Translation and Localisation in Video Games

Download Translation and Localisation in Video Games PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1317617835
Total Pages : 333 pages
Book Rating : 4.3/5 (176 download)

DOWNLOAD NOW!


Book Synopsis Translation and Localisation in Video Games by : Miguel Á. Bernal-Merino

Download or read book Translation and Localisation in Video Games written by Miguel Á. Bernal-Merino and published by Routledge. This book was released on 2014-09-19 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry – understood as a global phenomenon in entertainment – and aims to explain the norms governing present industry practices, as well as game localisation processes. Additionally, it discusses particular translation issues that are unique to the multichannel nature of video games, in which verbal and nonverbal signs must be cohesively combined with interactivity to achieve maximum playability and immerse players in the game’s virtual world. Although positioned within the theoretical framework of descriptive translation studies, Bernal-Merino incorporates research from audiovisual translation, software localisation, computer assisted translation, comparative literature, and video game production. Moving beyond this framework, Translation and Localisation in Video Games challenges some of the basic tenets of translation studies and proposes changes to established and unsatisfactory processes in the video game and language services industries.

Game Localization

Download Game Localization PDF Online Free

Author :
Publisher : John Benjamins Publishing
ISBN 13 : 9027271860
Total Pages : 374 pages
Book Rating : 4.0/5 (272 download)

DOWNLOAD NOW!


Book Synopsis Game Localization by : Minako O'Hagan

Download or read book Game Localization written by Minako O'Hagan and published by John Benjamins Publishing. This book was released on 2013-08-29 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as addressing the practical needs of the industry to facilitate translator and localizer training, this book seeks to conceptualize game localization in an attempt to locate it in Translation Studies in the context of the technologization of contemporary translation practices. Designed to provide a comprehensive introduction to the topic of game localization the book draws on the literature in Game Studies as well as Translation Studies. The book’s readership is intended to be translation scholars, game localization practitioners and those in Game Studies developing research interest in the international dimensions of the digital entertainment industry. The book aims to provide a road map for the dynamic professional practices of game localization and to help readers visualize the expanding role of translation in one of the 21st century's key global industries.

The Game Localization Handbook

Download The Game Localization Handbook PDF Online Free

Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 0763795933
Total Pages : 387 pages
Book Rating : 4.7/5 (637 download)

DOWNLOAD NOW!


Book Synopsis The Game Localization Handbook by : Heather Chandler

Download or read book The Game Localization Handbook written by Heather Chandler and published by Jones & Bartlett Publishers. This book was released on 2011-09-19 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: Authored by two internationally known experts in game localization, this text is a comprehensive, up-to-date reference for information about how to localize software for games, whether they are developed for the PC, console, or other platforms.

Legends of Localization Book 1

Download Legends of Localization Book 1 PDF Online Free

Author :
Publisher :
ISBN 13 : 9780984503278
Total Pages : pages
Book Rating : 4.5/5 (32 download)

DOWNLOAD NOW!


Book Synopsis Legends of Localization Book 1 by : Clyde Mandelin

Download or read book Legends of Localization Book 1 written by Clyde Mandelin and published by . This book was released on 2015-11-27 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: An in-depth exploration of the localization of Nintendo's blockbuster franchise from Japanese to English.

Legends of Localization Book 2

Download Legends of Localization Book 2 PDF Online Free

Author :
Publisher :
ISBN 13 : 9781945908903
Total Pages : 432 pages
Book Rating : 4.9/5 (89 download)

DOWNLOAD NOW!


Book Synopsis Legends of Localization Book 2 by : Clyde Mandelin

Download or read book Legends of Localization Book 2 written by Clyde Mandelin and published by . This book was released on 2016-11-24 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Fun for All

Download Fun for All PDF Online Free

Author :
Publisher : Peter Lang Gmbh, Internationaler Verlag Der Wissenschaften
ISBN 13 : 9783034314503
Total Pages : 0 pages
Book Rating : 4.3/5 (145 download)

DOWNLOAD NOW!


Book Synopsis Fun for All by : Carmen Mangiron

Download or read book Fun for All written by Carmen Mangiron and published by Peter Lang Gmbh, Internationaler Verlag Der Wissenschaften. This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The different contributions in this pioneering volume address the emerging fields of Game Accessibility and Game Localization from different angles, providing insightful information about these relatively unexplored academic areas with such close tights to the industry.

Enhancing Video Game Localization Through Dubbing

Download Enhancing Video Game Localization Through Dubbing PDF Online Free

Author :
Publisher : Springer Nature
ISBN 13 : 3030882926
Total Pages : 266 pages
Book Rating : 4.0/5 (38 download)

DOWNLOAD NOW!


