Three-D Wizardry

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Publisher :
ISBN 13 : 9780871922946
Total Pages : 158 pages
Book Rating : 4.9/5 (229 download)

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Book Synopsis Three-D Wizardry by : George Wolfe

Download or read book Three-D Wizardry written by George Wolfe and published by . This book was released on 1995 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: LEVEL: Key Stage 3 onwards. Mardi Gras-veteran George Wolfe invites you to share sculpting ideas using papier-mache, plaster, and foam. Basic tools, background and characteristics of the three media are fully explained. Activities for creating creatures large and small are accompanied by helpful illustrations and photography. A full-colour portfolio of professional and student work, examples of the use of 3-D design in actual theatre and school productions, and complete appendices bring artistic visions to life.

School of Wizardry

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Publisher : Hachette Children's Books Australia
ISBN 13 : 9780733616891
Total Pages : 139 pages
Book Rating : 4.6/5 (168 download)

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Book Synopsis School of Wizardry by : Debra Doyle

Download or read book School of Wizardry written by Debra Doyle and published by Hachette Children's Books Australia. This book was released on 2003-01-01 with total page 139 pages. Available in PDF, EPUB and Kindle. Book excerpt: Determined to become a wizard, twelve-year-old Randal is delighted to be accepted into the famed School of Wizardry, but his apprenticeship is marred when he realizes that one of the master wizards is using evil spells to destroy the school and gain supreme power.

New Cinema, New Media

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Publisher : Cambridge Scholars Publishing
ISBN 13 : 1443859664
Total Pages : 310 pages
Book Rating : 4.4/5 (438 download)

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Book Synopsis New Cinema, New Media by : Murat Akser

Download or read book New Cinema, New Media written by Murat Akser and published by Cambridge Scholars Publishing. This book was released on 2014-04-23 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume covers approaches concerning the relationship between innovation in cinema and the politics of filmmaking in new cinema practices in Turkey. The contributors focus on historiography, genres, mainstream and art cinema production, and transnational cinema, as well as changing narratives and identities. The new cinema movement in Turkey is here analysed from perspectives of new technologies, new production and distribution structures, the impact of film training, the televisual industry, new actors in commercial and art cinema, as well as the impact of the film festival circuit. Additionally, recurring themes of memory, trauma, and identity are dealt with from multidisciplinary angles. The volume covers in depth analyses of the internationally renowned filmmakers Nuri Bilge Ceylan, Fatih Akın, Semih Kaplanoğlu, Reha Erdem, Zeki Demirkubuz, Yeşim Ustaoğlu and Derviş Zaim. A timely study on the centenary of Turkish cinema in 2014, students of Middle Eastern Studies, Film Studies, Cultural Studies, Urban Studies, Gender Studies, and Identity Studies will find this volume extremely relevant to their work.

The Art of Stereography

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Publisher : McFarland
ISBN 13 : 147662724X
Total Pages : 355 pages
Book Rating : 4.4/5 (766 download)

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Book Synopsis The Art of Stereography by : Douglas Heil

Download or read book The Art of Stereography written by Douglas Heil and published by McFarland. This book was released on 2017-02-02 with total page 355 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three-dimensional stereoviews were wildly popular in the mid-19th century. Yet public infatuation fueled highbrow scorn, and even when they fell from favor, critics retained their disdain. Thus a dazzling body of photographic work has unjustly been buried. This book explores how compelling images were made by carefully combining subject matter, composition, lighting, tonality, blocking and depth. It draws upon the fine arts, the mass media, humanities, history, and even geology. Throughout, overlooked photographers are celebrated, such as the one who found extraordinary visual parallels within nature, anticipating Cezanne and Seurat--or the one who refused to play favorites during a bitter war and found humanity on both sides--or the one who took a favorite American glen and found menace all about. Stereographers were actually more like film directors or television producers than large format photographers: the best ones fused artistry with commercial appeal.

3D Wizardry

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Publisher :
ISBN 13 : 9780240519227
Total Pages : 0 pages
Book Rating : 4.5/5 (192 download)

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Book Synopsis 3D Wizardry by : Simon Danaher

Download or read book 3D Wizardry written by Simon Danaher and published by . This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Creating 3D graphics doesn't need to be difficult. Whether you're excited by the possibilities of 3D but frightened off by complex applications, or you're just looking for new ways to make your images stand out, this book has the answers. Inside, you can learn how to create attention-grabbing 3D effects in regular 2D packages such as Adobe Photoshop and Illustrator. Discover how you can build 3D graphics without learning 3D programs. Finally, get to grips with the basic 3D concepts, from primitive modelling to realistic rendering.

