The Programmer's Brain

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Publisher : Simon and Schuster
ISBN 13 : 163835605X
Total Pages : 254 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis The Programmer's Brain by : Felienne Hermans

Download or read book The Programmer's Brain written by Felienne Hermans and published by Simon and Schuster. This book was released on 2021-10-05 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A great book with deep insights into the bridge between programming and the human mind." - Mike Taylor, CGI Your brain responds in a predictable way when it encounters new or difficult tasks. This unique book teaches you concrete techniques rooted in cognitive science that will improve the way you learn and think about code. In The Programmer’s Brain: What every programmer needs to know about cognition you will learn: Fast and effective ways to master new programming languages Speed reading skills to quickly comprehend new code Techniques to unravel the meaning of complex code Ways to learn new syntax and keep it memorized Writing code that is easy for others to read Picking the right names for your variables Making your codebase more understandable to newcomers Onboarding new developers to your team Learn how to optimize your brain’s natural cognitive processes to read code more easily, write code faster, and pick up new languages in much less time. This book will help you through the confusion you feel when faced with strange and complex code, and explain a codebase in ways that can make a new team member productive in days! Foreword by Jon Skeet. About the technology Take advantage of your brain’s natural processes to be a better programmer. Techniques based in cognitive science make it possible to learn new languages faster, improve productivity, reduce the need for code rewrites, and more. This unique book will help you achieve these gains. About the book The Programmer’s Brain unlocks the way we think about code. It offers scientifically sound techniques that can radically improve the way you master new technology, comprehend code, and memorize syntax. You’ll learn how to benefit from productive struggle and turn confusion into a learning tool. Along the way, you’ll discover how to create study resources as you become an expert at teaching yourself and bringing new colleagues up to speed. What's inside Understand how your brain sees code Speed reading skills to learn code quickly Techniques to unravel complex code Tips for making codebases understandable About the reader For programmers who have experience working in more than one language. About the author Dr. Felienne Hermans is an associate professor at Leiden University in the Netherlands. She has spent the last decade researching programming, how to learn and how to teach it. Table of Contents PART 1 ON READING CODE BETTER 1 Decoding your confusion while coding 2 Speed reading for code 3 How to learn programming syntax quickly 4 How to read complex code PART 2 ON THINKING ABOUT CODE 5 Reaching a deeper understanding of code 6 Getting better at solving programming problems 7 Misconceptions: Bugs in thinking PART 3 ON WRITING BETTER CODE 8 How to get better at naming things 9 Avoiding bad code and cognitive load: Two frameworks 10 Getting better at solving complex problems PART 4 ON COLLABORATING ON CODE 11 The act of writing code 12 Designing and improving larger systems 13 How to onboard new developers

The Programmer's Brain

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Publisher :
ISBN 13 :
Total Pages : 0 pages
Book Rating : 4.:/5 (129 download)

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Book Synopsis The Programmer's Brain by : Felienne Hermans

Download or read book The Programmer's Brain written by Felienne Hermans and published by . This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

The Healthy Programmer

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680505068
Total Pages : 339 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis The Healthy Programmer by : Joe Kutner

