Tomorrow’s War (Science Fiction Wargaming Rules)

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1849089361
Total Pages : 261 pages
Book Rating : 4.8/5 (49 download)

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Book Synopsis Tomorrow’s War (Science Fiction Wargaming Rules) by : Ambush Alley Ambush Alley Games

Download or read book Tomorrow’s War (Science Fiction Wargaming Rules) written by Ambush Alley Ambush Alley Games and published by Bloomsbury Publishing. This book was released on 2011-10-20 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: A miniatures wargame of gritty futuristic combat, Tomorrow's War projects the tactics and technology of today's military conflicts hundred's of years into the future. While robot drones, anti-gravity vehicles, and advanced battle-suit technology have changed the face of warfare, the essentials of combined-arms tactics have remained constant. Using the popular Force on Force rules as a basis, Ambush Alley Games has created the most realistic and tactically challenging science fiction wargame on the market. The rulebook includes a detailed optional 'future history' and a campaign system so that individual battles can be linked into an ongoing storyline.

Tomorrow's War

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Author :
Publisher :
ISBN 13 : 9781849088787
Total Pages : 260 pages
Book Rating : 4.0/5 (887 download)

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Book Synopsis Tomorrow's War by :

Download or read book Tomorrow's War written by and published by . This book was released on 2011 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A miniatures wargame of gritty futuristic combat, Tomorrow's War projects the tactics and technology of today's military conflicts two hundred years into the future. While robot drones, anti-gravity vehicles, and advanced battle-suit technology have changed the face of warfare, the essentials of combined-arms tactics have remained constant. Using the popular Force on Force rules as a basis, Ambush Alley Games has created the most realistic and tactically challenging science fiction wargame on the market. The rulebook includes a detailed 'future history' and a campaign system so that individual battles can be linked into an ongoing storyline"--Publisher's description.

Future Maneuvers

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Author :
Publisher :
ISBN 13 :
Total Pages : 36 pages
Book Rating : 4.5/5 (76 download)

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Book Synopsis Future Maneuvers by : Scott Calver

Download or read book Future Maneuvers written by Scott Calver and published by . This book was released on 2021-03-06 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Future Maneuvers is a Generic set of 6mm Sci Fi Wargame Rules designed to be abstract enough that they are easy to learn, fluid, exciting and quick to play. Yet injected with enough realism to put you in the situation. The rules have been made deliberately to give you the freedom to play the sci fiction army that you want to play. Whether it is a far future technology race of space aliens, or a low tech near future army of colonialists, the choice is yours to make.

Force on Force

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1849085188
Total Pages : 225 pages
Book Rating : 4.8/5 (49 download)

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Book Synopsis Force on Force by : Ambush Alley Ambush Alley Games

Download or read book Force on Force written by Ambush Alley Ambush Alley Games and published by Bloomsbury Publishing. This book was released on 2011-04-01 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: Force on Force brings the drama and action of modern warfare to the tabletop using miniature soldiers. The rules cover all aspects of modern warfare from the confidence and supply level of troops to air-strikes and off-board artillery and accommodates scenarios set anywhere from the end of World War II to the conflicts on today's news without sacrificing either character or playability. Quick to learn and play, the game rewards players who use well-considered modern tactics to try and achieve victory. From infantry and armor to artillery and air support, Force on Force presents everything that players need to recreate post-World War II warfare involving both conventional, combined-arms forces and the irregular guerrilla units that have become the hallmark of 21st century warfare.

Ambush Valley

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1849085358
Total Pages : 193 pages
Book Rating : 4.8/5 (49 download)

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Book Synopsis Ambush Valley by : Ambush Alley Ambush Alley Games

Download or read book Ambush Valley written by Ambush Alley Ambush Alley Games and published by Bloomsbury Publishing. This book was released on 2011-10-20 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the 44-year long history of the Cold War, few conflicts symbolize it as fully as those in Vietnam. To contemporary observers, it was a war between the two ideological blocs of Communism and the West. From the forces of the Viet Cong and NVA and the American, South Vietnamese, Australian and other Free World forces, the wars that ravaged Indochina throughout the second half of the 20th century can be recreated with Vietnam, the latest companion volume for Force on Force. Orders of battle, scenarios and special theatre-specific rules give players an immersive experience of gaming in in the jungles, fields and towns of Vietnam, Laos and Cambodia.

