The Unofficial Guide to Building Your Business in the Second Life Virtual World

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Author :
Publisher : AMACOM/American Management Association
ISBN 13 : 081441270X
Total Pages : 290 pages
Book Rating : 4.8/5 (144 download)

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Book Synopsis The Unofficial Guide to Building Your Business in the Second Life Virtual World by : Sue Martin Mahar

Download or read book The Unofficial Guide to Building Your Business in the Second Life Virtual World written by Sue Martin Mahar and published by AMACOM/American Management Association. This book was released on 2009 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why market and sell to people only in the "real world"...when there's a "second life" filled with unlimited possibilities for profit?

The Entrepreneur's Guide to Second Life

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 0470179147
Total Pages : 326 pages
Book Rating : 4.4/5 (71 download)

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Book Synopsis The Entrepreneur's Guide to Second Life by : Daniel Terdiman

Download or read book The Entrepreneur's Guide to Second Life written by Daniel Terdiman and published by John Wiley & Sons. This book was released on 2007-10-29 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: "You'll discover the unique challenges and opportunities of running an in-world business. You'll delve into the most popular Second Life business and get practical pointers from some of the metaverse's best-known entrepreneurs. And you'll get the nuts-and-bolts expertise you need to succeed, from developing a unique product or service to mounting an effective marketing campaign."--Jacket.

99 Jumpstarts to Research

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Author :
Publisher : Bloomsbury Publishing USA
ISBN 13 : 1598843699
Total Pages : 254 pages
Book Rating : 4.5/5 (988 download)

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Book Synopsis 99 Jumpstarts to Research by : Peggy Whitley

Download or read book 99 Jumpstarts to Research written by Peggy Whitley and published by Bloomsbury Publishing USA. This book was released on 2010-08-16 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides research assistance for 99 current and provocative issues students can use to write a brief argumentative paper. In 2030, it is projected that 65 percent of the population will be over 65. The U.S. Government Census Bureau reveals that over an adult's working life, college graduates typically earn close to $1 million more than high school graduates. About 43 percent of American families spend more than they earn each year. These three factoids represent a tiny fraction of the potential research subjects contained in 99 Jumpstarts to Research: Topic Guides for Finding Information on Current Issues, Second Edition, a completely revised follow-up to the original edition. Every jumpstart—each focused upon a current, timely issue—contains ideas for narrowing the topic, research keywords, suggested best books and databases, and Internet sites. This book supports both faculty and students in identifying compelling topics, effectively evaluating and selecting resources in today's information-overload world, and deriving enjoyment from the research and writing process.

Second Life

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 047009608X
Total Pages : 356 pages
Book Rating : 4.4/5 (7 download)

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Book Synopsis Second Life by : Michael Rymaszewski

Download or read book Second Life written by Michael Rymaszewski and published by John Wiley & Sons. This book was released on 2007 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text on Second Life, the virtual world with more than 240,000 residents, will help all residents fully enjoy the metaverse. The guide explores every aspect of this multilayered world, including scripting, building objects, buying and selling items, and socializing.

Engaging the Avatar

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Author :
Publisher : IAP
ISBN 13 : 1617357537
Total Pages : 409 pages
Book Rating : 4.6/5 (173 download)

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Book Synopsis Engaging the Avatar by : Charles Wankel

Download or read book Engaging the Avatar written by Charles Wankel and published by IAP. This book was released on 2012-03-01 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume has a bold agenda, in which academics create immersive worlds where the avatar is the center of the universe. As the virtual world grows, avatars move away from quasi-human interactions within virtual domiciles, gardens, and businesses to being blood cells in the blood stream, or to be firing neurons in the human brain, or creatures competing on the ocean floor or the surface of Mars or just about anything that can be imagined using the magic of photographic and artistic images, programming, narrative and avatars. What are the frameworks and strategies for building these environments? What are the things the avatar adapts and learns from in its environment? This book will examine such frameworks, strategies, examples and feedback systems to explore what it takes to create a global education environment for learning. This starts with engaging your avatar and is completed in a transformation in how you interact with the internet. Whether using the visual internet to learn or to interact with a customer about a product or service, this immersive interface can be a world that knows you and forms around your unique needs and interests.

Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education

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Author :
Publisher : IGI Global
ISBN 13 : 1466627018
Total Pages : 370 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education by : D’Agustino, Steven

Download or read book Immersive Environments, Augmented Realities, and Virtual Worlds: Assessing Future Trends in Education written by D’Agustino, Steven and published by IGI Global. This book was released on 2012-12-31 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology has had direct impact on education in increasing the way that society continues to learn. Applications of immersive environments, virtual worlds, and augmented reality have significant implications for how teaching and learning are achieved in contemporary education. Immersive Environments, Augmented Realities and Virtual Worlds: Assessing Future Trends in Education brings together current research and performance in trends in education. While examining cyber behavior and the use of virtual worlds, immersive technologies and augmented realities aim to improve teaching and enhancing learning.

Electronic Commerce

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Publisher : Springer
ISBN 13 : 3319100912
Total Pages : 818 pages
Book Rating : 4.3/5 (191 download)

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Book Synopsis Electronic Commerce by : Efraim Turban

Download or read book Electronic Commerce written by Efraim Turban and published by Springer. This book was released on 2015-01-29 with total page 818 pages. Available in PDF, EPUB and Kindle. Book excerpt: Throughout the book, theoretical foundations necessary for understanding Electronic Commerce (EC) are presented, ranging from consumer behavior to the economic theory of competition. Furthermore, this book presents the most current topics relating to EC as described by a diversified team of experts in a variety of fields, including a senior vice president of an e-commerce-related company. The authors provide website resources, numerous exercises, and extensive references to supplement the theoretical presentations. At the end of each chapter, a list of online resources with links to the websites is also provided. Additionally, extensive, vivid examples from large corporations, small businesses from different industries, and services, governments, and nonprofit agencies from all over the world make concepts come alive in Electronic Commerce. These examples, which were collected by both academicians and practitioners, show the reader the capabilities of EC, its cost and justification, and the innovative ways corporations are using EC in their operations. In this edition (previous editions published by Pearson/Prentice Hall), the authors bring forth the latest trends in e-commerce, including social businesses, social networking, social collaboration, innovations, and mobility.

Organizations and Social Networking: Utilizing Social Media to Engage Consumers

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Author :
Publisher : IGI Global
ISBN 13 : 1466640278
Total Pages : 445 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Organizations and Social Networking: Utilizing Social Media to Engage Consumers by : Li, Eldon Y.

Download or read book Organizations and Social Networking: Utilizing Social Media to Engage Consumers written by Li, Eldon Y. and published by IGI Global. This book was released on 2013-05-31 with total page 445 pages. Available in PDF, EPUB and Kindle. Book excerpt: The modern business landscape demands that organizations maintain an online presence to network with their customers and investors. Therefore, understanding the link between social media and e-business is an important first step in cultivating these internet-based relationships. Organizations and Social Networking: Utilizing Social Media to Engage Consumers provides a broad investigation into the use of social technologies in business practices through theoretical research and practical applications. This book explores the opportunities and challenges brought about by the advent of various 21st century online business web tools and platforms, presenting professionals and researchers in e-business, social marketing, online collaborative communities, and social analytics with cutting-edge information and technological developments to implement in their own enterprises. This book is part of the Advances in Marketing, Customer Relationship Management, and E-Services series collection.

Marketing and Consumer Behavior: Concepts, Methodologies, Tools, and Applications

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Author :
Publisher : IGI Global
ISBN 13 : 1466673583
Total Pages : 2214 pages
Book Rating : 4.4/5 (666 download)

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Book Synopsis Marketing and Consumer Behavior: Concepts, Methodologies, Tools, and Applications by : Management Association, Information Resources

Download or read book Marketing and Consumer Behavior: Concepts, Methodologies, Tools, and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2014-12-31 with total page 2214 pages. Available in PDF, EPUB and Kindle. Book excerpt: As marketing professionals look for ever more effective ways to promote their goods and services to customers, a thorough understanding of customer needs and the ability to predict a target audience’s reaction to advertising campaigns is essential. Marketing and Consumer Behavior: Concepts, Methodologies, Tools, and Applications explores cutting-edge advancements in marketing strategies as well as the development and design considerations integral to the successful analysis of consumer trends. Including both in-depth case studies and theoretical discussions, this comprehensive four-volume reference is a necessary resource for business leaders and marketing managers, students and educators, and advertisers looking to expand the reach of their target market.

Strategic Innovative Marketing and Tourism

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Author :
Publisher : Springer Nature
ISBN 13 : 3030361268
Total Pages : 1074 pages
Book Rating : 4.0/5 (33 download)

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Book Synopsis Strategic Innovative Marketing and Tourism by : Androniki Kavoura

Download or read book Strategic Innovative Marketing and Tourism written by Androniki Kavoura and published by Springer Nature. This book was released on 2020-03-09 with total page 1074 pages. Available in PDF, EPUB and Kindle. Book excerpt: ​This book covers a very broad range of topics in marketing, communication, and tourism, focusing especially on new perspectives and technologies that promise to influence the future direction of marketing research and practice in a digital and innovational era. Among the areas covered are product and brand management, strategic marketing, B2B marketing and sales management, international marketing, business communication and advertising, digital and social marketing, tourism and hospitality marketing and management, destination branding and cultural management, and event marketing. The book comprises the proceedings of the International Conference on Strategic Innovative Marketing and Tourism (ICSIMAT) 2019, where researchers, academics, and government and industry practitioners from around the world came together to discuss best practices, the latest research, new paradigms, and advances in theory. It will be of interest to a wide audience, including members of the academic community, MSc and PhD students, and marketing and tourism professionals.

Second Life

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Author :
Publisher : Que Publishing
ISBN 13 : 0132714493
Total Pages : 980 pages
Book Rating : 4.1/5 (327 download)

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Book Synopsis Second Life by : Brian A. White

Download or read book Second Life written by Brian A. White and published by Que Publishing. This book was released on 2007-08-21 with total page 980 pages. Available in PDF, EPUB and Kindle. Book excerpt: Live your Second Life to the fullest! Create Your Virtual Life in an Incredible Online World...Right Now! Imagine a virtual landscape where everything is created and owned entirely by residents like you. Imagine a place where you can enjoy sunsets, ride a jet ski, buy land, plant a garden, get a tattoo, go sky diving, spend an evening dancing the night away, or relax at home by the fire. Picture a world vividly developed, socially dynamic, and strikingly real where you can bring previously unimaginable things to life with friends from around the globe. This is Second Life®, the hottest Internet phenomenon in years…maybe ever! Now, there’s a totally real, totally independent guide to Second Life. This full-color book is as rich as Second Life itself! It’s packed with insider tips, easy step-by-step techniques, and interviews with dozens of SL residents telling you what they wished they knew when they started! Brian White pulls no punches: You’ll learn exactly what’s great and not so great about SL...how to thrive in its unique culture, and how to create your dreams! The more time you spend in Second Life, the more useful this book will become...teaching you more advanced skills; everything from vehicle construction, Linden Scripting Language, particle systems, to creating custom animations and the new sculpted prims! Visit the companion site in Second Life to find all the textures and objects from this book as well as the contributor’s gallery and other goodies: http://slurl.com/secondlife/humuli/222/123/29

The Unofficial Tourists' Guide to Second Life

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Author :
Publisher : Macmillan
ISBN 13 : 9780312376482
Total Pages : 228 pages
Book Rating : 4.3/5 (764 download)

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Book Synopsis The Unofficial Tourists' Guide to Second Life by : Paul Carr

Download or read book The Unofficial Tourists' Guide to Second Life written by Paul Carr and published by Macmillan. This book was released on 2007-04-17 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to the shared virtual world of Second Life explains how to get around the world and become a resident and describes key places to visit, other key types of residents, games and sports, entertainment venues, and "after dark" activities.

How to Make Real Money in Second Life: Boost Your Business, Market Your Services, and Sell Your Products in the World's Hottest Virtual Community

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Author :
Publisher : McGraw Hill Professional
ISBN 13 : 0071508260
Total Pages : 242 pages
Book Rating : 4.0/5 (715 download)

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Book Synopsis How to Make Real Money in Second Life: Boost Your Business, Market Your Services, and Sell Your Products in the World's Hottest Virtual Community by : Robert Freedman

Download or read book How to Make Real Money in Second Life: Boost Your Business, Market Your Services, and Sell Your Products in the World's Hottest Virtual Community written by Robert Freedman and published by McGraw Hill Professional. This book was released on 2008-01-01 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: SIGN ON. SAY HELLO. START MAKING MONEY. With a population in the millions and a monthly growth rate of 20 percent, Second Life® is a virtual 3-D world bursting with opportunities in areas like real estate, legal practice, and marketing, corporate connections, and people just like you. This all-in-one guide will show you, step by step, how to use Second Life as an alternative marketplace. Learn how to: Create a cool avatar and connect with residents Adapt your business for the virtual environment Play for profit--and bring your dreams to life

The Making of Second Life

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Author :
Publisher : Harper Collins
ISBN 13 : 0061747246
Total Pages : 306 pages
Book Rating : 4.0/5 (617 download)

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Book Synopsis The Making of Second Life by : Wagner James Au

Download or read book The Making of Second Life written by Wagner James Au and published by Harper Collins. This book was released on 2009-10-13 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: The wholly virtual world known as Second Life has attracted more than a million active users, millions of dollars, and created its own—very real—economy. The Making of Second Life is the behind-the-scenes story of the Web 2.0 revolution's most improbable enterprise: the creation of a virtual 3-D world with its own industries, culture, and social systems. Now the toast of the Internet economy, and the subject of countless news articles, profiles, and television shows, Second Life is usually known for the wealth of real-world companies (Reuters, Pontiac, IBM) that have created "virtual offices" within it, and the number of users ("avatars") who have become wealthy through their user-created content. What sets Second Life apart from other online worlds, and what has made it such a success (one million-plus monthly users and growing) is its simple user-centered philosophy. Instead of attempting to control the activities of those who enter it, the creators of Second Life turned them loose: users (also known as Residents) own the rights to the intellectual content they create in-world, and the in-world currency of Linden Dollars is freely exchangeable for U.S. currency. Residents have responded by generating millions of dollars of economic activity through their in-world designs and purchases—currently, the Second Life economy averages more than one million U.S. dollars in transactions every day, while dozens of real-world companies and projects have evolved and developed around content originated in Second Life. Wagner James Au explores the long, implausible road behind that success, and looks at the road ahead, where many believe that user-created worlds like Second Life will become the Net's next generation and the fulcrum for a revolution in the way we shop, work, and interact. Au's story is narrated from both within the corporate offices of Linden Lab, Second Life's creator, and from within Second Life itself, revealing all the fascinating, outrageous, brilliant, and aggravating personalities who make Second Life a very real place­—and an illuminating mirror on the real (physical) world. Au writes about the wars they fought (sometimes literally), the transformations they underwent, the empires of land and commerce they developed, and above all, the collaborative creativity that makes their society an imperfect utopia, better in some ways than the one beyond their computer screens.

The British National Bibliography

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Author :
Publisher :
ISBN 13 :
Total Pages : 2744 pages
Book Rating : 4.F/5 ( download)

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Book Synopsis The British National Bibliography by : Arthur James Wells

Download or read book The British National Bibliography written by Arthur James Wells and published by . This book was released on 2009 with total page 2744 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Online Communication and Collaboration

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Author :
Publisher : Routledge
ISBN 13 : 1136616055
Total Pages : 292 pages
Book Rating : 4.1/5 (366 download)

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Book Synopsis Online Communication and Collaboration by : Helen Donelan

Download or read book Online Communication and Collaboration written by Helen Donelan and published by Routledge. This book was released on 2012-07-26 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Communication and collaboration via the Internet has risen to great prominence in recent years, especially with the rise of social networking, Web 2.0 and virtual worlds. Many interesting and worthwhile studies have been conducted on the technology involved and the way it is used and shaped by its user communities. From some of the more popular coverage of these interactions, it might be thought that these are new phenomena. However, they draw on a rich heritage of technologies and interactions. Online communication and collaboration presents a very timely set of articles that cover a range of different perspectives upon these themes, both classic and contemporary. It is unusually broad in the range of technologies it considers - many books on these topics cover only a few forms of collaboration technology - and in considering well-established technologies as well as recent ones. It blends academic and popular articles to combine scholarly rigour with readability. The book is divided into eight sections, covering the foundations of online communication and collaboration, together with current collaboration technologies such as wikis, instant messaging, virtual worlds and social network sites. These modern communication tools are considered in terms of their interactions but also looking back at lessons to be learnt from their technological 'ancestors'. The book also contains an extended case study of online collaboration, taking open-source software as its example. Online communication and collaboration will be of relevance in a wide range of higher education courses in fields related to soft computing, information systems, cultural and media studies, and communications theory.

Second Life For Dummies

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Author :
Publisher : John Wiley & Sons
ISBN 13 : 1118051963
Total Pages : 403 pages
Book Rating : 4.1/5 (18 download)

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Book Synopsis Second Life For Dummies by : Sarah Robbins

Download or read book Second Life For Dummies written by Sarah Robbins and published by John Wiley & Sons. This book was released on 2011-04-27 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: You’ve heard all about Second Life. Maybe you’ve already jumped with both feet—and gotten stuck. Or maybe you’re a Second Life veteran who wants to build something or run a business. Fear not! Second Life For Dummies is hear to hold your hand, pat your back, and cheer you on through this new and enchanting reality. Written by a pair of Second Life old timers, this easy-to-use, flip-and-find guide is packed with expert advice, seasoned insight, and handy tips and tricks to get you moving fast. You’ll find out how to set up your account, create an avatar, meet people and socialize, and find your comfort zone and stay in it. But it’s a big world out there, so you’ll also learn how to make stuff, buy stuff, do stuff, and keep track of all the stuff you’re accumulating. Discover how to Install Second Life get started Create and customize your avatar Meet and get to know fascinating people Stay safe and comfortable as you learn and explore Make, wear, and sell your own fashions Script your Second Life Buy land and build a house Become a land baron or a money maker Make real money in Second Life Get a real-life education—even a degree Complete with fantastic lists of cool places, answers to big questions, and supplemental software, Second Life For Dummies is your ticket to a great virtual adventure.