Games of Strategy

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Publisher : W. W. Norton & Company
ISBN 13 : 0393920755
Total Pages : 13 pages
Book Rating : 4.3/5 (939 download)

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Book Synopsis Games of Strategy by : Dixit, Avinash K

Download or read book Games of Strategy written by Dixit, Avinash K and published by W. W. Norton & Company. This book was released on 2015-01-05 with total page 13 pages. Available in PDF, EPUB and Kindle. Book excerpt: A clear, comprehensive introduction to the study of game theory. In the fourth edition, new real-world examples and compelling end-of-chapter exercises engage students with game theory.

Fundamentals of Strategy Game Design

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Publisher : New Riders
ISBN 13 : 0133812103
Total Pages : 102 pages
Book Rating : 4.1/5 (338 download)

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Book Synopsis Fundamentals of Strategy Game Design by : Ernest Adams

Download or read book Fundamentals of Strategy Game Design written by Ernest Adams and published by New Riders. This book was released on 2014-01-09 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the strategy game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the strategy game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

The Business Strategy Game

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Author :
Publisher :
ISBN 13 : 9780072302158
Total Pages : 120 pages
Book Rating : 4.3/5 (21 download)

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Book Synopsis The Business Strategy Game by : Arthur A. Thompson

Download or read book The Business Strategy Game written by Arthur A. Thompson and published by . This book was released on 1999 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Mathematics of Games of Strategy

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Publisher : Courier Corporation
ISBN 13 : 0486150062
Total Pages : 212 pages
Book Rating : 4.4/5 (861 download)

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Book Synopsis The Mathematics of Games of Strategy by : Melvin Dresher

Download or read book The Mathematics of Games of Strategy written by Melvin Dresher and published by Courier Corporation. This book was released on 2012-11-14 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text offers an exceptionally clear presentation of the mathematical theory of games of strategy and its applications to many fields including economics, military, business, and operations research.

Playing to Win

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Publisher : Lulu.com
ISBN 13 : 1411666798
Total Pages : 144 pages
Book Rating : 4.4/5 (116 download)

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Book Synopsis Playing to Win by : David Sirlin

Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Strategy Game Programming with DirectX 9.0

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Publisher : Wordware Publishing, Inc.
ISBN 13 : 1556229224
Total Pages : 557 pages
Book Rating : 4.5/5 (562 download)

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Book Synopsis Strategy Game Programming with DirectX 9.0 by : Todd Barron

Download or read book Strategy Game Programming with DirectX 9.0 written by Todd Barron and published by Wordware Publishing, Inc.. This book was released on 2003 with total page 557 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives hobbyists and professional programmers the knowledge necessary to create a real time strategy game of their own.

Game Theory and Strategy

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Publisher : American Mathematical Society
ISBN 13 : 1470471965
Total Pages : 256 pages
Book Rating : 4.4/5 (74 download)

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Book Synopsis Game Theory and Strategy by : Philip D. Straffin

Download or read book Game Theory and Strategy written by Philip D. Straffin and published by American Mathematical Society. This book was released on 2023-01-06 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is an introduction to mathematical game theory, which might better be called the mathematical theory of conflict and cooperation. It is applicable whenever two individuals—or companies, or political parties, or nations—confront situations where the outcome for each depends on the behavior of all. What are the best strategies in such situations? If there are chances of cooperation, with whom should you cooperate, and how should you share the proceeds of cooperation? Since its creation by John von Neumann and Oskar Morgenstern in 1944, game theory has shed new light on business, politics, economics, social psychology, philosophy, and evolutionary biology. In this book, its fundamental ideas are developed with mathematics at the level of high school algebra and applied to many of these fields (see the table of contents). Ideas like “fairness” are presented via axioms that fair allocations should satisfy; thus the reader is introduced to axiomatic thinking as well as to mathematical modeling of actual situations.

Game Frame

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Publisher : Simon and Schuster
ISBN 13 : 1451611072
Total Pages : 226 pages
Book Rating : 4.4/5 (516 download)

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Book Synopsis Game Frame by : Aaron Dignan

Download or read book Game Frame written by Aaron Dignan and published by Simon and Schuster. This book was released on 2011-03-08 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ever wonder why teens can spend entire weekends playing video games but struggle with just one hour of homework? Why we’re addicted to certain websites and steal glances at our smartphones under the dinner table? Or why some people are able to find joy in difficult or repetitive jobs while others burn out? It’s not the experiences themselves but the way they’re structured that matters. All our lives we’ve been told that games are distractions—playful pastimes, but unrelated to success. In Game Frame, Aaron Dignan shows us that the opposite is true: games produce peak learning conditions and accelerated achievement. Here, the crucial connection between the games we love to play and the everyday tasks, goals, and dreams we have trouble realizing is illuminated. Aaron Dignan is the thirty-something founder of a successful digital strategy firm that studies the transformative power of technology in culture. He and his peers were raised on a steady diet of games and gadgets, ultimately priming them to challenge the status quo of the modern workplace. What they learned from games goes deeper than hand-eye coordination; instead, this generation intrinsically understands the value of adding the elements of games into everyday life. Game Frame is the first prescriptive explanation of what games mean to us, the human psychology behind their magnetic pull, and how we can use the lessons they teach as a framework to achieve our potential in business and beyond. Games are a powerful way to influence and change behavior in any setting. Here, Dignan outlines why games and play are such important trends in culture today, and how our technology, from our iPhones to our hybrid cars, primes us to be instinctive players. Game Frame tackles the challenging task of defining games and the mechanics that make games work from several perspectives, then explores these ideas through the lens of neuroscience. Finally, Dignan provides practical tips for using basic game mechanics in a variety of settings, such as motivating employees at work or encouraging children at home, giving readers the tools to develop their own games to solve problems in their everyday lives. Illuminated throughout with a series of real-world examples and hypothetical scenarios, Game Frame promises a crash course in game design and behavioral psychology that will leave the reader—and, by extension, the world itself—more productive. Revolutionary, visionary, practical, and time-tested, Game Frame will change the way you approach life.

The Strategy Game

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Author :
Publisher :
ISBN 13 :
Total Pages : 258 pages
Book Rating : 4.4/5 (91 download)

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Book Synopsis The Strategy Game by : Craig R. Hickman

Download or read book The Strategy Game written by Craig R. Hickman and published by . This book was released on 1994 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Will the fictional MedTech, Inc., survive or die? The outcome is up to readers of this challenging book, as they "play CEO" and make crucial decisions for the company. Featuring 30 different endings, the book lets readers hone their management skills by discovering the outcomes of their business decisions. Lightning Print on Demand Title

The Art of Strategy: A Game Theorist's Guide to Success in Business and Life

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Author :
Publisher : W. W. Norton & Company
ISBN 13 : 9780393069952
Total Pages : 512 pages
Book Rating : 4.0/5 (699 download)

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Book Synopsis The Art of Strategy: A Game Theorist's Guide to Success in Business and Life by : Avinash K. Dixit

Download or read book The Art of Strategy: A Game Theorist's Guide to Success in Business and Life written by Avinash K. Dixit and published by W. W. Norton & Company. This book was released on 2010-01-04 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: “I am hard pressed to think of another book that can match the combination of practical insights and reading enjoyment.”—Steven Levitt Game theory means rigorous strategic thinking. It’s the art of anticipating your opponent’s next moves, knowing full well that your rival is trying to do the same thing to you. Though parts of game theory involve simple common sense, much is counterintuitive, and it can only be mastered by developing a new way of seeing the world. Using a diverse array of rich case studies—from pop culture, TV, movies, sports, politics, and history—the authors show how nearly every business and personal interaction has a game-theory component to it. Mastering game theory will make you more successful in business and life, and this lively book is the key to that mastery.

The Strategy Game

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (15 download)

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Book Synopsis The Strategy Game by :

Download or read book The Strategy Game written by and published by . This book was released on 1996 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Play Hive Like a Champion: Strategy, Tactics and Commentary

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Publisher : Lulu.com
ISBN 13 : 1300260009
Total Pages : 212 pages
Book Rating : 4.3/5 (2 download)

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Book Synopsis Play Hive Like a Champion: Strategy, Tactics and Commentary by : Randy Ingersoll

Download or read book Play Hive Like a Champion: Strategy, Tactics and Commentary written by Randy Ingersoll and published by Lulu.com. This book was released on 2012-10-03 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: ”> SPECIAL FEATURE: Foreword written by John Yianni, designer of Hive. Hive is a fun, simple, award winning, abstract board game based around an insect theme. Using over 300 illustrations taken from more than 100 actual games, this book demonstrates strategy and tactics (both elementary and advanced) that will surely turn you into a Hive Master! Written by Randy Ingersoll, the 2011 Online Hive Champion, this book covers tactics ranging from elementary ones like 'The Pin' and 'The Cover' to more complex ones like 'The Hop Around' and 'The Two Beetle Attack.' Read this book and your Hive playing skills will no doubt improve.

GameTek

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Publisher : HarperCollins
ISBN 13 : 1460711122
Total Pages : 193 pages
Book Rating : 4.4/5 (67 download)

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Book Synopsis GameTek by : Geoffrey Engelstein

Download or read book GameTek written by Geoffrey Engelstein and published by HarperCollins. This book was released on 2019-02-01 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: What games can teach us about life, the universe and ourselves. If you shuffle a deck of cards what are the odds that the sequence is unique? What is the connection between dice, platonic solids and Newton's theory of gravity? What is more random: a dice tower or a number generator? Can you actually employ a strategy for a game as basic as Rock-Paper-Scissors? These are all questions that are thrown up in games and life. Games involve chance, choice, competition, innovation, randomness, memory, stand-offs and paradoxes - aspects that designers manipulate to make a game interesting, fun and addictive, and players try to master for enjoyment and winning. But they also provide a fascinating way for us to explore our world; to understand how our minds tick, our numbers add up, and our laws of physics work. This is a book that tackles the big questions of life through the little questions of games. With short chapters on everything from memory games to the Prisoner's Dilemma, to Goedel's theorems, GameTek is fascinating reading anyone for who wants to explore the world from a new perspective - and a must-read book for serious designers and players. PRAISE 'Math, physics, psychology and all the other stuff you didn't even realise you were using while playing board games! Dr E has opened the door to the game under the game in fascinating, fun detail. Now you have NO reason to ever lose again! Rock!' Tommy Dean, board-gamer and stand-up comic

Design Elements of Contemporary Strategy Games

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Publisher :
ISBN 13 : 9781932657692
Total Pages : 440 pages
Book Rating : 4.6/5 (576 download)

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Book Synopsis Design Elements of Contemporary Strategy Games by : George Phillies

Download or read book Design Elements of Contemporary Strategy Games written by George Phillies and published by . This book was released on 2006-09-01 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Role-playing Games

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Publisher :
ISBN 13 : 9781592002542
Total Pages : 0 pages
Book Rating : 4.0/5 (25 download)

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Book Synopsis Role-playing Games by : Dave Morris

Download or read book Role-playing Games written by Dave Morris and published by . This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Role-playing games is the genre that most meticulously evokes a parallel life for the player-not infrequently down to the detail of what kind of wine is in their hip flask. In addition to the gameplay and simulation aspects of this genre, "Game Guru: Role-Playing Games" looks at the conventions that underlie it-the threat of evil, the archetypal playground of the sword-and-sorcery setting, and so on. With hundreds of examples and in-depth interviews with the experts, this book reveals the secrets to what makes great games compelling and successful. Whether you are a professional or a die-hard role-playing gamer, you'll be intrigued by the clear analysis of play balance, character and level design, learning curves, risk versus reward, puzzles, scale and scope, catch-up effects, symmetry, and many other aspects of game theory. This book gives you the insight you are searching for to enrich your gaming experience.

The Book of Hive

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Publisher :
ISBN 13 :
Total Pages : 102 pages
Book Rating : 4.6/5 (628 download)

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Book Synopsis The Book of Hive by : Steve Dee

Download or read book The Book of Hive written by Steve Dee and published by . This book was released on 2020-07-06 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hive is a board game with a difference - it does not have a board. If you enjoy strategy games like chess, and so long as you do not have an irrational fear of creepy crawlies, Hive could be the game for you. In this entertaining and easy-to-read book, Hive addict Steve Dee will introduce you to the game and give you some tips on how to become a good player. You will find out about pinning and pin releases, blocking, circling, piece selection, openings, elbows, pockets, deciding whether to attack or defend, controlling placement, how to use the pieces most effectively (including the new expansion pieces), playing defensively, and common mistakes to avoid. "I like the book, it does do a good job in introducing the game and has some good elements of tactics." John Yianni, inventor of Hive.

Real-time Strategy Game Programming Using DirectX 6.0

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Author :
Publisher : Wordware Publishing
ISBN 13 :
Total Pages : 740 pages
Book Rating : 4.0/5 ( download)

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Book Synopsis Real-time Strategy Game Programming Using DirectX 6.0 by : Mickey Kawick

Download or read book Real-time Strategy Game Programming Using DirectX 6.0 written by Mickey Kawick and published by Wordware Publishing. This book was released on 1999 with total page 740 pages. Available in PDF, EPUB and Kindle. Book excerpt: Delving into the concept of real-time strategy, this guide includes practical, hands-on programming and use of artificial intelligence; a unique graphics engine developed by the author; and multiple game design strategies along with programming code.