Sci-fi Skirmish Scenarios

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Author :
Publisher : Pen and Sword Military
ISBN 13 : 1526788519
Total Pages : 186 pages
Book Rating : 4.5/5 (267 download)

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Book Synopsis Sci-fi Skirmish Scenarios by : John Lambshead

Download or read book Sci-fi Skirmish Scenarios written by John Lambshead and published by Pen and Sword Military. This book was released on 2022-12-02 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to The Sprawl... Sci-fi skirmishes are an increasingly popular genre of war game but they are more dependent than most on good scenarios to keep them varied and exciting. John Lambshead has taken the work out of scenario building. He presents a selection of thirty-six missions of varying complexity, each with clear objectives and victory conditions, a map showing set-up zones and some with special rules. Although they are set in his imagined dystopian city of Civitas Cavernum (aka The Sprawl), with its factions of Scavs, Proctors, Cultists and Corporates, the scenarios are designed to be adaptable to almost any setting and set of rules (including those published in the author’s One-hour Skirmish Wargames). In addition, there are no less than three mini-campaigns that link the scenarios together in various combinations. But that is not all. John Lambshead gives advice on designing your own scenarios and campaigns and there is even a set of tables allowing you to quickly create them through random dice rolls, ensuring almost infinite variety to your games. Finally, there is a useful reference section listing websites of rules publishers and manufacturers of suitable miniatures and model terrain. Welcome to The Sprawl (but keep your gun close and your mask on).

In Deo Veritas

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Author :
Publisher : Helion Wargames
ISBN 13 : 9781913336097
Total Pages : pages
Book Rating : 4.3/5 (36 download)

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Book Synopsis In Deo Veritas by : Philip Garton

Download or read book In Deo Veritas written by Philip Garton and published by Helion Wargames. This book was released on 2020-05-19 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of these rules is to help gamers recreate the challenge and uncertainty of European battle during the seventeenth century.

Xenos Rampant

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472852370
Total Pages : 193 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Xenos Rampant by : Daniel Mersey

Download or read book Xenos Rampant written by Daniel Mersey and published by Bloomsbury Publishing. This book was released on 2022-11-24 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Science Fiction wargame rules for large skirmishes, based on the popular Rampant system. Xenos Rampant is a setting agnostic, large skirmish, miniature wargame for fighting science fiction battles using 28mm figures. Developed from the popular Lion Rampant ruleset, the core mechanics featured within will be instantly recognisable to those familiar with the other Rampant systems, while still being accessible to new players. Xenos Rampant contains all the rules, army lists, and scenarios required to fight science fiction battles as well as a whole host of subgenres including: post-apocalyptic, weird war, near future. So, whatever your science fiction preference, the rules can cover it – just let your imagination run rampant.

Bush Wars

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Publisher : Bloomsbury Publishing
ISBN 13 : 1849087709
Total Pages : 157 pages
Book Rating : 4.8/5 (49 download)

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Book Synopsis Bush Wars by : Ambush Alley Ambush Alley Games

Download or read book Bush Wars written by Ambush Alley Ambush Alley Games and published by Bloomsbury Publishing. This book was released on 2012-12-20 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: With its many tribal, political, religious, and cultural divisions, Africa has long been a continent at war – both with itself and with others. For much of the 20th century, there has been a near-constant state of military unrest, from Cold War proxy wars with Soviet and Western powers supporting their African allies in live-fire incarnations of this ideological struggle, and revolutions against established regimes, to foreign interventions under the banners of peacekeeping and mercenary operations alike. Bush Wars, the latest Force on Force companion, brings this hotbed of unrest to the wargaming table with scenarios, orders of battle and background information.