Book Synopsis Enhancing Video Game Localization Through Dubbing by : Laura Mejías-Climent

Download or read book Enhancing Video Game Localization Through Dubbing written by Laura Mejías-Climent and published by Springer Nature. This book was released on 2022-01-01 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book addresses the hot topic in audiovisual translation (AVT) of video game localization through the unique perspective of dubbing, an area which has so far received relatively little scholarly focus. The author analyses the main characteristics of video game localization within the context of English-Spanish dubbing, and emphasizes the implications for research and localization as a professional practice. The book will appeal to translation studies scholars and students, as well as AVT professionals looking to understand localization processes from a systematized approach.

The Game Localization Handbook

Download The Game Localization Handbook PDF Online Free

Author :
Publisher : Jones & Bartlett Publishers
ISBN 13 : 144969053X
Total Pages : 387 pages
Book Rating : 4.4/5 (496 download)

DOWNLOAD NOW!


Book Synopsis The Game Localization Handbook by : Heather Maxwell Chandler

Download or read book The Game Localization Handbook written by Heather Maxwell Chandler and published by Jones & Bartlett Publishers. This book was released on 2011-05-03 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: Part of the New Foundations of Game Development Series! As games become more popular in international markets, developers and publishers are looking for ways to quickly localize their games in order to capitalize on these markets. Authored by two internationally known experts in game localization, The Game Localization Handbook, Second Edition provides information on how to localize software for games, whether they are developed for the PC, console, or other platforms. It includes advice, interviews, and case studies from industry professionals, as well as practical information on pre-production, production, translation, and testing of localized SKUs. Written for producers, translators, development personnel, studio management, publishers, students, and anyone involved directly or indirectly with the production of localized games, this single-reference handbook provides insightful guidelines to all the tasks involved for planning and executing successful localizations.

Translation and Web Localization

Download Translation and Web Localization PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1134082118
Total Pages : 244 pages
Book Rating : 4.1/5 (34 download)

DOWNLOAD NOW!


Book Synopsis Translation and Web Localization by : Miguel A. Jimenez-Crespo

Download or read book Translation and Web Localization written by Miguel A. Jimenez-Crespo and published by Routledge. This book was released on 2013-11-07 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Web localization is a cognitive, textual, communicative and technological process by which interactive web texts are modified to be used by audiences in different sociolinguistic contexts. Translation and Web Localization provides an in-depth and comprehensive overview into this emerging field of study. The book covers the key areas and main theoretical and practical approaches of the subject, rather than a step by step practical guide. Topics covered include the often controversial definition of localization, how the process develops, what constitutes a text in this process, digital genre theory and its implications, and how to conduct research or training in this field. The book concludes with a look into the dynamic nature of web localization and the forces, such as crowdsourcing, that are reshaping web localization and translation as we know it. In light of the deep changes brought by the Internet, Translation and Web Localization is an indispensable book for researchers, postgraduate and advanced undergraduate students of translation studies, as well as practitioners and researchers in related fields such as computational linguistics, applied linguistics, Internet linguistics, digital genre theory and web development.

Video Games Around the World

Download Video Games Around the World PDF Online Free

Author :
Publisher : MIT Press
ISBN 13 : 0262527162
Total Pages : 715 pages
Book Rating : 4.2/5 (625 download)

DOWNLOAD NOW!


Book Synopsis Video Games Around the World by : Mark J. P. Wolf

Download or read book Video Games Around the World written by Mark J. P. Wolf and published by MIT Press. This book was released on 2015-05-01 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland. Most of the essays are written by natives of the countries they discuss, many of them game designers and founders of game companies, offering distinctively firsthand perspectives. Some of these national histories appear for the first time in English, and some for the first time in any language. Readers will learn, for example, about the rapid growth of mobile games in Africa; how a meat-packing company held the rights to import the Atari VCS 2600 into Mexico; and how the Indonesian MMORPG Nusantara Online reflects that country's cultural history and folklore. Every country or region's unique conditions provide the context that shapes its national industry; for example, the long history of computer science in the United Kingdom and Scandinavia, the problems of piracy in China, the PC Bangs of South Korea, or the Dutch industry's emphasis on serious games. As these essays demonstrate, local innovation and diversification thrive alongside productions and corporations with global aspirations. Africa • Arab World • Argentina • Australia • Austria • Brazil • Canada • China • Colombia • Czech Republic • Finland • France • Germany • Hong Kong • Hungary • India • Indonesia • Iran • Ireland • Italy • Japan • Mexico • The Netherlands • New Zealand • Peru • Poland • Portugal • Russia • Scandinavia • Singapore • South Korea • Spain • Switzerland • Thailand • Turkey • United Kingdom • United States of America • Uruguay • Venezuela

The Translation of Realia and Irrealia in Game Localization

Download The Translation of Realia and Irrealia in Game Localization PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1000438422
Total Pages : 170 pages
Book Rating : 4.0/5 (4 download)

DOWNLOAD NOW!


