent Virtual Agents would grow and mature rapidly, they were not wrong. From this small workshop spawned the successful one on Intelligent Virtual Agents, held in Manchester in 1999. This volume comprises the proceedings of the much larger third workshop held in Madrid, September 10 11, 2001, which successfully achieved the aim of taking a more international focus, bringing together researchers from all over the world. We received 35 submissions from 18 different countries in America, Asia, and Africa. The 16 papers presented at the conference and published here show the high quality of the work that is currently being done in this field. In addition, five contributions were selected as short papers, which were presented as posters at the workshop. This proceedings volume also includes the two prestigious papers presented at the workshop by our keynote speakers: Daniel Thalmann, Professor at the Swiss Federal Institute of Technology (EPFL) in Lausanne and Director of the Computer Graphics Lab., who talked about The Foundations to Build a Virtual Human Society. Jeff Rickel, Project Leader at the Information Sciences Institute and a Research Assistant Professor in the Department of Computer Science at the University of Southern California, who debated about Intelligent Virtual Agents for Education and Training: Opportunities and Challenges.

Advances in Soft Computing, Intelligent Robotics and Control

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Publisher : Springer Science & Business Media
ISBN 13 : 3319059459
Total Pages : 321 pages
Book Rating : 4.3/5 (19 download)

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Book Synopsis Advances in Soft Computing, Intelligent Robotics and Control by : János Fodor

Download or read book Advances in Soft Computing, Intelligent Robotics and Control written by János Fodor and published by Springer Science & Business Media. This book was released on 2014-03-20 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Soft computing, intelligent robotics and control are in the core interest of contemporary engineering. Essential characteristics of soft computing methods are the ability to handle vague information, to apply human-like reasoning, their learning capability and ease of application. Soft computing techniques are widely applied in the control of dynamic systems, including mobile robots. The present volume is a collection of 20 chapters written by respectable experts of the fields, addressing various theoretical and practical aspects in soft computing, intelligent robotics and control. The first part of the book concerns with issues of intelligent robotics, including robust xed point transformation design, experimental verification of the input-output feedback linearization of differentially driven mobile robot and applying kinematic synthesis to micro electro-mechanical systems design. The second part of the book is devoted to fundamental aspects of soft computing. This includes practical aspects of fuzzy rule interpolation, subjective weights based meta learning in multi criteria decision making, swarm-based heuristics for an area exploration and knowledge driven adaptive product representations. The last part addresses different problems, issues and methods of applied mathematics. This includes perturbation estimates for invariant subspaces of Hessenberg matrices, uncertainty and nonlinearity modelling by probabilistic metric spaces and comparison and visualization of the DNA of six primates.

Handbook of Spatial Analysis in the Social Sciences

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Author :
Publisher : Edward Elgar Publishing
ISBN 13 : 1789903947
Total Pages : 589 pages
Book Rating : 4.7/5 (899 download)

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Book Synopsis Handbook of Spatial Analysis in the Social Sciences by : Sergio J. Rey

Download or read book Handbook of Spatial Analysis in the Social Sciences written by Sergio J. Rey and published by Edward Elgar Publishing. This book was released on 2022-11-18 with total page 589 pages. Available in PDF, EPUB and Kindle. Book excerpt: Providing an authoritative assessment of the current landscape of spatial analysis in the social sciences, this cutting-edge Handbook covers the full range of standard and emerging methods across the social science domain areas in which these methods are typically applied. Accessible and comprehensive, it expertly answers the key questions regarding the dynamic intersection of spatial analysis and the social sciences.

Seventh International Conference on Virtual Systems and Multimedia

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Publisher :
ISBN 13 : 9780769514024
Total Pages : 932 pages
Book Rating : 4.5/5 (14 download)

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Book Synopsis Seventh International Conference on Virtual Systems and Multimedia by : Hal Thwaits

Download or read book Seventh International Conference on Virtual Systems and Multimedia written by Hal Thwaits and published by . This book was released on 2001 with total page 932 pages. Available in PDF, EPUB and Kindle. Book excerpt:

EAI International Conference on Technology, Innovation, Entrepreneurship and Education

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Publisher : Springer
ISBN 13 : 3030161307
Total Pages : 198 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis EAI International Conference on Technology, Innovation, Entrepreneurship and Education by : Ping Zheng

Download or read book EAI International Conference on Technology, Innovation, Entrepreneurship and Education written by Ping Zheng and published by Springer. This book was released on 2019-06-08 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the proceedings of the 2nd EAI International Conference on Technology, Innovation, Entrepreneurship and Education (TIE' 2018), which took place at Ravensbourne University London, London, UK, on September 4, 2018. The central theme of the conference is emerging technologies in relation to business, education, social and political needs that make modern society flourish. The proceedings feature papers from a cross-disciplinary audience that explore the process of creativity and innovation. The goal is that the various disciplines can learn from each other and see how they might benefit from the cross-fertilization of practices.