Download or read book The Healthy Programmer written by Joe Kutner and published by Pragmatic Bookshelf. This book was released on 2013-06-26 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printed in full color. To keep doing what you love, you need to maintain your own systems, not just the ones you write code for. Regular exercise and proper nutrition help you learn, remember, concentrate, and be creative--skills critical to doing your job well. Learn how to change your work habits, master exercises that make working at a computer more comfortable, and develop a plan to keep fit, healthy, and sharp for years to come. Small changes to your habits can improve your health--without getting in the way of your work. The Healthy Programmer gives you a daily plan of action that's incremental and iterative just like the software development processes you're used to. Every tip, trick, and best practice is backed up by the advice of doctors, scientists, therapists, nutritionists, and numerous fitness experts. We'll review the latest scientific research to understand how being healthy is good for your body and mind. You'll start by adding a small amount of simple activity to your day--no trips to the gym needed. You'll learn how to mitigate back pain, carpal tunnel syndrome, headaches, and many other common sources of pain. You'll also learn how to refactor your diet to properly fuel your body without gaining weight or feeling hungry. Then, you'll turn the exercises and activities into a pragmatic workout methodology that doesn't interfere with the demands of your job and may actually improve your cognitive skills. You'll also learn the secrets of prominent figures in the software community who turned their health around by making diet and exercise changes. Throughout, you'll track your progress with a "companion iPhone app". Finally, you'll learn how to make your healthy lifestyle pragmatic, attainable, and fun. If you're going to live well, you should enjoy it. Disclaimer This book is intended only as an informative guide for those wishing to know more about health issues. In no way is this book intended to replace, countermand, or conflict with the advice given to you by your own healthcare provider including Physician, Nurse Practitioner, Physician Assistant, Registered Dietician, and other licensed professionals. Keep in mind that results vary from person to person. This book is not intended as a substitute for medical or nutritional advice from a healthcare provider or dietician. Some people have a medical history and/or condition and/or nutritional requirements that warrant individualized recommendations and, in some cases, medications and healthcare surveillance. Do not start, stop, or change medication and dietary recommendations without professional medical and/or Registered Dietician advice. A healthcare provider should be consulted if you are on medication or if there are any symptoms that may require diagnosis or medical attention. Do not change your diet if you are ill, or on medication except under the supervision of a healthcare provider. Neither this, nor any other book or discussion forum is intended to take the place of personalized medical care of treatment provided by your healthcare provider. This book was current as of January, 2013 and as new information becomes available through research, experience, or changes to product contents, some of the data in this book may become invalid. You should seek the most up to date information on your medical care and treatment from your health care professional. The ultimate decision concerning care should be made between you and your healthcare provider. Information in this book is general and is offered with no guarantees on the part of the author, editor or The Pragmatic Programmers, LLC. The author, editors and publisher disclaim all liability in connection with the use of this book.

Tiny Python Projects

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Publisher : Simon and Schuster
ISBN 13 : 1638350833
Total Pages : 438 pages
Book Rating : 4.6/5 (383 download)

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Book Synopsis Tiny Python Projects by : Ken Youens-Clark

Download or read book Tiny Python Projects written by Ken Youens-Clark and published by Simon and Schuster. This book was released on 2020-07-21 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: ”Tiny Python Projects is a gentle and amusing introduction to Python that will firm up key programming concepts while also making you giggle.”—Amanda Debler, Schaeffler Key Features Learn new programming concepts through 21-bitesize programs Build an insult generator, a Tic-Tac-Toe AI, a talk-like-a-pirate program, and more Discover testing techniques that will make you a better programmer Code-along with free accompanying videos on YouTube Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book The 21 fun-but-powerful activities in Tiny Python Projects teach Python fundamentals through puzzles and games. You’ll be engaged and entertained with every exercise, as you learn about text manipulation, basic algorithms, and lists and dictionaries, and other foundational programming skills. Gain confidence and experience while you create each satisfying project. Instead of going quickly through a wide range of concepts, this book concentrates on the most useful skills, like text manipulation, data structures, collections, and program logic with projects that include a password creator, a word rhymer, and a Shakespearean insult generator. Author Ken Youens-Clark also teaches you good programming practice, including writing tests for your code as you go. What You Will Learn Write command-line Python programs Manipulate Python data structures Use and control randomness Write and run tests for programs and functions Download testing suites for each project This Book Is Written For For readers familiar with the basics of Python programming. About The Author Ken Youens-Clark is a Senior Scientific Programmer at the University of Arizona. He has an MS in Biosystems Engineering and has been programming for over 20 years. Table of Contents 1 How to write and test a Python program 2 The crow’s nest: Working with strings 3 Going on a picnic: Working with lists 4 Jump the Five: Working with dictionaries 5 Howler: Working with files and STDOUT 6 Words count: Reading files and STDIN, iterating lists, formatting strings 7 Gashlycrumb: Looking items up in a dictionary 8 Apples and Bananas: Find and replace 9 Dial-a-Curse: Generating random insults from lists of words 10 Telephone: Randomly mutating strings 11 Bottles of Beer Song: Writing and testing functions 12 Ransom: Randomly capitalizing text 13 Twelve Days of Christmas: Algorithm design 14 Rhymer: Using regular expressions to create rhyming words 15 The Kentucky Friar: More regular expressions 16 The Scrambler: Randomly reordering the middles of words 17 Mad Libs: Using regular expressions 18 Gematria: Numeric encoding of text using ASCII values 19 Workout of the Day: Parsing CSV files, creating text table output 20 Password strength: Generating a secure and memorable password 21 Tic-Tac-Toe: Exploring state 22 Tic-Tac-Toe redux: An interactive version with type hints

The Pragmatic Programmer

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 013211917X
Total Pages : 346 pages
Book Rating : 4.1/5 (321 download)

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Book Synopsis The Pragmatic Programmer by : Andrew Hunt