Book Synopsis The Translation of Realia and Irrealia in Game Localization by : Silvia Pettini

Download or read book The Translation of Realia and Irrealia in Game Localization written by Silvia Pettini and published by Routledge. This book was released on 2021-09-19 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the impact of a video game’s degree of realism or fictionality on its linguistic dimensions, investigating the challenges and strategies for translating realia and irrealia, the interface of the real world and the game world where culture-specificity manifests itself. The volume outlines the key elements in the translation of video games, such as textual non-linearity, multitextuality, and playability, and introduces the theoretical framework used to determine a game’s respective degree of realism or fictionality. Pettini applies an interdisciplinary approach drawing on video game research and Descriptive Translation Studies to the linguistic and translational analysis of in-game dialogs in English-Italian and English-Spanish language pairs from a corpus of three war video games. This approach allows for an in-depth look at the localization challenges posed by the varying degree of realism and fictionality across video games and the different strategies translators employ in response to these challenges. A final chapter offers a comparative analysis of the three games and subsequently avenues for further research on the role of culture-specificity in game localization. This book is key reading for students and scholars interested in game localization, audiovisual translation studies, and video game research.

A Practical Guide to Localization

Download A Practical Guide to Localization PDF Online Free

Author :
Publisher : John Benjamins Publishing
ISBN 13 : 9781588110060
Total Pages : 506 pages
Book Rating : 4.1/5 (1 download)

DOWNLOAD NOW!


Book Synopsis A Practical Guide to Localization by : Bert Esselink

Download or read book A Practical Guide to Localization written by Bert Esselink and published by John Benjamins Publishing. This book was released on 2000 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Translation technology has evolved quickly with a large number of translation tools available. In this revised addition, much content has been added about translating and engineering HTML and XML documents, multilingual web sites, and HTML-based online help systems. Other major changes include the addition of chapters on internationalizatoi, software quailty assurance, descktop publishing and localization supprort. There is a focus on translators who want to learn about localization ad translation technology.

The Dubbing Translation of Humorous Audiovisual Texts

Download The Dubbing Translation of Humorous Audiovisual Texts PDF Online Free

Author :
Publisher : Cambridge Scholars Publishing
ISBN 13 : 1443881988
Total Pages : 240 pages
Book Rating : 4.4/5 (438 download)

DOWNLOAD NOW!


Book Synopsis The Dubbing Translation of Humorous Audiovisual Texts by : Pietro Luigi Iaia

Download or read book The Dubbing Translation of Humorous Audiovisual Texts written by Pietro Luigi Iaia and published by Cambridge Scholars Publishing. This book was released on 2015-09-04 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a theoretical and practical framework for researchers and practitioners who focus on the construction, interpretation and retextualisation of audiovisual texts. It defines translation as a communicative and interpretative process, with translators seen as cross-cultural mediators who make the denotative-semantic and connotative-pragmatic dimensions of source scripts accessible to target receivers, prompting equivalent perlocutionary effects, while still respecting the original illocutionary force. While existing research on audiovisual translation generally adopts a product-based perspective, examining the lexico-semantic and syntactic features of source and target versions, this book proposes an “Interactive Model”, in order to explore what happens in the translators’ minds, as well as the influence of the interaction between the linguistic and extralinguistic dimensions in the construction and interpretation of audiovisual texts. The application of this Model to the analysis of a corpus of humorous films, TV series and video games foregrounds the integration between the analysis of the source-text features and the knowledge of the target linguacultural backgrounds in the creation of pragmalingustic equivalent scripts. At the same time, this book also provides valuable insights into the audience’s reception of these translations, by submitting close-ended and open-ended questionnaires to subjects representing empirical receivers, thus helping to evaluate the degree of linguistic and functional equivalence of target versions.

Perspectives on Localization

Download Perspectives on Localization PDF Online Free

Author :
Publisher : John Benjamins Publishing
ISBN 13 : 9027231893
Total Pages : 363 pages
Book Rating : 4.0/5 (272 download)

DOWNLOAD NOW!


Book Synopsis Perspectives on Localization by : Keiran J. Dunne

Download or read book Perspectives on Localization written by Keiran J. Dunne and published by John Benjamins Publishing. This book was released on 2006-01-01 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the past two decades, international trade agreements such as GATT and NAFTA have lowered international trade barriers. At the same time, the information revolution has fueled profound shifts in the ways companies conduct business and communicate with their customers, and worldwide acceptance of the ISO 9000 standard has established the notion that quality must be defined in terms of customer satisfaction. Falling trade barriers and rising quality standards have made linguistic and cultural issues increasingly important. To successfully compete in today's global on-demand economy, companies must localize their products and services to fit the needs of the local market in terms of language, culture, functionality, work practices, as well as legal and regulatory requirements. In recognition of the growing importance of localization, this volume explores a certain number of key issues, including: • Return on investment and the localization business case • Localization cost drivers and cost-containment strategies • Localization quality and customer-focused quality management • Challenges posed by localization of games, including Massively Multiplayer Online Role-Playing Games (MMORPGs) • Using a meta-language to facilitate accurate translation of disembodied content • The case for managing source-language terminology • Terminology management in the localization process • Reconciling industry needs and academic objectives in localization education • Localization standards and the commoditization of linguistic information • The creation and application of language industry standards • Rethinking customer-focused localization through user-centered design • Moving from translation reuse to language reuse

The Routledge Handbook of Translation and Media

Download The Routledge Handbook of Translation and Media PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1000478513
Total Pages : 567 pages
Book Rating : 4.0/5 (4 download)

DOWNLOAD NOW!


Book Synopsis The Routledge Handbook of Translation and Media by : Esperança Bielsa

Download or read book The Routledge Handbook of Translation and Media written by Esperança Bielsa and published by Routledge. This book was released on 2021-12-24 with total page 567 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Routledge Handbook of Translation and Media provides the first comprehensive account of the role of translation in the media, which has become a thriving area of research in recent decades. It offers theoretical and methodological perspectives on translation and media in the digital age, as well as analyses of a wide diversity of media contexts and translation forms. Divided into four parts with an editor introduction, the 33 chapters are written by leading international experts and provide a critical survey of each area with suggestions for further reading. The Handbook aims to showcase innovative approaches and developments, bridging the gap between currently separate disciplinary subfields and pointing to potential synergies and broad research topics and issues. With a broad-ranging, critical and interdisciplinary perspective, this Handbook is an indispensable resource for all students and researchers of translation studies, audiovisual translation, journalism studies, film studies and media studies.

Exploring Translation Theories

Download Exploring Translation Theories PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1317934318
Total Pages : 192 pages
Book Rating : 4.3/5 (179 download)

DOWNLOAD NOW!


Book Synopsis Exploring Translation Theories by : Anthony Pym

Download or read book Exploring Translation Theories written by Anthony Pym and published by Routledge. This book was released on 2017-11-27 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exploring Translation Theories presents a comprehensive analysis of the core contemporary paradigms of Western translation theory. The book covers theories of equivalence, purpose, description, uncertainty, localization, and cultural translation. This second edition adds coverage on new translation technologies, volunteer translators, non-lineal logic, mediation, Asian languages, and research on translators’ cognitive processes. Readers are encouraged to explore the various theories and consider their strengths, weaknesses, and implications for translation practice. The book concludes with a survey of the way translation is used as a model in postmodern cultural studies and sociologies, extending its scope beyond traditional Western notions. Features in each chapter include: An introduction outlining the main points, key concepts and illustrative examples. Examples drawn from a range of languages, although knowledge of no language other than English is assumed. Discussion points and suggested classroom activities. A chapter summary. This comprehensive and engaging book is ideal both for self-study and as a textbook for Translation theory courses within Translation Studies, Comparative Literature and Applied Linguistics.

Translation and Localisation in Video Games

Download Translation and Localisation in Video Games PDF Online Free

Author :
Publisher : Routledge
ISBN 13 : 1317617843
Total Pages : 323 pages
Book Rating : 4.3/5 (176 download)

DOWNLOAD NOW!


Book Synopsis Translation and Localisation in Video Games by : Miguel Á. Bernal-Merino

Download or read book Translation and Localisation in Video Games written by Miguel Á. Bernal-Merino and published by Routledge. This book was released on 2014-09-19 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry – understood as a global phenomenon in entertainment – and aims to explain the norms governing present industry practices, as well as game localisation processes. Additionally, it discusses particular translation issues that are unique to the multichannel nature of video games, in which verbal and nonverbal signs must be cohesively combined with interactivity to achieve maximum playability and immerse players in the game’s virtual world. Although positioned within the theoretical framework of descriptive translation studies, Bernal-Merino incorporates research from audiovisual translation, software localisation, computer assisted translation, comparative literature, and video game production. Moving beyond this framework, Translation and Localisation in Video Games challenges some of the basic tenets of translation studies and proposes changes to established and unsatisfactory processes in the video game and language services industries.