Thinking with Animation

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Author :
Publisher : Cambridge Scholars Publishing
ISBN 13 : 1527573613
Total Pages : 295 pages
Book Rating : 4.5/5 (275 download)

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Book Synopsis Thinking with Animation by : Joff P. N. Bradley

Download or read book Thinking with Animation written by Joff P. N. Bradley and published by Cambridge Scholars Publishing. This book was released on 2021-08-09 with total page 295 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume brings together scholars based predominantly in Asia to contribute provocative and experimental essays on the dynamic relationship between animation and philosophy. In an inventive and playful philosophical way, they address not only the mainstay of Japanese animation, but also Korean film, picture books and Mickey Mouse to understand what we might call film-philosophy in Asia. In thinking animation with concepts from the technicolour philosophies of Deleuze, Guattari, Stiegler, Benjamin, Kristeva and Heidegger, the book sees animation not as a representation of a philosophical idea per se, but conceptualizes it as a philosophical thinking-device. In the images themselves, what is at work is not just the thinking of a particular director or manga artist, but, rather, thinking as such, through and by the images themselves. The scholars in this collection are committed to thinking images themselves as thought-experiments and thinking machines.

Thinking Animation

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Author :
Publisher : Course Technology
ISBN 13 :
Total Pages : 372 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis Thinking Animation by : Angie Jones

Download or read book Thinking Animation written by Angie Jones and published by Course Technology. This book was released on 2007 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes ways artists can use traditional animation techniques with computer technology.

Understanding Animation

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Publisher : Routledge
ISBN 13 : 1136158731
Total Pages : 280 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Understanding Animation by : Paul Wells

Download or read book Understanding Animation written by Paul Wells and published by Routledge. This book was released on 2013-11-15 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Published in 1998. Routledge is an imprint of Taylor & Francis, an informa company.

Animation

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Author :
Publisher : CRC Press
ISBN 13 : 1351701940
Total Pages : 564 pages
Book Rating : 4.3/5 (517 download)

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Book Synopsis Animation by : Hannes Rall

Download or read book Animation written by Hannes Rall and published by CRC Press. This book was released on 2017-12-06 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explains the creation of animation from concept to production. Instead of focusing on singular aspects of animation production, talented animators can learn to make better films by understanding the process as a whole. Veteran independent filmmaker Hannes Rall teaches you how to develop an animation project from the very start of conceptual exploration though to completed production. Subjects like script, storyboarding, character and production design illuminate the pre-production process; later chapters explain the production process applied to different animation techniques like 2D animation, 3D computer animation and stop motion. This book is just the right mix of practical advice, lavish illustrations, and industry case studies to give you everything you need to start creating animation today. Key Features Learn the concepts of film animation production from an expert instructor Interviews with legends Andreas Deja, Hans Bacher and Volker Engel Robust coverage of the pre-production process, from script to storyboarding and visual development Includes a glossary and further reading recommendations

Puppets, Gods, and Brands

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Publisher : University of Hawaii Press
ISBN 13 : 0824880986
Total Pages : 297 pages
Book Rating : 4.8/5 (248 download)

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Book Synopsis Puppets, Gods, and Brands by : Teri J. Silvio

Download or read book Puppets, Gods, and Brands written by Teri J. Silvio and published by University of Hawaii Press. This book was released on 2019-09-30 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: The early twenty-first century has seen an explosion of animation. Cartoon characters are everywhere—in cinema, television, and video games and as brand logos. There are new technological objects that seem to have lives of their own—from Facebook algorithms that suggest products for us to buy to robots that respond to human facial expressions. The ubiquity of animation is not a trivial side-effect of the development of digital technologies and the globalization of media markets. Rather, it points to a paradigm shift. In the last century, performance became a key term in academic and popular discourse: The idea that we construct identities through our gestures and speech proved extremely useful for thinking about many aspects of social life. The present volume proposes an anthropological concept of animation as a contrast and complement to performance: The idea that we construct social others by projecting parts of ourselves out into the world might prove useful for thinking about such topics as climate crisis, corporate branding, and social media. Like performance, animation can serve as a platform for comparisons of different cultures and historical eras. Teri Silvio presents an anthropology of animation through a detailed ethnographic account of how characters, objects, and abstract concepts are invested with lives, personalities, and powers—and how people interact with them—in contemporary Taiwan. The practices analyzed include the worship of wooden statues of Buddhist and Daoist deities and the recent craze for cute vinyl versions of these deities, as well as a wildly popular video fantasy series performed by puppets. She reveals that animation is, like performance, a concept that works differently in different contexts, and that animation practices are deeply informed by local traditions of thinking about the relationships between body and soul, spiritual power and the material world. The case of Taiwan, where Chinese traditions merge with Japanese and American popular culture, uncovers alternatives to seeing animation as either an expression of animism or as “playing God.” Looking at the contemporary world through the lens of animation will help us rethink relationships between global and local, identity and otherness, human and non-human.

Animation in Context

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Author :
Publisher : Bloomsbury Publishing
ISBN 13 : 1350033898
Total Pages : 248 pages
Book Rating : 4.3/5 (5 download)

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Book Synopsis Animation in Context by : Mark Collington

Download or read book Animation in Context written by Mark Collington and published by Bloomsbury Publishing. This book was released on 2017-02-09 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animation in Context is an illustrated introduction to cultural theory, contextual research and critical analysis. By making academic language more accessible, it empowers animators with the confidence and enthusiasm to engage with theory as a fun, integral, and applied part of the creative process. Interviews with contemporary industry professionals and academics, student case studies and a range of practical research exercises, combine to encourage a more versatile approach to animation practice – from creating storyboards to set designs and soundtracks; as well as developing virals, 3D zoetropes and projection mapping visuals. Mark Collington focuses on a core selection of theoretical approaches that shape animation narrative, supported by a broader set of shared theoretical principles from the worlds of art, design, film and media studies. This discussion is underpinned by cross-disciplinary thinking on a range of topics including genre, humour, montage and propaganda. These are applied to the analysis of a range of animated films and projects from Disney and Animé, to independent artist-filmmakers such as Wendy Tilby, Amanda Forbis and Jerzy Kucia. These ideas are also applied to other uses of animation such as advertising, sitcom, gaming and animated documentary.

What Were You Thinking?

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Author :
Publisher : Boys Town Press
ISBN 13 : 1545721734
Total Pages : 32 pages
Book Rating : 4.5/5 (457 download)

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Book Synopsis What Were You Thinking? by : Bryan Smith

Download or read book What Were You Thinking? written by Bryan Smith and published by Boys Town Press. This book was released on 2018-01-23 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Third-grader Braden loves to be the center of attention. His comic genius, as he sees it, causes his friends to look at him in awe. But some poor decisions, like ill-timed jokes, forces the adults in Braden's life to teach him about impulse control.

Drive

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Author :
Publisher : Penguin
ISBN 13 : 1101524383
Total Pages : 272 pages
Book Rating : 4.1/5 (15 download)

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Book Synopsis Drive by : Daniel H. Pink

Download or read book Drive written by Daniel H. Pink and published by Penguin. This book was released on 2011-04-05 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The New York Times bestseller that gives readers a paradigm-shattering new way to think about motivation from the author of When: The Scientific Secrets of Perfect Timing Most people believe that the best way to motivate is with rewards like money—the carrot-and-stick approach. That's a mistake, says Daniel H. Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others). In this provocative and persuasive new book, he asserts that the secret to high performance and satisfaction-at work, at school, and at home—is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world. Drawing on four decades of scientific research on human motivation, Pink exposes the mismatch between what science knows and what business does—and how that affects every aspect of life. He examines the three elements of true motivation—autonomy, mastery, and purpose-and offers smart and surprising techniques for putting these into action in a unique book that will change how we think and transform how we live.

I Moved to Los Angeles to Work in Animation

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Author :
Publisher : Boom! Studios
ISBN 13 : 1641441461
Total Pages : 99 pages
Book Rating : 4.6/5 (414 download)

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Book Synopsis I Moved to Los Angeles to Work in Animation by : Natalie Nourigat

Download or read book I Moved to Los Angeles to Work in Animation written by Natalie Nourigat and published by Boom! Studios. This book was released on 2018-12-26 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: When artist Natalie Nourigat left her life in Portland to move to Los Angeles and pursue a job in animation, she realized that despite her research, nothing truly prepared her for the wild world that awaited in the studios of Southern California. This autobiographical how-to graphic novel explores the highest highs and lowest lows of pursuing a dream in animation. Brushed with a dose of humor and illustrated advice about salaries, studio culture, and everything in between, I Moved to Los Angeles to Work in Animation is the unique insider experience you won’t find anywhere else.

AI for Games and Animation

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Author :
Publisher : A K Peters, Ltd.
ISBN 13 : 9781568811031
Total Pages : 250 pages
Book Rating : 4.8/5 (11 download)

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Book Synopsis AI for Games and Animation by : John David Funge

Download or read book AI for Games and Animation written by John David Funge and published by A K Peters, Ltd.. This book was released on 1999 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.

The Anime Ecology

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Publisher : U of Minnesota Press
ISBN 13 : 1452956944
Total Pages : 568 pages
Book Rating : 4.4/5 (529 download)

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Book Synopsis The Anime Ecology by : Thomas Lamarre

Download or read book The Anime Ecology written by Thomas Lamarre and published by U of Minnesota Press. This book was released on 2018-03-13 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: A major work destined to change how scholars and students look at television and animation With the release of author Thomas Lamarre’s field-defining study The Anime Machine, critics established Lamarre as a leading voice in the field of Japanese animation. He now returns with The Anime Ecology, broadening his insights to give a complete account of anime’s relationship to television while placing it within important historical and global frameworks. Lamarre takes advantage of the overlaps between television, anime, and new media—from console games and video to iOS games and streaming—to show how animation helps us think through television in the contemporary moment. He offers remarkable close readings of individual anime while demonstrating how infrastructures and platforms have transformed anime into emergent media (such as social media and transmedia) and launched it worldwide. Thoughtful, thorough illustrations plus exhaustive research and an impressive scope make The Anime Ecology at once an essential reference book, a valuable resource for scholars, and a foundational textbook for students.

Animation

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Publisher : Columbia University Press
ISBN 13 : 0231851340
Total Pages : 114 pages
Book Rating : 4.2/5 (318 download)

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Book Synopsis Animation by : Paul Wells

Download or read book Animation written by Paul Wells and published by Columbia University Press. This book was released on 2019-07-25 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animation: Genre and Authorship explores the distinctive language of animation, its production processes, and the particular questions about who makes it, under what conditions, and with what purpose. In this first study to look specifically at the ways in which animation displays unique models of ‘auteurism’ and how it revises generic categories, Paul Wells challenges the prominence of live-action moviemaking as the first form of contemporary cinema and visual culture. The book also includes interviews with Ray Harryhausen and Caroline Leaf, and a full timeline of the history of animation.

Foundation ActionScript Animation

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Publisher : Apress
ISBN 13 : 1430200812
Total Pages : 482 pages
Book Rating : 4.4/5 (32 download)

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Book Synopsis Foundation ActionScript Animation by : Keith Peters

Download or read book Foundation ActionScript Animation written by Keith Peters and published by Apress. This book was released on 2006-11-22 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: * The only definitive and authoritative book available on ActionScript animation. * Provides for a thorough understanding of complex principles, along with practical examples. * You don't have to be an ActionScript expert to get the most out of this book. * Written by Keith Peters, author of many books, and a popular community figure.

Fantasy/Animation

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Publisher : Routledge
ISBN 13 : 1351681419
Total Pages : 310 pages
Book Rating : 4.3/5 (516 download)

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Book Synopsis Fantasy/Animation by : Christopher Holliday

Download or read book Fantasy/Animation written by Christopher Holliday and published by Routledge. This book was released on 2018-04-27 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).

Animating Film Theory

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Author :
Publisher : Duke University Press
ISBN 13 : 0822376814
Total Pages : 376 pages
Book Rating : 4.8/5 (223 download)

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Book Synopsis Animating Film Theory by : Karen Beckman

Download or read book Animating Film Theory written by Karen Beckman and published by Duke University Press. This book was released on 2014-03-07 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Animating Film Theory provides an enriched understanding of the relationship between two of the most unwieldy and unstable organizing concepts in cinema and media studies: animation and film theory. For the most part, animation has been excluded from the purview of film theory. The contributors to this collection consider the reasons for this marginalization while also bringing attention to key historical contributions across a wide range of animation practices, geographic and linguistic terrains, and historical periods. They delve deep into questions of how animation might best be understood, as well as how it relates to concepts such as the still, the moving image, the frame, animism, and utopia. The contributors take on the kinds of theoretical questions that have remained underexplored because, as Karen Beckman argues, scholars of cinema and media studies have allowed themselves to be constrained by too narrow a sense of what cinema is. This collection reanimates and expands film studies by taking the concept of animation seriously. Contributors. Karen Beckman, Suzanne Buchan, Scott Bukatman, Alan Cholodenko, Yuriko Furuhata, Alexander R. Galloway, Oliver Gaycken, Bishnupriya Ghosh, Tom Gunning, Andrew R. Johnston, Hervé Joubert-Laurencin, Gertrud Koch, Thomas LaMarre, Christopher P. Lehman, Esther Leslie, John MacKay, Mihaela Mihailova, Marc Steinberg, Tess Takahashi

Estonian Animation

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Publisher : Indiana University Press
ISBN 13 : 0861969359
Total Pages : 224 pages
Book Rating : 4.8/5 (619 download)

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Book Synopsis Estonian Animation by : Chris Robinson

Download or read book Estonian Animation written by Chris Robinson and published by Indiana University Press. This book was released on 2007-02-20 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever wonder why Estonian animation features so many carrots or why cows often perform pyramids? Well, neither question is answered in Chris Robinson’s new book, Estonian Animation. Robinson’s frank, humorous, and thoroughly researched book traces the history of Estonia’s acclaimed animation scene from early experiments in the 1930s to the creation of puppet (Nukufilm) and cel (Joonisfilm) animation studios during the Soviet era, as well as Estonia’s surprising international success during the post-Soviet era. In addition, Robinson writes about the discovery of films by four 1960s animation pioneers who, until the release of this book, had been unknown to most Estonian and international animation historians.

Write Your Way into Animation and Games

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Author :
Publisher : Taylor & Francis
ISBN 13 : 1136131493
Total Pages : 408 pages
Book Rating : 4.1/5 (361 download)

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Book Synopsis Write Your Way into Animation and Games by : Christy Marx

Download or read book Write Your Way into Animation and Games written by Christy Marx and published by Taylor & Francis. This book was released on 2012-11-12 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project. Write Your Way Into Animation and Games provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer. Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for aniamtion and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides: Digital Storytelling, Second Edition by Carolyn Handler Miller Animation Writing and Development by Jean Ann Wright Writing for Animation, Comics, and Games by Christy Marx Story and Simulations for Serious Games by Nick Iuppa and Terry Borst Writing for Multimedia and the Web, Third Edition by Timothy Garrand