Building Levels in Unity

Download Building Levels in Unity PDF Online Free

Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1785282069
Total Pages : 274 pages
Book Rating : 4.7/5 (852 download)

DOWNLOAD NOW!


Book Synopsis Building Levels in Unity by : Volodymyr Gerasimov

Download or read book Building Levels in Unity written by Volodymyr Gerasimov and published by Packt Publishing Ltd. This book was released on 2015-06-22 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unity is a top industry choice, perfected for video game development, simulation creation, and environmental design. Its accessibility, flexible tuning, and fair licensing have made it the number one option for independent developers throughout the world. From the basics to a playable demo, this book will help you build levels in Unity with hands-on practices. Full of practical examples, it will start by getting you comfortable with the engine as it will enable you to freely navigate and complete tutorials with ease. The book will walk you through the technical requirements of importing your own assets, created with popular 2D and 3D applications, and how to optimize and enhance them with Unity. By the end of the book, you will get accustomed to Unity editor and will be able to develop a fully-featured game world in Unity.

The Singing Tree

Download The Singing Tree PDF Online Free

Author :
Publisher : Penguin
ISBN 13 : 0140345434
Total Pages : 257 pages
Book Rating : 4.1/5 (43 download)

DOWNLOAD NOW!


Book Synopsis The Singing Tree by : Kate Seredy

Download or read book The Singing Tree written by Kate Seredy and published by Penguin. This book was released on 1990-10-01 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Newbery Honor Book - from the author of The White Stag Life on the Hungarian plains is changing quickly for Jancsi and his cousin Kate. Father has given Jancsi permission to be in charge of his own herd, and Kate has begun to think about going to dances. Jancsi hardly even recognizes Kate when she appears at Peter and Mari’s wedding wearing nearly as many petticoats as the older girls wear. And Jancsi himself, astride his prized horse, doesn’t seem to Kate to be quite so boyish anymore. Then, when Hungary must send troops to fight in the Great War and Jancsi’s father is called to battle, the two cousins must grow up all the sooner in order to take care of the farm and all the relatives, Russian soldiers, and German war orphans who take refuge there. “A spontaneous, lively tale”—The New York Times

Unity 4 Fundamentals

Download Unity 4 Fundamentals PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 1135921814
Total Pages : 309 pages
Book Rating : 4.1/5 (359 download)

DOWNLOAD NOW!


Book Synopsis Unity 4 Fundamentals by : Alan Thorn

Download or read book Unity 4 Fundamentals written by Alan Thorn and published by CRC Press. This book was released on 2013-12-04 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes: Asset management tools Real-time lighting and lightmapping Particle systems Navigation and pathfinding

Unity 2020 Virtual Reality Projects

Download Unity 2020 Virtual Reality Projects PDF Online Free

Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1839214252
Total Pages : 586 pages
Book Rating : 4.8/5 (392 download)

DOWNLOAD NOW!


Book Synopsis Unity 2020 Virtual Reality Projects by : Jonathan Linowes

Download or read book Unity 2020 Virtual Reality Projects written by Jonathan Linowes and published by Packt Publishing Ltd. This book was released on 2020-07-30 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytelling Key FeaturesDiscover step-by-step instructions and best practices to begin your VR development journeyExplore Unity features such as URP rendering, XR Interaction Toolkit, and ProBuilderBuild impressive VR-based apps and games that can be experienced using modern devices like Oculus Rift and Oculus QuestBook Description This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices. Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies. By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences. What you will learnUnderstand the current state of virtual reality and VR consumer productsGet started with Unity by building a simple diorama scene using Unity Editor and imported assetsConfigure your Unity VR projects to run on VR platforms such as Oculus, SteamVR, and Windows immersive MRDesign and build a VR storytelling animation with a soundtrack and timelinesImplement an audio fireball game using game physics and particle systemsUse various software patterns to design Unity events and interactable componentsDiscover best practices for lighting, rendering, and post-processingWho this book is for Whether you're a non-programmer unfamiliar with 3D computer graphics or experienced in both but new to virtual reality, if you're interested in building your own VR games or applications, this Unity book is for you. Any experience in Unity will be useful but is not necessary.

Beginning 3D Game Development with Unity 4

Download Beginning 3D Game Development with Unity 4 PDF Online Free

Author :
Publisher : Apress
ISBN 13 : 1430249005
Total Pages : 796 pages
Book Rating : 4.4/5 (32 download)

DOWNLOAD NOW!


Book Synopsis Beginning 3D Game Development with Unity 4 by : Sue Blackman

Download or read book Beginning 3D Game Development with Unity 4 written by Sue Blackman and published by Apress. This book was released on 2013-09-20 with total page 796 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, dialogue trees for character interaction, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games.