Download or read book The Pragmatic Programmer written by Andrew Hunt and published by Addison-Wesley Professional. This book was released on 1999-10-20 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: What others in the trenches say about The Pragmatic Programmer... “The cool thing about this book is that it’s great for keeping the programming process fresh. The book helps you to continue to grow and clearly comes from people who have been there.” — Kent Beck, author of Extreme Programming Explained: Embrace Change “I found this book to be a great mix of solid advice and wonderful analogies!” — Martin Fowler, author of Refactoring and UML Distilled “I would buy a copy, read it twice, then tell all my colleagues to run out and grab a copy. This is a book I would never loan because I would worry about it being lost.” — Kevin Ruland, Management Science, MSG-Logistics “The wisdom and practical experience of the authors is obvious. The topics presented are relevant and useful.... By far its greatest strength for me has been the outstanding analogies—tracer bullets, broken windows, and the fabulous helicopter-based explanation of the need for orthogonality, especially in a crisis situation. I have little doubt that this book will eventually become an excellent source of useful information for journeymen programmers and expert mentors alike.” — John Lakos, author of Large-Scale C++ Software Design “This is the sort of book I will buy a dozen copies of when it comes out so I can give it to my clients.” — Eric Vought, Software Engineer “Most modern books on software development fail to cover the basics of what makes a great software developer, instead spending their time on syntax or technology where in reality the greatest leverage possible for any software team is in having talented developers who really know their craft well. An excellent book.” — Pete McBreen, Independent Consultant “Since reading this book, I have implemented many of the practical suggestions and tips it contains. Across the board, they have saved my company time and money while helping me get my job done quicker! This should be a desktop reference for everyone who works with code for a living.” — Jared Richardson, Senior Software Developer, iRenaissance, Inc. “I would like to see this issued to every new employee at my company....” — Chris Cleeland, Senior Software Engineer, Object Computing, Inc. “If I’m putting together a project, it’s the authors of this book that I want. . . . And failing that I’d settle for people who’ve read their book.” — Ward Cunningham Straight from the programming trenches, The Pragmatic Programmer cuts through the increasing specialization and technicalities of modern software development to examine the core process--taking a requirement and producing working, maintainable code that delights its users. It covers topics ranging from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse. Read this book, and you'll learn how to Fight software rot; Avoid the trap of duplicating knowledge; Write flexible, dynamic, and adaptable code; Avoid programming by coincidence; Bullet-proof your code with contracts, assertions, and exceptions; Capture real requirements; Test ruthlessly and effectively; Delight your users; Build teams of pragmatic programmers; and Make your developments more precise with automation. Written as a series of self-contained sections and filled with entertaining anecdotes, thoughtful examples, and interesting analogies, The Pragmatic Programmer illustrates the best practices and major pitfalls of many different aspects of software development. Whether you're a new coder, an experienced programmer, or a manager responsible for software projects, use these lessons daily, and you'll quickly see improvements in personal productivity, accuracy, and job satisfaction. You'll learn skills and develop habits and attitudes that form the foundation for long-term success in your career. You'll become a Pragmatic Programmer.

Pragmatic Thinking and Learning

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680504223
Total Pages : 337 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Pragmatic Thinking and Learning by : Andy Hunt

Download or read book Pragmatic Thinking and Learning written by Andy Hunt and published by Pragmatic Bookshelf. This book was released on 2008-10-28 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printed in full color. Software development happens in your head. Not in an editor, IDE, or designtool. You're well educated on how to work with software and hardware, but what about wetware--our own brains? Learning new skills and new technology is critical to your career, and it's all in your head. In this book by Andy Hunt, you'll learn how our brains are wired, and how to take advantage of your brain's architecture. You'll learn new tricks and tipsto learn more, faster, and retain more of what you learn. You need a pragmatic approach to thinking and learning. You need to Refactor Your Wetware. Programmers have to learn constantly; not just the stereotypical new technologies, but also the problem domain of the application, the whims of the user community, the quirks of your teammates, the shifting sands of the industry, and the evolving characteristics of the project itself as it is built. We'll journey together through bits of cognitive and neuroscience, learning and behavioral theory. You'll see some surprising aspects of how our brains work, and how you can take advantage of the system to improve your own learning and thinking skills. In this book you'll learn how to: Use the Dreyfus Model of Skill Acquisition to become more expert Leverage the architecture of the brain to strengthen different thinking modes Avoid common "known bugs" in your mind Learn more deliberately and more effectively Manage knowledge more efficiently

Code That Fits in Your Head

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Publisher : Addison-Wesley Professional
ISBN 13 : 0137464355
Total Pages : 628 pages
Book Rating : 4.1/5 (374 download)

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Book Synopsis Code That Fits in Your Head by : Mark Seemann

Download or read book Code That Fits in Your Head written by Mark Seemann and published by Addison-Wesley Professional. This book was released on 2021-11-02 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to Reduce Code Complexity and Develop Software More Sustainably "Mark Seemann is well known for explaining complex concepts clearly and thoroughly. In this book he condenses his wide-ranging software development experience into a set of practical, pragmatic techniques for writing sustainable and human-friendly code. This book will be a must-read for every programmer." -- Scott Wlaschin, author of Domain Modeling Made Functional Code That Fits in Your Head offers indispensable, practical advice for writing code at a sustainable pace and controlling the complexity that causes projects to spin out of control. Reflecting decades of experience helping software teams succeed, Mark Seemann guides you from zero (no code) to deployed features and shows how to maintain a good cruising speed as you add functionality, address cross-cutting concerns, troubleshoot, and optimize. You'll find valuable ideas, practices, and processes for key issues ranging from checklists to teamwork, encapsulation to decomposition, API design to unit testing. Seemann illuminates his insights with code examples drawn from a complete sample project. Written in C#, they're designed to be clear and useful to anyone who uses any object-oriented language including Java , C++, and Python. To facilitate deeper exploration, all code and extensive commit messages are available for download. Choose mindsets and processes that work, and escape bad metaphors that don't Use checklists to liberate yourself, improving outcomes with the skills you already have Get past “analysis paralysis” by creating and deploying a vertical slice of your application Counteract forces that lead to code rot and unnecessary complexity Master better techniques for changing code behavior Discover ways to solve code problems more quickly and effectively Think more productively about performance and security If you've ever suffered through bad projects or had to cope with unmaintainable legacy code, this guide will help you make things better next time and every time. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Rust Brain Teasers

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680509551
Total Pages : 137 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Rust Brain Teasers by : Herbert Wolverson

Download or read book Rust Brain Teasers written by Herbert Wolverson and published by Pragmatic Bookshelf. This book was released on 2022-02-25 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Rust programming language is consistent and does its best to avoid surprising the programmer. Like all languages, though, Rust still has its quirks. But these quirks present a teaching opportunity. In this book, you'll work through a series of brain teasers that will challenge your understanding of Rust. By understanding the gaps in your knowledge, you can become better at what you do and avoid mistakes. Many of the teasers in this book come from the author's own experience creating software. Others derive from commonly asked questions in the Rust community. Regardless of their origin, these brain teasers are fun, and let's face it: who doesn't love a good puzzle, right? What better way to exercise your brain and increase your Rust programming knowledge than with a collection of dynamic brain teasers? As you read through each of these puzzles and try to work out the answers, you'll not only learn about Rust's unique quirks and peculiarities, you'll also have loads of fun along the way. Dive right in and get started with example code and sample problems that cover numbers and text, shadowing and memory, and everything in between. Try to figure out why a particular program won't compile, why it produces unexpected output, or why it panics and terminates with an error message. Once you've run the code and read the answer, it's time to get to the heart of the matter with a detailed explanation. Learn why a program produced the result it did, and discover how similar issues might affect the code you write in your own programs, even in production. Sourced from engaging discussions within the Rust community, real-world problems, and even reader feedback, these challenges will certainly surprise, enlighten, and entertain you. Are you ready to experience Rust like never before? Then sharpen your brain and get ready for a challenge! What You Need: This book assumes you have some knowledge of the Rust programming language. To work through the brain teasers in this book, you'll need a working Rust environment on any platform. You can install Rust by visiting https://rustup.rs/. You'll also need a text editor or Rust-friendly IDE.

Head First JavaScript

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 0596527748
Total Pages : 650 pages
Book Rating : 4.5/5 (965 download)

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Book Synopsis Head First JavaScript by : Michael Morrison

Download or read book Head First JavaScript written by Michael Morrison and published by "O'Reilly Media, Inc.". This book was released on 2007-12-20 with total page 650 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information on scripting Web applications with JavaScript.

Deep Brain Stimulation Programming

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Publisher : Oxford University Press
ISBN 13 : 0199890013
Total Pages : 368 pages
Book Rating : 4.1/5 (998 download)

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Book Synopsis Deep Brain Stimulation Programming by : Erwin B. Montgomery, Jr., MD

Download or read book Deep Brain Stimulation Programming written by Erwin B. Montgomery, Jr., MD and published by Oxford University Press. This book was released on 2010-04-13 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deep Brain Stimulation (DBS) is a remarkable therapy for an expanding range of neurological and psychiatric disorders. In many cases it is better than best medical therapy and succeeds even when brain transplants fail. Yet despite the remarkable benefits, many physicians and healthcare professionals seem hesitant to embrace this therapy. Post-operative programming of the DBS systems seems unfamiliar, even mysterious, and is viewed as difficult and time consuming. However, DBS programming is rational and can be efficient and effective if one understands the basing underlying concepts of electronics, electrophysiology, and the relevant regional anatomy. Even these principles can be relatively easy to grasp. The book helps the reader to obtain an intuitive understanding of the basic principles of electronics, electrophysiology and the relevant regional anatomy through the use of readily understood metaphors and numerous illustrations. In addition a number of tools are provided including algorithms to ensure efficient and thorough programming. Forms are provided to help with documentation. In addition, DBS related research provides a remarkable tool to understand how the brain works and what happens in diseases such as Parkinson's disease. Already long cherished theories of the pathophysiology of Parkinson's disease must be abandoned. Indeed, these DBS derived insights suggest fundamental revisions of theories of brain function are in order. The book provides an introduction to where some of the new theories may lead particularly with the growing awareness of the importance of oscillations in the brain's activities. The brain has more in common with electrical devices, such as computers, than it does to a stew of chemicals. DBS operates at the electrical level in the brain, which is fundamental to how the brain creates, manipulates and conveys information and may indeed be fundamental to the misinformation the results in the dysfunction related to disorders of the brain. For downloadable forms and other relevant material, please visit: http://www.uab.edu/DBS_PrinciplesAndPractice

Head First Programming

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Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1449369812
Total Pages : 440 pages
Book Rating : 4.4/5 (493 download)

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Book Synopsis Head First Programming by : David Griffiths

Download or read book Head First Programming written by David Griffiths and published by "O'Reilly Media, Inc.". This book was released on 2009-11-16 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: Looking for a reliable way to learn how to program on your own, without being overwhelmed by confusing concepts? Head First Programming introduces the core concepts of writing computer programs -- variables, decisions, loops, functions, and objects -- which apply regardless of the programming language. This book offers concrete examples and exercises in the dynamic and versatile Python language to demonstrate and reinforce these concepts. Learn the basic tools to start writing the programs that interest you, and get a better understanding of what software can (and cannot) do. When you're finished, you'll have the necessary foundation to learn any programming language or tackle any software project you choose. With a focus on programming concepts, this book teaches you how to: Understand the core features of all programming languages, including: variables, statements, decisions, loops, expressions, and operators Reuse code with functions Use library code to save time and effort Select the best data structure to manage complex data Write programs that talk to the Web Share your data with other programs Write programs that test themselves and help you avoid embarrassing coding errors We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Programming uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

Think Like a Programmer

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Publisher : No Starch Press
ISBN 13 : 1593274564
Total Pages : 260 pages
Book Rating : 4.5/5 (932 download)

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Book Synopsis Think Like a Programmer by : V. Anton Spraul

Download or read book Think Like a Programmer written by V. Anton Spraul and published by No Starch Press. This book was released on 2012-08-12 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

The Pragmatic Programmer

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Author :
Publisher : Addison-Wesley Professional
ISBN 13 : 0135956919
Total Pages : 391 pages
Book Rating : 4.1/5 (359 download)

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Book Synopsis The Pragmatic Programmer by : David Thomas