Last Days: Zombie Apocalypse

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472826701
Total Pages : 80 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Last Days: Zombie Apocalypse by : Ash Barker

Download or read book Last Days: Zombie Apocalypse written by Ash Barker and published by Bloomsbury Publishing. This book was released on 2018-06-28 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: Last Days: Zombie Apocalypse is a skirmish-scale miniatures game of survival horror. It pits players against each other in a nightmarish near-future where the dead have returned to life and are feasting on the living. Players build their own factions, representing desperate civilians, military personnel, or hardened survivors, and must explore, scavenge, and fight in order to survive another day. Rival gangs are only one of the dangers they face – mindless zombies wander the streets, driven by insatiable hunger and drawn by the sound of combat! A gang's ability to scavenge is as vital as their combat ability, and players must ensure that they have the resources to survive in this hostile world. Scenarios and campaigns allow you to develop your gang, gain experience and recruit new henchmen to build up your strength or replace the inevitable casualties of the zombie apocalypse.

Fleet of Worlds

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Author :
Publisher : Macmillan
ISBN 13 : 9780765357830
Total Pages : 324 pages
Book Rating : 4.3/5 (578 download)

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Book Synopsis Fleet of Worlds by : Larry Niven

Download or read book Fleet of Worlds written by Larry Niven and published by Macmillan. This book was released on 2008-08-26 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: A brand-new novel set in Niven's Known Space, two hundred years before the discovery of the Ringworld.

Black Ops

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472807839
Total Pages : 141 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Black Ops by : Guy Bowers

Download or read book Black Ops written by Guy Bowers and published by Bloomsbury Publishing. This book was released on 2015-10-20 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: Black Ops is a skirmish wargame of tactical espionage combat that recreates the tension and excitement of modern action-thrillers such as the Bond and Bourne films. The fast-play rules keep all the players in the thick of the action, while the mission generator provides a wide range of options for scenarios – from stealthy extraction or surveillance missions to more overt raids and assaults. Stealth, combat, and technical expertise all have a role to play, and players may recruit a number of different operative types – spies, mercenaries, criminals, hackers, special forces, and many more – to recruit the best possible team for the job. Players may also choose to join a faction – powerful organizations, intelligence agencies, criminal syndicates, militaries, or rebel groups, each with a stake in international affairs. By doing so, their team may receive certain benefits, but may also find itself limited at a crucial time. With the variety offered by the characters, factions, and scenarios, no two games of Black Ops should ever be the same!

Wargaming Campaigns

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Author :
Publisher : Pen and Sword Military
ISBN 13 : 1473855926
Total Pages : 584 pages
Book Rating : 4.4/5 (738 download)

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Book Synopsis Wargaming Campaigns by : Henry Hyde

Download or read book Wargaming Campaigns written by Henry Hyde and published by Pen and Sword Military. This book was released on 2022-07-20 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: An authoritative reference guide to building wargaming campaigns, featuring a full set of campaign rules, tips on creating maps, and more. Most miniature wargames take the form of simulating a single battle with the opponents either winning or losing and that’s that until the next game. Such games can be a fun test of tactical skill, but it can be even more rewarding if they form part of a wider campaign. In a campaign, the players commanding the forces have to make the decisions at the strategic level that determine the context of any battles that occur. The outcome of these battles will, in turn, have strategic consequences for the ongoing campaign. Although campaigns can be very rewarding, many wargamers are deterred by the need to produce maps and devise mechanisms for strategic movement, Intelligence, logistics, recruiting reinforcements, keeping track of casualties etc. Henry Hyde’s excellent book greatly eases this task with masses of sound advice, concrete suggestions and even a full set of campaign rules useful for any period. Whatever historical or fantasy setting you prefer, Henry shows that even simple campaigns can add extra fun to your gaming. Praise for Wargaming Campaigns “This big, thick tome contains everything you’d ever want to know about creating and running a wargame campaign.” —Historical Miniatures Gaming Society

Dracula's America: Shadows of the West

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1472817796
Total Pages : 136 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Dracula's America: Shadows of the West by : Jonathan Haythornthwaite

Download or read book Dracula's America: Shadows of the West written by Jonathan Haythornthwaite and published by Bloomsbury Publishing. This book was released on 2017-08-24 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: It is 1875, and Count Dracula is President of the United States of America. In the wake of the Civil War, with the country struggling to regain its balance, Dracula seized power. The Count's thralls assassinated President Lincoln and his entire administration in a single night and, in the ensuing chaos, their master made his move. Dominating the Senate, he declared himself President-for-Life, and now rules the Union with fear and an iron fist. His vampiric progeny, the Coven of the Red Hand, infest every strata of society, and enforce Dracula's will with ruthless efficiency. Drawn by the shadows gathering across the nation, secretive cults and evil creatures emerge from their lairs to thrive in the darkness of the new regime. Fleeing from the oppression and menace of the East, hordes of pioneers head to the West, hoping for a new life. Dracula's greed, however, knows no bounds, and his reach is long... Dracula's America: Shadows of the West is a skirmish game of gothic horror set in an alternate Old West. Secret wars rage across the country – from bustling boom-towns to the most remote wilderness – as cults and secret societies fight for power and survival. Players will throw their support behind one of these factions, and will lead a Posse in fast-paced, cinematic battles for dominance and survival.

Gamma Wolves

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472837738
Total Pages : 113 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Gamma Wolves by : Ash Barker

Download or read book Gamma Wolves written by Ash Barker and published by Bloomsbury Publishing. This book was released on 2020-11-26 with total page 113 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare.

Oathmark

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Publisher : Bloomsbury Publishing
ISBN 13 : 1472833058
Total Pages : 194 pages
Book Rating : 4.4/5 (728 download)

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Book Synopsis Oathmark by : Joseph A. McCullough

Download or read book Oathmark written by Joseph A. McCullough and published by Bloomsbury Publishing. This book was released on 2020-04-30 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Empires have fallen, and the land is broken. The great oathmarks that once stood as testaments to the allegiances and might of nations have crumbled into ruin. In this lost age, fealty and loyalty are as valuable as gold and as deadly as cold iron, and war is ever-present. Created by Joseph A. McCullough, designer of Frostgrave and Frostgrave: Ghost Archipelago, Oathmark is a mass-battle fantasy wargame that puts you in command of the fantasy army you've always wanted, whether a company of stalwart dwarves or a mixed force with proud elves, noble men, and wild goblins standing shoulder-to-shoulder in the battle-line. Fight through an integrated campaign system and develop your realms from battle to battle, adding new territories, recruiting new troop types, and growing to eclipse your rivals... or lose what you fought so hard to gain and fall as so many would-be emperors before you.

The Universal Space Combat System

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Author :
Publisher : CreateSpace
ISBN 13 : 9781451541823
Total Pages : 68 pages
Book Rating : 4.5/5 (418 download)

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Book Synopsis The Universal Space Combat System by : Steve Metze

Download or read book The Universal Space Combat System written by Steve Metze and published by CreateSpace. This book was released on 2010-03-11 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of the Universal Space Combat System is to create an easy-to-learn, easy-to-play futuristic miniatures-based space combat system that can work with Role-Playing-Games (RPGs), as a stand along space skirmish game, as a space campaign game, or for massive fleet combats. It takes into account a giant variety of technological levels, and can be used as a stand-alone skirmish, fleet, or campaign game, or used to replace or augment any already existing space combat systems in other game systems, specifically RPGs. Part of the simplicity of the game is that ships are considered agile or armed enough that ship facings don't have any bearing on the combat, and momentum is assumed nullified by giant gyroscopes, inertial dampening fields, or other technology. Another key aspect of the game is that the ships use dice both to represent their power level and abilities, as well as their damage, rather than tracking it as two different numbers and having to erase and rewrite those numbers as ships take damage and make repairs. At the same time, ships are afforded a wide variety of weapons, defenses, miscellaneous systems, and maneuvers. This game specifically splits up portions of the rules into either a SCIENCE fiction (SCIfi) setting, such as the game Traveller or the show Firefly, or a science FICTION (sciFI) type setting, such as Star Trek, Star Wars, etc - Essentially, space fights that look cool, or space fights that are based more on realism, with the ability for players to mix and match aspects of each as they see fit. It allows for space combat in worlds where ships tow each other by grappling hooks or by tractor beams, where space marines board by teleporting onto the other ship or by laser-cutting open holes in the hull, and where faster-than-light travel happens by a single instantaneous jump, or by traveling days in a warp bubble that allows ships to chase and fight each other while moving.