Manufacturing, Modeling, Management and Control (MIM 2000)

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Author :
Publisher : Pergamon
ISBN 13 :
Total Pages : 596 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Manufacturing, Modeling, Management and Control (MIM 2000) by : Peter P. Groumpos

Download or read book Manufacturing, Modeling, Management and Control (MIM 2000) written by Peter P. Groumpos and published by Pergamon. This book was released on 2001 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Proceedings contains the papers presented at the IFAC Symposium on Manufacturing, Modeling, Management and Control (MIM 2000), held in Patras, Greece, on 12-14 July 2000. MIM is a long-running series of IFAC meetings featuring the best work on the development, comparison and classification of manufacturing systems. In this Proceedings, key engineering topics, such as agile manufacturing and intelligent manufacturing, are presented alongside more management-related issues as well as some of the fundamental control theory applicable to these areas. Altogether, over 90 papers are presented.

Electrorheological Fluids and Magnetorheological Suspensions (ERMR 2004)

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Publisher : World Scientific
ISBN 13 : 9814481181
Total Pages : 1012 pages
Book Rating : 4.8/5 (144 download)

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Book Synopsis Electrorheological Fluids and Magnetorheological Suspensions (ERMR 2004) by : Kunquan Lu

Download or read book Electrorheological Fluids and Magnetorheological Suspensions (ERMR 2004) written by Kunquan Lu and published by World Scientific. This book was released on 2005-06-14 with total page 1012 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume covers the most recent progress of research work on electrorheological (ER) and magnetorheological (MR) industrial applications related to controllable damping, ER/MR fundamental mechanisms, and understanding the potential of new classes of field responsive materials. The proceedings have been selected for coverage in: • Materials Science Citation Index® • Index to Scientific & Technical Proceedings® (ISTP® / ISI Proceedings) • Index to Scientific & Technical Proceedings (ISTP CDROM version / ISI Proceedings) • CC Proceedings — Engineering & Physical Sciences Contents:Materials TechnologyPhysical MechanismStructures and PropertiesApplication of Magnetorheological FluidsApplication of Electrorheological Fluids Readership: Graduate students, academics and researchers in new materials, applied physics, condensed matter physics, and nonlinear science, chaos & dynamical systems. Keywords:Rheology;Complex Fluid;Electro-Rheology;Magneto-Rheology;Suspension;New Material;Damper;Polarization

敦煌眞实与虛拟

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Author :
Publisher :
ISBN 13 :
Total Pages : 308 pages
Book Rating : 4.:/5 (31 download)

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Book Synopsis 敦煌眞实与虛拟 by :

Download or read book 敦煌眞实与虛拟 written by and published by . This book was released on 2003 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: 本书第1~3章是真实敦煌部分,介绍敦煌石窟艺术的形成与发展历史、敦煌石窟艺术的精华以及敦煌石窟艺术的保护与研究现状;第4~8章是虚拟敦煌部分,描述敦煌石窟信息的数字化获取、敦煌石窟虚拟展示、敦煌壁画虚拟修复与模拟演变、敦煌风格图案计算机辅助创作等方面的成果、关键的技术问题及其解决方案。

Crowd Simulation

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Publisher : Springer Science & Business Media
ISBN 13 : 1447144503
Total Pages : 305 pages
Book Rating : 4.4/5 (471 download)

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Book Synopsis Crowd Simulation by : Daniel Thalmann

Download or read book Crowd Simulation written by Daniel Thalmann and published by Springer Science & Business Media. This book was released on 2012-10-03 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this area. The comparison of simulation with reality, the realistic appearance of virtual humans and their behavior, group structure and their motion, and collision avoidance are just some examples of these challenges. For most of the applications of crowds, it is now a requirement to have real-time simulations – which is an additional challenge, particularly when crowds are very large. Crowd Simulation analyses these challenges in depth and suggests many possible solutions. Daniel Thalmann and Soraia Musse share their experiences and expertise in the application of: · Population modeling · Virtual human animation · Behavioral models for crowds · The connection between virtual and real crowds · Path planning and navigation · Visual attention models · Geometric and populated semantic environments · Crowd rendering The second edition presents techniques and methods developed since the authors first covered the simulation of crowds in 2007. Crowd Simulation includes in-depth discussions on the techniques of path planning, including a new hybrid approach between navigation graphs and potential-based methods. The importance of gaze attention – individuals appearing conscious of their environment and of others – is introduced, and a free-of-collision method for crowds is also discussed.