From the Risale-i Nur Collection: The words

Download From the Risale-i Nur Collection: The words PDF Online Free

Author :
Publisher : www.nurpublishers.com
ISBN 13 : 975432025X
Total Pages : 656 pages
Book Rating : 4.7/5 (543 download)

DOWNLOAD NOW!


Book Synopsis From the Risale-i Nur Collection: The words by : Said Nursi

Download or read book From the Risale-i Nur Collection: The words written by Said Nursi and published by www.nurpublishers.com. This book was released on 1992 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Unity for Absolute Beginners

Download Unity for Absolute Beginners PDF Online Free

Author :
Publisher : Apress
ISBN 13 : 143026778X
Total Pages : 598 pages
Book Rating : 4.4/5 (32 download)

DOWNLOAD NOW!


Book Synopsis Unity for Absolute Beginners by : Sue Blackman

Download or read book Unity for Absolute Beginners written by Sue Blackman and published by Apress. This book was released on 2014-06-23 with total page 598 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to begin your game development career, you'll learn how to import, evaluate and manage your game resources to create awesome third-person shooters. This book assumes that you have little or no experience with game development, scripting, or 3D assets, and that you're eager to start creating games as quickly as possible, while learning Unity in a fun and interactive environment. With Unity for Absolute Beginners you'll become familiar with the Unity editor, key concepts and functionality. You'll learn how to import, evaluate and manage resources. You'll explore C# scripting in Unity, and learn how to use the Unity API. Using the provided art assets, you will learn the fundamentals of good game design and iterative refinement as you take your game from a simple prototype to a quirky, but challenging variation of the ever-popular first-person shooter. As can be expected, there will be plenty of destruction, special effects and mayhem along the way. Unity for Absolute Beginners assumes that you have little or no experience with game development, scripting, or 3D assets, but are eager to get up-to-speed as quickly as possible while learning Unity in a fun and interactive environment.

Game Engine Architecture

Download Game Engine Architecture PDF Online Free

Author :
Publisher : CRC Press
ISBN 13 : 135160564X
Total Pages : 1042 pages
Book Rating : 4.3/5 (516 download)

DOWNLOAD NOW!


Book Synopsis Game Engine Architecture by : Jason Gregory

Download or read book Game Engine Architecture written by Jason Gregory and published by CRC Press. This book was released on 2017-03-27 with total page 1042 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4 New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing Insight into the making of Naughty Dog’s latest hit, The Last of Us The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI. An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.

Prosperity's Ten Commandments

Download Prosperity's Ten Commandments PDF Online Free

Author :
Publisher : Unity House
ISBN 13 : 9780871593061
Total Pages : 0 pages
Book Rating : 4.5/5 (93 download)

DOWNLOAD NOW!


Book Synopsis Prosperity's Ten Commandments by : Georgiana T. West

Download or read book Prosperity's Ten Commandments written by Georgiana T. West and published by Unity House. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this enlightening volume, author Georgiana Tree West expands the traditional understanding of the Ten Commandments, revealing them as guidelines to a happy, prosperous life. You will learn how to use the wisdom found in these pages in financial affairs and everyday living.

Unity for Architectural Visualization

Download Unity for Architectural Visualization PDF Online Free

Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1783559071
Total Pages : 202 pages
Book Rating : 4.7/5 (835 download)

DOWNLOAD NOW!


Book Synopsis Unity for Architectural Visualization by : Stefan Boeykens

Download or read book Unity for Architectural Visualization written by Stefan Boeykens and published by Packt Publishing Ltd. This book was released on 2013-09-25 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tutorial packed with practical examples and screenshots to help you become an expert in architectural visualization using Unity.This book is written for students and professional architects who know how to model buildings in 3D and have a need to turn their design into an interactive model, even if you have never used Unity before. Experience with visualization and programming will be helpful, but is not required to follow along. You will learn all the basics throughout with the help of step-by-step examples. The majority of the examples work fine in any recent version of the Unity software, on Windows or Mac, but occasionally features of the Pro version are required.

The Seed of Yggdrasill

Download The Seed of Yggdrasill PDF Online Free

Author :
Publisher : The Three Little Sisters
ISBN 13 : 1959350021
Total Pages : 596 pages
Book Rating : 4.9/5 (593 download)

DOWNLOAD NOW!