Download or read book The Pragmatic Programmer written by David Thomas and published by Addison-Wesley Professional. This book was released on 2019-07-30 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: “One of the most significant books in my life.” –Obie Fernandez, Author, The Rails Way “Twenty years ago, the first edition of The Pragmatic Programmer completely changed the trajectory of my career. This new edition could do the same for yours.” –Mike Cohn, Author of Succeeding with Agile , Agile Estimating and Planning , and User Stories Applied “. . . filled with practical advice, both technical and professional, that will serve you and your projects well for years to come.” –Andrea Goulet, CEO, Corgibytes, Founder, LegacyCode.Rocks “. . . lightning does strike twice, and this book is proof.” –VM (Vicky) Brasseur, Director of Open Source Strategy, Juniper Networks The Pragmatic Programmer is one of those rare tech books you’ll read, re-read, and read again over the years. Whether you’re new to the field or an experienced practitioner, you’ll come away with fresh insights each and every time. Dave Thomas and Andy Hunt wrote the first edition of this influential book in 1999 to help their clients create better software and rediscover the joy of coding. These lessons have helped a generation of programmers examine the very essence of software development, independent of any particular language, framework, or methodology, and the Pragmatic philosophy has spawned hundreds of books, screencasts, and audio books, as well as thousands of careers and success stories. Now, twenty years later, this new edition re-examines what it means to be a modern programmer. Topics range from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse. Read this book, and you’ll learn how to: Fight software rot Learn continuously Avoid the trap of duplicating knowledge Write flexible, dynamic, and adaptable code Harness the power of basic tools Avoid programming by coincidence Learn real requirements Solve the underlying problems of concurrent code Guard against security vulnerabilities Build teams of Pragmatic Programmers Take responsibility for your work and career Test ruthlessly and effectively, including property-based testing Implement the Pragmatic Starter Kit Delight your users Written as a series of self-contained sections and filled with classic and fresh anecdotes, thoughtful examples, and interesting analogies, The Pragmatic Programmer illustrates the best approaches and major pitfalls of many different aspects of software development. Whether you’re a new coder, an experienced programmer, or a manager responsible for software projects, use these lessons daily, and you’ll quickly see improvements in personal productivity, accuracy, and job satisfaction. You’ll learn skills and develop habits and attitudes that form the foundation for long-term success in your career. You’ll become a Pragmatic Programmer. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Hands-on Rust

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Publisher : Pragmatic Bookshelf
ISBN 13 : 1680508806
Total Pages : 446 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Hands-on Rust by : Herbert Wolverson

Download or read book Hands-on Rust written by Herbert Wolverson and published by Pragmatic Bookshelf. This book was released on 2021-06-30 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters - and what better way to learn than by making games. Each chapter in this book presents hands-on, practical projects ranging from "Hello, World" to building a full dungeon crawler game. With this book, you'll learn game development skills applicable to other engines, including Unity and Unreal. Rust is an exciting programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters. With Rust, you have a shiny new playground where your game ideas can flourish. Each chapter in this book presents hands-on, practical projects that take you on a journey from "Hello, World" to building a full dungeon crawler game. Start by setting up Rust and getting comfortable with your development environment. Learn the language basics with practical examples as you make your own version of Flappy Bird. Discover what it takes to randomly generate dungeons and populate them with monsters as you build a complete dungeon crawl game. Run game systems concurrently for high-performance and fast game-play, while retaining the ability to debug your program. Unleash your creativity with magical items, tougher monsters, and intricate dungeon design. Add layered graphics and polish your game with style. What You Need: A computer running Windows 10, Linux, or Mac OS X.A text editor, such as Visual Studio Code.A video card and drivers capable of running OpenGL 3.2.

Becoming a Better Programmer

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Author :
Publisher : "O'Reilly Media, Inc."
ISBN 13 : 1491905581
Total Pages : 362 pages
Book Rating : 4.4/5 (919 download)

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Book Synopsis Becoming a Better Programmer by : Pete Goodliffe

Download or read book Becoming a Better Programmer written by Pete Goodliffe and published by "O'Reilly Media, Inc.". This book was released on 2014-10-03 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you're passionate about programming and want to get better at it, you've come to the right source. Code Craft author Pete Goodliffe presents a collection of useful techniques and approaches to the art and craft of programming that will help boost your career and your well-being. The book's standalone chapters span the range of a software developer's life--dealing with code, learning the trade, and improving performance--with no language or industry bias.

Deep Brain Stimulation Management

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Author :
Publisher : Cambridge University Press
ISBN 13 : 1107084253
Total Pages : 251 pages
Book Rating : 4.1/5 (7 download)

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Book Synopsis Deep Brain Stimulation Management by : William J. Marks, Jr

Download or read book Deep Brain Stimulation Management written by William J. Marks, Jr and published by Cambridge University Press. This book was released on 2015-09-03 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential reference guide for clinicians working with DBS patients, fully revised throughout with new chapters on epilepsy and psychiatric disorders.

Mazes for Programmers

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Author :
Publisher : Pragmatic Bookshelf
ISBN 13 : 1680503960
Total Pages : 385 pages
Book Rating : 4.6/5 (85 download)

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Book Synopsis Mazes for Programmers by : Jamis Buck

Download or read book Mazes for Programmers written by Jamis Buck and published by Pragmatic Bookshelf. This book was released on 2015-07-15 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.