Woodturning Wizardry

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Publisher : GMC Publications
ISBN 13 : 9781861084224
Total Pages : 192 pages
Book Rating : 4.0/5 (842 download)

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Book Synopsis Woodturning Wizardry by : David Springett

Download or read book Woodturning Wizardry written by David Springett and published by GMC Publications. This book was released on 2005 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: A bestseller when it was first published in 1993, Woodturning Wizardry has been thoroughly revised for this new edition, with colour photography throughout. Stunning new 3-D illustrations show cutaway views of the work in progress, thus making the instructions even easier to follow than before. Spheres within spheres, stars within cubes and delicate lattices with no apparent means of support - this book shows you how to turn basic woodturning skills into wizardry. Colour photography throughout and stunning 3D illustrations of the work in progress make these instructions very easy to follow. Thoroughly revised and sure to loose the magic from your fingertips!

The Wizardry Quested

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Publisher : Baen Publishing Enterprises
ISBN 13 : 1625794835
Total Pages : 154 pages
Book Rating : 4.6/5 (257 download)

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Book Synopsis The Wizardry Quested by : Rick Cook

Download or read book The Wizardry Quested written by Rick Cook and published by Baen Publishing Enterprises. This book was released on 2016-01-16 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Preparing to protect a twenty-foot dragon from the wrath of his own wife, Wiz joins forces with his eccentric companions in an adventure filled with Soviet ex-spies, a band of dwarves, zombie dragon riders, and a fluffy pink mechanical rabbit.

Three Parts Dead

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Publisher : Macmillan
ISBN 13 : 0765333104
Total Pages : 335 pages
Book Rating : 4.7/5 (653 download)

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Book Synopsis Three Parts Dead by : Max Gladstone

Download or read book Three Parts Dead written by Max Gladstone and published by Macmillan. This book was released on 2012-10-02 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: A tale of intrigue, a murdered god, and the business of necromancy: an urban fantasy set in an alternate reality

Fantasy City

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Publisher : Routledge
ISBN 13 : 1134747004
Total Pages : 281 pages
Book Rating : 4.1/5 (347 download)

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Book Synopsis Fantasy City by : John Hannigan

Download or read book Fantasy City written by John Hannigan and published by Routledge. This book was released on 2005-07-20 with total page 281 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fantasy City analyses the post-industrialist city as a site of entertainment. By discussing examples from a wide variety of venues, including casinos, malls, heritage developments and theme parks, Hannigan questions urban entertainments economic foundations and historical background. He asks whether such areas of fantasy destroy communities or instead create new groupings of shared identities and experiences. The book is written in a student friendly way with boxed case studies for class discussion.

Vintage Games 2.0

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Publisher : CRC Press
ISBN 13 : 1000000923
Total Pages : 357 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Vintage Games 2.0 by : Matt Barton

Download or read book Vintage Games 2.0 written by Matt Barton and published by CRC Press. This book was released on 2019-05-08 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.

Bowker's Complete Video Directory

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Publisher :
ISBN 13 :
Total Pages : 2200 pages
Book Rating : 4.:/5 (318 download)

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Book Synopsis Bowker's Complete Video Directory by :

Download or read book Bowker's Complete Video Directory written by and published by . This book was released on 2000 with total page 2200 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The History of the Adventure Video Game

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Publisher : White Owl
ISBN 13 : 1399088505
Total Pages : 154 pages
Book Rating : 4.3/5 (99 download)

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Book Synopsis The History of the Adventure Video Game by : Christopher Carton

Download or read book The History of the Adventure Video Game written by Christopher Carton and published by White Owl. This book was released on 2023-11-30 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ready for the adventure of a lifetime! Adventure video games have provided players with epic and hilarious storytelling for over fifty years. What started from the humble beginnings of text adventures led to a blast of point-and-click and graphic adventure games throughout the ‘80s and ‘90s. Trailblazers like Roberta and Ken Williams, Ron Gilbert, Tim Schaffer and Dave Grossman brought timeless characters, stories and puzzles to life, lighting the imaginations and wracking the brains of gamers around the world. This book showcases the companies, games and creators that have made the adventure video game one of the most passionately-adored genres in the medium. In these pages you’ll find histories on influential companies such as Sierra On-Line, LucasArts and Telltale Games, as well as some of the most revered games in the genre. With a bright future emerging as veterans and newcomers forge ahead with new ideas and visual flourishes for adventure games, there’s never been a better time to become acquainted (or reacquainted!) with a colorful and exciting part of gaming history. So point your cursor over the start button and click that mouse!

Resources in Education

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Publisher :
ISBN 13 :
Total Pages : 334 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Resources in Education by :

Download or read book Resources in Education written by and published by . This book was released on 1995 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Wizard's Handbook

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Publisher : BalboaPress
ISBN 13 : 1452536120
Total Pages : 137 pages
Book Rating : 4.4/5 (525 download)

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Book Synopsis The Wizard's Handbook by : Mario Garnet

Download or read book The Wizard's Handbook written by Mario Garnet and published by BalboaPress. This book was released on 2011-07-13 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: Open the door to the School of Wizardry for an enchanting experience as you journey through the Grottos with magical instructors. You will travel through history with a shape-shifter, experience a Wiccan ceremony, discover a new astrology with a modern witch, explore the human body with a doctor who appears as a bird, and delve into the science of quantum thought with an eccentric professor. Learn how to perform magic with the headmaster, based on the knowledge acquired in the Grottos, and experience a personal revelation in the final ceremony. Then open the Crypt to explore other possibilities. Escape the trap of limited thinking. Learn the secrets of wizards and how to think out of the box to become more than you can be!

The Art of Tekken: A Complete Visual History

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Publisher : Dynamite Entertainment
ISBN 13 : 1524113085
Total Pages : 256 pages
Book Rating : 4.5/5 (241 download)

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Book Synopsis The Art of Tekken: A Complete Visual History by : Nick Hurwitch

Download or read book The Art of Tekken: A Complete Visual History written by Nick Hurwitch and published by Dynamite Entertainment. This book was released on 2019-07-10 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: Twenty-five years ago, Namco released Tekken and redefined the fighting game genre in three dimensions. Known for its deep gameplay, cutting edge graphics, and operatic lore, Tekken has become synonymous with the PlayStation brand while remaining one of the last vestiges of the arcade. The Art of Tekken: A Complete Visual History follows the series history through a visual feast of iconic games and characters, as well as in-depth interviews with the Bandai Namco developers who made it a reality and the players who made it a phenomenon on its way to becoming one of the best-selling fighting game series in history. It's a complete visual retrospective of one of the most indispensable parts of gaming history, over a quarter century in the making, including art from all seven games of the franchise and more.

Harry Potter Watercolor Magic

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Publisher : Simon and Schuster
ISBN 13 : 1647224624
Total Pages : 128 pages
Book Rating : 4.6/5 (472 download)

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Book Synopsis Harry Potter Watercolor Magic by : Tugce Audoire

Download or read book Harry Potter Watercolor Magic written by Tugce Audoire and published by Simon and Schuster. This book was released on 2021-11-09 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring favorite scenes from the Harry Potter films to life with the first official Wizarding World watercolor book. Harry Potter: Watercolor Magic includes over 30 easy-to-complete watercolor projects featuring fan-favorite characters, creatures, places, and icons from the films. From the classic Hogwarts crest to the Sorting Hat to Harry’s stag Patronus, the pages burst with opportunities for fans to create gorgeous art from the Wizarding World. Each project features a light sketch of the image to get you started plus a list of supplies and colors, followed by clear, easy-to-follow instructions to help you recreate the image in minutes. The high-quality watercolor paper makes putting paint on paper a snap, and the removable pages make it easy to display or frame finished projects. Harry Potter: Watercolor Magic is perfect for at-home artists of every skill level looking for a fun, easy art project. OVER 30 PROJECTS: Bring dozens of images to life, from classic scenes like the arrival at Hogwarts to beloved items like the Nimbus 2000 and the Golden Snitch. FOR EVERY SKILL LEVEL: Complete instructions make it easy for artists from beginners to masters to create Wizarding World art that is true to the films HIGH-QUALITY PAPER: Thick watercolor paper for a beautiful, lasting keepsake REMOVABLE PAGES: Pages release easily from the book for framing and display OFFICIAL WIZARDING WORLD CRAFTING BOOK: Created in collaboration with Warner Bros. Entertainment Inc.

So You Want to Be a Wizard

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Publisher : HarperCollins
ISBN 13 : 0547545118
Total Pages : 403 pages
Book Rating : 4.5/5 (475 download)

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Book Synopsis So You Want to Be a Wizard by : Diane Duane

Download or read book So You Want to Be a Wizard written by Diane Duane and published by HarperCollins. This book was released on 2003-10-01 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: A mysterious library book opens the door to a world of magic and danger in the first book in the beloved Young Wizards series. Bullied by her classmates, Nita Callahan is miserable at school. So when she finds a mysterious book in the library that promises her the chance to become a wizard, she jumps at the opportunity to escape her unhappy reality. But taking the Wizard's Oath is no easy thing, and Nita soon finds herself paired with fellow wizard-in-training Kit Rodriguez on a dangerous mission. The only way to become a full wizard is to face the Lone Power, the being that created death and is the mortal enemy of all wizards. As Nita and Kit battle their way through a deadly alternate version of New York controlled by the Lone Power, they must rely on each other and their newfound wizarding skills to survive--and save the world from the Lone One's grasp.