Book Synopsis The Seed of Yggdrasill by : Maria Kvilhuag

Download or read book The Seed of Yggdrasill written by Maria Kvilhuag and published by The Three Little Sisters. This book was released on 2023-03-27 with total page 596 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most comprehensive guide to Norse literature, historical folk lore and more. Kvilhaug peels back the layers of the Eddas, Poems and Sagas to reveal hidden truths within Maria's background in research and archaeology is visible throughout with full illustrations, timelines and beautiful translations of passages providing the key to unlocking and deciphering the hidden wisdom within. Her exploration of modern interpretations, past parables, and related cultural mythos provides a deeper layer into the mysteries of Old Norse practices.

Standard

Download Standard PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 344 pages
Book Rating : 4.:/5 (28 download)

DOWNLOAD NOW!


Book Synopsis Standard by :

Download or read book Standard written by and published by . This book was released on 1925 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Evidence for the Papacy

Download The Evidence for the Papacy PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 424 pages
Book Rating : 4.:/5 (334 download)

DOWNLOAD NOW!


Book Synopsis The Evidence for the Papacy by : Colin Lindsay

Download or read book The Evidence for the Papacy written by Colin Lindsay and published by . This book was released on 1870 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Bulletin

Download Bulletin PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 792 pages
Book Rating : 4.:/5 (318 download)

DOWNLOAD NOW!


Book Synopsis Bulletin by :

Download or read book Bulletin written by and published by . This book was released on 1940 with total page 792 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Emerging Butterfly: Begin your Spiritual Awakening

Download The Emerging Butterfly: Begin your Spiritual Awakening PDF Online Free

Author :
Publisher : Writers Republic LLC
ISBN 13 :
Total Pages : 130 pages
Book Rating : 4.8/5 (91 download)

DOWNLOAD NOW!


Book Synopsis The Emerging Butterfly: Begin your Spiritual Awakening by : Rashad King

Download or read book The Emerging Butterfly: Begin your Spiritual Awakening written by Rashad King and published by Writers Republic LLC. This book was released on 2023-09-22 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Emerging Butterfly: Begin Your Spiritual Awakening" is a profound guide that leads you through a metamorphic journey of self-discovery and spiritual enlightenment. Explore the depths of your being as you navigate chapters on awakening, self-exploration, karmic connections, and the sacred tapestry of life. Uncover the transformative power of meditation, mindfulness, and embracing your soul's purpose. With each page, you'll spread your wings, shedding the limitations that bind you, and emerge as a spiritually awakened butterfly, ready to soar to new heights. This book offers a roadmap to tap into your inner wisdom, embrace the mysteries of existence, and connect with the divine within. Embark on a path of empowerment, growth, and profound self-realization with "The Emerging Butterfly."

The Child, His Nature and Nurture

Download The Child, His Nature and Nurture PDF Online Free

Author :
Publisher :
ISBN 13 :
Total Pages : 264 pages
Book Rating : 4.3/5 ( download)

DOWNLOAD NOW!


Book Synopsis The Child, His Nature and Nurture by : William Blackley Drummond

Download or read book The Child, His Nature and Nurture written by William Blackley Drummond and published by . This book was released on 1920 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Unity 2017 Game AI Programming - Third Edition

Download Unity 2017 Game AI Programming - Third Edition PDF Online Free

Author :
Publisher : Packt Publishing Ltd
ISBN 13 : 1788393295
Total Pages : 245 pages
Book Rating : 4.7/5 (883 download)

DOWNLOAD NOW!


Book Synopsis Unity 2017 Game AI Programming - Third Edition by : Raymundo Barrera

Download or read book Unity 2017 Game AI Programming - Third Edition written by Raymundo Barrera and published by Packt Publishing Ltd. This book was released on 2018-01-11 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use Unity 2017 to create fun and unbelievable AI entities in your games with A*, Fuzzy logic and NavMesh Key Features Explore the brand-new Unity 2017 features that makes implementing Artificial Intelligence in your game easier than ever Use fuzzy logic concepts in your AI decision-making to make your characters more engaging Build exciting and richer games by mastering advanced Artificial Intelligence concepts such as Neural Networks Book Description Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This third edition with Unity will help you break down Artificial Intelligence into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Further on you will learn to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You will then learn how to implement simple flocks and crowd's dynamics, key AI concepts. Moving on, you will learn how to implement a behavior tree through a game-focused example. Lastly, you'll combine fuzzy logic concepts with state machines and apply all the concepts in the book to build a simple tank game. What you will learn Understand the basic terminology and concepts in game AI Explore advanced AI Concepts such as Neural Networks Implement a basic finite state machine using state machine behaviors in Unity 2017 Create sensory systems for your AI and couple it with a Finite State Machine Wok with Unity 2017's built-in NavMesh features in your game Build believable and highly-efficient artificial flocks and crowds Create a basic behavior tree to drive a character's actions Who this book is for This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation.