The Reference Information Skills Game

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 0313022852
Total Pages : 124 pages
Book Rating : 4.3/5 (13 download)

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Book Synopsis The Reference Information Skills Game by : Myram Forney Tunnicliff

Download or read book The Reference Information Skills Game written by Myram Forney Tunnicliff and published by Bloomsbury Publishing USA. This book was released on 1995-04-15 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: This simple new approach to teaching information skills takes students beyond mere fact-finding to designing and recording search strategies. Structured as a game-with search maps, award badges, and search strategy suggestions-the activities help students acquire and sharpen reference, information retrieval, and problem-solving skills on a daily basis. As they explore print materials and audiovisual, computer, and human sources, they also build their background knowledge in a variety of subjects. Credit is given for process (search strategy) as well as for product (fact-finding). With these activities, school librarians and teachers collaborate as a teaching team to meet goals for improved reference skills. Adaptable to any size and format of library, media center, or classroom, the game has been successfully used at middle and high school levels in both libraries and classrooms. A classified subject index, bibliography of sources, and alphabetical index ease the process of curriculum integration.

The Persona Book

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 031307917X
Total Pages : 206 pages
Book Rating : 4.3/5 (13 download)

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Book Synopsis The Persona Book by : Katherie Grimes Lallier

Download or read book The Persona Book written by Katherie Grimes Lallier and published by Bloomsbury Publishing USA. This book was released on 1997-05-15 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt: Immerse your students in history by having them participate in events as a literary or historical figure. After describing the concept behind persona-based enrichment, the authors describe how to use it with the curriculum, and include five complete literature-based enrichment units with performance recommendations, a list of personas, and a variety of library/classroom activities and projects. Grades 4-7.

The Complete Home Learning Sourcebook

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Publisher : Three Rivers Press (CA)
ISBN 13 : 0609801090
Total Pages : 882 pages
Book Rating : 4.6/5 (98 download)

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Book Synopsis The Complete Home Learning Sourcebook by : Rebecca Rupp

Download or read book The Complete Home Learning Sourcebook written by Rebecca Rupp and published by Three Rivers Press (CA). This book was released on 1998 with total page 882 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lists all the resources needed to create a balanced curriculum for homeschooling--from preschool to high school level.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

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Publisher : Macmillan
ISBN 13 : 1466886420
Total Pages : 233 pages
Book Rating : 4.4/5 (668 download)

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Book Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee

Download or read book What Video Games Have to Teach Us About Learning and Literacy. Second Edition written by James Paul Gee and published by Macmillan. This book was released on 2014-12-02 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Teaching and Learning Basic Games Skills

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Publisher :
ISBN 13 :
Total Pages : 442 pages
Book Rating : 4.:/5 (15 download)

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Book Synopsis Teaching and Learning Basic Games Skills by : C. B. Lee

Download or read book Teaching and Learning Basic Games Skills written by C. B. Lee and published by . This book was released on 1983 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Games for Information Skills

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Publisher :
ISBN 13 :
Total Pages : 172 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Games for Information Skills by : Margaret R. Tassia

Download or read book Games for Information Skills written by Margaret R. Tassia and published by . This book was released on 1980 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a variety of gaming ideas to teachers and school library media specialists for use in integrating information and library skills into curricular units.

Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-based Learning

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Publisher :
ISBN 13 :
Total Pages : pages
Book Rating : 4.:/5 (129 download)

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Book Synopsis Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-based Learning by : Carol-Ann Lane

Download or read book Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-based Learning written by Carol-Ann Lane and published by . This book was released on 2022 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

American Book Publishing Record

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Publisher :
ISBN 13 :
Total Pages : 1044 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis American Book Publishing Record by :

Download or read book American Book Publishing Record written by and published by . This book was released on 1995 with total page 1044 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Library Instruction

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Publisher : Bloomsbury Publishing USA
ISBN 13 : 0313023239
Total Pages : 227 pages
Book Rating : 4.3/5 (13 download)

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Book Synopsis Library Instruction by : Susan Deese-Roberts

Download or read book Library Instruction written by Susan Deese-Roberts and published by Bloomsbury Publishing USA. This book was released on 2000-09-15 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: Changing technologies and diversifying populations have meant a higher demand for library instruction at most academic libraries. This book demonstrates how you can meet that demand by using peer tutors to support and enhance your library services. Peer tutors can teach library patrons online search concepts and skills and how to use other specific research tools. This practical, step-by-step plan for developing and implementing a peer tutoring program can improve library services and make your job easier.

Handbook of Game-Based Learning

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Publisher : MIT Press
ISBN 13 : 0262356546
Total Pages : 601 pages
Book Rating : 4.2/5 (623 download)

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Book Synopsis Handbook of Game-Based Learning by : Jan L. Plass

Download or read book Handbook of Game-Based Learning written by Jan L. Plass and published by MIT Press. This book was released on 2020-02-04 with total page 601 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to the latest research on learning and instruction with computer games. Unlike other books on the topic, which emphasize game development or best practices, Handbook of Game-Based Learning is based on empirical findings and grounded in psychological and learning sciences theory. The contributors, all leading researchers in the field, offer a range of perspectives, including cognitive, motivational, affective, and sociocultural. They explore research on whether (and how) computer games can help students learn educational content and academic skills; which game features (including feedback, incentives, adaptivity, narrative theme, and game mechanics) can improve the instructional effectiveness of these games; and applications, including games for learning in STEM disciplines, for training cognitive skills, for workforce learning, and for assessment. The Handbook offers an indispensable reference both for readers with practical interests in designing or selecting effective game-based learning environments and for scholars who conduct or evaluate research in the field. It can also be used in courses related to play, cognition, motivation, affect, instruction, and technology. Contributors Roger Azevedo, Ryan S. Baker, Daphne Bavelier, Amanda E. Bradbury, Ruth C. Clark, Michele D. Dickey, Hamadi Henderson, Bruce D. Homer, Fengfeng Ke, Younsu Kim, Charles E. Kinzer, Eric Klopfer, James C. Lester, Kristina Loderer, Richard E. Mayer, Bradford W. Mott, Nicholas V. Mudrick, Brian Nelson, Frank Nguyen, V. Elizabeth Owen, Shashank Pawar, Reinhard Pekrun, Jan L. Plass, Charles Raffale, Jonathon Reinhardt, C. Scott Rigby, Jonathan P. Rowe, Richard M. Ryan, Ruth N. Schwartz, Quinnipiac Valerie J. Shute, Randall D. Spain, Constance Steinkuehler, Frankie Tam, Michelle Taub, Meredith Thompson, Steven L. Thorne, A. M. Tsaasan

Library Programs and Services

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Publisher : Bloomsbury Publishing USA
ISBN 13 :
Total Pages : 406 pages
Book Rating : 4.2/5 (161 download)

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Book Synopsis Library Programs and Services by : G. Edward Evans

Download or read book Library Programs and Services written by G. Edward Evans and published by Bloomsbury Publishing USA. This book was released on 2015-06-30 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering every essential topic ranging from circulation and literacy instruction to reference and security, this benchmark text provides an up-to-date, broadly based view of library public service and its functions. Supplying essential, foundational reading for students of library public services as well as an up-to-date overview for practitioners who wish to refresh their knowledge or acquaint themselves with a new area of responsibility, this book's broad and solid coverage will benefit anyone concerned with developing or maintaining the public face of the library. A revision and expansion of Libraries Unlimited's Introduction to Library Public Services: Seventh Edition, this edition has new chapters covering such topics as e-resources, collections, print and other media, and facilities and funding. Additionally, every chapter has been substantially updated and reorganized to better reflect the role of technology in library services today. The book begins with background information on public services in libraries and an analysis of the library's public service philosophy. Then, the authors delve into staffing and assessment of services, moving logically to major functional areas of public services—reference, instruction, document delivery, circulation and reserves, collections, programming, safety and security issues, and facilities and funding. Real-life anecdotes from public, academic, and school libraries illustrate principles and concepts throughout the book. For each topic, the authors detail its role and philosophy, and offer key points to remember, references, and lists for further reading.

El-Hi Textbooks and Serials in Print

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Publisher :
ISBN 13 : 9780835242721
Total Pages : 1528 pages
Book Rating : 4.2/5 (427 download)

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Book Synopsis El-Hi Textbooks and Serials in Print by :

Download or read book El-Hi Textbooks and Serials in Print written by and published by . This book was released on 1985 with total page 1528 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Information Literacy in a Post-Truth Era

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Publisher : Springer Nature
ISBN 13 : 3030998851
Total Pages : 746 pages
Book Rating : 4.0/5 (39 download)

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Book Synopsis Information Literacy in a Post-Truth Era by : Serap Kurbanoğlu

Download or read book Information Literacy in a Post-Truth Era written by Serap Kurbanoğlu and published by Springer Nature. This book was released on 2022-04-05 with total page 746 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 7th European Conference on Information Literacy, ECIL 2021, held in online mode in September 2021. The 61 revised papers included in this volume were carefully reviewed and selected from 192 submissions. The papers are organized in the topical sections on ​information literacy in a post-truth era and news literacy; health literacy; data literacy; digital literacy and digital empowerment; other literacies; information literacy in different contexts; information literacy education in different sectors; information literacy instruction; assessment and evaluation of information literacy; academic integrity, plagiarism and digital piracy; information behaviour; information literacy, libraries and librarians; information literacy in different cultures and countries; information literacy and democracy, citizenship, active participation.

Information Literacy in Everyday Life

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Publisher : Springer
ISBN 13 : 3030134725
Total Pages : 630 pages
Book Rating : 4.0/5 (31 download)

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Book Synopsis Information Literacy in Everyday Life by : Serap Kurbanoğlu

Download or read book Information Literacy in Everyday Life written by Serap Kurbanoğlu and published by Springer. This book was released on 2019-02-19 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the 6th European Conference on Information Literacy, ECIL 2018, held in Oulu, Finland, in September 2018. The 58 revised papers included in this volume were carefully reviewed and selected from 241 submissions. The papers cover a wide range of topics in the field of information literacy and focus on information literacy in everyday life. They are organized in the following topical sections: information literacy in different contexts of everyday life; information literacy, active citizenship and community engagement; information literacy, health and well-being; workplace information literacy and employability; information literacy research and information literacy in theoretical context; information seeking and information behavior; information literacy for different groups in different cultures and countries; information literacy for different groups in different cultures and countries; information literacy instruction; information literacy and aspects of education; data literacy and reserach data management; copyright literacy; information literacy and lifelong learning.

Designing Online Information Literacy Games Students Want to Play

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Publisher : Rowman & Littlefield
ISBN 13 : 0810891433
Total Pages : 303 pages
Book Rating : 4.8/5 (18 download)

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Book Synopsis Designing Online Information Literacy Games Students Want to Play by : Karen Markey

Download or read book Designing Online Information Literacy Games Students Want to Play written by Karen Markey and published by Rowman & Littlefield. This book was released on 2014-03-12 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designing Online Information Literacy Games Students Want to Play sets the record straight with regard to the promise of games for motivating and teaching students in educational environments. The authors draw on their experience designing the BiblioBouts information literacy game, deploying it in dozens of college classrooms across the country, and evaluating its effectiveness for teaching students how to conduct library research. The multi-modal evaluation of BiblioBouts involved qualitative and quantitative data collection methods and analyses. Drawing on the evaluation, the authors describe how students played this particular information literacy game and make recommendations for the design of future information literacy games. You’ll learn how the game’s design evolved in response to student input and how students played the game including their attitudes about playing games to develop information literacy skills and concepts specifically and playing educational games generally. The authors describe how students benefited as a result of playing the game. Drawing from their own first-hand experience, research, and networking, the authors feature best practices that educators and game designers in LIS specifically and other educational fields generally need to know so that they build classroom games that students want to play. Best practices topics covered include pre-game instruction, rewards, feedback, the ability to review/change actions, ideal timing, and more. The final section of the book covers important concepts for future information literacy game design.

Library Literature

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Publisher :
ISBN 13 :
Total Pages : 760 pages
Book Rating : 4.3/5 (91 download)

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Book Synopsis Library Literature by :

Download or read book Library Literature written by and published by . This book was released on 1997 with total page 760 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Computers in Libraries

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Publisher :
ISBN 13 :
Total Pages : 856 pages
Book Rating : 4.X/5 (6 download)

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Book Synopsis Computers in Libraries by :

Download or read book Computers in Libraries written by and published by . This book was released on 1996 with total page 856 pages. Available in PDF, EPUB and Kindle. Book excerpt: